| |
|
| |
|
| | local GameConfig = {
|
| |
|
| | StarterCash = 500,
|
| | StarterAxe = "BasicAxe",
|
| |
|
| |
|
| | Stats = {
|
| | Cash = "Cash",
|
| | WoodChopped = "WoodChopped",
|
| | },
|
| |
|
| |
|
| | WorldBounds = {
|
| | MinX = -1500,
|
| | MaxX = 1500,
|
| | MinZ = -1500,
|
| | MaxZ = 1500,
|
| | },
|
| |
|
| |
|
| | SpawnPosition = Vector3.new(0, 5, 0),
|
| | SpawnPlatformSize = Vector3.new(60, 1, 60),
|
| |
|
| |
|
| | AutoSaveInterval = 120,
|
| |
|
| |
|
| | MaxPlayers = 12,
|
| |
|
| |
|
| | PlotPositions = {
|
| | Vector3.new(120, 0.5, 0),
|
| | Vector3.new(240, 0.5, 0),
|
| | Vector3.new(120, 0.5, 220),
|
| | Vector3.new(240, 0.5, 220),
|
| | Vector3.new(-120, 0.5, 0),
|
| | Vector3.new(-240, 0.5, 0),
|
| | Vector3.new(-120, 0.5, 220),
|
| | Vector3.new(-240, 0.5, 220),
|
| | Vector3.new(120, 0.5, -220),
|
| | Vector3.new(240, 0.5, -220),
|
| | Vector3.new(-120, 0.5, -220),
|
| | Vector3.new(-240, 0.5, -220),
|
| | },
|
| |
|
| |
|
| | MarketPosition = Vector3.new(0, 0.5, -100),
|
| | MarketSize = Vector3.new(40, 10, 40),
|
| |
|
| |
|
| | ShopPosition = Vector3.new(60, 0.5, -100),
|
| | ShopSize = Vector3.new(30, 12, 30),
|
| | }
|
| |
|
| | return GameConfig
|
| |
|