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exact_duplicates_redpajama
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35,741
storage.hpp
OpenMW_openmw/components/esmterrain/storage.hpp
#ifndef OPENMW_COMPONENTS_ESMTERRAIN_STORAGE_H #define OPENMW_COMPONENTS_ESMTERRAIN_STORAGE_H #include <cassert> #include <mutex> #include <components/terrain/storage.hpp> #include <components/esm/esmterrain.hpp> #include <components/esm/exteriorcelllocation.hpp> #include <components/esm3/loadltex.hpp> namespace ES...
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35,742
gridsampling.hpp
OpenMW_openmw/components/esmterrain/gridsampling.hpp
#ifndef OPENMW_COMPONENTS_ESMTERRAIN_GRIDSAMPLING_H #define OPENMW_COMPONENTS_ESMTERRAIN_GRIDSAMPLING_H #include <components/misc/mathutil.hpp> #include <cassert> #include <cmath> #include <cstddef> #include <stdexcept> #include <string> #include <utility> namespace ESMTerrain { inline std::pair<std::size_t, std...
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35,743
version.hpp
OpenMW_openmw/components/version/version.hpp
#ifndef VERSION_HPP #define VERSION_HPP #include <filesystem> #include <string> #include <string_view> namespace Version { std::string_view getVersion(); std::string_view getCommitHash(); std::string_view getTagHash(); int getLuaApiRevision(); int getPostprocessingApiRevision(); // Prepares s...
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35,744
sdlmappings.hpp
OpenMW_openmw/components/sdlutil/sdlmappings.hpp
#ifndef SDLUTIL_SDLMAPPINGS #define SDLUTIL_SDLMAPPINGS #include <string> #include <MyGUI_KeyCode.h> #include <SDL_keycode.h> namespace MyGUI { struct MouseButton; } namespace SDLUtil { std::string sdlControllerButtonToString(int button); std::string sdlControllerAxisToString(int axis); MyGUI::Mo...
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35,745
vsyncmode.hpp
OpenMW_openmw/components/sdlutil/vsyncmode.hpp
#ifndef OPENMW_COMPONENTS_SDLUTIL_VSYNCMODE_H #define OPENMW_COMPONENTS_SDLUTIL_VSYNCMODE_H namespace SDLUtil { enum VSyncMode { Disabled = 0, Enabled = 1, Adaptive = 2 }; } #endif
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gl4es_init.h
OpenMW_openmw/components/sdlutil/gl4es_init.h
#ifndef OPENMW_COMPONENTS_SDLUTIL_GL4ES_INIT_H #define OPENMW_COMPONENTS_SDLUTIL_GL4ES_INIT_H #ifdef OPENMW_GL4ES_MANUAL_INIT #include <SDL_video.h> // Must be called once SDL video mode has been set, // which creates a context. // // GL4ES can then query the context for features and extensions. extern "C" void openmw...
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35,747
sdlgraphicswindow.hpp
OpenMW_openmw/components/sdlutil/sdlgraphicswindow.hpp
#ifndef OPENMW_COMPONENTS_SDLUTIL_SDLGRAPHICSWINDOW_H #define OPENMW_COMPONENTS_SDLUTIL_SDLGRAPHICSWINDOW_H #include <SDL_video.h> #include <osgViewer/GraphicsWindow> #include "vsyncmode.hpp" namespace SDLUtil { class GraphicsWindowSDL2 : public osgViewer::GraphicsWindow { SDL_Window* mWindow; ...
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35,748
events.hpp
OpenMW_openmw/components/sdlutil/events.hpp
#ifndef _SFO_EVENTS_H #define _SFO_EVENTS_H #include <SDL_events.h> #include <SDL_types.h> #include <SDL_version.h> //////////// // Events // //////////// namespace SDLUtil { /** Extended mouse event struct where we treat the wheel like an axis, like everyone expects */ struct MouseMotionEvent : SDL_MouseMo...
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35,749
imagetosurface.hpp
OpenMW_openmw/components/sdlutil/imagetosurface.hpp
#ifndef OPENMW_COMPONENTS_SDLUTIL_IMAGETOSURFACE_H #define OPENMW_COMPONENTS_SDLUTIL_IMAGETOSURFACE_H #include <memory> struct SDL_Surface; namespace osg { class Image; } namespace SDLUtil { typedef std::unique_ptr<SDL_Surface, void (*)(SDL_Surface*)> SurfaceUniquePtr; /// Convert an osg::Image to an S...
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35,750
sdlcursormanager.hpp
OpenMW_openmw/components/sdlutil/sdlcursormanager.hpp
#ifndef OPENMW_COMPONENTS_SDLUTIL_SDLCURSORMANAGER_H #define OPENMW_COMPONENTS_SDLUTIL_SDLCURSORMANAGER_H #include <map> #include <string> #include <SDL_types.h> struct SDL_Cursor; struct SDL_Surface; namespace osg { class Image; } namespace SDLUtil { class SDLCursorManager { public: SDLCur...
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35,751
sdlvideowrapper.hpp
OpenMW_openmw/components/sdlutil/sdlvideowrapper.hpp
#ifndef OPENMW_COMPONENTS_SDLUTIL_SDLVIDEOWRAPPER_H #define OPENMW_COMPONENTS_SDLUTIL_SDLVIDEOWRAPPER_H #include <osg/ref_ptr> #include <SDL_types.h> #include "vsyncmode.hpp" struct SDL_Window; namespace osgViewer { class Viewer; } namespace Settings { enum class WindowMode; } namespace SDLUtil { cl...
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35,752
sdlinputwrapper.hpp
OpenMW_openmw/components/sdlutil/sdlinputwrapper.hpp
#ifndef OPENMW_COMPONENTS_SDLUTIL_SDLINPUTWRAPPER_H #define OPENMW_COMPONENTS_SDLUTIL_SDLINPUTWRAPPER_H #include <osg/ref_ptr> #include <SDL_events.h> #include <SDL_version.h> #include "events.hpp" namespace osgViewer { class Viewer; } namespace SDLUtil { /// \brief A wrapper around SDL's event queue, most...
2,454
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35,753
processtrianglecallback.hpp
OpenMW_openmw/components/bullethelpers/processtrianglecallback.hpp
#ifndef OPENMW_COMPONENTS_BULLETHELPERS_PROCESSTRIANGLECALLBACK_H #define OPENMW_COMPONENTS_BULLETHELPERS_PROCESSTRIANGLECALLBACK_H #include <BulletCollision/CollisionShapes/btTriangleCallback.h> #include <type_traits> #include <utility> namespace BulletHelpers { template <class Impl> class ProcessTriangleCa...
943
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35,754
debug.hpp
OpenMW_openmw/components/bullethelpers/debug.hpp
#ifndef OPENMW_COMPONENTS_BULLETHELPERS_DEBUG_H #define OPENMW_COMPONENTS_BULLETHELPERS_DEBUG_H #include <iomanip> #include <limits> #include <ostream> #include <BulletCollision/BroadphaseCollision/btBroadphaseProxy.h> #include <LinearMath/btVector3.h> inline std::ostream& operator<<(std::ostream& stream, const btV...
2,969
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35,755
aabb.hpp
OpenMW_openmw/components/bullethelpers/aabb.hpp
#ifndef OPENMW_COMPONENTS_BULLETHELPERS_AABB_H #define OPENMW_COMPONENTS_BULLETHELPERS_AABB_H #include <BulletCollision/CollisionShapes/btCollisionShape.h> #include <BulletCollision/Gimpact/btBoxCollision.h> #include <LinearMath/btTransform.h> inline bool operator==(const btAABB& lhs, const btAABB& rhs) { return ...
708
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35,756
heightfield.hpp
OpenMW_openmw/components/bullethelpers/heightfield.hpp
#ifndef OPENMW_COMPONENTS_BULLETHELPERS_HEIGHTFIELD_H #define OPENMW_COMPONENTS_BULLETHELPERS_HEIGHTFIELD_H #include <LinearMath/btVector3.h> namespace BulletHelpers { inline btVector3 getHeightfieldShift(int x, int y, int size, float minHeight, float maxHeight) { return btVector3((x + 0.5f) * size, (...
387
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35,757
collisionobject.hpp
OpenMW_openmw/components/bullethelpers/collisionobject.hpp
#ifndef OPENMW_COMPONENTS_BULLETHELPERS_COLLISIONOBJECT_H #define OPENMW_COMPONENTS_BULLETHELPERS_COLLISIONOBJECT_H #include <BulletCollision/CollisionDispatch/btCollisionObject.h> #include <LinearMath/btQuaternion.h> #include <LinearMath/btTransform.h> #include <memory> namespace BulletHelpers { inline std::uni...
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35,758
operators.hpp
OpenMW_openmw/components/bullethelpers/operators.hpp
#ifndef OPENMW_COMPONENTS_BULLETHELPERS_OPERATORS_H #define OPENMW_COMPONENTS_BULLETHELPERS_OPERATORS_H #include <tuple> #include <LinearMath/btTransform.h> #include <LinearMath/btVector3.h> inline bool operator<(const btVector3& lhs, const btVector3& rhs) { return std::tie(lhs.x(), lhs.y(), lhs.z()) < std::tie(...
686
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OpenMW/openmw
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35,759
transformboundingbox.hpp
OpenMW_openmw/components/bullethelpers/transformboundingbox.hpp
#ifndef OPENMW_COMPONENTS_BULLETHELPERS_TRANSFORMBOUNDINGBOX_H #define OPENMW_COMPONENTS_BULLETHELPERS_TRANSFORMBOUNDINGBOX_H #include <LinearMath/btTransform.h> #include <LinearMath/btVector3.h> #include <algorithm> namespace BulletHelpers { inline btVector3 min(const btVector3& a, const btVector3& b) { ...
1,416
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OpenMW/openmw
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35,760
ba2dx10file.hpp
OpenMW_openmw/components/bsa/ba2dx10file.hpp
#ifndef BSA_BA2_DX10_FILE_H #define BSA_BA2_DX10_FILE_H #include <list> #include <map> #include <optional> #include <string> #include <vector> #include <components/bsa/bsa_file.hpp> namespace Bsa { class BA2DX10File : private BSAFile { private: struct TextureChunkRecord { uint...
1,695
C++
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,761
compressedbsafile.hpp
OpenMW_openmw/components/bsa/compressedbsafile.hpp
/* OpenMW - The completely unofficial reimplementation of Morrowind Copyright (C) 2008-2010 Nicolay Korslund Email: < korslund@gmail.com > WWW: http://openmw.sourceforge.net/ This file (compressedbsafile.hpp) is part of the OpenMW package. OpenMW is distributed as free software: you can redistribute it ...
3,991
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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35,762
bsa_file.hpp
OpenMW_openmw/components/bsa/bsa_file.hpp
/* OpenMW - The completely unofficial reimplementation of Morrowind Copyright (C) 2008-2010 Nicolay Korslund Email: < korslund@gmail.com > WWW: https://openmw.org/ This file (bsa_file.h) is part of the OpenMW package. OpenMW is distributed as free software: you can redistribute it and/or modify it unde...
4,163
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,763
ba2gnrlfile.hpp
OpenMW_openmw/components/bsa/ba2gnrlfile.hpp
#ifndef BSA_BA2_GNRL_FILE_H #define BSA_BA2_GNRL_FILE_H #include <list> #include <map> #include <string> #include <vector> #include <components/bsa/bsa_file.hpp> namespace Bsa { class BA2GNRLFile : private BSAFile { private: struct FileRecord { FileRecord(); uint32...
1,324
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,764
memorystream.hpp
OpenMW_openmw/components/bsa/memorystream.hpp
/* OpenMW - The completely unofficial reimplementation of Morrowind Copyright (C) 2008-2010 Nicolay Korslund Email: < korslund@gmail.com > WWW: http://openmw.sourceforge.net/ This file (memorystream.hpp) is part of the OpenMW package. OpenMW is distributed as free software: you can redistribute it and/...
1,740
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35,765
ba2file.hpp
OpenMW_openmw/components/bsa/ba2file.hpp
#ifndef BSA_BA2_FILE_H #define BSA_BA2_FILE_H #include <cstdint> #include <string> namespace Bsa { uint32_t generateHash(const std::string& name); uint32_t generateExtensionHash(std::string_view extension); enum class BA2Version : std::uint32_t { Fallout4 = 1, StarfieldGeneral = 2, ...
425
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35,766
locals.hpp
OpenMW_openmw/components/esm3/locals.hpp
#ifndef OPENMW_ESM_LOCALS_H #define OPENMW_ESM_LOCALS_H #include <string> #include <vector> #include "variant.hpp" namespace ESM { class ESMReader; class ESMWriter; /// \brief Storage structure for local variables (only used in saved games) /// /// \note This is not a top-level record. stru...
495
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OpenMW/openmw
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35,767
loaddial.hpp
OpenMW_openmw/components/esm3/loaddial.hpp
#ifndef OPENMW_ESM_DIAL_H #define OPENMW_ESM_DIAL_H #include <list> #include <map> #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "components/esm3/infoorder.hpp" #include "loadinfo.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Dialo...
1,959
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OpenMW/openmw
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35,768
loadcrea.hpp
OpenMW_openmw/components/esm3/loadcrea.hpp
#ifndef OPENMW_ESM_CREA_H #define OPENMW_ESM_CREA_H #include <array> #include <string> #include "aipackage.hpp" #include "loadcont.hpp" #include "spelllist.hpp" #include "transport.hpp" #include "components/esm/attr.hpp" #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { cla...
2,831
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,769
variant.hpp
OpenMW_openmw/components/esm3/variant.hpp
#ifndef OPENMW_ESM_VARIANT_H #define OPENMW_ESM_VARIANT_H #include <iosfwd> #include <string> #include <tuple> #include <variant> namespace ESM { class ESMReader; class ESMWriter; enum VarType { VT_Unknown = 0, VT_None, VT_Short, // stored as a float, kinda VT_Int, ...
2,904
C++
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,770
loadinfo.hpp
OpenMW_openmw/components/esm3/loadinfo.hpp
#ifndef OPENMW_ESM_INFO_H #define OPENMW_ESM_INFO_H #include <string> #include <vector> #include <components/esm/defs.hpp> #include <components/esm/refid.hpp> #include "dialoguecondition.hpp" #include "variant.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Dialogue information. A ser...
3,174
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,771
readerscache.hpp
OpenMW_openmw/components/esm3/readerscache.hpp
#ifndef OPENMW_COMPONENTS_ESM3_READERSCACHE_H #define OPENMW_COMPONENTS_ESM3_READERSCACHE_H #include "esmreader.hpp" #include <cstddef> #include <list> #include <map> #include <optional> #include <string> namespace ESM { class ReadersCache { private: enum class State { Busy, ...
1,628
C++
.h
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,772
infoorder.hpp
OpenMW_openmw/components/esm3/infoorder.hpp
#ifndef OPENMW_COMPONENTS_ESM3_INFOORDER_H #define OPENMW_COMPONENTS_ESM3_INFOORDER_H #include "components/esm/refid.hpp" #include <iterator> #include <list> #include <type_traits> #include <unordered_map> #include <utility> namespace ESM { template <class T> class InfoOrder { public: const s...
2,890
C++
.h
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,773
loadlevlist.hpp
OpenMW_openmw/components/esm3/loadlevlist.hpp
#ifndef OPENMW_ESM_LEVLISTS_H #define OPENMW_ESM_LEVLISTS_H #include <string> #include <vector> #include "components/esm/refid.hpp" #include <components/esm/defs.hpp> #include <components/esm/esmcommon.hpp> namespace ESM { class ESMReader; class ESMWriter; /* * Levelled lists. Since these have ide...
3,054
C++
.h
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,774
containerstate.hpp
OpenMW_openmw/components/esm3/containerstate.hpp
#ifndef OPENMW_ESM_CONTAINERSTATE_H #define OPENMW_ESM_CONTAINERSTATE_H #include "inventorystate.hpp" #include "objectstate.hpp" namespace ESM { // format 0, saved games only struct ContainerState final : public ObjectState { InventoryState mInventory; void load(ESMReader& esm) override;...
567
C++
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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35,775
quickkeys.hpp
OpenMW_openmw/components/esm3/quickkeys.hpp
#ifndef OPENMW_COMPONENTS_ESM_QUICKKEYS_H #define OPENMW_COMPONENTS_ESM_QUICKKEYS_H #include "components/esm/refid.hpp" #include <string> #include <vector> namespace ESM { class ESMReader; class ESMWriter; struct QuickKeys { enum class Type : std::uint32_t { Item = 0, ...
680
C++
.h
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
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35,776
spelllist.hpp
OpenMW_openmw/components/esm3/spelllist.hpp
#ifndef OPENMW_ESM_SPELLLIST_H #define OPENMW_ESM_SPELLLIST_H #include <components/esm/refid.hpp> #include <string> #include <vector> namespace ESM { class ESMReader; class ESMWriter; /** A list of references to spells and spell effects. This is shared between the records BSGN, NPC and RACE. NP...
666
C++
.h
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
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false
false
false
false
35,777
loadspel.hpp
OpenMW_openmw/components/esm3/loadspel.hpp
#ifndef OPENMW_ESM_SPEL_H #define OPENMW_ESM_SPEL_H #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "effectlist.hpp" namespace ESM { class ESMReader; class ESMWriter; struct Spell { constexpr static RecNameInts sRecordId = REC_SPEL; ...
1,617
C++
.h
48
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108
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
true
true
false
35,779
loadscpt.hpp
OpenMW_openmw/components/esm3/loadscpt.hpp
#ifndef OPENMW_ESM_SCPT_H #define OPENMW_ESM_SCPT_H #include <cstdint> #include <string> #include <vector> #include <components/esm/defs.hpp> #include <components/esm/refid.hpp> namespace ESM { class ESMReader; class ESMWriter; /* * Script definitions */ class Script { public: ...
1,514
C++
.h
41
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108
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,780
loadprob.hpp
OpenMW_openmw/components/esm3/loadprob.hpp
#ifndef OPENMW_ESM_PROBE_H #define OPENMW_ESM_PROBE_H #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; struct Probe { constexpr static RecNameInts sRecordId = REC_PROB; /// Return a string des...
978
C++
.h
32
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108
0.627409
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,781
loadnpc.hpp
OpenMW_openmw/components/esm3/loadnpc.hpp
#ifndef OPENMW_ESM_NPC_H #define OPENMW_ESM_NPC_H #include <array> #include <string> #include <vector> #include "aipackage.hpp" #include "components/esm/attr.hpp" #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "loadcont.hpp" #include "loadskil.hpp" #include "spelllist.hpp" #include "t...
3,331
C++
.h
103
23.223301
108
0.582239
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,782
objectstate.hpp
OpenMW_openmw/components/esm3/objectstate.hpp
#ifndef OPENMW_ESM_OBJECTSTATE_H #define OPENMW_ESM_OBJECTSTATE_H #include <string> #include <vector> #include <components/esm/luascripts.hpp> #include <components/esm/position.hpp> #include <components/esm3/formatversion.hpp> #include "animationstate.hpp" #include "cellref.hpp" #include "locals.hpp" namespace ESM ...
2,085
C++
.h
60
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,783
npcstats.hpp
OpenMW_openmw/components/esm3/npcstats.hpp
#ifndef OPENMW_ESM_NPCSTATS_H #define OPENMW_ESM_NPCSTATS_H #include "loadskil.hpp" #include "statstate.hpp" #include <components/esm/attr.hpp> #include <components/esm/refid.hpp> #include <array> #include <map> #include <string> #include <vector> namespace ESM { class ESMReader; class ESMWriter; // for...
1,237
C++
.h
45
20.911111
67
0.637595
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,784
landrecorddata.hpp
OpenMW_openmw/components/esm3/landrecorddata.hpp
#ifndef OPENMW_COMPONENTS_ESM3_LANDRECORDDATA_H #define OPENMW_COMPONENTS_ESM3_LANDRECORDDATA_H #include <array> #include <cstdint> namespace ESM { struct LandRecordData { // number of vertices per side static constexpr unsigned sLandSize = 65; // total number of vertices stat...
1,376
C++
.h
32
36.03125
102
0.686422
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,785
loadappa.hpp
OpenMW_openmw/components/esm3/loadappa.hpp
#ifndef OPENMW_ESM_APPA_H #define OPENMW_ESM_APPA_H #include <cstdint> #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Alchemist apparatus */ struct Apparatus { constexpr static Re...
1,193
C++
.h
43
20.27907
108
0.598418
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,786
loadarmo.hpp
OpenMW_openmw/components/esm3/loadarmo.hpp
#ifndef OPENMW_ESM_ARMO_H #define OPENMW_ESM_ARMO_H #include <cstdint> #include <string> #include <vector> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; enum PartReferenceType { PRT_Head = 0, PRT_Hair = 1, ...
2,684
C++
.h
95
20.073684
116
0.559315
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
true
true
false
35,787
selectiongroup.hpp
OpenMW_openmw/components/esm3/selectiongroup.hpp
#ifndef COMPONENTS_ESM_SELECTIONGROUP_H #define COMPONENTS_ESM_SELECTIONGROUP_H #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; struct SelectionGroup { constexpr static RecNameInts sRecordId = REC_SELG...
742
C++
.h
23
26.782609
86
0.694915
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,788
activespells.hpp
OpenMW_openmw/components/esm3/activespells.hpp
#ifndef OPENMW_ESM_ACTIVESPELLS_H #define OPENMW_ESM_ACTIVESPELLS_H #include "cellref.hpp" #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "timestamp.hpp" #include <string> #include <variant> #include <vector> namespace ESM { class ESMReader; class ESMWriter; // Parameter...
3,358
C++
.h
92
27.184783
120
0.604673
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,789
loadskil.hpp
OpenMW_openmw/components/esm3/loadskil.hpp
#ifndef OPENMW_ESM_SKIL_H #define OPENMW_ESM_SKIL_H #include <array> #include <optional> #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; using SkillId = StringRefId; struct MagicSchool { ESM::Ref...
4,187
C++
.h
116
26.715517
108
0.617037
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,790
aisequence.hpp
OpenMW_openmw/components/esm3/aisequence.hpp
#ifndef OPENMW_COMPONENTS_ESM_AISEQUENCE_H #define OPENMW_COMPONENTS_ESM_AISEQUENCE_H #include <cstdint> #include <memory> #include <string> #include <vector> #include <components/esm/refid.hpp> #include <components/esm/vector3.hpp> namespace ESM { class ESMReader; class ESMWriter; namespace AiSequence ...
3,859
C++
.h
132
18.780303
86
0.537022
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,791
loadbook.hpp
OpenMW_openmw/components/esm3/loadbook.hpp
#ifndef OPENMW_ESM_BOOK_H #define OPENMW_ESM_BOOK_H #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include <cstdint> #include <string> namespace ESM { /* * Books, magic scrolls, notes and so on */ class ESMReader; class ESMWriter; struct Book { constex...
1,057
C++
.h
35
23.828571
108
0.642292
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,792
loadstat.hpp
OpenMW_openmw/components/esm3/loadstat.hpp
#ifndef OPENMW_ESM_STAT_H #define OPENMW_ESM_STAT_H #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Definition of static object. * * A stat record is basically just a reference to a nif file. ...
1,341
C++
.h
35
32.628571
108
0.685185
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,793
transport.hpp
OpenMW_openmw/components/esm3/transport.hpp
#ifndef OPENMW_COMPONENTS_ESM_TRANSPORT_H #define OPENMW_COMPONENTS_ESM_TRANSPORT_H #include <string> #include <vector> #include <components/esm/position.hpp> namespace ESM { class ESMReader; class ESMWriter; /// List of travel service destination. Shared by CREA and NPC_ records. struct Transport ...
637
C++
.h
24
20.75
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OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,794
esmwriter.hpp
OpenMW_openmw/components/esm3/esmwriter.hpp
#ifndef OPENMW_ESM_WRITER_H #define OPENMW_ESM_WRITER_H #include <iosfwd> #include <list> #include <type_traits> #include "components/esm/decompose.hpp" #include "components/esm/esmcommon.hpp" #include "components/esm/refid.hpp" #include "loadtes3.hpp" namespace ToUTF8 { class Utf8Encoder; } namespace ESM { ...
6,406
C++
.h
170
28.282353
109
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OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,795
stolenitems.hpp
OpenMW_openmw/components/esm3/stolenitems.hpp
#ifndef OPENMW_COMPONENTS_ESM_STOLENITEMS_H #define OPENMW_COMPONENTS_ESM_STOLENITEMS_H #include <components/esm/refid.hpp> #include <map> #include <string> namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only struct StolenItems { typedef std::map<ESM::RefId, st...
511
C++
.h
19
22.631579
96
0.705761
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,796
loadench.hpp
OpenMW_openmw/components/esm3/loadench.hpp
#ifndef OPENMW_ESM_ENCH_H #define OPENMW_ESM_ENCH_H #include <cstdint> #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "effectlist.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Enchantments */ struct Enchantment { ...
1,266
C++
.h
48
18.8125
108
0.586722
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,797
loadingr.hpp
OpenMW_openmw/components/esm3/loadingr.hpp
#ifndef OPENMW_ESM_INGR_H #define OPENMW_ESM_INGR_H #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Alchemy ingredient */ struct Ingredient { constexpr static RecNameInts sRecordId...
1,159
C++
.h
36
25.166667
108
0.633993
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,798
cellstate.hpp
OpenMW_openmw/components/esm3/cellstate.hpp
#ifndef OPENMW_ESM_CELLSTATE_H #define OPENMW_ESM_CELLSTATE_H #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "timestamp.hpp" namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only /// \note Does not include references struct CellState ...
613
C++
.h
23
21.652174
89
0.678694
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,799
dialoguecondition.hpp
OpenMW_openmw/components/esm3/dialoguecondition.hpp
#ifndef OPENMW_ESM3_DIALOGUECONDITION_H #define OPENMW_ESM3_DIALOGUECONDITION_H #include <cstdint> #include <optional> #include <string> #include <variant> #include <components/esm/refid.hpp> namespace ESM { class ESMReader; class ESMWriter; struct DialogueCondition { enum Function : std::in...
3,813
C++
.h
122
19.991803
89
0.565099
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,800
statstate.hpp
OpenMW_openmw/components/esm3/statstate.hpp
#ifndef OPENMW_ESM_STATSTATE_H #define OPENMW_ESM_STATSTATE_H namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only template <typename T> struct StatState { T mBase; T mMod; // Note: can either be the modifier, or the modified value. /...
606
C++
.h
22
21.363636
92
0.643599
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,801
variantimp.hpp
OpenMW_openmw/components/esm3/variantimp.hpp
#ifndef OPENMW_ESM_VARIANTIMP_H #define OPENMW_ESM_VARIANTIMP_H #include <functional> #include <string> #include "variant.hpp" namespace ESM { void readESMVariantValue(ESMReader& reader, Variant::Format format, VarType type, std::string& value); void readESMVariantValue(ESMReader& reader, Variant::Format fo...
1,911
C++
.h
51
29.862745
113
0.663049
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,802
loadcont.hpp
OpenMW_openmw/components/esm3/loadcont.hpp
#ifndef OPENMW_ESM_CONT_H #define OPENMW_ESM_CONT_H #include <string> #include <vector> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Container definition */ struct ContItem { int32_t mCount{ 0 };...
1,516
C++
.h
50
23.52
108
0.628966
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,803
effectlist.hpp
OpenMW_openmw/components/esm3/effectlist.hpp
#ifndef OPENMW_ESM_EFFECTLIST_H #define OPENMW_ESM_EFFECTLIST_H #include <cstdint> #include <vector> namespace ESM { class ESMReader; class ESMWriter; /** Defines a spell effect. Shared between SPEL (Spells), ALCH (Potions) and ENCH (Item enchantments) records */ struct ENAMstruct { ...
1,386
C++
.h
43
25.790698
96
0.645379
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,804
loadlock.hpp
OpenMW_openmw/components/esm3/loadlock.hpp
#ifndef OPENMW_ESM_LOCK_H #define OPENMW_ESM_LOCK_H #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; struct Lockpick { constexpr static RecNameInts sRecordId = REC_LOCK; /// Return a string de...
982
C++
.h
32
23.6875
108
0.628998
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,805
aipackage.hpp
OpenMW_openmw/components/esm3/aipackage.hpp
#ifndef OPENMW_ESM_AIPACKAGE_H #define OPENMW_ESM_AIPACKAGE_H #include <string> #include <vector> #include "components/esm/esmcommon.hpp" #include "components/misc/concepts.hpp" namespace ESM { class ESMReader; class ESMWriter; struct AIData { uint16_t mHello; // This is the base value for g...
2,374
C++
.h
84
21.369048
83
0.61867
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,806
loadmgef.hpp
OpenMW_openmw/components/esm3/loadmgef.hpp
#ifndef OPENMW_ESM_MGEF_H #define OPENMW_ESM_MGEF_H #include <array> #include <map> #include <string> #include <string_view> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "components/misc/strings/algorithm.hpp" #include <osg/Vec4> namespace ESM { class ESMReader; class ESM...
10,133
C++
.h
258
27.406977
120
0.564131
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
true
true
false
35,807
loadtes3.hpp
OpenMW_openmw/components/esm3/loadtes3.hpp
#ifndef COMPONENT_ESM_TES3_H #define COMPONENT_ESM_TES3_H #include <vector> #include "components/esm/common.hpp" #include "components/esm/esmcommon.hpp" #include "components/esm3/formatversion.hpp" namespace ESM { class ESMReader; class ESMWriter; struct Data { ESM::ESMVersion version; ...
1,426
C++
.h
49
22.306122
84
0.630769
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,808
typetraits.hpp
OpenMW_openmw/components/esm3/typetraits.hpp
#ifndef OPENMW_COMPONENTS_ESM3_TYPETRAITS #define OPENMW_COMPONENTS_ESM3_TYPETRAITS #include <type_traits> namespace ESM { template <class T, class = std::void_t<>> struct HasIndex : std::false_type { }; template <class T> struct HasIndex<T, std::void_t<decltype(T::mIndex)>> : std::true_type ...
766
C++
.h
27
24.111111
79
0.674419
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,809
esmreader.hpp
OpenMW_openmw/components/esm3/esmreader.hpp
#ifndef OPENMW_ESM_READER_H #define OPENMW_ESM_READER_H #include <array> #include <cstdint> #include <filesystem> #include <istream> #include <map> #include <memory> #include <type_traits> #include <vector> #include <components/to_utf8/to_utf8.hpp> #include "components/esm/decompose.hpp" #include "components/esm/esm...
12,797
C++
.h
304
32.746711
109
0.550621
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,810
debugprofile.hpp
OpenMW_openmw/components/esm3/debugprofile.hpp
#ifndef COMPONENTS_ESM_DEBUGPROFILE_H #define COMPONENTS_ESM_DEBUGPROFILE_H #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; struct DebugProfile { constexpr static RecNameInts sRecordId = REC_DBGP; ...
1,037
C++
.h
31
26.612903
89
0.655589
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,811
loadligh.hpp
OpenMW_openmw/components/esm3/loadligh.hpp
#ifndef OPENMW_ESM_LIGH_H #define OPENMW_ESM_LIGH_H #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Lights. Includes static light sources and also carryable candles * and torches. */ stru...
1,668
C++
.h
51
24.254902
115
0.590399
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
true
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35,812
dialoguestate.hpp
OpenMW_openmw/components/esm3/dialoguestate.hpp
#ifndef OPENMW_ESM_DIALOGUESTATE_H #define OPENMW_ESM_DIALOGUESTATE_H #include <components/esm/refid.hpp> #include <map> #include <string> #include <vector> namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only struct DialogueState { // must be lower case topic ...
588
C++
.h
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22.136364
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
false
false
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35,813
loadgmst.hpp
OpenMW_openmw/components/esm3/loadgmst.hpp
#ifndef OPENMW_ESM_GMST_H #define OPENMW_ESM_GMST_H #include <string> #include "variant.hpp" #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Game setting * */ struct GameSetting { constexpr s...
917
C++
.h
30
25
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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35,814
fogstate.hpp
OpenMW_openmw/components/esm3/fogstate.hpp
#ifndef OPENMW_ESM_FOGSTATE_H #define OPENMW_ESM_FOGSTATE_H #include <cstdint> #include <vector> namespace ESM { class ESMReader; class ESMWriter; struct FogTexture { int32_t mX, mY; // Only used for interior cells std::vector<char> mImageData; }; // format 0, saved games onl...
756
C++
.h
32
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
true
true
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35,815
loadalch.hpp
OpenMW_openmw/components/esm3/loadalch.hpp
#ifndef OPENMW_ESM_ALCH_H #define OPENMW_ESM_ALCH_H #include <cstdint> #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "effectlist.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Alchemy item (potions) */ struct Potion { ...
1,154
C++
.h
41
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,816
loadltex.hpp
OpenMW_openmw/components/esm3/loadltex.hpp
#ifndef OPENMW_ESM_LTEX_H #define OPENMW_ESM_LTEX_H #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Texture used for texturing landscape. * They are indexed by 'num', but still use 'id' to override...
1,106
C++
.h
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,817
globalscript.hpp
OpenMW_openmw/components/esm3/globalscript.hpp
#ifndef OPENMW_ESM_GLOBALSCRIPT_H #define OPENMW_ESM_GLOBALSCRIPT_H #include "cellref.hpp" #include "components/esm/refid.hpp" #include "locals.hpp" namespace ESM { class ESMReader; class ESMWriter; /// \brief Storage structure for global script state (only used in saved games) struct GlobalScript ...
589
C++
.h
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
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false
false
false
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false
35,818
journalentry.hpp
OpenMW_openmw/components/esm3/journalentry.hpp
#ifndef OPENMW_ESM_JOURNALENTRY_H #define OPENMW_ESM_JOURNALENTRY_H #include <components/esm/refid.hpp> #include <cstdint> #include <string> namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only struct JournalEntry { enum Type { Type_Journal...
847
C++
.h
32
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
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false
false
false
false
35,819
loadcell.hpp
OpenMW_openmw/components/esm3/loadcell.hpp
#ifndef OPENMW_ESM_CELL_H #define OPENMW_ESM_CELL_H #include <list> #include <string> #include <vector> #include "components/esm/defs.hpp" #include "components/esm/esmcommon.hpp" #include "components/esm/refid.hpp" #include <components/misc/constants.hpp> #include "cellref.hpp" namespace MWWorld { class ESMSto...
7,412
C++
.h
160
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120
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
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35,820
filter.hpp
OpenMW_openmw/components/esm3/filter.hpp
#ifndef COMPONENTS_ESM_FILTER_H #define COMPONENTS_ESM_FILTER_H #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include <string> namespace ESM { class ESMReader; class ESMWriter; struct Filter { constexpr static RecNameInts sRecordId = REC_FILT; static conste...
718
C++
.h
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24.291667
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
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35,821
custommarkerstate.hpp
OpenMW_openmw/components/esm3/custommarkerstate.hpp
#ifndef OPENMW_ESM_CUSTOMMARKERSTATE_H #define OPENMW_ESM_CUSTOMMARKERSTATE_H #include <components/esm/refid.hpp> namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only struct CustomMarker { float mWorldX; float mWorldY; RefId mCell; std:...
635
C++
.h
23
21.521739
120
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,822
creaturestate.hpp
OpenMW_openmw/components/esm3/creaturestate.hpp
#ifndef OPENMW_ESM_CREATURESTATE_H #define OPENMW_ESM_CREATURESTATE_H #include "creaturestats.hpp" #include "inventorystate.hpp" #include "objectstate.hpp" namespace ESM { // format 0, saved games only struct CreatureState final : public ObjectState { InventoryState mInventory; CreatureSt...
699
C++
.h
21
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
false
false
false
35,823
loadpgrd.hpp
OpenMW_openmw/components/esm3/loadpgrd.hpp
#ifndef OPENMW_ESM_PGRD_H #define OPENMW_ESM_PGRD_H #include <string> #include <vector> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Path grid. */ struct Pathgrid { constexpr static RecNameInts sR...
1,908
C++
.h
57
24.54386
108
0.581927
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,824
npcstate.hpp
OpenMW_openmw/components/esm3/npcstate.hpp
#ifndef OPENMW_ESM_NPCSTATE_H #define OPENMW_ESM_NPCSTATE_H #include "creaturestats.hpp" #include "inventorystate.hpp" #include "npcstats.hpp" #include "objectstate.hpp" namespace ESM { // format 0, saved games only struct NpcState final : public ObjectState { InventoryState mInventory; N...
716
C++
.h
23
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
true
true
false
35,825
loadregn.hpp
OpenMW_openmw/components/esm3/loadregn.hpp
#ifndef OPENMW_ESM_REGN_H #define OPENMW_ESM_REGN_H #include <array> #include <string> #include <vector> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Region data */ struct Region { constexpr stat...
1,517
C++
.h
46
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108
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
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false
false
false
false
false
35,826
mappings.hpp
OpenMW_openmw/components/esm3/mappings.hpp
#ifndef OPENMW_ESM_MAPPINGS_H #define OPENMW_ESM_MAPPINGS_H #include <string> #include <components/esm3/loadarmo.hpp> #include <components/esm3/loadbody.hpp> namespace ESM { BodyPart::MeshPart getMeshPart(PartReferenceType type); std::string getBoneName(PartReferenceType type); std::string getMeshFilter(...
355
C++
.h
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27.25
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,827
loadbody.hpp
OpenMW_openmw/components/esm3/loadbody.hpp
#ifndef OPENMW_ESM_BODY_H #define OPENMW_ESM_BODY_H #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include <cstdint> #include <string> namespace ESM { class ESMReader; class ESMWriter; struct BodyPart { constexpr static RecNameInts sRecordId = REC_BODY; ///...
1,795
C++
.h
64
18.875
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0.530303
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
true
true
false
35,828
cellref.hpp
OpenMW_openmw/components/esm3/cellref.hpp
#ifndef OPENMW_ESM_CELLREF_H #define OPENMW_ESM_CELLREF_H #include <cstdint> #include <string> #include <components/esm/defs.hpp> #include <components/esm/position.hpp> #include <components/esm/refid.hpp> #include "refnum.hpp" namespace ESM { class ESMWriter; class ESMReader; /* Cell reference. This re...
3,646
C++
.h
81
37.358025
115
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,829
projectilestate.hpp
OpenMW_openmw/components/esm3/projectilestate.hpp
#ifndef OPENMW_ESM_PROJECTILESTATE_H #define OPENMW_ESM_PROJECTILESTATE_H #include <osg/Quat> #include <osg/Vec3f> #include "components/esm/quaternion.hpp" #include "components/esm/refid.hpp" #include "components/esm/vector3.hpp" #include "refnum.hpp" namespace ESM { class ESMReader; class ESMWriter; /...
1,028
C++
.h
40
19.925
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0.674203
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,830
formatversion.hpp
OpenMW_openmw/components/esm3/formatversion.hpp
#ifndef OPENMW_COMPONENTS_ESM3_FORMATVERSION_H #define OPENMW_COMPONENTS_ESM3_FORMATVERSION_H #include <cstdint> namespace ESM { using FormatVersion = std::uint32_t; inline constexpr FormatVersion DefaultFormatVersion = 0; inline constexpr FormatVersion CurrentContentFormatVersion = 1; inline constex...
2,010
C++
.h
33
56.606061
98
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OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,831
player.hpp
OpenMW_openmw/components/esm3/player.hpp
#ifndef OPENMW_ESM_PLAYER_H #define OPENMW_ESM_PLAYER_H #include <string> #include <components/esm/attr.hpp> #include <components/esm/position.hpp> #include "loadskil.hpp" #include "npcstate.hpp" namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only struct Player { ...
934
C++
.h
32
23.34375
108
0.689113
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,832
loadacti.hpp
OpenMW_openmw/components/esm3/loadacti.hpp
#ifndef OPENMW_ESM_ACTI_H #define OPENMW_ESM_ACTI_H #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include <cstdint> #include <string> namespace ESM { class ESMReader; class ESMWriter; struct Activator { constexpr static RecNameInts sRecordId = REC_ACTI; //...
810
C++
.h
25
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0.68129
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,833
controlsstate.hpp
OpenMW_openmw/components/esm3/controlsstate.hpp
#ifndef OPENMW_ESM_CONTROLSSTATE_H #define OPENMW_ESM_CONTROLSSTATE_H namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only struct ControlsState { ControlsState(); enum Flags { ViewSwitchDisabled = 0x1, ControlsDisabled = ...
870
C++
.h
32
19.34375
43
0.635379
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,834
weatherstate.hpp
OpenMW_openmw/components/esm3/weatherstate.hpp
#ifndef OPENMW_ESM_WEATHERSTATE_H #define OPENMW_ESM_WEATHERSTATE_H #include <components/esm/refid.hpp> #include <map> #include <string> #include <vector> namespace ESM { class ESMReader; class ESMWriter; struct RegionWeatherState { int32_t mWeather; std::vector<uint8_t> mChances; ...
759
C++
.h
31
18.903226
58
0.674515
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,835
creaturestats.hpp
OpenMW_openmw/components/esm3/creaturestats.hpp
#ifndef OPENMW_ESM_CREATURESTATS_H #define OPENMW_ESM_CREATURESTATS_H #include <array> #include <map> #include <string> #include <vector> #include "statstate.hpp" #include "components/esm/defs.hpp" #include "activespells.hpp" #include "aisequence.hpp" #include "components/esm/attr.hpp" #include "components/esm/refi...
2,592
C++
.h
87
21.931034
68
0.634646
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,836
queststate.hpp
OpenMW_openmw/components/esm3/queststate.hpp
#ifndef OPENMW_ESM_QUESTSTATE_H #define OPENMW_ESM_QUESTSTATE_H #include <components/esm/refid.hpp> #include <string> namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only struct QuestState { ESM::RefId mTopic; // lower case id int32_t mState; un...
437
C++
.h
19
18.315789
43
0.674757
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,837
loadfact.hpp
OpenMW_openmw/components/esm3/loadfact.hpp
#ifndef OPENMW_ESM_FACT_H #define OPENMW_ESM_FACT_H #include <array> #include <map> #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Faction definitions */ // Requirements for each rank str...
2,403
C++
.h
62
30.241935
108
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OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,838
loadclas.hpp
OpenMW_openmw/components/esm3/loadclas.hpp
#ifndef OPENMW_ESM_CLAS_H #define OPENMW_ESM_CLAS_H #include <array> #include <cstdint> #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" namespace ESM { class ESMReader; class ESMWriter; /* * Character class definitions */ struct Class { ...
1,812
C++
.h
50
28.36
108
0.622426
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,839
refnum.hpp
OpenMW_openmw/components/esm3/refnum.hpp
#ifndef OPENMW_COMPONENTS_ESM3_REFNUM_H #define OPENMW_COMPONENTS_ESM3_REFNUM_H #include <components/esm/formid.hpp> namespace ESM { using RefNum = ESM::FormId; } #endif
177
C++
.h
8
20.25
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OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,840
loadbsgn.hpp
OpenMW_openmw/components/esm3/loadbsgn.hpp
#ifndef OPENMW_ESM_BSGN_H #define OPENMW_ESM_BSGN_H #include <cstdint> #include <string> #include "components/esm/defs.hpp" #include "components/esm/refid.hpp" #include "spelllist.hpp" namespace ESM { class ESMReader; class ESMWriter; struct BirthSign { constexpr static RecNameInts sRecordI...
947
C++
.h
28
28.321429
108
0.686469
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
35,841
doorstate.hpp
OpenMW_openmw/components/esm3/doorstate.hpp
#ifndef OPENMW_ESM_DOORSTATE_H #define OPENMW_ESM_DOORSTATE_H #include "objectstate.hpp" namespace ESM { // format 0, saved games only struct DoorState final : public ObjectState { int32_t mDoorState = 0; void load(ESMReader& esm) override; void save(ESMWriter& esm, bool inInvent...
499
C++
.h
16
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
true
true
false