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Create the Forge script for this magic card
{"name": "Well-Laid Plans", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Prevent all damage that would be dealt to a creature by another creature if they share a color."}
Name:Well-Laid Plans\nManaCost:2 U\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature | ValidSource$ Creature.inZoneBattlefield | RelativeToSource$ Creature.SharesColorWith | Description$ Prevent all damage that would be dealt to a creature by another creature if ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Well-Laid Plans", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Prevent all damage that would be dealt to a creature by another creature if th...
Create the Forge script for this magic card
{"name": "Night Incarnate", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Deathtouch\nWhen Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.\nEvoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battle...
Name:Night Incarnate\nManaCost:4 B\nTypes:Creature Elemental\nPT:3/4\nK:Deathtouch\nK:Evoke:3 B\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME leaves the battlefield, all creatures get -3/-3 until end of turn.\nSVar:TrigPum...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Night Incarnate", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Deathtouch\nWhen Night Incarnate leaves the battlefield, all cre...
Create the Forge script for this magic card
{"name": "Warbeast of Gorgoroth", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create...
Name:Warbeast of Gorgoroth\nManaCost:4 R\nTypes:Creature Beast\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+powerGE4+YouCtrl | Execute$ TrigAmass | TriggerDescription$ Whenever CARDNAME or another creature you control with power 4 or greater dies, ama...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Warbeast of Gorgoroth", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Warbeast of Gorgoroth or another creature you control...
Create the Forge script for this magic card
{"name": "You See a Guard Approach", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Distract the Guard \u2014 Tap target creature.\n\u2022 Hide \u2014 Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents contro...
Name:You See a Guard Approach\nManaCost:U\nTypes:Instant\nA:SP$ Charm | Cost$ U | Choices$ DistractTheGuard,Hide\nSVar:DistractTheGuard:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Distract the Guard — Tap target creature.\nSVar:Hide:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtP...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "You See a Guard Approach", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Distract the Guard \u2014 Tap target creature.\n\u...
Create the Forge script for this magic card
{"name": "Fungusaur", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus Dinosaur", "oracle_text": "Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.", "power": "2", "toughness": "2"}
Name:Fungusaur\nManaCost:3 G\nTypes:Creature Fungus Dinosaur\nPT:2/2\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME is dealt damage, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVa...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fungusaur", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus Dinosaur", "oracle_text": "Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.",...
Create the Forge script for this magic card
{"name": "Hostile Desert", "mana_cost": "", "type_line": "Land \u2014 Desert", "oracle_text": "{T}: Add {C}.\n{2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land."}
Name:Hostile Desert\nManaCost:no cost\nTypes:Land Desert\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ 2 ExileFromGrave<1/Land> | Defined$ Self | Power$ 3 | Toughness$ 4 | Types$ Creature,Elemental | SpellDescription$ CARDNAME becomes a 3/4 Elemental creature until end of turn....
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hostile Desert", "mana_cost": "", "type_line": "Land \u2014 Desert", "oracle_text": "{T}: Add {C}.\n{2}, Exile a land card from your graveyard: Hostile Desert beco...
Create the Forge script for this magic card
{"name": "Recollect", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Return target card from your graveyard to your hand."}
Name:Recollect\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target card in your graveyard | ValidTgts$ Card.YouCtrl | SpellDescription$ Return target card from your graveyard to your hand.\nOracle:Return target card from your graveyard to your ha...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Recollect", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Return target card from your graveyard to your hand."} ### Response: Name:Recollect\nMan...
Create the Forge script for this magic card
{"name": "Gather Specimens", "mana_cost": "{3}{U}{U}{U}", "type_line": "Instant", "oracle_text": "If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead."}
Name:Gather Specimens\nManaCost:3 U U U\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ OppCreatEnters | SpellDescription$ If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.\nSVar:OppCreatEnters:Event$ Moved | Destination$ Battlefiel...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gather Specimens", "mana_cost": "{3}{U}{U}{U}", "type_line": "Instant", "oracle_text": "If a creature would enter the battlefield under an opponent's control this ...
Create the Forge script for this magic card
{"name": "Bog Imp", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)", "power": "1", "toughness": "1"}
Name:Bog Imp\nManaCost:1 B\nTypes:Creature Imp\nPT:1/1\nK:Flying\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bog Imp", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reac...
Create the Forge script for this magic card
{"name": "Death Baron", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.", "power": "2", "toughness": "2"}
Name:Death Baron\nManaCost:1 B B\nTypes:Creature Zombie Wizard\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Zombie+Other+YouCtrl,Creature.Skeleton+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Deathtouch | Description$ Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.\nSVar:...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Death Baron", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "Skeletons you control and other Zombies you control get +1/+1...
Create the Forge script for this magic card
{"name": "Emergent Woodwurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)\nWhenever this creature attacks, look...
Name:Emergent Woodwurm\nManaCost:6 G\nTypes:Creature Wurm\nPT:4/4\nK:Backup:3:BackupAbility\nSVar:BackupAbility:DB$ Animate | Triggers$ AttackTrig | sVars$ AE\nSVar:AttackTrig:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever this creature attacks, look at the top X cards of your li...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emergent Woodwurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Backup 3 (When this creature enters the battlefield, put three +1/+...
Create the Forge script for this magic card
{"name": "Survivor of Korlis", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\n{1}{W}, Exile Survivor of Korlis from your graveyard: Scry 2.", "power": "1", "toughness": "1"}
Name:Survivor of Korlis\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nK:First Strike\nA:AB$ Scry | Cost$ 1 W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ScryNum$ 2 | SpellDescription$ Scry 2.\nDeckHas:Ability$Graveyard\nOracle:First strike\n{1}{W}, Exile Survivor of Korlis from your graveyard: Scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Survivor of Korlis", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\n{1}{W}, Exile Survivor of Korlis from your gra...
Create the Forge script for this magic card
{"name": "Butcher Ghoul", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)", "power": "1", "toughness": "1"}
Name:Butcher Ghoul\nManaCost:1 B\nTypes:Creature Zombie\nPT:1/1\nK:Undying\nOracle:Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Butcher Ghoul", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Undying (When this creature dies, if it had no +1/+1 counters on it, ...
Create the Forge script for this magic card
{"name": "Squirrel Sovereign", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Squirrel Noble", "oracle_text": "Other Squirrels you control get +1/+1.", "power": "2", "toughness": "2"}
Name:Squirrel Sovereign\nManaCost:1 G\nTypes:Creature Squirrel Noble\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Squirrel+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Squirrels you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckNeeds:Type$Squirrel\nOracle:Other Squirrels you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Squirrel Sovereign", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Squirrel Noble", "oracle_text": "Other Squirrels you control get +1/+1.", "power": "2", "...
Create the Forge script for this magic card
{"name": "Seething Pathblazer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.", "power": "2", "toughness": "2"}
Name:Seething Pathblazer\nManaCost:2 R\nTypes:Creature Elemental Warrior\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Elemental> | Defined$ Self | NumAtt$ +2 | KW$ First Strike | SpellDescription$ Seething Pathblazer gets +2/+0 and gains first strike until end of turn.\nAI:RemoveDeck:Random\nOracle:Sacrifice an Elemental: Seethin...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seething Pathblazer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Sacrifice an Elemental: Seething Pathblazer gets +2/...
Create the Forge script for this magic card
{"name": "Purple-Crystal Crab", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "When Purple-Crystal Crab dies, draw a card.", "power": "1", "toughness": "1"}
Name:Purple-Crystal Crab\nManaCost:1 U\nTypes:Creature Crab\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController\nSVar:SacMe:1...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Purple-Crystal Crab", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "When Purple-Crystal Crab dies, draw a card.", "power": "1", "toug...
Create the Forge script for this magic card
{"name": "Blightsteel Colossus", "mana_cost": "{12}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Trample, infect, indestructible\nIf Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.", "power": "11...
Name:Blightsteel Colossus\nManaCost:12\nTypes:Artifact Creature Phyrexian Golem\nPT:11/11\nK:Trample\nK:Infect\nK:Indestructible\nR:Event$ Moved | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ DBShuffle | Description$ If CARDNAME would be put into a graveyard from anywhere, reveal CARDNAME and shuffle it...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blightsteel Colossus", "mana_cost": "{12}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Trample, infect, indestructible\nIf Blightstee...
Create the Forge script for this magic card
{"name": "Mirror-Shield Hoplite", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nWhenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.", "power": "2",...
Name:Mirror-Shield Hoplite\nManaCost:R W\nTypes:Creature Human Soldier\nPT:2/2\nK:Vigilance\nT:Mode$ BecomesTarget | ValidTarget$ Creature.inZoneBattlefield+YouCtrl | ValidSource$ Ability.Backup | TriggerZones$ Battlefield | Execute$ TrigCopy | ActivationLimit$ 1 | TriggerDescription$ Whenever a creature you control be...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirror-Shield Hoplite", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nWhenever a creature you control becomes the...
Create the Forge script for this magic card
{"name": "Silverquill Pledgemage", "mana_cost": "{1}{W/B}{W/B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.", "power": "3", "toughness": "1"}
Name:Silverquill Pledgemage\nManaCost:1 W/B W/B\nTypes:Creature Vampire Cleric\nPT:3/1\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoice | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, CARDNAME ga...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silverquill Pledgemage", "mana_cost": "{1}{W/B}{W/B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an...
Create the Forge script for this magic card
{"name": "Nylea's Intervention", "mana_cost": "{X}{G}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.\n\u2022 Nylea's Intervention deals twice X damage to each creature with flying."}
Name:Nylea's Intervention\nManaCost:X G G\nTypes:Sorcery\nA:SP$ Charm | Cost$ X G G | Choices$ DBSearch,DBDamage\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land | ChangeNum$ X | SpellDescription$ Search your library for up to X land cards, reveal them, put them into your hand, the...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nylea's Intervention", "mana_cost": "{X}{G}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Search your library for up to X land cards, reve...
Create the Forge script for this magic card
{"name": "Hired Torturer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Defender\n{3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from their hand.", "power": "2", "toughness": "3"}
Name:Hired Torturer\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:2/3\nK:Defender\nA:AB$ LoseLife | Cost$ 3 B T | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBReveal | SpellDescription$ Target opponent loses 2 life and reveals a card at random from their hand.\nSVar:DBReveal:DB$ Reveal | Random$ True | Defined$ ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hired Torturer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Defender\n{3}{B}, {T}: Target opponent loses 2 life, then revea...
Create the Forge script for this magic card
{"name": "Shu Defender", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Shu Defender blocks, it gets +0/+2 until end of turn.", "power": "2", "toughness": "2"}
Name:Shu Defender\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks, it gets +0/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumDef$ 2\nOracle:Whenever Shu Defender blocks, it gets +0/+2 until ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shu Defender", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Shu Defender blocks, it gets +0/+2 until end of turn."...
Create the Forge script for this magic card
{"name": "Airborne Aid", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Draw a card for each Bird on the battlefield."}
Name:Airborne Aid\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U | NumCards$ X | SpellDescription$ Draw a card for each Bird on the battlefield.\nSVar:X:Count$TypeOnBattlefield.Bird\nAI:RemoveDeck:Random\nOracle:Draw a card for each Bird on the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Airborne Aid", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Draw a card for each Bird on the battlefield."} ### Response: Name:Airborne Aid\nMana...
Create the Forge script for this magic card
{"name": "Emerald Medallion", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Green spells you cast cost {1} less to cast."}
Name:Emerald Medallion\nManaCost:2\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.Green | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Green spells you cast cost {1} less to cast.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green\nOracle:Green spells you cast cost {1} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emerald Medallion", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Green spells you cast cost {1} less to cast."} ### Response: Name:Emerald Medallio...
Create the Forge script for this magic card
{"name": "Favored Hoplite", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.", "power": "1", "toughness": "2"}
Name:Favored Hoplite\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/2\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME and prevent...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Favored Hoplite", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Favored Ho...
Create the Forge script for this magic card
{"name": "Invasive Surgery", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target sorcery spell.\nDelirium \u2014 If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as tha...
Name:Invasive Surgery\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Sorcery | SubAbility$ ExileYard | SpellDescription$ Counter target sorcery spell. Delirium — If there are four or more card types amongst cards in your graveyard, search the graveyard, hand, and library of that sp...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invasive Surgery", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target sorcery spell.\nDelirium \u2014 If there are four or more card types ...
Create the Forge script for this magic card
{"name": "Crowded Crypt", "mana_cost": "{2}{B}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}.\nWhenever a creature you control dies, put a corpse counter on Crowded Crypt.\n{4}{B}{B}, {T}, Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. ...
Name:Crowded Crypt\nManaCost:2 B\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crowded Crypt", "mana_cost": "{2}{B}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}.\nWhenever a creature you control dies, put a corpse counter on Crowde...
Create the Forge script for this magic card
{"name": "Angelheart Vial", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.\n{2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card."}
Name:Angelheart Vial\nManaCost:5\nTypes:Artifact\nA:AB$ GainLife | Cost$ 2 T SubCounter<4/CHARGE> | Defined$ You | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ You gain 2 life and draw a card.\nT:Mode$ DamageDoneOnce | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ Y...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelheart Vial", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever you're dealt damage, you may put that many charge counters on Angelheart Vi...
Create the Forge script for this magic card
{"name": "March from the Black Gate", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0...
Name:March from the Black Gate\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAmass | TriggerDescription$ When CARDNAME enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "March from the Black Gate", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "When March from the Black Gate enters the battlefield and whenever a...
Create the Forge script for this magic card
{"name": "Brinelin, the Moon Kraken", "mana_cost": "{6}{U}{U}", "type_line": "Legendary Creature \u2014 Kraken", "oracle_text": "When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.\nPartner (You can...
Name:Brinelin, the Moon Kraken\nManaCost:6 U U\nTypes:Legendary Creature Kraken\nPT:6/8\nK:Partner\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield or whenever you cast a spell wit...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brinelin, the Moon Kraken", "mana_cost": "{6}{U}{U}", "type_line": "Legendary Creature \u2014 Kraken", "oracle_text": "When Brinelin, the Moon Kraken enters the ba...
Create the Forge script for this magic card
{"name": "Distended Mindbender", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Insect", "oracle_text": "Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, target opponent reveals their hand. You ch...
Name:Distended Mindbender\nManaCost:8\nTypes:Creature Eldrazi Insect\nPT:5/5\nK:Emerge:5 B B\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigReveal | TriggerDescription$ When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with man...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Distended Mindbender", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Insect", "oracle_text": "Emerge {5}{B}{B} (You may cast this spell by sacrificing ...
Create the Forge script for this magic card
{"name": "Scalding Tongs", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent or planeswalker."}
Name:Scalding Tongs\nManaCost:2\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ LE3 | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your upkeep, if you have three or fewer cards in hand, CAR...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scalding Tongs", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding T...
Create the Forge script for this magic card
{"name": "Lagomos, Hand of Hatred", "mana_cost": "{1}{B}{R}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.\n{T}: Search your library fo...
Name:Lagomos, Hand of Hatred\nManaCost:1 B R\nTypes:Legendary Creature Human Shaman\nPT:1/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and ha...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lagomos, Hand of Hatred", "mana_cost": "{1}{B}{R}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "At the beginning of combat on your turn,...
Create the Forge script for this magic card
{"name": "Bloodletter Quill", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill.\n{U}{B}: Remove a blood counter from Bloodletter Quill."}
Name:Bloodletter Quill\nManaCost:3\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T AddCounter<1/BLOOD> | NumCards$ 1 | SpellDescription$ Draw a card, then you lose 1 life for each blood counter on CARDNAME. | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X\nA:AB$ RemoveCounter | Cost$ U B | CounterType$ BL...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodletter Quill", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 l...
Create the Forge script for this magic card
{"name": "Collector Ouphe", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Ouphe", "oracle_text": "Activated abilities of artifacts can't be activated.", "power": "2", "toughness": "2"}
Name:Collector Ouphe\nManaCost:1 G\nTypes:Creature Ouphe\nPT:2/2\nS:Mode$ CantBeActivated | Activator$ Player | AffectedZone$ Battlefield | ValidCard$ Artifact | ValidSA$ Activated | Description$ Activated abilities of artifacts can't be activated.\nAI:RemoveDeck:Random\nOracle:Activated abilities of artifacts can't be...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Collector Ouphe", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Ouphe", "oracle_text": "Activated abilities of artifacts can't be activated.", "power": "2",...
Create the Forge script for this magic card
{"name": "\u00c9omer, Marshal of Rohan", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Haste\nWhenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability ...
Name:Éomer, Marshal of Rohan\nManaCost:2 R R\nTypes:Legendary Creature Human Knight\nPT:4/4\nK:Haste\nT:Mode$ ChangesZoneAll | Origin$ Battlefield | Destination$ Graveyard | ValidCards$ Creature.attackingLKI+Legendary+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigUntapAll | ActivationLimit$ 1 | TriggerDescri...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "\u00c9omer, Marshal of Rohan", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Haste\nWhenever one or more other a...
Create the Forge script for this magic card
{"name": "Harsh Deceiver", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn.", "power": "1", "tou...
Name:Harsh Deceiver\nManaCost:3 W\nTypes:Creature Spirit\nPT:1/4\nA:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library.\nA:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBUntap | SpellDescription$ Reveal the top ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harsh Deceiver", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{1}: Look at the top card of your library.\n{2}: Reveal the top card...
Create the Forge script for this magic card
{"name": "Leechridden Swamp", "mana_cost": "", "type_line": "Land \u2014 Swamp", "oracle_text": "({T}: Add {B}.)\nLeechridden Swamp enters the battlefield tapped.\n{B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents."}
Name:Leechridden Swamp\nManaCost:no cost\nTypes:Land Swamp\nK:CARDNAME enters the battlefield tapped.\nA:AB$ LoseLife | Cost$ B T | IsPresent$ Permanent.Black+YouCtrl | PresentCompare$ GE2 | Defined$ Player.Opponent | LifeAmount$ 1 | SpellDescription$ Each opponent loses 1 life. Activate only if you control two or more...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leechridden Swamp", "mana_cost": "", "type_line": "Land \u2014 Swamp", "oracle_text": "({T}: Add {B}.)\nLeechridden Swamp enters the battlefield tapped.\n{B}, {T}:...
Create the Forge script for this magic card
{"name": "Wall of Fire", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{R}: Wall of Fire gets +1/+0 until end of turn.", "power": "0", "toughness": "5"}
Name:Wall of Fire\nManaCost:1 R R\nTypes:Creature Wall\nPT:0/5\nK:Defender\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Defender (This creature can't attack.)\n{R}: Wall of Fire gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Fire", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{R}: Wall of Fire gets +1/+0 ...
Create the Forge script for this magic card
{"name": "Grafdigger's Cage", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Creature cards in graveyards and libraries can't enter the battlefield.\nPlayers can't cast spells from graveyards or libraries."}
Name:Grafdigger's Cage\nManaCost:1\nTypes:Artifact\nR:Event$ Moved | ActiveZones$ Battlefield | Origin$ Graveyard,Library | Destination$ Battlefield | ValidLKI$ Creature.Other | Prevent$ True | Layer$ CantHappen | Description$ Creature cards in graveyards and libraries can't enter the battlefield.\nS:Mode$ CantBeCast |...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grafdigger's Cage", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Creature cards in graveyards and libraries can't enter the battlefield.\nPlayers c...
Create the Forge script for this magic card
{"name": "Risona, Asari Commander", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "Haste\nWhenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.\nWhenever combat damage ...
Name:Risona, Asari Commander\nNickname:Risona\nManaCost:1 R W\nTypes:Legendary Creature Human Samurai\nPT:3/3\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self+counters_EQ0_Indestructible | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals combat damage...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Risona, Asari Commander", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "Haste\nWhenever Risona, Asari Commander...
Create the Forge script for this magic card
{"name": "Tahngarth's Glare", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order."}
Name:Tahngarth's Glare\nManaCost:R\nTypes:Sorcery\nA:SP$ RearrangeTopOfLibrary | Cost$ R | ValidTgts$ Opponent | NumCards$ 3 | SubAbility$ DBRearange | SpellDescription$ Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, t...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tahngarth's Glare", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Look at the top three cards of target opponent's library, then put them back in any...
Create the Forge script for this magic card
{"name": "Glissa's Scorn", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact. Its controller loses 1 life."}
Name:Glissa's Scorn\nManaCost:1 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBDrain | SpellDescription$ Destroy target artifact. Its controller loses 1 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ Remembere...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glissa's Scorn", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact. Its controller loses 1 life."} ### Response: Name:Glissa's...
Create the Forge script for this magic card
{"name": "Dragon Hunter", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Protection from Dragons\nDragon Hunter can block Dragons as though it had reach.", "power": "2", "toughness": "1"}
Name:Dragon Hunter\nManaCost:W\nTypes:Creature Human Warrior\nPT:2/1\nK:Protection:Dragon\nS:Mode$ CanBlockIfReach | ValidAttacker$ Dragon | ValidBlocker$ Card.Self | Description$ CARDNAME can block Dragons as though it had reach.\nOracle:Protection from Dragons\nDragon Hunter can block Dragons as though it had reach.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragon Hunter", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Protection from Dragons\nDragon Hunter can block Dragons as thoug...
Create the Forge script for this magic card
{"name": "Manakin", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}: Add {C}.", "power": "1", "toughness": "1"}
Name:Manakin\nManaCost:2\nTypes:Artifact Creature Construct\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:{T}: Add {C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Manakin", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}: Add {C}.", "power": "1", "toughness": "1"} ### Response: Name...
Create the Forge script for this magic card
{"name": "Mathas, Fiend Seeker", "mana_cost": "{R}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Menace\nAt the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has \"When this creature dies,...
Name:Mathas, Fiend Seeker\nManaCost:R W B\nTypes:Legendary Creature Vampire\nPT:3/3\nK:Menace\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, put a bounty counter on target creature an opponent controls...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mathas, Fiend Seeker", "mana_cost": "{R}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Menace\nAt the beginning of your end step, put a...
Create the Forge script for this magic card
{"name": "Krovikan Mist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nKrovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.", "power": "*", "toughness": "*"}
Name:Krovikan Mist\nManaCost:1 U\nTypes:Creature Illusion\nPT:*/*\nK:Flying\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Illusions on the battlefield.\nSVar:X:Count$Valid Illusion\nSVar:...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Krovikan Mist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nKrovikan Mist's power and toughness are each equal to the n...
Create the Forge script for this magic card
{"name": "Ruin Crab", "mana_cost": "{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)", "power": "0", "toughness": "3"}
Name:Ruin Crab\nManaCost:U\nTypes:Creature Crab\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, each opponent mills three cards.\nSV...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ruin Crab", "mana_cost": "{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, eac...
Create the Forge script for this magic card
{"name": "Malamet Veteran", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Trample\nDescend 4 \u2014 Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.", "power": "5", "toughness": "4"}
Name:Malamet Veteran\nManaCost:4 G\nTypes:Creature Cat Warrior\nPT:5/4\nK:Trample\nT:Mode$ Attacks | CheckSVar$ X | SVarCompare$ GE4 | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Descend 4 — Whenever CARDNAME attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 coun...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malamet Veteran", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Trample\nDescend 4 \u2014 Whenever Malamet Veteran attacks, if...
Create the Forge script for this magic card
{"name": "Cyclopean Snare", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand."}
Name:Cyclopean Snare\nManaCost:2\nTypes:Artifact\nA:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature, then return CARDNAME to its owner's hand. | SubAbility$ DBBounce\nSVar:DBBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nOracle:{3},...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cyclopean Snare", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand."} ##...
Create the Forge script for this magic card
{"name": "Rot Farm Skeleton", "mana_cost": "{2}{B}{G}", "type_line": "Creature \u2014 Plant Skeleton", "oracle_text": "Rot Farm Skeleton can't block.\n{2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery.", "power": "4", "toughness": "1"}
Name:Rot Farm Skeleton\nManaCost:2 B G\nTypes:Creature Plant Skeleton\nPT:4/1\nK:CARDNAME can't block.\nA:AB$ ChangeZone | Cost$ 2 B G Mill<4> | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | SorcerySpeed$ True | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. Activ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rot Farm Skeleton", "mana_cost": "{2}{B}{G}", "type_line": "Creature \u2014 Plant Skeleton", "oracle_text": "Rot Farm Skeleton can't block.\n{2}{B}{G}, Mill four c...
Create the Forge script for this magic card
{"name": "Frenzied Raider", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Demon Berserker", "oracle_text": "Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.", "power": "2", "toughness": "2"}
Name:Frenzied Raider\nManaCost:1 R\nTypes:Creature Demon Berserker\nPT:2/2\nT:Mode$ AbilityCast | ValidActivatingPlayer$ You | ValidSA$ Activated.Boast | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you activate a boast ability, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frenzied Raider", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Demon Berserker", "oracle_text": "Whenever you activate a boast ability, put a +1/+1 counter...
Create the Forge script for this magic card
{"name": "Survival Cache", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "You gain 2 life. Then if you have more life than an opponent, draw a card.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without p...
Name:Survival Cache\nManaCost:2 W\nTypes:Sorcery\nK:Rebound\nA:SP$ GainLife | Cost$ 2 W | Defined$ You | LifeAmount$ 2 | SubAbility$ DoDraw | SpellDescription$ You gain 2 life. Then if you have more life than an opponent, draw a card.\nSVar:DoDraw:DB$ Draw | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Survival Cache", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "You gain 2 life. Then if you have more life than an opponent, draw a card.\nRebound...
Create the Forge script for this magic card
{"name": "Necropanther", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Cat Nightmare", "oracle_text": "Mutate {2}{W/B}{W/B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever thi...
Name:Necropanther\nManaCost:1 W B\nTypes:Creature Cat Nightmare\nPT:3/3\nK:Mutate:2 WB WB\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield.\nSVar:TrigChange:DB$...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necropanther", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Cat Nightmare", "oracle_text": "Mutate {2}{W/B}{W/B} (If you cast this spell for its mutate ...
Create the Forge script for this magic card
{"name": "Daysquad Marshal", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token.", "power": "3", "toughness": "3"}
Name:Daysquad Marshal\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Human Soldier creature token.\nSVar:TrigToken:DB$ Token | Tok...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Daysquad Marshal", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Daysquad Marshal enters the battlefield, create a 1/1 ...
Create the Forge script for this magic card
{"name": "Shadow Glider", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Flying", "power": "2", "toughness": "2"}
Name:Shadow Glider\nManaCost:2 W\nTypes:Creature Kor Soldier\nPT:2/2\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadow Glider", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Flying", "power": "2", "toughness": "2"} ### Response: Name:Shad...
Create the Forge script for this magic card
{"name": "Drivnod, Carnage Dominus", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Horror", "oracle_text": "If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\n{B/P}{B/P}, Exile three creature cards from your grav...
Name:Drivnod, Carnage Dominus\nManaCost:3 B B\nTypes:Legendary Creature Phyrexian Horror\nPT:8/3\nS:Mode$ Panharmonicon | ValidMode$ ChangesZone,ChangesZoneAll | ValidCard$ Permanent.YouCtrl | ValidCause$ Creature | Origin$ Battlefield | Destination$ Graveyard | Description$ If a creature dying causes a triggered abili...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drivnod, Carnage Dominus", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Horror", "oracle_text": "If a creature dying causes a trigge...
Create the Forge script for this magic card
{"name": "Suncleanser", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Suncleanser enters the battlefield, choose one \u2014\n\u2022 Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield.\n\u2022 Target ...
Name:Suncleanser\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/4\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ CreatureDBRemoveCounter,OpponentDBRemoveC...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Suncleanser", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Suncleanser enters the battlefield, choose one \u2014\n\u202...
Create the Forge script for this magic card
{"name": "Staunch Defenders", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Staunch Defenders enters the battlefield, you gain 4 life.", "power": "3", "toughness": "4"}
Name:Staunch Defenders\nManaCost:3 W W\nTypes:Creature Human Soldier\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:W...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Staunch Defenders", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Staunch Defenders enters the battlefield, you gain...
Create the Forge script for this magic card
{"name": "Verdant Force", "mana_cost": "{5}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of each upkeep, create a 1/1 green Saproling creature token.", "power": "7", "toughness": "7"}
Name:Verdant Force\nManaCost:5 G G G\nTypes:Creature Elemental\nPT:7/7\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 green Saproling creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_sapro...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Verdant Force", "mana_cost": "{5}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of each upkeep, create a 1/1 green Saprolin...
Create the Forge script for this magic card
{"name": "Phase Dolphin", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elemental Whale", "oracle_text": "Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.", "power": "1", "toughness": "4"}
Name:Phase Dolphin\nManaCost:2 U\nTypes:Creature Elemental Whale\nPT:1/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigUnblockable | TriggerDescription$ Whenever CARDNAME attacks, another target attacking creature can't be blocked this turn.\nSVar:TrigUnblockable:DB$ Effect | ValidT...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phase Dolphin", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elemental Whale", "oracle_text": "Whenever Phase Dolphin attacks, another target attacking cre...
Create the Forge script for this magic card
{"name": "Joraga Bard", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Rogue Bard Ally", "oracle_text": "Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.", "power": "1", "toughness": "4"}
Name:Joraga Bard\nManaCost:3 G\nTypes:Creature Elf Rogue Bard Ally\nPT:1/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control,...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Joraga Bard", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Rogue Bard Ally", "oracle_text": "Whenever Joraga Bard or another Ally enters the battlefiel...
Create the Forge script for this magic card
{"name": "Inquisitor Eisenhorn", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Inquisitor", "oracle_text": "You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token wit...
Name:Inquisitor Eisenhorn\nManaCost:2 U B\nTypes:Legendary Creature Human Inquisitor\nPT:2/3\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | Number$ 1 | OptionalDecider$ You | Static$ True | ForReveal$ True | Execute$ DBReveal | TriggerZones$ Battlefield | TriggerDescription$ You may reveal the first card you draw each turn ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inquisitor Eisenhorn", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Inquisitor", "oracle_text": "You may reveal the first card you draw ...
Create the Forge script for this magic card
{"name": "Aven Trooper", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\n{2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn.", "power": "1", "toughness": "1"}
Name:Aven Trooper\nManaCost:3 W\nTypes:Creature Bird Soldier\nPT:1/1\nK:Flying\nA:AB$ Pump | Cost$ 2 W Discard<1/Card> | Defined$ Self | NumAtt$ 1 | NumDef$ 2 | SpellDescription$ CARDNAME gets +1/+2 until end of turn.\nDeckHas:Ability$Discard\nOracle:Flying\n{2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven Trooper", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\n{2}{W}, Discard a card: Aven Trooper gets +1/+2 until en...
Create the Forge script for this magic card
{"name": "Hithlain Rope", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Hithlain Rope can't be sacrificed.\n{1}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of Hithlain Rope.\n{2}, {T}: Draw a card. The player to...
Name:Hithlain Rope\nManaCost:2\nTypes:Artifact\nS:Mode$ CantSacrifice | ValidCard$ Card.Self | Description$ CARDNAME can't be sacrificed.\nA:AB$ ChangeZone | Cost$ 1 T | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SubAbility$ DBPass | SpellDescription$ Search your...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hithlain Rope", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Hithlain Rope can't be sacrificed.\n{1}, {T}: Search your library for a basic land car...
Create the Forge script for this magic card
{"name": "Malevolent Noble", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Noble", "oracle_text": "{2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble.", "power": "2", "toughness": "2"}
Name:Malevolent Noble\nManaCost:1 B\nTypes:Creature Human Noble\nPT:2/2\nA:AB$ PutCounter | Cost$ 2 Sac<1/Artifact;Creature.Other/artifact or another creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nSVar:AIPreference:SacCost$Artifact.Token,Creature.Other+cmcLE2,Artifac...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malevolent Noble", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Noble", "oracle_text": "{2}, Sacrifice an artifact or another creature: Put a +1/+1 c...
Create the Forge script for this magic card
{"name": "Gruul Nodorog", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "{R}: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)", "power": "4", "toughness": "4"}
Name:Gruul Nodorog\nManaCost:4 G G\nTypes:Creature Beast\nPT:4/4\nA:AB$ Pump | Cost$ R | Defined$ Self | KW$ Menace | SpellDescription$ CARDNAME gains menace until end of turn.\nOracle:{R}: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gruul Nodorog", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "{R}: Gruul Nodorog gains menace until end of turn. (It can't be blo...
Create the Forge script for this magic card
{"name": "Glorious Charge", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+1 until end of turn."}
Name:Glorious Charge\nManaCost:1 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nOracle:Creatures you control get +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glorious Charge", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+1 until end of turn."} ### Response: Name:Glorious C...
Create the Forge script for this magic card
{"name": "Twinflame", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Strive \u2014 This spell costs {2}{R} more to cast for each target beyond the first.\nChoose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those ...
Name:Twinflame\nManaCost:1 R\nTypes:Sorcery\nK:Strive:2 R\nA:SP$ CopyPermanent | Cost$ 1 R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | TargetMin$ 0 | TargetMax$ MaxTargets | AddKeywords$ Haste | AtEOT$ Exile | SpellDescription$ Choose any number of target creatures you control. For e...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Twinflame", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Strive \u2014 This spell costs {2}{R} more to cast for each target beyond the first.\nCh...
Create the Forge script for this magic card
{"name": "Wheel of Fortune", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Each player discards their hand, then draws seven cards."}
Name:Wheel of Fortune\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 R | Mode$ Hand | Defined$ Player | SubAbility$ DBEachDraw | SpellDescription$ Each player discards their hand, then draws seven cards.\nSVar:DBEachDraw:DB$ Draw | Defined$ Player | NumCards$ 7\nSVar:NeedsToPlayVar:Y LE2\nSVar:Y:Count$InYourHand...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wheel of Fortune", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Each player discards their hand, then draws seven cards."} ### Response: Name:Whe...
Create the Forge script for this magic card
{"name": "Brassclaw Orcs", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Orc", "oracle_text": "Brassclaw Orcs can't block creatures with power 2 or greater.", "power": "3", "toughness": "2"}
Name:Brassclaw Orcs\nManaCost:2 R\nTypes:Creature Orc\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.powerGE2 | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block creatures with power 2 or greater.\nOracle:Brassclaw Orcs can't block creatures with power 2 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brassclaw Orcs", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Orc", "oracle_text": "Brassclaw Orcs can't block creatures with power 2 or greater.", "power"...
Create the Forge script for this magic card
{"name": "Great Oak Guardian", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nReach\nWhen Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.", "power": ...
Name:Great Oak Guardian\nManaCost:5 G\nTypes:Creature Treefolk\nPT:4/5\nK:Flash\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures target player controls get +2/+2 until end of turn. U...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Great Oak Guardian", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Flash (You may cast this spell any time you could cast an inst...
Create the Forge script for this magic card
{"name": "Slith Ascendant", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Slith", "oracle_text": "Flying\nWhenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.", "power": "1", "toughness": "1"}
Name:Slith Ascendant\nManaCost:1 W W\nTypes:Creature Slith\nPT:1/1\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.\n...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slith Ascendant", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Slith", "oracle_text": "Flying\nWhenever Slith Ascendant deals combat damage to a player,...
Create the Forge script for this magic card
{"name": "Midnight Haunting", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Create two 1/1 white Spirit creature tokens with flying."}
Name:Midnight Haunting\nManaCost:2 W\nTypes:Instant\nA:SP$ Token | Cost$ 2 W | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 white Spirit creature tokens with flying.\nOracle:Create two 1/1 white Spirit creature tokens with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Midnight Haunting", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Create two 1/1 white Spirit creature tokens with flying."} ### Response: Name:Mi...
Create the Forge script for this magic card
{"name": "Blossoming Defense", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature you control gets +2/+2 and gains hexproof until end of turn."}
Name:Blossoming Defense\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | NumDef$ +2 | KW$ Hexproof | SpellDescription$ Target creature you control gets +2/+2 and gains hexproof until end of turn.\nOracle:Target creature you con...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blossoming Defense", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature you control gets +2/+2 and gains hexproof until end of turn."} ###...
Create the Forge script for this magic card
{"name": "Wojek Halberdiers", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Battalion \u2014 Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.", "power": "3", "toughness": "2"}
Name:Wojek Halberdiers\nManaCost:R W\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at leas...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wojek Halberdiers", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Battalion \u2014 Whenever Wojek Halberdiers and at least t...
Create the Forge script for this magic card
{"name": "Anax and Cymede", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "First strike, vigilance\nHeroic \u2014 Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.", "power": "3", "toughness": "2...
Name:Anax and Cymede\nManaCost:1 R W\nTypes:Legendary Creature Human Soldier\nPT:3/2\nK:First Strike\nK:Vigilance\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, crea...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anax and Cymede", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "First strike, vigilance\nHeroic \u2014 Whenever...
Create the Forge script for this magic card
{"name": "Farmstead Gleaner", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Farmstead Gleaner doesn't untap during your untap step.\n{2}, {Q}: Put a +1/+1 counter on Farmstead Gleaner. ({Q} is the untap symbol.)", "power": "2", "toughness": "2"}
Name:Farmstead Gleaner\nManaCost:3\nTypes:Artifact Creature Scarecrow\nPT:2/2\nK:CARDNAME doesn't untap during your untap step.\nA:AB$ PutCounter | Cost$ 2 Q | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nDeckHas:Ability$Counters\nOracle:Farmstead Gleaner doesn't untap during ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Farmstead Gleaner", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Farmstead Gleaner doesn't untap during your untap step.\...
Create the Forge script for this magic card
{"name": "Rally Maneuver", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn."}
Name:Rally Maneuver\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +2/+0 and first strike | TargetUnique$ True | NumAtt$ +2 | KW$ First Strike | SubAbility$ DBPumpOther | SpellDescription$ Target creature gets +2/+0 and gains first strike until end ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rally Maneuver", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains first strike until end of turn. Up to one othe...
Create the Forge script for this magic card
{"name": "The Caves of Androzani", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI \u2014 Put two stun counters on each of up to two target tapped creatures.\nII, III \u2014 For each non-Saga perman...
Name:The Caves of Androzani\nManaCost:3 W\nTypes:Enchantment Saga\nK:Chapter:4:DBStunCounter,DBChooseCard,DBChooseCard,DBSearch\nSVar:DBStunCounter:DB$ PutCounter | ValidTgts$ Creature.tapped | TgtPrompt$ Select up to two target tapped creatures | CounterType$ STUN | CounterNum$ 2 | TargetMin$ 0 | TargetMax$ 2 | Spell...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Caves of Androzani", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore c...
Create the Forge script for this magic card
{"name": "Brazen Buccaneers", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Haste\nWhen Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then pu...
Name:Brazen Buccaneers\nManaCost:3 R\nTypes:Creature Human Pirate\nPT:2/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brazen Buccaneers", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Haste\nWhen Brazen Buccaneers enters the battlefield, it ex...
Create the Forge script for this magic card
{"name": "Flamespeaker Adept", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.", "power": "2", "toughness": "3"}
Name:Flamespeaker Adept\nManaCost:2 R\nTypes:Creature Human Shaman\nPT:2/3\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you scry, CARDNAME gets +2/+0 and gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ +2 | KW$ First Strike | Def...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flamespeaker Adept", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever you scry, Flamespeaker Adept gets +2/+0 and gains...
Create the Forge script for this magic card
{"name": "Nameless Race", "mana_cost": "{3}{B}", "type_line": "Creature", "oracle_text": "Trample\nAs Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their gra...
Name:Nameless Race\nManaCost:3 B\nTypes:Creature\nPT:*/*\nK:Trample\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ PayLife | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of w...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nameless Race", "mana_cost": "{3}{B}", "type_line": "Creature", "oracle_text": "Trample\nAs Nameless Race enters the battlefield, pay any amount of life. The amoun...
Create the Forge script for this magic card
{"name": "Worldly Tutor", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Search your library for a creature card, reveal it, then shuffle and put the card on top."}
Name:Worldly Tutor\nManaCost:G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ G | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ Search your library for a creature card, reveal it, then shuffle and put the card on top.\nOracle:Search your library for a cr...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Worldly Tutor", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Search your library for a creature card, reveal it, then shuffle and put the card on to...
Create the Forge script for this magic card
{"name": "Silumgar's Scorn", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may reveal a Dragon card from your hand.\nCounter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter th...
Name:Silumgar's Scorn\nManaCost:U U\nTypes:Instant\nS:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ Reveal<1/Dragon> | Description$ As an additional cost to cast this spell, you may reveal a Dragon card from your hand.\nA:SP$ Counter | Cost$ U U | TargetType$ Spell | ValidTgts$ Ca...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silumgar's Scorn", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may reveal a Dragon card from your ...
Create the Forge script for this magic card
{"name": "Stromkirk Noble", "mana_cost": "{R}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "Stromkirk Noble can't be blocked by Humans.\nWhenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.", "power": "1", "toughness": "1"}
Name:Stromkirk Noble\nManaCost:R\nTypes:Creature Vampire Noble\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Human | Description$ CARDNAME can't be blocked by Humans.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter ...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stromkirk Noble", "mana_cost": "{R}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "Stromkirk Noble can't be blocked by Humans.\nWhenever Stromkirk...
Create the Forge script for this magic card
{"name": "Trench Stalker", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Beast Horror", "oracle_text": "As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink.", "power": "4", "toughness": "5"}
Name:Trench Stalker\nManaCost:4 B\nTypes:Creature Beast Horror\nPT:4/5\nS:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ X | SVarCompare$ GE2 | AddKeyword$ Lifelink & Deathtouch | Description$ As long as you've drawn two or more cards this turn, CARDNAME has deathtouch and lifelink.\nSVar:X:Count$YouDrewThisTurn\n...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trench Stalker", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Beast Horror", "oracle_text": "As long as you've drawn two or more cards this turn, Trench St...
Create the Forge script for this magic card
{"name": "Quickbeam, Upstart Ent", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Treefolk", "oracle_text": "Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn.", "power": "5", "to...
Name:Quickbeam, Upstart Ent\nManaCost:4 G G\nTypes:Legendary Creature Treefolk\nPT:5/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Treefolk.Other+YouCtrl | Execute$ DBPump | TriggerDescription$ Whenever CARDNAME or another Treefolk enters the battlefield under your control, up t...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quickbeam, Upstart Ent", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Treefolk", "oracle_text": "Whenever Quickbeam, Upstart Ent or another Tr...
Create the Forge script for this magic card
{"name": "Waste Management", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)\nExile up to two target cards from a single graveyard. If this spell was kicked, instead exile target player's graveyard. Create a 2/2 black Rogue creature...
Name:Waste Management\nManaCost:2 B\nTypes:Instant\nK:Kicker:3 B\nA:SP$ ChangeZone | TargetMin$ 0 | TargetMax$ X | TargetsFromSingleZone$ True | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | AITgts$ Creature | ValidTgts$ Card | TgtPrompt$ Choose up to two target cards in a single graveyard | SubAbili...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Waste Management", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)\nExile u...
Create the Forge script for this magic card
{"name": "Barbarian General", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Barbarian Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)", "power": "3", "toughness": "2"}
Name:Barbarian General\nManaCost:4 R\nTypes:Creature Human Barbarian Soldier\nPT:3/2\nK:Horsemanship\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barbarian General", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Barbarian Soldier", "oracle_text": "Horsemanship (This creature can't be blocked exc...
Create the Forge script for this magic card
{"name": "Goblin Firebug", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "When Goblin Firebug leaves the battlefield, sacrifice a land.", "power": "2", "toughness": "2"}
Name:Goblin Firebug\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice a land.\nSVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Land\nOracle:When Gob...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Firebug", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "When Goblin Firebug leaves the battlefield, sacrifice a land.", "pow...
Create the Forge script for this magic card
{"name": "Ember Weaver", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nAs long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.", "power": "2", "toughness": "3"}
Name:Ember Weaver\nManaCost:2 G\nTypes:Creature Spider\nPT:2/3\nK:Reach\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddKeyword$ First Strike | IsPresent$ Permanent.Red+YouCtrl | Description$ As long as you control a red permanent, CARDNAME gets +1/+0 and has first strike.\nSVar:BuffedBy:Permanent.Red\nDec...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ember Weaver", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nAs long as you...
Create the Forge script for this magic card
{"name": "Whirler Virtuoso", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Vedalken Artificer", "oracle_text": "When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters).\nPay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.", "power": "2", "toughnes...
Name:Whirler Virtuoso\nManaCost:1 U R\nTypes:Creature Vedalken Artificer\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}{E} (three energy counters).\nSVar:TrigEnergy:DB$ PutCount...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whirler Virtuoso", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Vedalken Artificer", "oracle_text": "When Whirler Virtuoso enters the battlefield, you g...
Create the Forge script for this magic card
{"name": "Bonesplitter", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nEquip {1}"}
Name:Bonesplitter\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nOracle:Equipped creature gets +2/+0.\nEquip {1}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bonesplitter", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nEquip {1}"} ### Response: Name:Bonespli...
Create the Forge script for this magic card
{"name": "Scepter of Fugue", "mana_cost": "{B}{B}", "type_line": "Artifact", "oracle_text": "{1}{B}, {T}: Target player discards a card. Activate only during your turn."}
Name:Scepter of Fugue\nManaCost:B B\nTypes:Artifact\nA:AB$ Discard | Cost$ 1 B T | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | PlayerTurn$ True | SpellDescription$ Target player discards a card. Activate only during your turn.\nOracle:{1}{B}, {T}: Target player discards a card. Activate only during your turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scepter of Fugue", "mana_cost": "{B}{B}", "type_line": "Artifact", "oracle_text": "{1}{B}, {T}: Target player discards a card. Activate only during your turn."} ##...
Create the Forge script for this magic card
{"name": "Spiny Starfish", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Starfish", "oracle_text": "{U}: Regenerate Spiny Starfish.\nAt the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.", "power": "0", "tough...
Name:Spiny Starfish\nManaCost:2 U\nTypes:Creature Starfish\nPT:0/1\nA:AB$ Regenerate | Cost$ U | SpellDescription$ Regenerate CARDNAME.\nT:Mode$ Phase | Phase$ End of Turn | Execute$ TrigToken | CheckSVar$ X | SVarCompare$ GE1 | TriggerDescription$ At the beginning of each end step, if CARDNAME regenerated this turn, c...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spiny Starfish", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Starfish", "oracle_text": "{U}: Regenerate Spiny Starfish.\nAt the beginning of each end step...
Create the Forge script for this magic card
{"name": "Fiery Hellhound", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "{R}: Fiery Hellhound gets +1/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Fiery Hellhound\nManaCost:1 R R\nTypes:Creature Elemental Dog\nPT:2/2\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:{R}: Fiery Hellhound gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fiery Hellhound", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "{R}: Fiery Hellhound gets +1/+0 until end of turn.", "pow...
Create the Forge script for this magic card
{"name": "Skyfire Phoenix", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying, haste\nWhen you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield.", "power": "3", "toughness": "3"}
Name:Skyfire Phoenix\nManaCost:2 R R\nTypes:Creature Phoenix\nPT:3/3\nK:Flying\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.IsCommander+YouOwn | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When you cast your commander, return CARDNAME from your graveyard to the batt...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyfire Phoenix", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying, haste\nWhen you cast your commander, return Skyfire Pho...
Create the Forge script for this magic card
{"name": "Apocalypse Hydra", "mana_cost": "{X}{R}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.\n{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra:...
Name:Apocalypse Hydra\nManaCost:X R G\nTypes:Creature Hydra\nPT:0/0\nK:etbCounter:P1P1:Y:no condition:CARDNAME enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.\nA:AB$ DealDamage | Cost$ 1 R SubCounter<1/P1P1> | ValidTgts$ Any | N...
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Apocalypse Hydra", "mana_cost": "{X}{R}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Apocalypse Hydra enters the battlefield with X +1/+1 counters on...
Create the Forge script for this magic card
{"name": "Snapping Drake", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)", "power": "3", "toughness": "2"}
Name:Snapping Drake\nManaCost:3 U\nTypes:Creature Drake\nPT:3/2\nK:Flying\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Snapping Drake", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying (This creature can't be blocked except by creatures with flyin...