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Create the Forge script for this magic card
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{"name": "Niveous Wisps", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature becomes white until end of turn. Tap that creature.\nDraw a card."}
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Name:Niveous Wisps\nManaCost:W\nTypes:Instant\nA:SP$ Animate | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ White | OverwriteColors$ True | SubAbility$ DBDraw | SpellDescription$ Target creature becomes white until end of turn. Tap that creature. Draw a card.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBTap | NumCards$ 1\nSVar:DBTap:DB$ Tap | Defined$ Targeted\nAI:RemoveDeck:All\nOracle:Target creature becomes white until end of turn. Tap that creature.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Niveous Wisps", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature becomes white until end of turn. Tap that creature.\nDraw a card."}
### Response: Name:Niveous Wisps\nManaCost:W\nTypes:Instant\nA:SP$ Animate | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ White | OverwriteColors$ True | SubAbility$ DBDraw | SpellDescription$ Target creature becomes white until end of turn. Tap that creature. Draw a card.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBTap | NumCards$ 1\nSVar:DBTap:DB$ Tap | Defined$ Targeted\nAI:RemoveDeck:All\nOracle:Target creature becomes white until end of turn. Tap that creature.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Grenzo's Ruffians", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)\nWhenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.", "power": "2", "toughness": "2"}
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Name:Grenzo's Ruffians\nManaCost:2 R R\nTypes:Creature Goblin\nPT:2/2\nK:Melee\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigDmg | TriggerDescription$ Whenever CARDNAME deals combat damage to an opponent, it deals that much damage to each other opponent.\nSVar:TrigDmg:DB$ DamageAll | ValidPlayers$ OppNonTriggeredTarget | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)\nWhenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grenzo's Ruffians", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)\nWhenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.", "power": "2", "toughness": "2"}
### Response: Name:Grenzo's Ruffians\nManaCost:2 R R\nTypes:Creature Goblin\nPT:2/2\nK:Melee\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigDmg | TriggerDescription$ Whenever CARDNAME deals combat damage to an opponent, it deals that much damage to each other opponent.\nSVar:TrigDmg:DB$ DamageAll | ValidPlayers$ OppNonTriggeredTarget | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)\nWhenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.
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Create the Forge script for this magic card
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{"name": "Rivalry", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them."}
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Name:Rivalry\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ RivalDamage | CheckSVar$ ActiveLands | SVarCompare$ GTRivalLands | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, if that player controls more lands than each other player, CARDNAME deals 2 damage to them.\nSVar:RivalDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ TriggeredPlayer\nSVar:ActiveLands:Count$Valid Land.ActivePlayerCtrl\nSVar:RivalLands:PlayerCountNonActive$HighestValid Land.YouCtrl\nOracle:At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rivalry", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them."}
### Response: Name:Rivalry\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ RivalDamage | CheckSVar$ ActiveLands | SVarCompare$ GTRivalLands | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, if that player controls more lands than each other player, CARDNAME deals 2 damage to them.\nSVar:RivalDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ TriggeredPlayer\nSVar:ActiveLands:Count$Valid Land.ActivePlayerCtrl\nSVar:RivalLands:PlayerCountNonActive$HighestValid Land.YouCtrl\nOracle:At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.
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Create the Forge script for this magic card
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{"name": "A-The Meathook Massacre", "mana_cost": "{X}{B}{B}", "type_line": "Legendary Enchantment", "oracle_text": "When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn.\nWhenever a creature you control dies, each opponent loses 1 life."}
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Name:A-The Meathook Massacre\nManaCost:X B B\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, each creature gets -X/-X until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature you control dies, each opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1\nSVar:X:Count$xPaid\nDeckHints:Ability$Graveyard|Sacrifice\nOracle:When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn.\nWhenever a creature you control dies, each opponent loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-The Meathook Massacre", "mana_cost": "{X}{B}{B}", "type_line": "Legendary Enchantment", "oracle_text": "When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn.\nWhenever a creature you control dies, each opponent loses 1 life."}
### Response: Name:A-The Meathook Massacre\nManaCost:X B B\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, each creature gets -X/-X until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature you control dies, each opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1\nSVar:X:Count$xPaid\nDeckHints:Ability$Graveyard|Sacrifice\nOracle:When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn.\nWhenever a creature you control dies, each opponent loses 1 life.
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Create the Forge script for this magic card
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{"name": "Brutal Hordechief", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.\n{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.", "power": "3", "toughness": "3"}
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Name:Brutal Hordechief\nManaCost:3 B\nTypes:Creature Orc Warrior\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredDefendingPlayer | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Effect | Cost$ 3 RW RW | StaticAbilities$ STBlock | SubAbility$ DBDeclareCombatants | SpellDescription$ Creatures your opponents control block this turn if able, and you choose how those creatures block.\nSVar:STBlock:Mode$ MustBlock | ValidCreature$ Creature.OppCtrl | Description$ Creatures your opponents control block this turn if able, and you choose how those creatures block.\nSVar:DBDeclareCombatants:DB$ DeclareCombatants | DeclareBlockers$ True | Until$ EndOfTurn\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.\n{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brutal Hordechief", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.\n{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.", "power": "3", "toughness": "3"}
### Response: Name:Brutal Hordechief\nManaCost:3 B\nTypes:Creature Orc Warrior\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredDefendingPlayer | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Effect | Cost$ 3 RW RW | StaticAbilities$ STBlock | SubAbility$ DBDeclareCombatants | SpellDescription$ Creatures your opponents control block this turn if able, and you choose how those creatures block.\nSVar:STBlock:Mode$ MustBlock | ValidCreature$ Creature.OppCtrl | Description$ Creatures your opponents control block this turn if able, and you choose how those creatures block.\nSVar:DBDeclareCombatants:DB$ DeclareCombatants | DeclareBlockers$ True | Until$ EndOfTurn\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.\n{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
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Create the Forge script for this magic card
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{"name": "Gust-Skimmer", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "{U}: Gust-Skimmer gains flying until end of turn.", "power": "2", "toughness": "1"}
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Name:Gust-Skimmer\nManaCost:2\nTypes:Artifact Creature Insect\nPT:2/1\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{U}: Gust-Skimmer gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gust-Skimmer", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "{U}: Gust-Skimmer gains flying until end of turn.", "power": "2", "toughness": "1"}
### Response: Name:Gust-Skimmer\nManaCost:2\nTypes:Artifact Creature Insect\nPT:2/1\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{U}: Gust-Skimmer gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Gimbal, Gremlin Prodigy", "mana_cost": "{2}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Gremlin Artificer", "oracle_text": "Artifact creatures you control have trample.\nAt the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.", "power": "4", "toughness": "4"}
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Name:Gimbal, Gremlin Prodigy\nManaCost:2 G U R\nTypes:Legendary Creature Gremlin Artificer\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl | AddKeyword$ Trample | Description$ Artifact creatures you control have trample.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.\nSVar:TrigToken:DB$ Token | TokenScript$ r_0_0_a_gremlin | RememberTokens$ True | SubAbility$ DBCounters\nSVar:DBCounters:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$DifferentCardNames_Artifact.YouCtrl+inZoneBattlefield+token\nDeckHas:Ability$Token|Counters\nDeckHints:Type$Artifact & Ability$Token\nOracle:Artifact creatures you control have trample.\nAt the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gimbal, Gremlin Prodigy", "mana_cost": "{2}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Gremlin Artificer", "oracle_text": "Artifact creatures you control have trample.\nAt the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.", "power": "4", "toughness": "4"}
### Response: Name:Gimbal, Gremlin Prodigy\nManaCost:2 G U R\nTypes:Legendary Creature Gremlin Artificer\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl | AddKeyword$ Trample | Description$ Artifact creatures you control have trample.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.\nSVar:TrigToken:DB$ Token | TokenScript$ r_0_0_a_gremlin | RememberTokens$ True | SubAbility$ DBCounters\nSVar:DBCounters:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$DifferentCardNames_Artifact.YouCtrl+inZoneBattlefield+token\nDeckHas:Ability$Token|Counters\nDeckHints:Type$Artifact & Ability$Token\nOracle:Artifact creatures you control have trample.\nAt the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
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Create the Forge script for this magic card
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{"name": "Chambered Nautilus", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Nautilus Beast", "oracle_text": "Whenever Chambered Nautilus becomes blocked, you may draw a card.", "power": "2", "toughness": "2"}
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Name:Chambered Nautilus\nManaCost:2 U\nTypes:Creature Nautilus Beast\nPT:2/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Chambered Nautilus becomes blocked, you may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chambered Nautilus", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Nautilus Beast", "oracle_text": "Whenever Chambered Nautilus becomes blocked, you may draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Chambered Nautilus\nManaCost:2 U\nTypes:Creature Nautilus Beast\nPT:2/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Chambered Nautilus becomes blocked, you may draw a card.
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Create the Forge script for this magic card
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{"name": "Conifer Wurm", "mana_cost": "{4}{G}", "type_line": "Snow Creature \u2014 Wurm", "oracle_text": "Trample\n{3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.", "power": "4", "toughness": "4"}
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Name:Conifer Wurm\nManaCost:4 G\nTypes:Snow Creature Wurm\nPT:4/4\nK:Trample\nA:AB$ Pump | Cost$ 3 G | Defined$ Self | NumAtt$ +X | NumDef$ +X | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is the number of snow permanents you control.\nSVar:X:Count$Valid Permanent.Snow+YouCtrl\nDeckNeeds:Type$Snow\nOracle:Trample\n{3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Conifer Wurm", "mana_cost": "{4}{G}", "type_line": "Snow Creature \u2014 Wurm", "oracle_text": "Trample\n{3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.", "power": "4", "toughness": "4"}
### Response: Name:Conifer Wurm\nManaCost:4 G\nTypes:Snow Creature Wurm\nPT:4/4\nK:Trample\nA:AB$ Pump | Cost$ 3 G | Defined$ Self | NumAtt$ +X | NumDef$ +X | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is the number of snow permanents you control.\nSVar:X:Count$Valid Permanent.Snow+YouCtrl\nDeckNeeds:Type$Snow\nOracle:Trample\n{3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.
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Create the Forge script for this magic card
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{"name": "Stolen by the Fae", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying."}
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Name:Stolen by the Fae\nManaCost:X U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X U U | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature.cmcEQX | ChangeNum$ 1 | SubAbility$ DBToken | SpellDescription$ Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ u_1_1_faerie_flying | TokenOwner$ You\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stolen by the Fae", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying."}
### Response: Name:Stolen by the Fae\nManaCost:X U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X U U | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature.cmcEQX | ChangeNum$ 1 | SubAbility$ DBToken | SpellDescription$ Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ u_1_1_faerie_flying | TokenOwner$ You\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
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Create the Forge script for this magic card
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{"name": "Scurry Oak", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.", "power": "1", "toughness": "2"}
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Name:Scurry Oak\nManaCost:2 G\nTypes:Creature Treefolk\nPT:1/2\nK:Evolve\nT:Mode$ CounterAddedOnce | ValidCard$ Card.Self | TriggerZones$ Battlefield | CounterType$ P1P1 | OptionalDecider$ You | Execute$ TrigSquirrel | TriggerDescription$ Whenever one or more +1/+1 counters are put on CARDNAME, you may create a 1/1 green Squirrel creature token.\nSVar:TrigSquirrel:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_squirrel | TokenOwner$ You\nDeckHints:Ability$Counters\nDeckHas:Ability$Token|Counters\nOracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scurry Oak", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.", "power": "1", "toughness": "2"}
### Response: Name:Scurry Oak\nManaCost:2 G\nTypes:Creature Treefolk\nPT:1/2\nK:Evolve\nT:Mode$ CounterAddedOnce | ValidCard$ Card.Self | TriggerZones$ Battlefield | CounterType$ P1P1 | OptionalDecider$ You | Execute$ TrigSquirrel | TriggerDescription$ Whenever one or more +1/+1 counters are put on CARDNAME, you may create a 1/1 green Squirrel creature token.\nSVar:TrigSquirrel:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_squirrel | TokenOwner$ You\nDeckHints:Ability$Counters\nDeckHas:Ability$Token|Counters\nOracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.
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Create the Forge script for this magic card
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{"name": "Dodecapod", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.", "power": "3", "toughness": "3"}
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Name:Dodecapod\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/3\nR:Event$ Discard | ActiveZones$ Hand | ValidCard$ Card.Self | ValidSource$ Card.OppCtrl | ReplaceWith$ SurpriseETB | DiscardFromEffect$ True | Description$ If a spell or ability an opponent controls causes you to discard CARDNAME, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.\nSVar:SurpriseETB:DB$ ChangeZone | DefinedPlayer$ ReplacedPlayer | Defined$ ReplacedCard | Origin$ Hand | Destination$ Battlefield | WithCountersType$ P1P1 | WithCountersAmount$ 2\nSVar:DiscardMeByOpp:3\nOracle:If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dodecapod", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.", "power": "3", "toughness": "3"}
### Response: Name:Dodecapod\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/3\nR:Event$ Discard | ActiveZones$ Hand | ValidCard$ Card.Self | ValidSource$ Card.OppCtrl | ReplaceWith$ SurpriseETB | DiscardFromEffect$ True | Description$ If a spell or ability an opponent controls causes you to discard CARDNAME, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.\nSVar:SurpriseETB:DB$ ChangeZone | DefinedPlayer$ ReplacedPlayer | Defined$ ReplacedCard | Origin$ Hand | Destination$ Battlefield | WithCountersType$ P1P1 | WithCountersAmount$ 2\nSVar:DiscardMeByOpp:3\nOracle:If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
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Create the Forge script for this magic card
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{"name": "Kyren Archive", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you may exile the top card of your library face down.\n{5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand."}
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Name:Kyren Archive\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKyrenExile | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may exile the top card of your library face down.\nSVar:TrigKyrenExile:DB$ ChangeZone | Defined$ TopOfLibrary | Origin$ Library | Destination$ Exile | ExileFaceDown$ True\nA:AB$ ChangeZoneAll | Cost$ 5 Discard<1/Hand> Sac<1/CARDNAME> | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Hand | Hidden$ True | AILogic$ DiscardAllAndRetExiled.minAdv2 | SpellDescription$ Put all cards exiled with CARDNAME into their owner's hand.\nSVar:AIPreference:DiscardCost$Card\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, you may exile the top card of your library face down.\n{5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kyren Archive", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you may exile the top card of your library face down.\n{5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand."}
### Response: Name:Kyren Archive\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKyrenExile | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may exile the top card of your library face down.\nSVar:TrigKyrenExile:DB$ ChangeZone | Defined$ TopOfLibrary | Origin$ Library | Destination$ Exile | ExileFaceDown$ True\nA:AB$ ChangeZoneAll | Cost$ 5 Discard<1/Hand> Sac<1/CARDNAME> | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Hand | Hidden$ True | AILogic$ DiscardAllAndRetExiled.minAdv2 | SpellDescription$ Put all cards exiled with CARDNAME into their owner's hand.\nSVar:AIPreference:DiscardCost$Card\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, you may exile the top card of your library face down.\n{5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
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Create the Forge script for this magic card
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{"name": "Null Brooch", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Discard your hand: Counter target noncreature spell."}
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Name:Null Brooch\nManaCost:4\nTypes:Artifact\nA:AB$ Counter | Cost$ 2 T Discard<0/Hand> | TargetType$ Spell | TgtPrompt$ Select target noncreature spell | ValidTgts$ Card.nonCreature | AILogic$ NullBrooch | SpellDescription$ Counter target noncreature spell.\nAI:RemoveDeck:Random\nOracle:{2}, {T}, Discard your hand: Counter target noncreature spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Null Brooch", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Discard your hand: Counter target noncreature spell."}
### Response: Name:Null Brooch\nManaCost:4\nTypes:Artifact\nA:AB$ Counter | Cost$ 2 T Discard<0/Hand> | TargetType$ Spell | TgtPrompt$ Select target noncreature spell | ValidTgts$ Card.nonCreature | AILogic$ NullBrooch | SpellDescription$ Counter target noncreature spell.\nAI:RemoveDeck:Random\nOracle:{2}, {T}, Discard your hand: Counter target noncreature spell.
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Create the Forge script for this magic card
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{"name": "Glorious Anthem", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +1/+1."}
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Name:Glorious Anthem\nManaCost:1 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glorious Anthem", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +1/+1."}
### Response: Name:Glorious Anthem\nManaCost:1 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +1/+1.
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Create the Forge script for this magic card
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{"name": "Floodchaser", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Floodchaser enters the battlefield with six +1/+1 counters on it.\nFloodchaser can't attack unless defending player controls an Island.\n{U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.", "power": "0", "toughness": "0"}
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Name:Floodchaser\nManaCost:5 U\nTypes:Creature Elemental\nPT:0/0\nK:etbCounter:P1P1:6\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nA:AB$ Animate | Cost$ U SubCounter<1/P1P1> | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ Island | RemoveLandTypes$ True | SpellDescription$ Target land becomes an Island until end of turn.\nAI:RemoveDeck:All\nOracle:Floodchaser enters the battlefield with six +1/+1 counters on it.\nFloodchaser can't attack unless defending player controls an Island.\n{U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Floodchaser", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Floodchaser enters the battlefield with six +1/+1 counters on it.\nFloodchaser can't attack unless defending player controls an Island.\n{U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.", "power": "0", "toughness": "0"}
### Response: Name:Floodchaser\nManaCost:5 U\nTypes:Creature Elemental\nPT:0/0\nK:etbCounter:P1P1:6\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nA:AB$ Animate | Cost$ U SubCounter<1/P1P1> | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ Island | RemoveLandTypes$ True | SpellDescription$ Target land becomes an Island until end of turn.\nAI:RemoveDeck:All\nOracle:Floodchaser enters the battlefield with six +1/+1 counters on it.\nFloodchaser can't attack unless defending player controls an Island.\n{U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.
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Create the Forge script for this magic card
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{"name": "Brush with Death", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget opponent loses 2 life. You gain 2 life."}
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Name:Brush with Death\nManaCost:2 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 2 B | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nK:Buyback:2 B B\nOracle:Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget opponent loses 2 life. You gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brush with Death", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget opponent loses 2 life. You gain 2 life."}
### Response: Name:Brush with Death\nManaCost:2 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 2 B | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nK:Buyback:2 B B\nOracle:Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget opponent loses 2 life. You gain 2 life.
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Create the Forge script for this magic card
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{"name": "Emeria Captain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Angel Warrior", "oracle_text": "Flying, vigilance\nWhen Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)", "power": "1", "toughness": "1"}
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Name:Emeria Captain\nManaCost:3 W\nTypes:Creature Angel Warrior\nPT:1/1\nK:Flying\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on it for each creature in your party.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterNum$ X | CounterType$ P1P1\nSVar:X:Count$Party\nDeckHas:Ability$Party|Counters\nSVar:BuffedBy:Cleric,Rogue,Wizard\nDeckHints:Type$Cleric|Rogue|Wizard\nOracle:Flying, vigilance\nWhen Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Emeria Captain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Angel Warrior", "oracle_text": "Flying, vigilance\nWhen Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)", "power": "1", "toughness": "1"}
### Response: Name:Emeria Captain\nManaCost:3 W\nTypes:Creature Angel Warrior\nPT:1/1\nK:Flying\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on it for each creature in your party.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterNum$ X | CounterType$ P1P1\nSVar:X:Count$Party\nDeckHas:Ability$Party|Counters\nSVar:BuffedBy:Cleric,Rogue,Wizard\nDeckHints:Type$Cleric|Rogue|Wizard\nOracle:Flying, vigilance\nWhen Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Create the Forge script for this magic card
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{"name": "Luminescent Rain", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose a creature type. You gain 2 life for each permanent you control of that type."}
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Name:Luminescent Rain\nManaCost:2 G\nTypes:Instant\nA:SP$ ChooseType | Cost$ 2 G | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBGainlife | SpellDescription$ Choose a creature type. You gain 2 life for each permanent you control of that type.\nSVar:DBGainlife:DB$ Gainlife | LifeAmount$ X | StackDescription$ You gain 2 life for each permanent you control of that type.\nSVar:X:Count$Valid Permanent.ChosenType+YouCtrl/Times.2\nSVar:NeedsToPlay:Creature\nOracle:Choose a creature type. You gain 2 life for each permanent you control of that type.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Luminescent Rain", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose a creature type. You gain 2 life for each permanent you control of that type."}
### Response: Name:Luminescent Rain\nManaCost:2 G\nTypes:Instant\nA:SP$ ChooseType | Cost$ 2 G | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBGainlife | SpellDescription$ Choose a creature type. You gain 2 life for each permanent you control of that type.\nSVar:DBGainlife:DB$ Gainlife | LifeAmount$ X | StackDescription$ You gain 2 life for each permanent you control of that type.\nSVar:X:Count$Valid Permanent.ChosenType+YouCtrl/Times.2\nSVar:NeedsToPlay:Creature\nOracle:Choose a creature type. You gain 2 life for each permanent you control of that type.
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Create the Forge script for this magic card
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{"name": "Tranquility", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy all enchantments."}
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Name:Tranquility\nManaCost:2 G\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 G | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments.\nOracle:Destroy all enchantments.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tranquility", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy all enchantments."}
### Response: Name:Tranquility\nManaCost:2 G\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 G | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments.\nOracle:Destroy all enchantments.
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Create the Forge script for this magic card
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{"name": "Earth-Cult Elemental", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Siege Monster \u2014 When Earth-Cult Elemental enters the battlefield, roll a d20.\n1\u20149 | Each player sacrifices a permanent.\n10\u201419 | Each opponent sacrifices a permanent.\n20 | Each opponent sacrifices two permanents.", "power": "6", "toughness": "6"}
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Name:Earth-Cult Elemental\nManaCost:4 R R\nTypes:Creature Elemental\nPT:6/6\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigRollDice | TriggerDescription$ Siege Monster — When CARDNAME enters the battlefield, ABILITY\nSVar:TrigRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:Sac1,10-19:SacOpp,20:SacOpp2 | SpellDescription$ roll a d20.\nSVar:Sac1:DB$ Sacrifice | SacValid$ Permanent | Defined$ Player | SpellDescription$ 1—9 VERT Each player sacrifices a permanent.\nSVar:SacOpp:DB$ Sacrifice | SacValid$ Permanent | Defined$ Player.Opponent | SpellDescription$ 10—19 VERT Each opponent sacrifices a permanent.\nSVar:SacOpp2:DB$ Sacrifice | SacValid$ Permanent | Amount$ 2 | Defined$ Player.Opponent | SpellDescription$ 20 VERT Each opponent sacrifices two permanents.\nDeckHas:Ability$Sacrifice\nOracle:Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.\n1—9 | Each player sacrifices a permanent.\n10—19 | Each opponent sacrifices a permanent.\n20 | Each opponent sacrifices two permanents.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Earth-Cult Elemental", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Siege Monster \u2014 When Earth-Cult Elemental enters the battlefield, roll a d20.\n1\u20149 | Each player sacrifices a permanent.\n10\u201419 | Each opponent sacrifices a permanent.\n20 | Each opponent sacrifices two permanents.", "power": "6", "toughness": "6"}
### Response: Name:Earth-Cult Elemental\nManaCost:4 R R\nTypes:Creature Elemental\nPT:6/6\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigRollDice | TriggerDescription$ Siege Monster — When CARDNAME enters the battlefield, ABILITY\nSVar:TrigRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:Sac1,10-19:SacOpp,20:SacOpp2 | SpellDescription$ roll a d20.\nSVar:Sac1:DB$ Sacrifice | SacValid$ Permanent | Defined$ Player | SpellDescription$ 1—9 VERT Each player sacrifices a permanent.\nSVar:SacOpp:DB$ Sacrifice | SacValid$ Permanent | Defined$ Player.Opponent | SpellDescription$ 10—19 VERT Each opponent sacrifices a permanent.\nSVar:SacOpp2:DB$ Sacrifice | SacValid$ Permanent | Amount$ 2 | Defined$ Player.Opponent | SpellDescription$ 20 VERT Each opponent sacrifices two permanents.\nDeckHas:Ability$Sacrifice\nOracle:Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.\n1—9 | Each player sacrifices a permanent.\n10—19 | Each opponent sacrifices a permanent.\n20 | Each opponent sacrifices two permanents.
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Create the Forge script for this magic card
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{"name": "Congregate", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Target player gains 2 life for each creature on the battlefield."}
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Name:Congregate\nManaCost:3 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 3 W | LifeAmount$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player gains 2 life for each creature on the battlefield.\nSVar:X:Count$TypeOnBattlefield.Creature/Times.2\nOracle:Target player gains 2 life for each creature on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Congregate", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Target player gains 2 life for each creature on the battlefield."}
### Response: Name:Congregate\nManaCost:3 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 3 W | LifeAmount$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player gains 2 life for each creature on the battlefield.\nSVar:X:Count$TypeOnBattlefield.Creature/Times.2\nOracle:Target player gains 2 life for each creature on the battlefield.
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Create the Forge script for this magic card
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{"name": "Extinction", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures of the creature type of your choice."}
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Name:Extinction\nManaCost:4 B\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 4 B | Defined$ You | Type$ Creature | AILogic$ MostProminentOppControls | SubAbility$ DBDestroyAll | SpellDescription$ Destroy all creatures of the creature type of your choice.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.ChosenType\nOracle:Destroy all creatures of the creature type of your choice.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Extinction", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures of the creature type of your choice."}
### Response: Name:Extinction\nManaCost:4 B\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 4 B | Defined$ You | Type$ Creature | AILogic$ MostProminentOppControls | SubAbility$ DBDestroyAll | SpellDescription$ Destroy all creatures of the creature type of your choice.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.ChosenType\nOracle:Destroy all creatures of the creature type of your choice.
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Create the Forge script for this magic card
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{"name": "Panic Attack", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Up to three target creatures can't block this turn."}
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Name:Panic Attack\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 3 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | TgtPrompt$ Select target creature. | SpellDescription$ Up to three target creatures can't block this turn.\nAI:RemoveDeck:Random\nOracle:Up to three target creatures can't block this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Panic Attack", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Up to three target creatures can't block this turn."}
### Response: Name:Panic Attack\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 3 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | TgtPrompt$ Select target creature. | SpellDescription$ Up to three target creatures can't block this turn.\nAI:RemoveDeck:Random\nOracle:Up to three target creatures can't block this turn.
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Create the Forge script for this magic card
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{"name": "Felhide Petrifier", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Deathtouch\nOther Minotaur creatures you control have deathtouch.", "power": "2", "toughness": "3"}
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Name:Felhide Petrifier\nManaCost:2 B\nTypes:Creature Minotaur Warrior\nPT:2/3\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Creature.Minotaur+Other+YouCtrl | AddKeyword$ Deathtouch | Description$ Other Minotaur creatures you control have deathtouch.\nSVar:PlayMain1:TRUE\nOracle:Deathtouch\nOther Minotaur creatures you control have deathtouch.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Felhide Petrifier", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Deathtouch\nOther Minotaur creatures you control have deathtouch.", "power": "2", "toughness": "3"}
### Response: Name:Felhide Petrifier\nManaCost:2 B\nTypes:Creature Minotaur Warrior\nPT:2/3\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Creature.Minotaur+Other+YouCtrl | AddKeyword$ Deathtouch | Description$ Other Minotaur creatures you control have deathtouch.\nSVar:PlayMain1:TRUE\nOracle:Deathtouch\nOther Minotaur creatures you control have deathtouch.
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Create the Forge script for this magic card
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{"name": "Virtue of Courage"}
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Name:Virtue of Courage\nManaCost:3 R R\nTypes:Enchantment\nT:Mode$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | OptionalDecider$ You | ValidTarget$ Opponent | CombatDamage$ False | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ RememberedCard | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play those cards this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerCount$DamageAmount\nAlternateMode:Adventure\nOracle:Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.\n\nALTERNATE\n\nName:Embereth Blaze\nManaCost:1 R\nTypes:Instant Adventure\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)\nOracle:Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Virtue of Courage"}
### Response: Name:Virtue of Courage\nManaCost:3 R R\nTypes:Enchantment\nT:Mode$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | OptionalDecider$ You | ValidTarget$ Opponent | CombatDamage$ False | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ RememberedCard | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play those cards this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerCount$DamageAmount\nAlternateMode:Adventure\nOracle:Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.\n\nALTERNATE\n\nName:Embereth Blaze\nManaCost:1 R\nTypes:Instant Adventure\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)\nOracle:Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)
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Create the Forge script for this magic card
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{"name": "Leaping Master", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "{2}{W}: Leaping Master gains flying until end of turn.", "power": "2", "toughness": "1"}
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Name:Leaping Master\nManaCost:1 R\nTypes:Creature Human Monk\nPT:2/1\nA:AB$ Pump | Cost$ 2 W | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{2}{W}: Leaping Master gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leaping Master", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "{2}{W}: Leaping Master gains flying until end of turn.", "power": "2", "toughness": "1"}
### Response: Name:Leaping Master\nManaCost:1 R\nTypes:Creature Human Monk\nPT:2/1\nA:AB$ Pump | Cost$ 2 W | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{2}{W}: Leaping Master gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Spotted Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying", "power": "2", "toughness": "3"}
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Name:Spotted Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/3\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spotted Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying", "power": "2", "toughness": "3"}
### Response: Name:Spotted Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/3\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Royal Treatment", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)"}
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Name:Royal Treatment\nManaCost:G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Hexproof | SubAbility$ DBToken | SpellDescription$ Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_royal | TokenOwner$ You | AttachedTo$ Targeted\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Royal Treatment", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)"}
### Response: Name:Royal Treatment\nManaCost:G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Hexproof | SubAbility$ DBToken | SpellDescription$ Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_royal | TokenOwner$ You | AttachedTo$ Targeted\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
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Create the Forge script for this magic card
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{"name": "Rubble Reading", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Scry 2."}
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Name:Rubble Reading\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBScry | SpellDescription$ Destroy target land. Scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Destroy target land. Scry 2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rubble Reading", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Scry 2."}
### Response: Name:Rubble Reading\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBScry | SpellDescription$ Destroy target land. Scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Destroy target land. Scry 2.
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Create the Forge script for this magic card
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{"name": "Phyrexian Prowler", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Mercenary", "oracle_text": "Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nRemove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.", "power": "3", "toughness": "3"}
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Name:Phyrexian Prowler\nManaCost:3 B\nTypes:Creature Phyrexian Zombie Mercenary\nPT:3/3\nK:Fading:3\nA:AB$ Pump | Cost$ SubCounter<1/FADE> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nRemove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Prowler", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Mercenary", "oracle_text": "Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nRemove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Phyrexian Prowler\nManaCost:3 B\nTypes:Creature Phyrexian Zombie Mercenary\nPT:3/3\nK:Fading:3\nA:AB$ Pump | Cost$ SubCounter<1/FADE> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nRemove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Fathom Fleet Cutthroat", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.", "power": "3", "toughness": "3"}
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Name:Fathom Fleet Cutthroat\nManaCost:3 B\nTypes:Creature Human Pirate\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl+wasDealtDamageThisTurn | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn.\nOracle:When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fathom Fleet Cutthroat", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.", "power": "3", "toughness": "3"}
### Response: Name:Fathom Fleet Cutthroat\nManaCost:3 B\nTypes:Creature Human Pirate\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl+wasDealtDamageThisTurn | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn.\nOracle:When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
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Create the Forge script for this magic card
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{"name": "Reckoner Shakedown", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control."}
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Name:Reckoner Shakedown\nManaCost:2 B\nTypes:Sorcery\nA:SP$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberRevealed$ True | SubAbility$ DBChoose | SpellDescription$ Target opponent reveals their hand.\nSVar:DBChoose:DB$ ChooseCard | ChoiceZone$ Hand | Amount$ 1 | Choices$ Card.nonLand+IsRemembered | ChoiceDesc$ nonland | FromDesc$ it | SubAbility$ DBBranch | ChoiceTitle$ You may choose a nonland card | SpellDescription$ You may choose a nonland card from it.\nSVar:DBBranch:DB$ Branch | BranchCondition$ ChosenCard | TrueSubAbility$ DBDiscard | FalseSubAbility$ DBPutCounter | StackDescription$ If they do, {p:Targeted} discards that card. If they don't, they put two +1/+1 counters on a creature or Vehicle they control. | SpellDescription$ If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.\nSVar:DBDiscard:DB$ Discard | DefinedCards$ ChosenCard | Defined$ Targeted | Mode$ Defined | SubAbility$ DBCleanup\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.YouCtrl,Vehicle.YouCtrl | ChoiceTitle$ Choose a creature or Vehicle you control | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nDeckHas:Ability$Discard|Counters\nDeckHints:Type$Creature|Vehicle\nOracle:Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reckoner Shakedown", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control."}
### Response: Name:Reckoner Shakedown\nManaCost:2 B\nTypes:Sorcery\nA:SP$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberRevealed$ True | SubAbility$ DBChoose | SpellDescription$ Target opponent reveals their hand.\nSVar:DBChoose:DB$ ChooseCard | ChoiceZone$ Hand | Amount$ 1 | Choices$ Card.nonLand+IsRemembered | ChoiceDesc$ nonland | FromDesc$ it | SubAbility$ DBBranch | ChoiceTitle$ You may choose a nonland card | SpellDescription$ You may choose a nonland card from it.\nSVar:DBBranch:DB$ Branch | BranchCondition$ ChosenCard | TrueSubAbility$ DBDiscard | FalseSubAbility$ DBPutCounter | StackDescription$ If they do, {p:Targeted} discards that card. If they don't, they put two +1/+1 counters on a creature or Vehicle they control. | SpellDescription$ If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.\nSVar:DBDiscard:DB$ Discard | DefinedCards$ ChosenCard | Defined$ Targeted | Mode$ Defined | SubAbility$ DBCleanup\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.YouCtrl,Vehicle.YouCtrl | ChoiceTitle$ Choose a creature or Vehicle you control | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nDeckHas:Ability$Discard|Counters\nDeckHints:Type$Creature|Vehicle\nOracle:Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.
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Create the Forge script for this magic card
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{"name": "Tempest of Light", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy all enchantments."}
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Name:Tempest of Light\nManaCost:2 W\nTypes:Instant\nA:SP$ DestroyAll | Cost$ 2 W | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments.\nOracle:Destroy all enchantments.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tempest of Light", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy all enchantments."}
### Response: Name:Tempest of Light\nManaCost:2 W\nTypes:Instant\nA:SP$ DestroyAll | Cost$ 2 W | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments.\nOracle:Destroy all enchantments.
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Create the Forge script for this magic card
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{"name": "Sabertooth Nishoba", "mana_cost": "{4}{G}{W}", "type_line": "Creature \u2014 Cat Beast Warrior", "oracle_text": "Trample, protection from blue and from red", "power": "5", "toughness": "5"}
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Name:Sabertooth Nishoba\nManaCost:4 G W\nTypes:Creature Cat Beast Warrior\nPT:5/5\nK:Trample\nK:Protection from blue\nK:Protection from red\nOracle:Trample, protection from blue and from red
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sabertooth Nishoba", "mana_cost": "{4}{G}{W}", "type_line": "Creature \u2014 Cat Beast Warrior", "oracle_text": "Trample, protection from blue and from red", "power": "5", "toughness": "5"}
### Response: Name:Sabertooth Nishoba\nManaCost:4 G W\nTypes:Creature Cat Beast Warrior\nPT:5/5\nK:Trample\nK:Protection from blue\nK:Protection from red\nOracle:Trample, protection from blue and from red
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Create the Forge script for this magic card
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{"name": "Underworld Fires", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead."}
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Name:Underworld Fires\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | ValidCards$ Creature,Planeswalker | NumDmg$ 1 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Underworld Fires", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead."}
### Response: Name:Underworld Fires\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | ValidCards$ Creature,Planeswalker | NumDmg$ 1 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
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Create the Forge script for this magic card
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{"name": "Druid of Purification", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.", "power": "2", "toughness": "3"}
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Name:Druid of Purification\nManaCost:3 G\nTypes:Creature Human Druid\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoice | TriggerDescription$ When CARDNAME enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.\nSVar:TrigChoice:DB$ RepeatEach | RepeatPlayers$ Player | StartingWithActivator$ True | RepeatSubAbility$ DBChoosePermanent | SubAbility$ DBDestroy\nSVar:DBChoosePermanent:DB$ ChooseCard | Defined$ Remembered | Choices$ Artifact.YouDontCtrl,Enchantment.YouDontCtrl | Optional$ True | ChoiceTitle$ Choose an artifact or enchantment | RememberChosen$ True\nSVar:DBDestroy:DB$ Destroy | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Druid of Purification", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.", "power": "2", "toughness": "3"}
### Response: Name:Druid of Purification\nManaCost:3 G\nTypes:Creature Human Druid\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoice | TriggerDescription$ When CARDNAME enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.\nSVar:TrigChoice:DB$ RepeatEach | RepeatPlayers$ Player | StartingWithActivator$ True | RepeatSubAbility$ DBChoosePermanent | SubAbility$ DBDestroy\nSVar:DBChoosePermanent:DB$ ChooseCard | Defined$ Remembered | Choices$ Artifact.YouDontCtrl,Enchantment.YouDontCtrl | Optional$ True | ChoiceTitle$ Choose an artifact or enchantment | RememberChosen$ True\nSVar:DBDestroy:DB$ Destroy | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
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Create the Forge script for this magic card
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{"name": "Mulldrifter", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Mulldrifter enters the battlefield, draw two cards.\nEvoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "2", "toughness": "2"}
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Name:Mulldrifter\nManaCost:4 U\nTypes:Creature Elemental\nPT:2/2\nK:Flying\nK:Evoke:2 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:Flying\nWhen Mulldrifter enters the battlefield, draw two cards.\nEvoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mulldrifter", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Mulldrifter enters the battlefield, draw two cards.\nEvoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "2", "toughness": "2"}
### Response: Name:Mulldrifter\nManaCost:4 U\nTypes:Creature Elemental\nPT:2/2\nK:Flying\nK:Evoke:2 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:Flying\nWhen Mulldrifter enters the battlefield, draw two cards.\nEvoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Create the Forge script for this magic card
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{"name": "Plundering Barbarian", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Barbarian", "oracle_text": "When Plundering Barbarian enters the battlefield, choose one \u2014\n\u2022 Smash the Chest \u2014 Destroy target artifact.\n\u2022 Pry It Open \u2014 Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "2"}
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Name:Plundering Barbarian\nManaCost:2 R\nTypes:Creature Dwarf Barbarian\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ SmashTheChest,PryItOpen\nSVar:SmashTheChest:DB$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Smash the Chest — Destroy target artifact.\nSVar:PryItOpen:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Pry It Open — Create a Treasure token.\nDeckHas:Ability$Token\nOracle:When Plundering Barbarian enters the battlefield, choose one —\n• Smash the Chest — Destroy target artifact.\n• Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Plundering Barbarian", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Barbarian", "oracle_text": "When Plundering Barbarian enters the battlefield, choose one \u2014\n\u2022 Smash the Chest \u2014 Destroy target artifact.\n\u2022 Pry It Open \u2014 Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "2"}
### Response: Name:Plundering Barbarian\nManaCost:2 R\nTypes:Creature Dwarf Barbarian\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ SmashTheChest,PryItOpen\nSVar:SmashTheChest:DB$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Smash the Chest — Destroy target artifact.\nSVar:PryItOpen:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Pry It Open — Create a Treasure token.\nDeckHas:Ability$Token\nOracle:When Plundering Barbarian enters the battlefield, choose one —\n• Smash the Chest — Destroy target artifact.\n• Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "Eye of Ramos", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U}.\nSacrifice Eye of Ramos: Add {U}."}
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Name:Eye of Ramos\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ U | SpellDescription$ Add {U}.\nAI:RemoveDeck:All\nOracle:{T}: Add {U}.\nSacrifice Eye of Ramos: Add {U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eye of Ramos", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U}.\nSacrifice Eye of Ramos: Add {U}."}
### Response: Name:Eye of Ramos\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ U | SpellDescription$ Add {U}.\nAI:RemoveDeck:All\nOracle:{T}: Add {U}.\nSacrifice Eye of Ramos: Add {U}.
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Create the Forge script for this magic card
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{"name": "Divert", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Change the target of target spell with a single target unless that spell's controller pays {2}."}
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Name:Divert\nManaCost:U\nTypes:Instant\nA:SP$ ChangeTargets | TargetType$ Spell.singleTarget | ValidTgts$ Card | TgtPrompt$ Select target spell with a single target | UnlessCost$ 2 | SpellDescription$ Change the target of target spell with a single target unless that spell's controller pays {2}.\nAI:RemoveDeck:All\nOracle:Change the target of target spell with a single target unless that spell's controller pays {2}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Divert", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Change the target of target spell with a single target unless that spell's controller pays {2}."}
### Response: Name:Divert\nManaCost:U\nTypes:Instant\nA:SP$ ChangeTargets | TargetType$ Spell.singleTarget | ValidTgts$ Card | TgtPrompt$ Select target spell with a single target | UnlessCost$ 2 | SpellDescription$ Change the target of target spell with a single target unless that spell's controller pays {2}.\nAI:RemoveDeck:All\nOracle:Change the target of target spell with a single target unless that spell's controller pays {2}.
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Create the Forge script for this magic card
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{"name": "Territorial Kavu", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Domain \u2014 Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.\nWhenever Territorial Kavu attacks, choose one \u2014\n\u2022 Discard a card. If you do, draw a card.\n\u2022 Exile up to one target card from a graveyard.", "power": "*", "toughness": "*"}
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Name:Territorial Kavu\nManaCost:R G\nTypes:Creature Kavu\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ Domain — CARDNAME's power and toughness are each equal to the number of basic land types among lands you control.\nSVar:X:Count$Domain\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ Whenever CARDNAME attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBDiscard,DBExile\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard a card. If you do, draw a card.\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBExile:DB$ ChangeZone | ValidTgts$ Card | TgtPrompt$ Select up to one target card in a graveyard | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Exile | SpellDescription$ Exile up to one target card from a graveyard.\nDeckHas:Ability$Discard\nOracle:Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.\nWhenever Territorial Kavu attacks, choose one —\n• Discard a card. If you do, draw a card.\n• Exile up to one target card from a graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Territorial Kavu", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Domain \u2014 Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.\nWhenever Territorial Kavu attacks, choose one \u2014\n\u2022 Discard a card. If you do, draw a card.\n\u2022 Exile up to one target card from a graveyard.", "power": "*", "toughness": "*"}
### Response: Name:Territorial Kavu\nManaCost:R G\nTypes:Creature Kavu\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ Domain — CARDNAME's power and toughness are each equal to the number of basic land types among lands you control.\nSVar:X:Count$Domain\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ Whenever CARDNAME attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBDiscard,DBExile\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard a card. If you do, draw a card.\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBExile:DB$ ChangeZone | ValidTgts$ Card | TgtPrompt$ Select up to one target card in a graveyard | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Exile | SpellDescription$ Exile up to one target card from a graveyard.\nDeckHas:Ability$Discard\nOracle:Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.\nWhenever Territorial Kavu attacks, choose one —\n• Discard a card. If you do, draw a card.\n• Exile up to one target card from a graveyard.
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Create the Forge script for this magic card
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{"name": "Glimmerpoint Stag", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Elk", "oracle_text": "Vigilance\nWhen Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.", "power": "3", "toughness": "3"}
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Name:Glimmerpoint Stag\nManaCost:2 W W\nTypes:Creature Elk\nPT:3/3\nK:Vigilance\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other | Mandatory$ True | TgtPrompt$ Select another target permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Vigilance\nWhen Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glimmerpoint Stag", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Elk", "oracle_text": "Vigilance\nWhen Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.", "power": "3", "toughness": "3"}
### Response: Name:Glimmerpoint Stag\nManaCost:2 W W\nTypes:Creature Elk\nPT:3/3\nK:Vigilance\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other | Mandatory$ True | TgtPrompt$ Select another target permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Vigilance\nWhen Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Wanderlight Spirit", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWanderlight Spirit can block only creatures with flying.", "power": "2", "toughness": "3"}
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Name:Wanderlight Spirit\nManaCost:2 U\nTypes:Creature Spirit\nPT:2/3\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nWanderlight Spirit can block only creatures with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wanderlight Spirit", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWanderlight Spirit can block only creatures with flying.", "power": "2", "toughness": "3"}
### Response: Name:Wanderlight Spirit\nManaCost:2 U\nTypes:Creature Spirit\nPT:2/3\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nWanderlight Spirit can block only creatures with flying.
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Create the Forge script for this magic card
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{"name": "Aisling Leprechaun", "mana_cost": "{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)", "power": "1", "toughness": "1"}
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Name:Aisling Leprechaun\nManaCost:G\nTypes:Creature Faerie\nPT:1/1\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigAnimateAttacker | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigAnimateBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)\nSVar:TrigAnimateAttacker:DB$ Animate | Defined$ TriggeredAttackerLKICopy | Colors$ Green | OverwriteColors$ True | Duration$ Permanent\nSVar:TrigAnimateBlocker:DB$ Animate | Defined$ TriggeredBlockerLKICopy | Colors$ Green | OverwriteColors$ True | Duration$ Permanent\nOracle:Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aisling Leprechaun", "mana_cost": "{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)", "power": "1", "toughness": "1"}
### Response: Name:Aisling Leprechaun\nManaCost:G\nTypes:Creature Faerie\nPT:1/1\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigAnimateAttacker | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigAnimateBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)\nSVar:TrigAnimateAttacker:DB$ Animate | Defined$ TriggeredAttackerLKICopy | Colors$ Green | OverwriteColors$ True | Duration$ Permanent\nSVar:TrigAnimateBlocker:DB$ Animate | Defined$ TriggeredBlockerLKICopy | Colors$ Green | OverwriteColors$ True | Duration$ Permanent\nOracle:Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)
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Create the Forge script for this magic card
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{"name": "Pardic Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{R}: Pardic Dragon gets +1/+0 until end of turn.\nSuspend 2\u2014{R}{R}\nWhenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.", "power": "4", "toughness": "4"}
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Name:Pardic Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Suspend:2:R R\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Exile | IsPresent$ Card.suspended+Self | PresentZone$ Exile | OptionalDecider$ TriggeredActivator | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent casts a spell, if CARDNAME is suspended, that player may put a time counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1\nOracle:Flying\n{R}: Pardic Dragon gets +1/+0 until end of turn.\nSuspend 2—{R}{R}\nWhenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pardic Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{R}: Pardic Dragon gets +1/+0 until end of turn.\nSuspend 2\u2014{R}{R}\nWhenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.", "power": "4", "toughness": "4"}
### Response: Name:Pardic Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Suspend:2:R R\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Exile | IsPresent$ Card.suspended+Self | PresentZone$ Exile | OptionalDecider$ TriggeredActivator | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent casts a spell, if CARDNAME is suspended, that player may put a time counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1\nOracle:Flying\n{R}: Pardic Dragon gets +1/+0 until end of turn.\nSuspend 2—{R}{R}\nWhenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
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Create the Forge script for this magic card
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{"name": "Caged Sun", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "As Caged Sun enters the battlefield, choose a color.\nCreatures you control of the chosen color get +1/+1.\nWhenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color."}
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Name:Caged Sun\nManaCost:6\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nS:Mode$ Continuous | Affected$ Creature.ChosenColor+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen color get +1/+1.\nT:Mode$ ManaAdded | ValidSource$ Land | ValidSA$ SpellAbility.ManaAbility | Produced$ ChosenColor | Player$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.\nT:Mode$ ManaAdded | ValidSource$ Land | ValidSA$ SpellAbility.nonManaAbility | Produced$ ChosenColor | Player$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.\nSVar:TrigMana:DB$ Mana | Produced$ Chosen | Amount$ 1\nOracle:As Caged Sun enters the battlefield, choose a color.\nCreatures you control of the chosen color get +1/+1.\nWhenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caged Sun", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "As Caged Sun enters the battlefield, choose a color.\nCreatures you control of the chosen color get +1/+1.\nWhenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color."}
### Response: Name:Caged Sun\nManaCost:6\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nS:Mode$ Continuous | Affected$ Creature.ChosenColor+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen color get +1/+1.\nT:Mode$ ManaAdded | ValidSource$ Land | ValidSA$ SpellAbility.ManaAbility | Produced$ ChosenColor | Player$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.\nT:Mode$ ManaAdded | ValidSource$ Land | ValidSA$ SpellAbility.nonManaAbility | Produced$ ChosenColor | Player$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.\nSVar:TrigMana:DB$ Mana | Produced$ Chosen | Amount$ 1\nOracle:As Caged Sun enters the battlefield, choose a color.\nCreatures you control of the chosen color get +1/+1.\nWhenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
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Create the Forge script for this magic card
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{"name": "Relic Vial", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice a creature: Draw a card.\nAs long as you control a Cleric, Relic Vial has \"Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.\""}
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Name:Relic Vial\nManaCost:3\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T Sac<1/Creature> | NumCards$ 1 | SpellDescription$ Draw a card.\nS:Mode$ Continuous | Affected$ Card.Self | AddTrigger$ TrigDrain | IsPresent$ Cleric.YouCtrl | Description$ As long as you control a Cleric, CARDNAME has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."\nSVar:TrigDrain:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Sacrifice|LifeGain\nDeckNeeds:Type$Cleric\nOracle:{2}, {T}, Sacrifice a creature: Draw a card.\nAs long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Relic Vial", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice a creature: Draw a card.\nAs long as you control a Cleric, Relic Vial has \"Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.\""}
### Response: Name:Relic Vial\nManaCost:3\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T Sac<1/Creature> | NumCards$ 1 | SpellDescription$ Draw a card.\nS:Mode$ Continuous | Affected$ Card.Self | AddTrigger$ TrigDrain | IsPresent$ Cleric.YouCtrl | Description$ As long as you control a Cleric, CARDNAME has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."\nSVar:TrigDrain:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Sacrifice|LifeGain\nDeckNeeds:Type$Cleric\nOracle:{2}, {T}, Sacrifice a creature: Draw a card.\nAs long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
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Create the Forge script for this magic card
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{"name": "Psionic Ritual", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Replicate\u2014Tap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nExile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost.\nExile Psionic Ritual."}
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Name:Psionic Ritual\nManaCost:4 U U\nTypes:Sorcery\nK:Replicate:tapXType<1/Horror>\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant,Sorcery | RememberChanged$ True | SubAbility$ DBCopy | SpellDescription$ Exile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost. Exile CARDNAME.\nSVar:DBCopy:DB$ Play | Defined$ Remembered | Amount$ All | CopyCard$ True | WithoutManaCost$ True | Optional$ True | SubAbility$ ExileSelf\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | Defined$ Self | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Horror\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:All\nOracle:Replicate—Tap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nExile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost.\nExile Psionic Ritual.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Psionic Ritual", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Replicate\u2014Tap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nExile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost.\nExile Psionic Ritual."}
### Response: Name:Psionic Ritual\nManaCost:4 U U\nTypes:Sorcery\nK:Replicate:tapXType<1/Horror>\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant,Sorcery | RememberChanged$ True | SubAbility$ DBCopy | SpellDescription$ Exile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost. Exile CARDNAME.\nSVar:DBCopy:DB$ Play | Defined$ Remembered | Amount$ All | CopyCard$ True | WithoutManaCost$ True | Optional$ True | SubAbility$ ExileSelf\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | Defined$ Self | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Horror\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:All\nOracle:Replicate—Tap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nExile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost.\nExile Psionic Ritual.
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Create the Forge script for this magic card
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{"name": "Kyodai, Soul of Kamigawa", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Dragon Spirit", "oracle_text": "Flash\nFlying\nWhen Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.\n{W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.", "power": "3", "toughness": "3"}
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Name:Kyodai, Soul of Kamigawa\nManaCost:3 W\nTypes:Legendary Creature Dragon Spirit\nPT:3/3\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, another target permanent gains indestructible for as long as you control NICKNAME.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Permanent.Other | TgtPrompt$ Select another target permanent | KW$ Indestructible | Duration$ UntilLoseControlOfHost\nA:AB$ Pump | Cost$ W U B R G | NumAtt$ +5 | NumDef$ +5 | SpellDescription$ NICKNAME gets +5/+5 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Flash\nFlying\nWhen Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.\n{W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kyodai, Soul of Kamigawa", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Dragon Spirit", "oracle_text": "Flash\nFlying\nWhen Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.\n{W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Kyodai, Soul of Kamigawa\nManaCost:3 W\nTypes:Legendary Creature Dragon Spirit\nPT:3/3\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, another target permanent gains indestructible for as long as you control NICKNAME.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Permanent.Other | TgtPrompt$ Select another target permanent | KW$ Indestructible | Duration$ UntilLoseControlOfHost\nA:AB$ Pump | Cost$ W U B R G | NumAtt$ +5 | NumDef$ +5 | SpellDescription$ NICKNAME gets +5/+5 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Flash\nFlying\nWhen Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.\n{W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.
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Create the Forge script for this magic card
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{"name": "Scourge of Skola Vale", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Trample\nScourge of Skola Vale enters the battlefield with two +1/+1 counters on it.\n{T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.", "power": "0", "toughness": "0"}
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Name:Scourge of Skola Vale\nManaCost:2 G\nTypes:Creature Hydra\nPT:0/0\nK:etbCounter:P1P1:2\nK:Trample\nA:AB$ PutCounter | Cost$ T Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put a number of +1/+1 counters on CARDNAME equal to the sacrificed creature's toughness.\nSVar:X:Sacrificed$CardToughness\nAI:RemoveDeck:All\nOracle:Trample\nScourge of Skola Vale enters the battlefield with two +1/+1 counters on it.\n{T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scourge of Skola Vale", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Trample\nScourge of Skola Vale enters the battlefield with two +1/+1 counters on it.\n{T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.", "power": "0", "toughness": "0"}
### Response: Name:Scourge of Skola Vale\nManaCost:2 G\nTypes:Creature Hydra\nPT:0/0\nK:etbCounter:P1P1:2\nK:Trample\nA:AB$ PutCounter | Cost$ T Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put a number of +1/+1 counters on CARDNAME equal to the sacrificed creature's toughness.\nSVar:X:Sacrificed$CardToughness\nAI:RemoveDeck:All\nOracle:Trample\nScourge of Skola Vale enters the battlefield with two +1/+1 counters on it.\n{T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
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Create the Forge script for this magic card
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{"name": "Aether Storm", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Creature spells can't be cast.\nPay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability."}
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Name:Aether Storm\nManaCost:3 U\nTypes:Enchantment\nS:Mode$ CantBeCast | ValidCard$ Creature | Description$ Creature spells can't be cast.\nA:AB$ Destroy | Cost$ PayLife<4> | Defined$ Self | NoRegen$ True | Activator$ Player | SpellDescription$ Destroy CARDNAME. It can't be regenerated. Any player may activate this ability.\nAI:RemoveDeck:All\nOracle:Creature spells can't be cast.\nPay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aether Storm", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Creature spells can't be cast.\nPay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability."}
### Response: Name:Aether Storm\nManaCost:3 U\nTypes:Enchantment\nS:Mode$ CantBeCast | ValidCard$ Creature | Description$ Creature spells can't be cast.\nA:AB$ Destroy | Cost$ PayLife<4> | Defined$ Self | NoRegen$ True | Activator$ Player | SpellDescription$ Destroy CARDNAME. It can't be regenerated. Any player may activate this ability.\nAI:RemoveDeck:All\nOracle:Creature spells can't be cast.\nPay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
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Create the Forge script for this magic card
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{"name": "Circular Logic", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {1} for each card in your graveyard.\nMadness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
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Name:Circular Logic\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {1} for each card in your graveyard.\nK:Madness:U\nSVar:X:Count$InYourYard\nOracle:Counter target spell unless its controller pays {1} for each card in your graveyard.\nMadness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Circular Logic", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {1} for each card in your graveyard.\nMadness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
### Response: Name:Circular Logic\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {1} for each card in your graveyard.\nK:Madness:U\nSVar:X:Count$InYourYard\nOracle:Counter target spell unless its controller pays {1} for each card in your graveyard.\nMadness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Cryptic Caves", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands."}
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Name:Cryptic Caves\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 1 T Sac<1/CARDNAME> | NumCards$ 1 | IsPresent$ Land.YouCtrl | PresentCompare$ GE5 | SpellDescription$ Draw a card. Activate only if you control five or more lands.\nOracle:{T}: Add {C}.\n{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cryptic Caves", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands."}
### Response: Name:Cryptic Caves\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 1 T Sac<1/CARDNAME> | NumCards$ 1 | IsPresent$ Land.YouCtrl | PresentCompare$ GE5 | SpellDescription$ Draw a card. Activate only if you control five or more lands.\nOracle:{T}: Add {C}.\n{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
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Create the Forge script for this magic card
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{"name": "Icefeather Aven", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Bird Shaman", "oracle_text": "Flying\nMorph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Icefeather Aven is turned face up, you may return another target creature to its owner's hand.", "power": "2", "toughness": "2"}
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Name:Icefeather Aven\nManaCost:G U\nTypes:Creature Bird Shaman\nPT:2/2\nK:Flying\nK:Morph:1 G U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ When CARDNAME is turned face up, you may return another target creature to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nOracle:Flying\nMorph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Icefeather Aven is turned face up, you may return another target creature to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Icefeather Aven", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Bird Shaman", "oracle_text": "Flying\nMorph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Icefeather Aven is turned face up, you may return another target creature to its owner's hand.", "power": "2", "toughness": "2"}
### Response: Name:Icefeather Aven\nManaCost:G U\nTypes:Creature Bird Shaman\nPT:2/2\nK:Flying\nK:Morph:1 G U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ When CARDNAME is turned face up, you may return another target creature to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nOracle:Flying\nMorph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Icefeather Aven is turned face up, you may return another target creature to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Sprouting Goblin", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Druid", "oracle_text": "Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{R}, {T}, Sacrifice a land: Draw a card.", "power": "2", "toughness": "2"}
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Name:Sprouting Goblin\nManaCost:1 R\nTypes:Creature Goblin Druid\nPT:2/2\nK:Kicker:G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.hasABasicLandType\nA:AB$ Draw | Cost$ R T Sac<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nDeckHints:Color$Green\nOracle:Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{R}, {T}, Sacrifice a land: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sprouting Goblin", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Druid", "oracle_text": "Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{R}, {T}, Sacrifice a land: Draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Sprouting Goblin\nManaCost:1 R\nTypes:Creature Goblin Druid\nPT:2/2\nK:Kicker:G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.hasABasicLandType\nA:AB$ Draw | Cost$ R T Sac<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nDeckHints:Color$Green\nOracle:Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{R}, {T}, Sacrifice a land: Draw a card.
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Create the Forge script for this magic card
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{"name": "Femeref Enchantress", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Whenever an enchantment is put into a graveyard from the battlefield, draw a card.", "power": "1", "toughness": "2"}
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Name:Femeref Enchantress\nManaCost:G W\nTypes:Creature Human Druid\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Enchantment | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an enchantment is put into a graveyard from the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Femeref Enchantress", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Whenever an enchantment is put into a graveyard from the battlefield, draw a card.", "power": "1", "toughness": "2"}
### Response: Name:Femeref Enchantress\nManaCost:G W\nTypes:Creature Human Druid\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Enchantment | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an enchantment is put into a graveyard from the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
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Create the Forge script for this magic card
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{"name": "Edgin, Larcenous Lutenist", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Human Bard", "oracle_text": "Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nWhenever you cast your second spell each turn, goad target creature an opponent controls.", "power": "3", "toughness": "3"}
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Name:Edgin, Larcenous Lutenist\nManaCost:1 U R\nTypes:Legendary Creature Human Bard\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.nonLand+YouOwn+withoutForetell | AffectedZone$ Hand | AddKeyword$ Foretell | Description$ Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGoad | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, goad target creature an opponent controls.\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nOracle:Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nWhenever you cast your second spell each turn, goad target creature an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Edgin, Larcenous Lutenist", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Human Bard", "oracle_text": "Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nWhenever you cast your second spell each turn, goad target creature an opponent controls.", "power": "3", "toughness": "3"}
### Response: Name:Edgin, Larcenous Lutenist\nManaCost:1 U R\nTypes:Legendary Creature Human Bard\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.nonLand+YouOwn+withoutForetell | AffectedZone$ Hand | AddKeyword$ Foretell | Description$ Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGoad | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, goad target creature an opponent controls.\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nOracle:Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nWhenever you cast your second spell each turn, goad target creature an opponent controls.
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Create the Forge script for this magic card
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{"name": "Overwhelming Forces", "mana_cost": "{6}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way."}
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Name:Overwhelming Forces\nManaCost:6 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 6 B B | ValidCards$ Creature | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberDestroyed$ True | SubAbility$ DBDrawCard | SpellDescription$ Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.\nSVar:DBDrawCard:DB$ Draw | NumCards$ X\nSVar:X:Remembered$Amount\nOracle:Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Overwhelming Forces", "mana_cost": "{6}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way."}
### Response: Name:Overwhelming Forces\nManaCost:6 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 6 B B | ValidCards$ Creature | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberDestroyed$ True | SubAbility$ DBDrawCard | SpellDescription$ Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.\nSVar:DBDrawCard:DB$ Draw | NumCards$ X\nSVar:X:Remembered$Amount\nOracle:Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
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Create the Forge script for this magic card
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{"name": "Reckless Scholar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target player draws a card, then discards a card.", "power": "2", "toughness": "1"}
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Name:Reckless Scholar\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/1\nA:AB$ Draw | Cost$ T | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws a card, then discards a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ TgtChoose\nOracle:{T}: Target player draws a card, then discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reckless Scholar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target player draws a card, then discards a card.", "power": "2", "toughness": "1"}
### Response: Name:Reckless Scholar\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/1\nA:AB$ Draw | Cost$ T | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws a card, then discards a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ TgtChoose\nOracle:{T}: Target player draws a card, then discards a card.
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Create the Forge script for this magic card
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{"name": "Windseeker Centaur", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Centaur", "oracle_text": "Vigilance", "power": "2", "toughness": "2"}
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Name:Windseeker Centaur\nManaCost:1 R R\nTypes:Creature Centaur\nPT:2/2\nK:Vigilance\nOracle:Vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Windseeker Centaur", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Centaur", "oracle_text": "Vigilance", "power": "2", "toughness": "2"}
### Response: Name:Windseeker Centaur\nManaCost:1 R R\nTypes:Creature Centaur\nPT:2/2\nK:Vigilance\nOracle:Vigilance
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Create the Forge script for this magic card
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{"name": "Helm of Chatzuk", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"}
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Name:Helm of Chatzuk\nManaCost:1\nTypes:Artifact\nA:AB$ Pump | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Banding | SpellDescription$ Target creature gains banding until end of turn.\nDeckHas:Keyword$Banding\nOracle:{1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Helm of Chatzuk", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"}
### Response: Name:Helm of Chatzuk\nManaCost:1\nTypes:Artifact\nA:AB$ Pump | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Banding | SpellDescription$ Target creature gains banding until end of turn.\nDeckHas:Keyword$Banding\nOracle:{1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Create the Forge script for this magic card
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{"name": "Bringer of the Last Gift", "mana_cost": "{6}{B}{B}", "type_line": "Creature \u2014 Vampire Demon", "oracle_text": "Flying\nWhen Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.", "power": "6", "toughness": "6"}
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Name:Bringer of the Last Gift\nManaCost:6 B B\nTypes:Creature Vampire Demon\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigSacAll | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.\nSVar:TrigSacAll:DB$ SacrificeAll | ValidCards$ Creature.StrictlyOther | RememberSacrificed$ True | SubAbility$ DBReturnAll\nSVar:DBReturnAll:DB$ ChangeZoneAll | ChangeType$ Creature.IsNotRemembered | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard|Sacrifice\nDeckHints:Ability$Graveyard|Discard|Mill\nOracle:Flying\nWhen Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bringer of the Last Gift", "mana_cost": "{6}{B}{B}", "type_line": "Creature \u2014 Vampire Demon", "oracle_text": "Flying\nWhen Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.", "power": "6", "toughness": "6"}
### Response: Name:Bringer of the Last Gift\nManaCost:6 B B\nTypes:Creature Vampire Demon\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigSacAll | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.\nSVar:TrigSacAll:DB$ SacrificeAll | ValidCards$ Creature.StrictlyOther | RememberSacrificed$ True | SubAbility$ DBReturnAll\nSVar:DBReturnAll:DB$ ChangeZoneAll | ChangeType$ Creature.IsNotRemembered | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard|Sacrifice\nDeckHints:Ability$Graveyard|Discard|Mill\nOracle:Flying\nWhen Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
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Create the Forge script for this magic card
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{"name": "Voice of Many", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.", "power": "3", "toughness": "3"}
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Name:Voice of Many\nManaCost:2 G G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each opponent who controls fewer creatures than you.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:PlayerCountOpponents$HasPropertyhasFewerCreaturesInPlayThanYou\nOracle:When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Voice of Many", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.", "power": "3", "toughness": "3"}
### Response: Name:Voice of Many\nManaCost:2 G G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each opponent who controls fewer creatures than you.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:PlayerCountOpponents$HasPropertyhasFewerCreaturesInPlayThanYou\nOracle:When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.
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Create the Forge script for this magic card
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{"name": "Stormscape Battlemage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Metathran Wizard", "oracle_text": "Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.)\nWhen Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.\nWhen Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.", "power": "2", "toughness": "2"}
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Name:Stormscape Battlemage\nManaCost:2 U\nTypes:Creature Metathran Wizard\nPT:2/2\nK:Kicker:W:2 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.\nSVar:TrigKicker:DB$ GainLife | Defined$ You | LifeAmount$ 3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack | NoRegen$ True | TgtPrompt$ Select target nonblack creature.\nSVar:PlayMain1:TRUE\nDeckHints:Color$White|Black\nOracle:Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.)\nWhen Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.\nWhen Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stormscape Battlemage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Metathran Wizard", "oracle_text": "Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.)\nWhen Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.\nWhen Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.", "power": "2", "toughness": "2"}
### Response: Name:Stormscape Battlemage\nManaCost:2 U\nTypes:Creature Metathran Wizard\nPT:2/2\nK:Kicker:W:2 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.\nSVar:TrigKicker:DB$ GainLife | Defined$ You | LifeAmount$ 3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack | NoRegen$ True | TgtPrompt$ Select target nonblack creature.\nSVar:PlayMain1:TRUE\nDeckHints:Color$White|Black\nOracle:Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.)\nWhen Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.\nWhen Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.
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Create the Forge script for this magic card
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{"name": "Surveyor's Scope", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle."}
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Name:Surveyor's Scope\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T Exile<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | SpellDescription$ Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those lands onto the battlefield, then shuffle.\nSVar:X:PlayerCountPropertywithAtLeast2MoreLandsThanYou$Amount\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Surveyor's Scope", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle."}
### Response: Name:Surveyor's Scope\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T Exile<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | SpellDescription$ Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those lands onto the battlefield, then shuffle.\nSVar:X:PlayerCountPropertywithAtLeast2MoreLandsThanYou$Amount\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Tezzeret, Master of the Bridge", "mana_cost": "{4}{U}{B}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)\n+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.\n\u22123: Return target artifact card from your graveyard to your hand.\n\u22128: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.", "loyalty": "5"}
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Name:Tezzeret, Master of the Bridge\nManaCost:4 U B\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:5\nS:Mode$ Continuous | Affected$ Card.Creature+YouCtrl,Card.Planeswalker+YouCtrl | AffectedZone$ Stack | AddKeyword$ Affinity:Artifact | Description$ Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)\nA:AB$ DealDamage | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Defined$ Player.Opponent | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact card from your graveyard to your hand.\nA:AB$ Dig | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Defined$ You | DigNum$ 10 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChangeZoneAll | SpellDescription$ Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Artifact.IsRemembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Artifact.YouCtrl\nDeckHints:Type$Artifact\nDeckHas:Ability$LifeGain\nOracle:Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)\n[+2]: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.\n[-3]: Return target artifact card from your graveyard to your hand.\n[-8]: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tezzeret, Master of the Bridge", "mana_cost": "{4}{U}{B}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)\n+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.\n\u22123: Return target artifact card from your graveyard to your hand.\n\u22128: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.", "loyalty": "5"}
### Response: Name:Tezzeret, Master of the Bridge\nManaCost:4 U B\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:5\nS:Mode$ Continuous | Affected$ Card.Creature+YouCtrl,Card.Planeswalker+YouCtrl | AffectedZone$ Stack | AddKeyword$ Affinity:Artifact | Description$ Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)\nA:AB$ DealDamage | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Defined$ Player.Opponent | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact card from your graveyard to your hand.\nA:AB$ Dig | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Defined$ You | DigNum$ 10 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChangeZoneAll | SpellDescription$ Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Artifact.IsRemembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Artifact.YouCtrl\nDeckHints:Type$Artifact\nDeckHas:Ability$LifeGain\nOracle:Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)\n[+2]: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.\n[-3]: Return target artifact card from your graveyard to your hand.\n[-8]: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Forge Armor", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact.\nPut X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value."}
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Name:Forge Armor\nManaCost:4 R\nTypes:Instant\nA:SP$ PutCounter | Cost$ 4 R Sac<1/Artifact> | CounterType$ P1P1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterNum$ X | SpellDescription$ Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.\nSVar:X:Sacrificed$CardManaCost\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nPut X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forge Armor", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact.\nPut X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value."}
### Response: Name:Forge Armor\nManaCost:4 R\nTypes:Instant\nA:SP$ PutCounter | Cost$ 4 R Sac<1/Artifact> | CounterType$ P1P1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterNum$ X | SpellDescription$ Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.\nSVar:X:Sacrificed$CardManaCost\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nPut X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.
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Create the Forge script for this magic card
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{"name": "Gargos, Vicious Watcher", "mana_cost": "{3}{G}{G}{G}", "type_line": "Legendary Creature \u2014 Hydra", "oracle_text": "Vigilance\nHydra spells you cast cost {4} less to cast.\nWhenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.", "power": "8", "toughness": "7"}
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Name:Gargos, Vicious Watcher\nManaCost:3 G G G\nTypes:Legendary Creature Hydra\nPT:8/7\nK:Vigilance\nS:Mode$ ReduceCost | ValidCard$ Card.Hydra | Type$ Spell | Activator$ You | Amount$ 4 | Description$ Hydra spells you cast cost {4} less to cast.\nT:Mode$ BecomesTarget | ValidTarget$ Creature.inZoneBattlefield+YouCtrl | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ DBFight | TriggerDescription$ Whenever a creature you control becomes the target of a spell, CARDNAME fights up to one target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ Self | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nSVar:PlayMain1:TRUE\nDeckHints:Type$Hydra\nOracle:Vigilance\nHydra spells you cast cost {4} less to cast.\nWhenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gargos, Vicious Watcher", "mana_cost": "{3}{G}{G}{G}", "type_line": "Legendary Creature \u2014 Hydra", "oracle_text": "Vigilance\nHydra spells you cast cost {4} less to cast.\nWhenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.", "power": "8", "toughness": "7"}
### Response: Name:Gargos, Vicious Watcher\nManaCost:3 G G G\nTypes:Legendary Creature Hydra\nPT:8/7\nK:Vigilance\nS:Mode$ ReduceCost | ValidCard$ Card.Hydra | Type$ Spell | Activator$ You | Amount$ 4 | Description$ Hydra spells you cast cost {4} less to cast.\nT:Mode$ BecomesTarget | ValidTarget$ Creature.inZoneBattlefield+YouCtrl | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ DBFight | TriggerDescription$ Whenever a creature you control becomes the target of a spell, CARDNAME fights up to one target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ Self | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nSVar:PlayMain1:TRUE\nDeckHints:Type$Hydra\nOracle:Vigilance\nHydra spells you cast cost {4} less to cast.\nWhenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.
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Create the Forge script for this magic card
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{"name": "Dwarven Nomad", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Nomad", "oracle_text": "{T}: Target creature with power 2 or less can't be blocked this turn.", "power": "1", "toughness": "1"}
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Name:Dwarven Nomad\nManaCost:2 R\nTypes:Creature Dwarf Nomad\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Target creature with power 2 or less can't be blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dwarven Nomad", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Nomad", "oracle_text": "{T}: Target creature with power 2 or less can't be blocked this turn.", "power": "1", "toughness": "1"}
### Response: Name:Dwarven Nomad\nManaCost:2 R\nTypes:Creature Dwarf Nomad\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Target creature with power 2 or less can't be blocked this turn.
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Create the Forge script for this magic card
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{"name": "Crucible of Worlds", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may play lands from your graveyard."}
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Name:Crucible of Worlds\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Land.YouOwn | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may play lands from your graveyard.\nSVar:NonStackingEffect:True\nOracle:You may play lands from your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crucible of Worlds", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may play lands from your graveyard."}
### Response: Name:Crucible of Worlds\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Land.YouOwn | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may play lands from your graveyard.\nSVar:NonStackingEffect:True\nOracle:You may play lands from your graveyard.
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Create the Forge script for this magic card
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{"name": "Mind Burst", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards."}
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Name:Mind Burst\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 1 B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.\nSVar:X:Count$NamedInAllYards.Mind Burst/Plus.1\nDeckHints:Name$Mind Burst\nOracle:Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mind Burst", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards."}
### Response: Name:Mind Burst\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 1 B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.\nSVar:X:Count$NamedInAllYards.Mind Burst/Plus.1\nDeckHints:Name$Mind Burst\nOracle:Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.
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Create the Forge script for this magic card
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{"name": "Ogre Warrior", "mana_cost": "", "type_line": "Token Creature \u2014 Ogre Warrior", "oracle_text": "", "power": "4", "toughness": "3"}
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Name:Ogre Warrior\nManaCost:3 R\nTypes:Creature Ogre Warrior\nPT:3/3\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ogre Warrior", "mana_cost": "", "type_line": "Token Creature \u2014 Ogre Warrior", "oracle_text": "", "power": "4", "toughness": "3"}
### Response: Name:Ogre Warrior\nManaCost:3 R\nTypes:Creature Ogre Warrior\nPT:3/3\nOracle:
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Create the Forge script for this magic card
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{"name": "Nebelgast Beguiler", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{W}, {T}: Tap target creature.", "power": "2", "toughness": "5"}
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Name:Nebelgast Beguiler\nManaCost:4 W\nTypes:Creature Spirit\nPT:2/5\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:{W}, {T}: Tap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nebelgast Beguiler", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{W}, {T}: Tap target creature.", "power": "2", "toughness": "5"}
### Response: Name:Nebelgast Beguiler\nManaCost:4 W\nTypes:Creature Spirit\nPT:2/5\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:{W}, {T}: Tap target creature.
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Create the Forge script for this magic card
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{"name": "Dimensional Breach", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield."}
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Name:Dimensional Breach\nManaCost:5 W W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 5 W W | ChangeType$ Permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigUpkeep | RememberObjects$ Remembered | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:TrigUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ BreachReturn | TriggerZones$ Command | TriggerDescription$ At the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.\nSVar:BreachReturn:DB$ ChooseCard | Defined$ TriggeredPlayer | Amount$ 1 | Mandatory$ True | ChoiceTitle$ Choose a card to return to the battlefield | Choices$ Card.IsRemembered+ActivePlayerCtrl | ChoiceZone$ Exile | SubAbility$ MoveChosen\nSVar:MoveChosen:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ ChosenCard | ForgetChanged$ True\nOracle:Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dimensional Breach", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield."}
### Response: Name:Dimensional Breach\nManaCost:5 W W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 5 W W | ChangeType$ Permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigUpkeep | RememberObjects$ Remembered | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:TrigUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ BreachReturn | TriggerZones$ Command | TriggerDescription$ At the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.\nSVar:BreachReturn:DB$ ChooseCard | Defined$ TriggeredPlayer | Amount$ 1 | Mandatory$ True | ChoiceTitle$ Choose a card to return to the battlefield | Choices$ Card.IsRemembered+ActivePlayerCtrl | ChoiceZone$ Exile | SubAbility$ MoveChosen\nSVar:MoveChosen:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ ChosenCard | ForgetChanged$ True\nOracle:Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
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Create the Forge script for this magic card
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{"name": "Signal the Clans", "mana_cost": "{R}{G}", "type_line": "Instant", "oracle_text": "Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library."}
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Name:Signal the Clans\nManaCost:R G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ R G | Origin$ Library | Destination$ Library | ChangeType$ Creature | ChangeNum$ 3 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChoose | SpellDescription$ Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.\nSVar:DBChoose:DB$ ChooseCard | Defined$ You | Amount$ 1 | AtRandom$ True | Choices$ Card.IsRemembered | ChoiceZone$ Library | SubAbility$ DBChange | StackDescription$ None | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ3\nSVar:DBChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | Defined$ ChosenCard | StackDescription$ None | SubAbility$ DBShuffle | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ3\nSVar:DBShuffle:DB$ Shuffle | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$DifferentCardNames_Creature.IsRemembered\nAI:RemoveDeck:All\nOracle:Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Signal the Clans", "mana_cost": "{R}{G}", "type_line": "Instant", "oracle_text": "Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library."}
### Response: Name:Signal the Clans\nManaCost:R G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ R G | Origin$ Library | Destination$ Library | ChangeType$ Creature | ChangeNum$ 3 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChoose | SpellDescription$ Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.\nSVar:DBChoose:DB$ ChooseCard | Defined$ You | Amount$ 1 | AtRandom$ True | Choices$ Card.IsRemembered | ChoiceZone$ Library | SubAbility$ DBChange | StackDescription$ None | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ3\nSVar:DBChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | Defined$ ChosenCard | StackDescription$ None | SubAbility$ DBShuffle | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ3\nSVar:DBShuffle:DB$ Shuffle | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$DifferentCardNames_Creature.IsRemembered\nAI:RemoveDeck:All\nOracle:Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
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Create the Forge script for this magic card
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{"name": "Chandra, Heart of Fire", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.\n+1: Chandra, Heart of Fire deals 2 damage to any target.\n\u22129: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.", "loyalty": "5"}
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Name:Chandra, Heart of Fire\nManaCost:3 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:5\nA:AB$ Discard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Mode$ Hand | Defined$ You | SubAbility$ DBDig | StackDescription$ SpellDescription | SpellDescription$ Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.\nSVar:DBDig:DB$ Dig | DigNum$ 3 | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until end of turn, you may play cards exiled this way.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ DealDamage | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nA:AB$ ChangeZone | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Graveyard,Library | Destination$ Exile | ChangeType$ Instant.Red,Sorcery.Red | RememberChanged$ True | ChangeNum$ Z | SubAbility$ DBEffect2 | StackDescription$ SpellDescription | SpellDescription$ Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.\nSVar:DBEffect2:DB$ Effect | Name$ Chandra, Heart of Fire Ultimate Effect | RememberObjects$ Remembered | StaticAbilities$ Play2 | SubAbility$ DBMana | ForgetOnMoved$ Exile\nSVar:Play2:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast the exiled red instant and/or sorcery spells this turn.\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ 6 | SubAbility$ DBCleanup | StackDescription$ None\nSVar:X:Count$ValidGraveyard Instant.Red+YouOwn,Sorcery.Red+YouOwn\nSVar:Y:Count$ValidLibrary Instant.Red+YouOwn,Sorcery.Red+YouOwn\nSVar:Z:SVar$X/Plus.Y\nOracle:[+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.\n[+1]: Chandra, Heart of Fire deals 2 damage to any target.\n[-9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chandra, Heart of Fire", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.\n+1: Chandra, Heart of Fire deals 2 damage to any target.\n\u22129: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.", "loyalty": "5"}
### Response: Name:Chandra, Heart of Fire\nManaCost:3 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:5\nA:AB$ Discard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Mode$ Hand | Defined$ You | SubAbility$ DBDig | StackDescription$ SpellDescription | SpellDescription$ Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.\nSVar:DBDig:DB$ Dig | DigNum$ 3 | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until end of turn, you may play cards exiled this way.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ DealDamage | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nA:AB$ ChangeZone | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Graveyard,Library | Destination$ Exile | ChangeType$ Instant.Red,Sorcery.Red | RememberChanged$ True | ChangeNum$ Z | SubAbility$ DBEffect2 | StackDescription$ SpellDescription | SpellDescription$ Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.\nSVar:DBEffect2:DB$ Effect | Name$ Chandra, Heart of Fire Ultimate Effect | RememberObjects$ Remembered | StaticAbilities$ Play2 | SubAbility$ DBMana | ForgetOnMoved$ Exile\nSVar:Play2:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast the exiled red instant and/or sorcery spells this turn.\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ 6 | SubAbility$ DBCleanup | StackDescription$ None\nSVar:X:Count$ValidGraveyard Instant.Red+YouOwn,Sorcery.Red+YouOwn\nSVar:Y:Count$ValidLibrary Instant.Red+YouOwn,Sorcery.Red+YouOwn\nSVar:Z:SVar$X/Plus.Y\nOracle:[+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.\n[+1]: Chandra, Heart of Fire deals 2 damage to any target.\n[-9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
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Create the Forge script for this magic card
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{"name": "Dampen Thought", "mana_cost": "{1}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target player mills four cards.\nSplice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
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Name:Dampen Thought\nManaCost:1 U\nTypes:Instant Arcane\nK:Splice:Arcane:1 U\nA:SP$ Mill | Cost$ 1 U | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills four cards.\nDeckHints:Type$Arcane\nOracle:Target player mills four cards.\nSplice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dampen Thought", "mana_cost": "{1}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target player mills four cards.\nSplice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
### Response: Name:Dampen Thought\nManaCost:1 U\nTypes:Instant Arcane\nK:Splice:Arcane:1 U\nA:SP$ Mill | Cost$ 1 U | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills four cards.\nDeckHints:Type$Arcane\nOracle:Target player mills four cards.\nSplice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Create the Forge script for this magic card
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{"name": "Worldly Counsel", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Domain \u2014 Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order."}
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Name:Worldly Counsel\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U | DigNum$ X | SpellDescription$ Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.\nSVar:X:Count$Domain\nOracle:Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Worldly Counsel", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Domain \u2014 Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order."}
### Response: Name:Worldly Counsel\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U | DigNum$ X | SpellDescription$ Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.\nSVar:X:Count$Domain\nOracle:Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Jackknight", "mana_cost": "{1}{W}", "type_line": "Artifact Creature \u2014 Cyborg Knight", "oracle_text": "Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.", "power": "1", "toughness": "1"}
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Name:Jackknight\nManaCost:1 W\nTypes:Artifact Creature Cyborg Knight\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on CARDNAME. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ConditionDefined$ TriggeredCard | ConditionPresent$ Contraption | Defined$ Self | KW$ Lifelink\nDeckHas:Ability$Counters\nDeckHints:Type$Contraption\nAI:RemoveDeck:Random\nOracle:Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jackknight", "mana_cost": "{1}{W}", "type_line": "Artifact Creature \u2014 Cyborg Knight", "oracle_text": "Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Jackknight\nManaCost:1 W\nTypes:Artifact Creature Cyborg Knight\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on CARDNAME. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ConditionDefined$ TriggeredCard | ConditionPresent$ Contraption | Defined$ Self | KW$ Lifelink\nDeckHas:Ability$Counters\nDeckHints:Type$Contraption\nAI:RemoveDeck:Random\nOracle:Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.
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Create the Forge script for this magic card
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{"name": "Verdant Succession", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle."}
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Name:Verdant Succession\nManaCost:4 G\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Creature.Green+nonToken | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigSearch | TriggerDescription$ Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Optional$ True | DefinedPlayer$ TriggeredCardController | ChangeType$ Triggered.sameName | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | Hidden$ True | Optional$ You | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nOracle:Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Verdant Succession", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle."}
### Response: Name:Verdant Succession\nManaCost:4 G\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Creature.Green+nonToken | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigSearch | TriggerDescription$ Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Optional$ True | DefinedPlayer$ TriggeredCardController | ChangeType$ Triggered.sameName | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | Hidden$ True | Optional$ You | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nOracle:Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Roilmage's Trick", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Converge \u2014 Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell.\nDraw a card."}
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Name:Roilmage's Trick\nManaCost:3 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 U | ValidCards$ Creature.OppCtrl | NumAtt$ -X | NumDef$ 0 | SubAbility$ DBDraw | SpellDescription$ Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:X:Count$Converge\nAI:RemoveDeck:All\nOracle:Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Roilmage's Trick", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Converge \u2014 Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell.\nDraw a card."}
### Response: Name:Roilmage's Trick\nManaCost:3 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 U | ValidCards$ Creature.OppCtrl | NumAtt$ -X | NumDef$ 0 | SubAbility$ DBDraw | SpellDescription$ Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:X:Count$Converge\nAI:RemoveDeck:All\nOracle:Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Mindculling", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "You draw two cards and target opponent discards two cards."}
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Name:Mindculling\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Discard | Cost$ 5 U | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBDraw | SpellDescription$ You draw two cards and target opponent discards two cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:You draw two cards and target opponent discards two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mindculling", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "You draw two cards and target opponent discards two cards."}
### Response: Name:Mindculling\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Discard | Cost$ 5 U | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBDraw | SpellDescription$ You draw two cards and target opponent discards two cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:You draw two cards and target opponent discards two cards.
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Create the Forge script for this magic card
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{"name": "Peat Bog", "mana_cost": "", "type_line": "Land", "oracle_text": "Peat Bog enters the battlefield tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it."}
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Name:Peat Bog\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two depletion counters on it.\nSVar:DBAddCounter:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ DEPLETION | CounterNum$ 2\nA:AB$ Mana | Cost$ T SubCounter<1/DEPLETION> | Produced$ B | SubAbility$ DBSac | Amount$ 2 | SpellDescription$ Add {B}{B}. If there are no depletion counters on CARDNAME, sacrifice it.\nSVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_EQ0_DEPLETION\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Peat Bog enters the battlefield tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Peat Bog", "mana_cost": "", "type_line": "Land", "oracle_text": "Peat Bog enters the battlefield tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it."}
### Response: Name:Peat Bog\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two depletion counters on it.\nSVar:DBAddCounter:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ DEPLETION | CounterNum$ 2\nA:AB$ Mana | Cost$ T SubCounter<1/DEPLETION> | Produced$ B | SubAbility$ DBSac | Amount$ 2 | SpellDescription$ Add {B}{B}. If there are no depletion counters on CARDNAME, sacrifice it.\nSVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_EQ0_DEPLETION\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Peat Bog enters the battlefield tapped with two depletion counters on it.\n{T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it.
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Create the Forge script for this magic card
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{"name": "Test of Endurance", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you have 50 or more life, you win the game."}
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Name:Test of Endurance\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | LifeTotal$ You | LifeAmount$ GE50 | Execute$ TrigWin | TriggerDescription$ At the beginning of your upkeep, if you have 50 or more life, you win the game.\nSVar:TrigWin:DB$ WinsGame | Defined$ You\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, if you have 50 or more life, you win the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Test of Endurance", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you have 50 or more life, you win the game."}
### Response: Name:Test of Endurance\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | LifeTotal$ You | LifeAmount$ GE50 | Execute$ TrigWin | TriggerDescription$ At the beginning of your upkeep, if you have 50 or more life, you win the game.\nSVar:TrigWin:DB$ WinsGame | Defined$ You\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, if you have 50 or more life, you win the game.
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Create the Forge script for this magic card
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{"name": "Guul Draz Specter", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nGuul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.\nWhenever Guul Draz Specter deals combat damage to a player, that player discards a card.", "power": "2", "toughness": "2"}
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Name:Guul Draz Specter\nManaCost:2 B B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 3 | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME gets +3/+3 as long as an opponent has no cards in hand.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nSVar:X:PlayerCountOpponents$LowestCardsInHand\nOracle:Flying\nGuul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.\nWhenever Guul Draz Specter deals combat damage to a player, that player discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guul Draz Specter", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nGuul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.\nWhenever Guul Draz Specter deals combat damage to a player, that player discards a card.", "power": "2", "toughness": "2"}
### Response: Name:Guul Draz Specter\nManaCost:2 B B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 3 | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME gets +3/+3 as long as an opponent has no cards in hand.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nSVar:X:PlayerCountOpponents$LowestCardsInHand\nOracle:Flying\nGuul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.\nWhenever Guul Draz Specter deals combat damage to a player, that player discards a card.
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Create the Forge script for this magic card
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{"name": "Sovereigns of Lost Alara", "mana_cost": "{4}{W}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.", "power": "4", "toughness": "5"}
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Name:Sovereigns of Lost Alara\nManaCost:4 W U\nTypes:Creature Spirit\nPT:4/5\nK:Exalted\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigSearch | TriggerDescription$ Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.\nSVar:TrigSearch:DB$ Pump | RememberObjects$ TriggeredAttacker | SubAbility$ DBMoveAura\nSVar:DBMoveAura:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Aura.CanEnchantRemembered+YouCtrl | AttachedTo$ Remembered | ChangeNum$ 1 | Hidden$ True | ShuffleNonMandatory$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sovereigns of Lost Alara", "mana_cost": "{4}{W}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.", "power": "4", "toughness": "5"}
### Response: Name:Sovereigns of Lost Alara\nManaCost:4 W U\nTypes:Creature Spirit\nPT:4/5\nK:Exalted\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigSearch | TriggerDescription$ Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.\nSVar:TrigSearch:DB$ Pump | RememberObjects$ TriggeredAttacker | SubAbility$ DBMoveAura\nSVar:DBMoveAura:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Aura.CanEnchantRemembered+YouCtrl | AttachedTo$ Remembered | ChangeNum$ 1 | Hidden$ True | ShuffleNonMandatory$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.
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Create the Forge script for this magic card
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{"name": "Spiteful Banditry", "mana_cost": "{X}{R}{R}", "type_line": "Enchantment", "oracle_text": "When Spiteful Banditry enters the battlefield, it deals X damage to each creature.\nWhenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn."}
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Name:Spiteful Banditry\nManaCost:X R R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters the battlefield, it deals X damage to each creature.\nSVar:TrigDamageAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature\nSVar:X:Count$xPaid\nT:Mode$ ChangesZoneAll | ValidCards$ Creature.OppCtrl | ActivationLimit$ 1 | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigTreasure | TriggerDescription$ Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.\nSVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nOracle:When Spiteful Banditry enters the battlefield, it deals X damage to each creature.\nWhenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spiteful Banditry", "mana_cost": "{X}{R}{R}", "type_line": "Enchantment", "oracle_text": "When Spiteful Banditry enters the battlefield, it deals X damage to each creature.\nWhenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn."}
### Response: Name:Spiteful Banditry\nManaCost:X R R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters the battlefield, it deals X damage to each creature.\nSVar:TrigDamageAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature\nSVar:X:Count$xPaid\nT:Mode$ ChangesZoneAll | ValidCards$ Creature.OppCtrl | ActivationLimit$ 1 | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigTreasure | TriggerDescription$ Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.\nSVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nOracle:When Spiteful Banditry enters the battlefield, it deals X damage to each creature.\nWhenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
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Create the Forge script for this magic card
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{"name": "Narcissism", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "{G}, Discard a card: Target creature gets +2/+2 until end of turn.\n{G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn."}
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Name:Narcissism\nManaCost:2 G\nTypes:Enchantment\nA:AB$ Pump | Cost$ G Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nA:AB$ Pump | Cost$ G Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nAI:RemoveDeck:All\nOracle:{G}, Discard a card: Target creature gets +2/+2 until end of turn.\n{G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Narcissism", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "{G}, Discard a card: Target creature gets +2/+2 until end of turn.\n{G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn."}
### Response: Name:Narcissism\nManaCost:2 G\nTypes:Enchantment\nA:AB$ Pump | Cost$ G Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nA:AB$ Pump | Cost$ G Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nAI:RemoveDeck:All\nOracle:{G}, Discard a card: Target creature gets +2/+2 until end of turn.\n{G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Scrapyard Mongrel", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dog", "oracle_text": "As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "3", "toughness": "3"}
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Name:Scrapyard Mongrel\nManaCost:3 R\nTypes:Creature Dog\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddKeyword$ Trample | IsPresent$ Artifact.YouCtrl | Description$ As long as you control an artifact, CARDNAME gets +2/+0 and has trample.\nSVar:BuffedBy:Artifact\nOracle:As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scrapyard Mongrel", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dog", "oracle_text": "As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "3", "toughness": "3"}
### Response: Name:Scrapyard Mongrel\nManaCost:3 R\nTypes:Creature Dog\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddKeyword$ Trample | IsPresent$ Artifact.YouCtrl | Description$ As long as you control an artifact, CARDNAME gets +2/+0 and has trample.\nSVar:BuffedBy:Artifact\nOracle:As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Create the Forge script for this magic card
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{"name": "Soul Read", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter target spell unless its controller pays {4}.\n\u2022 Draw two cards."}
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Name:Soul Read\nManaCost:3 U\nTypes:Instant\nA:SP$ Charm | Choices$ Counter,Draw | CharmNum$ 1\nSVar:Counter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 4 | SpellDescription$ Counter target spell unless its controller pays {4}.\nSVar:Draw:DB$ Draw | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Choose one —\n• Counter target spell unless its controller pays {4}.\n• Draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul Read", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter target spell unless its controller pays {4}.\n\u2022 Draw two cards."}
### Response: Name:Soul Read\nManaCost:3 U\nTypes:Instant\nA:SP$ Charm | Choices$ Counter,Draw | CharmNum$ 1\nSVar:Counter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 4 | SpellDescription$ Counter target spell unless its controller pays {4}.\nSVar:Draw:DB$ Draw | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Choose one —\n• Counter target spell unless its controller pays {4}.\n• Draw two cards.
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Create the Forge script for this magic card
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{"name": "Supernatural Rescue", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "This spell has flash as long as you control a Spirit.\nWhen you cast this spell, tap up to two target creatures you don't control.\nEnchant creature you control\nEnchanted creature gets +1/+2."}
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Name:Supernatural Rescue\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Flash | IsPresent$ Spirit.YouCtrl | Description$ This spell has flash as long as you control a Spirit.\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When you cast this spell, tap up to two target creatures you don't control.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target creatures you don't control | ValidTgts$ Creature.YouDontCtrl\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Enchanted creature gets +1/+2.\nOracle:This spell has flash as long as you control a Spirit.\nWhen you cast this spell, tap up to two target creatures you don't control.\nEnchant creature\nEnchanted creature gets +1/+2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Supernatural Rescue", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "This spell has flash as long as you control a Spirit.\nWhen you cast this spell, tap up to two target creatures you don't control.\nEnchant creature you control\nEnchanted creature gets +1/+2."}
### Response: Name:Supernatural Rescue\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Flash | IsPresent$ Spirit.YouCtrl | Description$ This spell has flash as long as you control a Spirit.\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When you cast this spell, tap up to two target creatures you don't control.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target creatures you don't control | ValidTgts$ Creature.YouDontCtrl\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Enchanted creature gets +1/+2.\nOracle:This spell has flash as long as you control a Spirit.\nWhen you cast this spell, tap up to two target creatures you don't control.\nEnchant creature\nEnchanted creature gets +1/+2.
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Create the Forge script for this magic card
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{"name": "Pit of Offerings", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "Pit of Offerings enters the battlefield tapped.\nWhen Pit of Offerings enters the battlefield, exile up to three target cards from graveyards.\n{T}: Add {C}.\n{T}: Add one mana of any of the exiled cards' colors."}
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Name:Pit of Offerings\nManaCost:no cost\nTypes:Land Cave\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile up to three target cards from graveyards.\nSVar:TrigExile:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Card | TgtPrompt$ Select up to three target cards from graveyards | Origin$ Graveyard | Destination$ Exile\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ManaReflected | Cost$ T | Valid$ Defined.ExiledWith | ColorOrType$ Color | ReflectProperty$ Is | SpellDescription$ Add one mana of any of the exiled cards' colors.\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Discard|Mill|Sacrifice\nOracle:Pit of Offerings enters the battlefield tapped.\nWhen Pit of Offerings enters the battlefield, exile up to three target cards from graveyards.\n{T}: Add {C}.\n{T}: Add one mana of any of the exiled cards' colors.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pit of Offerings", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "Pit of Offerings enters the battlefield tapped.\nWhen Pit of Offerings enters the battlefield, exile up to three target cards from graveyards.\n{T}: Add {C}.\n{T}: Add one mana of any of the exiled cards' colors."}
### Response: Name:Pit of Offerings\nManaCost:no cost\nTypes:Land Cave\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile up to three target cards from graveyards.\nSVar:TrigExile:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Card | TgtPrompt$ Select up to three target cards from graveyards | Origin$ Graveyard | Destination$ Exile\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ManaReflected | Cost$ T | Valid$ Defined.ExiledWith | ColorOrType$ Color | ReflectProperty$ Is | SpellDescription$ Add one mana of any of the exiled cards' colors.\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Discard|Mill|Sacrifice\nOracle:Pit of Offerings enters the battlefield tapped.\nWhen Pit of Offerings enters the battlefield, exile up to three target cards from graveyards.\n{T}: Add {C}.\n{T}: Add one mana of any of the exiled cards' colors.
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Create the Forge script for this magic card
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{"name": "Slimefoot's Survey", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order."}
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Name:Slimefoot's Survey\nManaCost:4 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.hasABasicLandType | ChangeNum$ 2 | Tapped$ True | SubAbility$ DBDig | SpellDescription$ Domain — Search your library for up to two land cards that each have a basic land type, put them into the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.\nSVar:DBDig:DB$ Dig | DigNum$ X | ChangeNum$ 1 | RestRandomOrder$ True | DestinationZone$ Library | LibraryPosition$ 0 | Optional$ True\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — Search your library for up to two land cards that each have a basic land type, put them into the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slimefoot's Survey", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order."}
### Response: Name:Slimefoot's Survey\nManaCost:4 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.hasABasicLandType | ChangeNum$ 2 | Tapped$ True | SubAbility$ DBDig | SpellDescription$ Domain — Search your library for up to two land cards that each have a basic land type, put them into the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.\nSVar:DBDig:DB$ Dig | DigNum$ X | ChangeNum$ 1 | RestRandomOrder$ True | DestinationZone$ Library | LibraryPosition$ 0 | Optional$ True\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — Search your library for up to two land cards that each have a basic land type, put them into the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Tawnos, the Toymaker", "mana_cost": "{3}{G}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)", "power": "3", "toughness": "5"}
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Name:Tawnos, the Toymaker\nManaCost:3 G U\nTypes:Legendary Creature Human Artificer\nPT:3/5\nT:Mode$ SpellCast | TriggerZones$ Battlefield | OptionalDecider$ You | ValidCard$ Creature.Bird,Creature.Beast | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerDescription$ Whenever you cast a Beast or Bird creature spell, you may copy it, except it's an artifact in addition to its other types. (The copy becomes a token.)\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AddTypes$ Artifact\nDeckNeeds:Type$Beast|Bird\nDeckHas:Ability$Token & Type$Artifact\nOracle:Whenever you cast a Beast or Bird creature spell, you may copy it, except it's an artifact in addition to its other types. (The copy becomes a token.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tawnos, the Toymaker", "mana_cost": "{3}{G}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)", "power": "3", "toughness": "5"}
### Response: Name:Tawnos, the Toymaker\nManaCost:3 G U\nTypes:Legendary Creature Human Artificer\nPT:3/5\nT:Mode$ SpellCast | TriggerZones$ Battlefield | OptionalDecider$ You | ValidCard$ Creature.Bird,Creature.Beast | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerDescription$ Whenever you cast a Beast or Bird creature spell, you may copy it, except it's an artifact in addition to its other types. (The copy becomes a token.)\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AddTypes$ Artifact\nDeckNeeds:Type$Beast|Bird\nDeckHas:Ability$Token & Type$Artifact\nOracle:Whenever you cast a Beast or Bird creature spell, you may copy it, except it's an artifact in addition to its other types. (The copy becomes a token.)
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Create the Forge script for this magic card
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{"name": "The Gaffer", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Halfling Peasant", "oracle_text": "At the beginning of each end step, if you gained 3 or more life this turn, draw a card.", "power": "2", "toughness": "3"}
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Name:The Gaffer\nManaCost:2 W\nTypes:Legendary Creature Halfling Peasant\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ LifeGained | SVarCompare$ GE3 | Execute$ TrigDraw | TriggerDescription$ At the beginning of each end step, if you gained 3 or more life this turn, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:LifeGained:Count$LifeYouGainedThisTurn\nDeckNeeds:Ability$LifeGain\nOracle:At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Gaffer", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Halfling Peasant", "oracle_text": "At the beginning of each end step, if you gained 3 or more life this turn, draw a card.", "power": "2", "toughness": "3"}
### Response: Name:The Gaffer\nManaCost:2 W\nTypes:Legendary Creature Halfling Peasant\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ LifeGained | SVarCompare$ GE3 | Execute$ TrigDraw | TriggerDescription$ At the beginning of each end step, if you gained 3 or more life this turn, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:LifeGained:Count$LifeYouGainedThisTurn\nDeckNeeds:Ability$LifeGain\nOracle:At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
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Create the Forge script for this magic card
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{"name": "Bola Slinger", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat Soldier", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nWhenever this creature attacks, tap target artifact or creature an opponent controls.", "power": "2", "toughness": "2"}
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Name:Bola Slinger\nManaCost:3 W\nTypes:Creature Cat Soldier\nPT:2/2\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Animate | Triggers$ AttackTrig | sVars$ AE\nSVar:AttackTrig:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever this creature attacks, tap target artifact or creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Artifact.OppCtrl,Creature.OppCtrl | TgtPrompt$ Select target artifact or creature an opponent controls\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever this creature attacks, tap target artifact or creature an opponent controls.\nSVar:HasAttackEffect:TRUE\nSVar:AE:SVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nWhenever this creature attacks, tap target artifact or creature an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bola Slinger", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat Soldier", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nWhenever this creature attacks, tap target artifact or creature an opponent controls.", "power": "2", "toughness": "2"}
### Response: Name:Bola Slinger\nManaCost:3 W\nTypes:Creature Cat Soldier\nPT:2/2\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Animate | Triggers$ AttackTrig | sVars$ AE\nSVar:AttackTrig:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever this creature attacks, tap target artifact or creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Artifact.OppCtrl,Creature.OppCtrl | TgtPrompt$ Select target artifact or creature an opponent controls\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever this creature attacks, tap target artifact or creature an opponent controls.\nSVar:HasAttackEffect:TRUE\nSVar:AE:SVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nWhenever this creature attacks, tap target artifact or creature an opponent controls.
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Create the Forge script for this magic card
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{"name": "Isolated Watchtower", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you."}
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Name:Isolated Watchtower\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Scry | Cost$ 2 T | ScryNum$ 1 | SubAbility$ DBReveal | CheckSVar$ X | SVarCompare$ GEY | SpellDescription$ Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.\nSVar:DBReveal:DB$ Dig | Optional$ True | DigNum$ 1 | Reveal$ True | ChangeValid$ Land.Basic | DestinationZone$ Battlefield | Tapped$ True | DestinationZone2$ Library | LibraryPosition2$ 0\nSVar:X:PlayerCountOpponents$HighestValid Land.YouCtrl\nSVar:Y:Count$Valid Land.YouCtrl/Plus.2\nOracle:{T}: Add {C}.\n{2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Isolated Watchtower", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you."}
### Response: Name:Isolated Watchtower\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Scry | Cost$ 2 T | ScryNum$ 1 | SubAbility$ DBReveal | CheckSVar$ X | SVarCompare$ GEY | SpellDescription$ Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.\nSVar:DBReveal:DB$ Dig | Optional$ True | DigNum$ 1 | Reveal$ True | ChangeValid$ Land.Basic | DestinationZone$ Battlefield | Tapped$ True | DestinationZone2$ Library | LibraryPosition2$ 0\nSVar:X:PlayerCountOpponents$HighestValid Land.YouCtrl\nSVar:Y:Count$Valid Land.YouCtrl/Plus.2\nOracle:{T}: Add {C}.\n{2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
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Create the Forge script for this magic card
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{"name": "Chancellor of the Spires", "mana_cost": "{4}{U}{U}{U}", "type_line": "Creature \u2014 Phyrexian Sphinx", "oracle_text": "You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.\nFlying\nWhen Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.", "power": "5", "toughness": "7"}
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Name:Chancellor of the Spires\nManaCost:4 U U U\nTypes:Creature Phyrexian Sphinx\nPT:5/7\nK:MayEffectFromOpeningHand:RevealCard\nK:Flying\nSVar:RevealCard:DB$ Reveal | RevealDefined$ Self | SubAbility$ DrainOnUpkeep | SpellDescription$ You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.\nSVar:DrainOnUpkeep:DB$ Effect | Triggers$ TrigMill\nSVar:TrigMill:Mode$ Phase | Phase$ Upkeep | Execute$ Mill | OneOff$ True | TriggerDescription$ At the beginning of the first upkeep, each opponent mills seven cards.\nSVar:Mill:DB$ Mill | NumCards$ 7 | Defined$ Player.Opponent\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.\nSVar:TrigChangeZone:DB$ Play | TgtZone$ Graveyard | WithoutManaCost$ True | ValidTgts$ Instant.OppOwn,Sorcery.OppOwn | TgtPrompt$ Choose target instant or sorcery card from an opponent's graveyard | Optional$ True\nDeckHas:Ability$Mill\nOracle:You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.\nFlying\nWhen Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chancellor of the Spires", "mana_cost": "{4}{U}{U}{U}", "type_line": "Creature \u2014 Phyrexian Sphinx", "oracle_text": "You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.\nFlying\nWhen Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.", "power": "5", "toughness": "7"}
### Response: Name:Chancellor of the Spires\nManaCost:4 U U U\nTypes:Creature Phyrexian Sphinx\nPT:5/7\nK:MayEffectFromOpeningHand:RevealCard\nK:Flying\nSVar:RevealCard:DB$ Reveal | RevealDefined$ Self | SubAbility$ DrainOnUpkeep | SpellDescription$ You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.\nSVar:DrainOnUpkeep:DB$ Effect | Triggers$ TrigMill\nSVar:TrigMill:Mode$ Phase | Phase$ Upkeep | Execute$ Mill | OneOff$ True | TriggerDescription$ At the beginning of the first upkeep, each opponent mills seven cards.\nSVar:Mill:DB$ Mill | NumCards$ 7 | Defined$ Player.Opponent\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.\nSVar:TrigChangeZone:DB$ Play | TgtZone$ Graveyard | WithoutManaCost$ True | ValidTgts$ Instant.OppOwn,Sorcery.OppOwn | TgtPrompt$ Choose target instant or sorcery card from an opponent's graveyard | Optional$ True\nDeckHas:Ability$Mill\nOracle:You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.\nFlying\nWhen Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Manic Scribe", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Manic Scribe enters the battlefield, each opponent mills three cards.\nDelirium \u2014 At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.", "power": "0", "toughness": "3"}
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Name:Manic Scribe\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill1 | TriggerDescription$ When CARDNAME enters the battlefield, each opponent mills three cards.\nSVar:TrigMill1:DB$ Mill | Defined$ Player.Opponent | NumCards$ 3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Delirium$ True | Execute$ TrigMill2 | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.\nSVar:TrigMill2:DB$ Mill | Defined$ TriggeredPlayer | NumCards$ 3\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:When Manic Scribe enters the battlefield, each opponent mills three cards.\nDelirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Manic Scribe", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Manic Scribe enters the battlefield, each opponent mills three cards.\nDelirium \u2014 At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.", "power": "0", "toughness": "3"}
### Response: Name:Manic Scribe\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill1 | TriggerDescription$ When CARDNAME enters the battlefield, each opponent mills three cards.\nSVar:TrigMill1:DB$ Mill | Defined$ Player.Opponent | NumCards$ 3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Delirium$ True | Execute$ TrigMill2 | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.\nSVar:TrigMill2:DB$ Mill | Defined$ TriggeredPlayer | NumCards$ 3\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:When Manic Scribe enters the battlefield, each opponent mills three cards.\nDelirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
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