| { | |
| "version": 3, | |
| "model_type": "decision_transformer", | |
| "features": [ | |
| "health", | |
| "food", | |
| "y_level", | |
| "xp_level", | |
| "time_of_day", | |
| "biome", | |
| "dimension", | |
| "light_level", | |
| "is_raining", | |
| "can_see_sky", | |
| "is_in_water", | |
| "is_on_lava", | |
| "block_below", | |
| "block_above", | |
| "is_on_ladder", | |
| "is_in_shelter", | |
| "is_in_danger", | |
| "mobs_nearby", | |
| "danger_mobs", | |
| "items_nearby", | |
| "inventory_pct", | |
| "has_weapon", | |
| "has_pickaxe", | |
| "has_axe", | |
| "has_shield", | |
| "has_bow", | |
| "has_chestplate", | |
| "has_boots", | |
| "has_food", | |
| "has_bed", | |
| "has_torches", | |
| "has_logs", | |
| "has_stone", | |
| "has_iron_raw", | |
| "has_diamond_raw", | |
| "has_building_blocks", | |
| "player_nearby", | |
| "bot_count", | |
| "is_sleeping", | |
| "is_sprinting" | |
| ], | |
| "actions": [ | |
| "IDLE", | |
| "FIGHT", | |
| "FLEE", | |
| "MINE", | |
| "FARM", | |
| "COLLECT", | |
| "EXPLORE", | |
| "CRAFT", | |
| "CHAT", | |
| "FOLLOW", | |
| "PLACE_BLOCK", | |
| "BUILD_SHELTER", | |
| "LIGHT_AREA", | |
| "EAT", | |
| "SLEEP", | |
| "GO_HOME", | |
| "EQUIP_ARMOR", | |
| "SMELT", | |
| "JUMP", | |
| "SNEAK", | |
| "SWIM", | |
| "EMOTE", | |
| "WANDER", | |
| "HELP_ALLY", | |
| "TRADE" | |
| ], | |
| "input_dim": 40, | |
| "num_actions": 25, | |
| "seq_len": 50, | |
| "d_model": 512, | |
| "num_layers": 8, | |
| "nhead": 8, | |
| "accuracy": 0.0317, | |
| "framework": "pytorch", | |
| "onnx_opset": 17, | |
| "quantized": "int8", | |
| "scenarios": [ | |
| "startup", | |
| "explore_mine", | |
| "danger_build", | |
| "social", | |
| "building" | |
| ], | |
| "trained_at": "2026-06-25T15:48:12Z" | |
| } |