Frozen-Backbone Residual RL for MolmoAct2 — trained residual checkpoints

Residual-policy checkpoints for the RL4VLA @ RSS 2026 workshop paper "Hill-Climbing a Real-World VLA in Simulation: Frozen-Backbone Residual Reinforcement Learning for MolmoAct2" (Atharva Kshirsagar, Tirth Gada, Vrushtee Gaikwad).

The backbone (allenai/MolmoAct2-BimanualYAM) stays frozen; each checkpoint here is a small residual actor + twin critic (2×256 MLP, ~1 MB) that adds a bounded correction (α=0.05) to the backbone's decoded 14-D action chunk on BimanualYAMPutEverythingInBoxMiscal2RL-v1 (ManiSkill, 0.02 rad actuator miscalibration, 1500-step horizon).

Checkpoints

Path Learner Held-out success n
td3bc_seed1/actor_final.pt TD3+BC 20% 30
td3bc_seed2/actor_final.pt TD3+BC 13% (= base) 30
sacbc_seed0/actor_final.pt SAC+BC 33% 45

Frozen zero-shot base: 13%. Naive (un-anchored) TD3 collapses to 0%. The paper's seed-0 TD3+BC checkpoint (33%, n=15) predates this repo and was not preserved. Note: single 15-episode evals carry ~±12pp noise (the flow decoder samples at inference) — success rates above pool 2–3 eval passes. Each directory includes the training config.json and per-episode metrics.jsonl; evals/ holds the raw held-out eval JSONs.

Usage

Code (a drop-in extension of the public MolmoAct2 sim_eval stack): https://github.com/vovw/rl4vla-residual-rl

uv run python -m sim_eval.rl.eval_residual_yam \
  --env-id BimanualYAMPutEverythingInBoxMiscal2RL-v1 \
  --checkpoint sacbc_seed0/actor_final.pt --algo sac \
  --n-episodes 15 --max-episode-steps 1500 --residual-scale-override 0.05
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