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package agent.planners; import java.util.ArrayList; import java.util.List; import java.util.Random; import utils.Utils; import LevelObjects.Agent; import LevelObjects.Box; import LevelObjects.Field; import LevelObjects.Goal; import LevelObjects.Level; import client.Command; import constants.Constants; i...
02285-ai
trunk/ 02285-ai --username johan.beusekom@gmail.com/AI project/src/agent/planners/AgentProgressionPlanner.java
Java
oos
7,468
package agent.planners; import java.util.List; import LevelObjects.Agent; import LevelObjects.Box; import LevelObjects.Field; import LevelObjects.Goal; public abstract class AgentPlanner { public abstract boolean goalABox(Agent agent, Box box, Goal goal); public abstract boolean move(Agent agent, Li...
02285-ai
trunk/ 02285-ai --username johan.beusekom@gmail.com/AI project/src/agent/planners/AgentPlanner.java
Java
oos
592
package agent.objectives; import java.util.List; import LevelObjects.*; public class Move extends Objective { public List<Field> blockedFields; public int numberOfRounds; public List<Field> escapeFromFields; public Move(List<Field> escapeFromField, List<Field> blockedFields, int numberOfRounds) { ...
02285-ai
trunk/ 02285-ai --username johan.beusekom@gmail.com/AI project/src/agent/objectives/Move.java
Java
oos
468
package agent.objectives; public abstract class Objective { }
02285-ai
trunk/ 02285-ai --username johan.beusekom@gmail.com/AI project/src/agent/objectives/Objective.java
Java
oos
69
package agent.objectives; import LevelObjects.*; public class GoalABox extends Objective { public GoalABox(Box b, Goal g) { goal = g; box = b; } public Goal goal; public Box box; }
02285-ai
trunk/ 02285-ai --username johan.beusekom@gmail.com/AI project/src/agent/objectives/GoalABox.java
Java
oos
208
package agent.objectives; import java.util.List; import LevelObjects.*; public class DockABox extends Objective { public Field field; public List<Field> blockedFields; public Box box; public int numberOfRounds; public DockABox(Field field, Box box, int numberOfRounds) { super(); this.field...
02285-ai
trunk/ 02285-ai --username johan.beusekom@gmail.com/AI project/src/agent/objectives/DockABox.java
Java
oos
399
package agent.objectives; import java.util.List; import LevelObjects.*; public class Wait extends Objective { public int numberOfRounds; public List<Field> blockedFields; }
02285-ai
trunk/ 02285-ai --username johan.beusekom@gmail.com/AI project/src/agent/objectives/Wait.java
Java
oos
191
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Constrict { public class ConstrictBlock { public const int CONSTRICT_BLOCK_SIZE = 16; public Rectangle boundedBox; private ConstrictBlockSideEnum side; private float xPos...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Constrict/ConstrictBlock.cs
C#
gpl3
2,045
namespace Constriction.Constrict { public enum ConstrictBlockSideEnum { Left = 0, Right = 1 } }
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Constrict/ConstrictBlockSideEnum.cs
C#
gpl3
135
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Collections.Generic; namespace Constriction.Constrict { public class ConstrictionManager { public List<ConstrictBlock> constrictBlocksLeft; public List<ConstrictBlock> constrictBlocksRight; ...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Constrict/ConstrictionManager.cs
C#
gpl3
3,910
using Constriction.Walls; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Constriction.Constrict; using System; using Constriction.Particle; namespace Constriction { /// <summary> /// This is the main type for your game /// </sum...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/MainGame.cs
C#
gpl3
4,122
using System; using Constriction.Walls; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction { public class Player { public const int PLAYER_WIDTH = 32; public const int PLAYER_HEIGHT = 32; public const int PLAYER_RUN_SPEED = 300; ...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Player.cs
C#
gpl3
3,868
using System; using DPSF; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content; using Constriction.Constrict; namespace Constriction.Particle { /// <summary> /// Create a new Particle System class that inherits from a Default DPSF Particle System. ...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Particle/FogParticleSystem.cs
C#
gpl3
5,472
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTi...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Properties/AssemblyInfo.cs
C#
gpl3
1,410
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction { public class ScoreHUD { private Vector2 position; public int curScore; public ScoreHUD() { position = new Vector2(16, 0); curScore = 0; ...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/ScoreHUD.cs
C#
gpl3
516
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction { public class Goal { public const int GOAL_WIDTH = 16; public const int GOAL_HEIGHT = 16; public Texture2D tex; public Rectangle boundedBox; public Goal() ...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Goal.cs
C#
gpl3
891
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Walls { public class Wall { public Rectangle boundedBox; public Texture2D tex; public Wall(int x, int y, int width, int height) { boundedBox = new Rectangle(x,...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Walls/Wall.cs
C#
gpl3
502
using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Walls { public class WallManager { public List<Wall> walls; public WallManager() { walls = new List<Wall>(); walls.Add...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Walls/WallManager.cs
C#
gpl3
1,254
using System; namespace Constriction { #if WINDOWS || XBOX static class Program { /// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (MainGame game = new MainGame()) { ...
02-february-1gam-smoke-rush
branches/DPSFParticle/Constriction/Constriction/Program.cs
C#
gpl3
394
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Constrict { public class ConstrictPoint { public static float MinDistanceToTarget; public static float ConstrictTime;//Num of seconds to reach target public static float WiggleTime; ...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/Constrict/ConstrictPoint.cs
C#
gpl3
4,809
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Collections.Generic; namespace Constriction.Constrict { public class ConstrictionManager { public const int CONSTRICT_POINT_SPACING = 32; public static int numToWiggle = 3; public static flo...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/Constrict/ConstrictionManager.cs
C#
gpl3
4,819
using Constriction.Walls; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Constriction.Constrict; using System; namespace Constriction { /// <summary> /// This is the main type for your game /// </summary> public class MainGa...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/MainGame.cs
C#
gpl3
4,908
using System; using Constriction.Walls; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction { public class Player { public const int PLAYER_WIDTH = 32; public const int PLAYER_HEIGHT = 32; public const int PLAYER_RUN_SPEED = 300; ...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/Player.cs
C#
gpl3
3,868
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTi...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/Properties/AssemblyInfo.cs
C#
gpl3
1,410
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction { public class ScoreHUD { private Vector2 position; public int curScore; public ScoreHUD() { position = new Vector2(16, 0); curScore = 0; ...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/ScoreHUD.cs
C#
gpl3
516
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction { public class Goal { public const int GOAL_WIDTH = 16; public const int GOAL_HEIGHT = 16; public Texture2D tex; public Rectangle boundedBox; public Goal() ...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/Goal.cs
C#
gpl3
891
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Walls { public class Wall { public Rectangle boundedBox; public Texture2D tex; public Wall(int x, int y, int width, int height) { boundedBox = new Rectangle(x,...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/Walls/Wall.cs
C#
gpl3
502
using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Walls { public class WallManager { public List<Wall> walls; public WallManager() { walls = new List<Wall>(); walls.Add...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/Walls/WallManager.cs
C#
gpl3
1,254
using System; namespace Constriction { #if WINDOWS || XBOX static class Program { /// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (MainGame game = new MainGame()) { ...
02-february-1gam-smoke-rush
branches/AllWallsConstrict/Constriction/Constriction/Program.cs
C#
gpl3
394
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Constrict { public class ConstrictBlock { public const int CONSTRICT_BLOCK_LONG = 64; public const int CONSTRICT_BLOCK_SHORT = 16; public Rectangle boundedBox; private Co...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Constrict/ConstrictBlock.cs
C#
gpl3
3,085
namespace Constriction.Constrict { public enum ConstrictBlockSideEnum { Left = 0, Right = 1, Top = 2, Bottom = 3 } }
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Constrict/ConstrictBlockSideEnum.cs
C#
gpl3
174
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Collections.Generic; namespace Constriction.Constrict { public class ConstrictionManager { public const int BASE_NUM_TO_MOVE = 5; public const int BASE_MIN_BLOCK_SPEED = 50; public const int B...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Constrict/ConstrictionManager.cs
C#
gpl3
6,544
using System; using System.Collections.Generic; using Constriction.Constrict; using Constriction.GameState; using Constriction.Particle; using Constriction.Walls; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/MainGame.cs
C#
gpl3
3,800
using System; using Constriction.Constrict; using DPSF; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Particle { /// <summary> /// Create a new Particle System class that inherits from a Default DPSF Particle System. ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Particle/FogParticleSystem.cs
C#
gpl3
7,001
using System; using DPSF; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content; namespace Constriction.Particle { [Serializable] public class CanisterParticleSystem : DefaultSpriteParticleSystem { public const int PICKUP_NUM_PARTIC...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Particle/CanisterParticleSystem.cs
C#
gpl3
2,817
using System; using DPSF; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Particle { [Serializable] public class DamageParticleSystem : DefaultSpriteParticleSystem { public const int DAMAGE_NUM_PARTICLE...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Particle/DamageParticleSystem.cs
C#
gpl3
2,474
using System; using DPSF; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Particle { [Serializable] public class DeathParticleSystem : DefaultSpriteParticleSystem { public const int DEATH_NUM_PARTICLES ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Particle/DeathParticleSystem.cs
C#
gpl3
2,532
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.ScoreEffect { public class ScoreEffect { public const float EFFECT_TIMER = 1; public const float MOVE_SPEED = 50; private Vector2 position; public float effectTimer; ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/ScoreEffect/ScoreEffect.cs
C#
gpl3
1,127
using Microsoft.Xna.Framework.Graphics; using System.Collections.Generic; using Microsoft.Xna.Framework; namespace Constriction.ScoreEffect { public class ScoreEffectManager { private List<ScoreEffect> scoreEffects; public ScoreEffectManager() { scoreEffects = ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/ScoreEffect/ScoreEffectManager.cs
C#
gpl3
1,422
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Canister { public class Canister { public const int WIDTH = 16; public const int HEIGHT = 16; public static Color fillColor = new Color(0, 255, 228); public static Vector2 ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Canister/Canister.cs
C#
gpl3
1,827
using System.Collections.Generic; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Constriction.Canister { public class CanisterManager { public const int MAX_NUM_CANISTERS = 5; public const float MIN_DISTANCE = 70; public const float CANISTER_...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Canister/CanisterManager.cs
C#
gpl3
3,645
using Constriction.Particle; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Player { public class DyingPlayer { public const int SPRITE_WIDTH = 32; public const int SPRITE_HEIGHT = 32; public const float DYING_TIMER = 5f; ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Player/DyingPlayer.cs
C#
gpl3
2,210
using System; using Constriction.Walls; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Player { public class AlivePlayer { public const int SPRITE_WIDTH = 32; public const int SPRITE_HEIGHT = 32; public const int PLAYER_WIDTH ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Player/AlivePlayer.cs
C#
gpl3
5,197
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTi...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Properties/AssemblyInfo.cs
C#
gpl3
1,408
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction { public class HUD { public const int PLAYER_HEALTH_MAX = 100; public const int PLAYER_DAMAGE_DECREMENT = 10; private Vector2 position; public int curScore; publ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/HUD.cs
C#
gpl3
1,098
using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Audio; using Constriction.Particle; using Constriction.Walls; using Constriction.Constrict; using Constriction.Player; ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/GameState/MainGameState.cs
C#
gpl3
7,466
using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace Constriction.GameState { public class GameOverState : IGameState { private Texture2D texGameOverScreen; privat...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/GameState/GameOverState.cs
C#
gpl3
1,654
namespace Constriction.GameState { public enum GameStateEnum { Title = 0, Help = 1, MainGame = 2, GameOver = 3 } }
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/GameState/GameStateEnum.cs
C#
gpl3
172
using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace Constriction.GameState { public class TitleState : IGameState { private Texture2D texTitleScreen; private bool...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/GameState/TitleState.cs
C#
gpl3
1,743
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Graphics; namespace Constriction.GameState { public interface IGameState { void Initialize(Game game); void LoadContent(ContentManager content); ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/GameState/IGameState.cs
C#
gpl3
530
using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace Constriction.GameState { public class HelpState : IGameState { private Texture2D texHelpScreen; private bool k...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/GameState/HelpState.cs
C#
gpl3
1,637
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Walls { public class Wall { public Rectangle boundedBox; public Texture2D tex; public Wall(int x, int y, int width, int height) { boundedBox = new Rectangle(x,...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Walls/Wall.cs
C#
gpl3
502
using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Constriction.Walls { public class WallManager { public List<Wall> walls; public WallManager() { walls = new List<Wall>(); walls.Add...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Walls/WallManager.cs
C#
gpl3
1,254
using System; namespace Constriction { #if WINDOWS || XBOX static class Program { /// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (MainGame game = new MainGame()) { ...
02-february-1gam-smoke-rush
trunk/Constriction/Constriction/Program.cs
C#
gpl3
394
using System; using System.Drawing; using System.Drawing.Printing; using System.Collections; using System.Windows.Forms; namespace ClaseTicket { public class Ticket2 { ArrayList headerLines = new ArrayList(); ArrayList subHeaderLines = new ArrayList(); ArrayList items = new...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Ticket.cs
C#
oos
14,098
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class ProductosForm : Plantilla { Productos miProducto; ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/ProductosForm.cs
C#
oos
5,347
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class BuscarProducto : Plantilla2 { public BuscarProducto(...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/BuscarProducto.cs
C#
oos
1,352
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class Historial : UserControl { public Historial() ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Historial.cs
C#
oos
384
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using FacturaControl; using System.Configuration; using LibPrintTicket; using ClaseTicket; namespace pryecto_taller_sist ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/FacturaD.cs
C#
oos
5,785
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // La información general sobre un ensamblado se controla mediante el siguiente // conjunto de atributos. Cambie estos atributos para modificar la información // asociada con un ensamblado. [assembly: Assembl...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Properties/AssemblyInfo.cs
C#
oos
1,605
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class Buscar_Productos : BuscarProducto { Productos misPro...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Buscar ProductoFactura.cs
C#
oos
4,144
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class ProductosForm : Plantilla { Productos miProducto; ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/ProductosForm.cs
C#
oos
5,099
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class BuscarProducto : Plantilla { public BuscarProducto()...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/BuscarProducto.cs
C#
oos
1,139
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class FacturaD : Plantilla { private DateTime fecha=DateTi...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/FacturaD.cs
C#
oos
2,124
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // La información general sobre un ensamblado se controla mediante el siguiente // conjunto de atributos. Cambie estos atributos para modificar la información // asociada con un ensamblado. [assembly: Assembl...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/Properties/AssemblyInfo.cs
C#
oos
1,605
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class Buscar_ProductoFactura : BuscarProducto { Productos ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/Buscar ProductoFactura.cs
C#
oos
3,716
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class FacturacionMDI : Form { public FacturacionMDI() ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/FacturacionMDI.cs
C#
oos
969
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class Plantilla : Form { protected BindingManagerBase enla...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/Plantilla.cs
C#
oos
714
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class BuscarCliente : Plantilla { private int idCliente; ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/BuscarCliente.cs
C#
oos
1,203
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using System.Data; using System.Data.SqlClient; using System.Configuration; using System.Windows.Forms; namespace pryecto_taller_sist { public class BaseDatos { private string con...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/BaseDatos.cs
C#
oos
5,569
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class ClientesForm : Plantilla { Clientes miClientes; ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/ClientesForm.cs
C#
oos
6,002
using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; namespace pryecto_taller_sist { static class Program { /// <summary> /// Punto de entrada principal para la aplicación. /// </summary> [STAThread] static void Mai...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Repo/pryecto taller sist/Program.cs
C#
oos
526
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class Plantilla2 : Form { protected BindingManagerBase enl...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Plantilla2.cs
C#
oos
716
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class FacturacionMDI : Form { public FacturacionMDI() ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/FacturacionMDI.cs
C#
oos
1,565
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class Plantilla : UserControl { protected BindingManagerBa...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Plantilla.cs
C#
oos
721
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace pryecto_taller_sist { public partial class BuscarCliente : Plantilla2 { ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/BuscarCliente.cs
C#
oos
2,857
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using System.Data; using System.Data.SqlClient; using System.Configuration; using System.Windows.Forms; namespace pryecto_taller_sist { public class BaseDatos { private string con...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/BaseDatos.cs
C#
oos
5,950
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class ClienteHistorial : Plantilla { Clientes miClientes; ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/ClienteHistorial.cs
C#
oos
6,170
using System; using System.Collections; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Text; using System.Drawing; using System.Drawing.Printing; using System.Runtime.InteropServices; namespace FacturaControl { class Factura { String[,] dato...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Factura.cs
C#
oos
8,950
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class ClientesForm : Plantilla { Clientes miClientes; ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/ClientesForm.cs
C#
oos
6,162
using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; namespace pryecto_taller_sist { static class Program { /// <summary> /// Punto de entrada principal para la aplicación. /// </summary> [STAThread] static void Mai...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Program.cs
C#
oos
526
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; namespace pryecto_taller_sist { public partial class Notas : UserControl { public Notas() { ...
0987654321zxcvbnmqaz
trunk/pryecto taller sist/Notas.cs
C#
oos
488
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/views/ScrollImageView.java
Java
gpl3
1,116
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/Global.java
Java
gpl3
5,916
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by ...
12085952-sageandroid
app-v1/src/org/sagemath/android/Server.aidl
AIDL
gpl3
881
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by ...
12085952-sageandroid
app-v1/src/org/sagemath/android/ConnectionListener.aidl
AIDL
gpl3
1,007
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/Utils.java
Java
gpl3
2,064
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/Calculation.java
Java
gpl3
4,055
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by ...
12085952-sageandroid
app-v1/src/org/sagemath/android/CalculationAPI.aidl
AIDL
gpl3
2,321
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by ...
12085952-sageandroid
app-v1/src/org/sagemath/android/CalculationListener.aidl
AIDL
gpl3
1,199
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/Server.java
Java
gpl3
2,975
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/interacts/Plot.java
Java
gpl3
7,038
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/interacts/System.java
Java
gpl3
2,610
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/interacts/AbstractInteract.java
Java
gpl3
4,607
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/interacts/ExecuteCommand.java
Java
gpl3
2,385
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, schilly <email@email.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software ...
12085952-sageandroid
app-v1/src/org/sagemath/android/interacts/SliderTest2.java
Java
gpl3
2,323
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/fx/ActionView.java
Java
gpl3
1,366
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/fx/KeyView.java
Java
gpl3
1,327
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // th...
12085952-sageandroid
app-v1/src/org/sagemath/android/fx/FunctionEditor.java
Java
gpl3
12,519
// Sage Android Client. // Connect to a Sage server, remotely execute commands and display results. // // Copyright (C) 2010, Harald Schilly <harald.schilly@gmail.com> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by ...
12085952-sageandroid
app-v1/src/org/sagemath/android/Calculation.aidl
AIDL
gpl3
886