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| | #define TEST_NAME "base/point3d" |
| | #include "util/testing.h" |
| |
|
| | #include "base/point3d.h" |
| |
|
| | using namespace colmap; |
| |
|
| | BOOST_AUTO_TEST_CASE(TestDefault) { |
| | Point3D point3D; |
| | BOOST_CHECK_EQUAL(point3D.X(), 0); |
| | BOOST_CHECK_EQUAL(point3D.Y(), 0); |
| | BOOST_CHECK_EQUAL(point3D.Z(), 0); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[0], point3D.X()); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[1], point3D.Y()); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[2], point3D.Z()); |
| | BOOST_CHECK_EQUAL(point3D.Color()[0], 0); |
| | BOOST_CHECK_EQUAL(point3D.Color()[1], 0); |
| | BOOST_CHECK_EQUAL(point3D.Color()[2], 0); |
| | BOOST_CHECK_EQUAL(point3D.Error(), -1.0); |
| | BOOST_CHECK_EQUAL(point3D.HasError(), false); |
| | BOOST_CHECK_EQUAL(point3D.Track().Length(), 0); |
| | } |
| |
|
| | BOOST_AUTO_TEST_CASE(TestXYZ) { |
| | Point3D point3D; |
| | BOOST_CHECK_EQUAL(point3D.X(), 0); |
| | BOOST_CHECK_EQUAL(point3D.Y(), 0); |
| | BOOST_CHECK_EQUAL(point3D.Z(), 0); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[0], point3D.X()); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[1], point3D.Y()); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[2], point3D.Z()); |
| | point3D.SetXYZ(Eigen::Vector3d(0.1, 0.2, 0.3)); |
| | BOOST_CHECK_EQUAL(point3D.X(), 0.1); |
| | BOOST_CHECK_EQUAL(point3D.Y(), 0.2); |
| | BOOST_CHECK_EQUAL(point3D.Z(), 0.3); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[0], point3D.X()); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[1], point3D.Y()); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[2], point3D.Z()); |
| | point3D.XYZ() = Eigen::Vector3d(0.2, 0.3, 0.4); |
| | BOOST_CHECK_EQUAL(point3D.X(), 0.2); |
| | BOOST_CHECK_EQUAL(point3D.Y(), 0.3); |
| | BOOST_CHECK_EQUAL(point3D.Z(), 0.4); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[0], point3D.X()); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[1], point3D.Y()); |
| | BOOST_CHECK_EQUAL(point3D.XYZ()[2], point3D.Z()); |
| | } |
| |
|
| | BOOST_AUTO_TEST_CASE(TestRGB) { |
| | Point3D point3D; |
| | BOOST_CHECK_EQUAL(point3D.Color()[0], 0); |
| | BOOST_CHECK_EQUAL(point3D.Color()[1], 0); |
| | BOOST_CHECK_EQUAL(point3D.Color()[2], 0); |
| | point3D.SetColor(Eigen::Vector3ub(1, 2, 3)); |
| | BOOST_CHECK_EQUAL(point3D.Color()[0], 1); |
| | BOOST_CHECK_EQUAL(point3D.Color()[1], 2); |
| | BOOST_CHECK_EQUAL(point3D.Color()[2], 3); |
| | } |
| |
|
| | BOOST_AUTO_TEST_CASE(TestError) { |
| | Point3D point3D; |
| | BOOST_CHECK_EQUAL(point3D.Error(), -1.0); |
| | BOOST_CHECK_EQUAL(point3D.HasError(), false); |
| | point3D.SetError(1.0); |
| | BOOST_CHECK_EQUAL(point3D.Error(), 1.0); |
| | BOOST_CHECK_EQUAL(point3D.HasError(), true); |
| | point3D.SetError(-1.0); |
| | BOOST_CHECK_EQUAL(point3D.Error(), -1.0); |
| | BOOST_CHECK_EQUAL(point3D.HasError(), false); |
| | } |
| |
|
| | BOOST_AUTO_TEST_CASE(TestTrack) { |
| | Point3D point3D; |
| | BOOST_CHECK_EQUAL(point3D.Track().Length(), 0); |
| | point3D.SetTrack(Track()); |
| | BOOST_CHECK_EQUAL(point3D.Track().Length(), 0); |
| | Track track; |
| | track.AddElement(0, 1); |
| | track.AddElement(0, 2); |
| | point3D.SetTrack(track); |
| | BOOST_CHECK_EQUAL(point3D.Track().Length(), 2); |
| | track.AddElement(0, 3); |
| | BOOST_CHECK_EQUAL(point3D.Track().Length(), 2); |
| | } |
| |
|