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6,019
profiling_timer.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/Common/profiling_timer.hpp
#pragma once #include <util/types.hpp> #include "time.hpp" namespace rsx { struct profiling_timer { bool enabled = false; u64 last; profiling_timer() = default; void start() { if (enabled) [[unlikely]] { last = get_system_time(); } } s64 duration() { if (!enabled) [[likely]] { ...
441
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6,020
texture_cache_predictor.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Common/texture_cache_predictor.h
#pragma once #include "../rsx_cache.h" #include "../rsx_utils.h" #include "TextureUtils.h" #include <unordered_map> namespace rsx { /** * Predictor Entry History Queue */ template <u32 buffer_size> class texture_cache_predictor_entry_history_queue { std::array<u32, buffer_size> buffer; u32 m_front; u32...
9,600
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RPCS3/rpcs3
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ring_buffer_helper.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Common/ring_buffer_helper.h
#pragma once #include "Utilities/StrFmt.h" #include "util/asm.hpp" /** * Ring buffer memory helper : * There are 2 "pointers" (offset inside a memory buffer to be provided by class derivative) * PUT pointer "points" to the start of allocatable space. * GET pointer "points" to the start of memory in use by the GPU...
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RPCS3/rpcs3
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6,022
surface_store.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Common/surface_store.h
#pragma once #include "surface_utils.h" #include "simple_array.hpp" #include "ranged_map.hpp" #include "surface_cache_dma.hpp" #include "../gcm_enums.h" #include "../rsx_utils.h" #include <list> #include "util/asm.hpp" #include <unordered_map> namespace rsx { namespace utility { std::vector<u8> get_rtt_indexes(...
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RPCS3/rpcs3
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6,023
surface_utils.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Common/surface_utils.h
#pragma once #include "util/types.hpp" #include "Utilities/geometry.h" #include "Utilities/address_range.h" #include "TextureUtils.h" #include "../rsx_utils.h" #include "Emu/Memory/vm.h" #define ENABLE_SURFACE_CACHE_DEBUG 0 namespace rsx { enum surface_state_flags : u32 { ready = 0, erase_bkgnd = 1, require_...
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6,024
rsx_replay.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Capture/rsx_replay.h
#pragma once #include "Emu/CPU/CPUThread.h" #include "Emu/RSX/rsx_methods.h" #include <unordered_map> #include <unordered_set> namespace rsx { enum : u32 { c_fc_magic = "RRC"_u32, c_fc_version = 0x5, }; struct frame_capture_data { struct memory_block_data { std::vector<u8> data{}; }; // simple ...
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RPCS3/rpcs3
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GPL-2.0
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6,025
rsx_trace.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Capture/rsx_trace.h
#pragma once #include <string> #include <array> #include <vector> #include "util/types.hpp" #include "Emu/RSX/rsx_methods.h" namespace rsx { struct frame_trace_data { struct draw_state { std::string name; std::pair<std::string, std::string> programs; rsx::rsx_state state; std::array<std::vector<std::byte>, ...
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RPCS3/rpcs3
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6,026
rsx_capture.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Capture/rsx_capture.h
#pragma once #include "rsx_replay.h" namespace rsx { class thread; namespace capture { void capture_draw_memory(thread* rsx); void capture_image_in(thread* rsx, frame_capture_data::replay_command& replay_command); void capture_buffer_notify(thread* rsx, frame_capture_data::replay_command& replay_command); v...
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C++
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RPCS3/rpcs3
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GPL-2.0
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6,027
RSXDMAWriter.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Host/RSXDMAWriter.h
#pragma once #include <util/types.hpp> #include <unordered_map> #include <functional> #include <deque> namespace rsx { struct host_gpu_context_t { u64 magic = 0xCAFEBABE; u64 event_counter = 0; u64 texture_load_request_event = 0; u64 texture_load_complete_event = 0; u64 last_label_acquire...
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RPCS3/rpcs3
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GPL-2.0
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6,028
overlay_debug_overlay.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_debug_overlay.h
#pragma once #include "overlays.h" namespace rsx { namespace overlays { class debug_overlay : public user_interface { label text_display; text_guard_t text_guard{}; public: debug_overlay(); compiled_resource get_compiled() override; void set_text(std::string&& text); }; void reset_debug...
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RPCS3/rpcs3
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6,029
overlays.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlays.h
#pragma once #include "overlay_animation.h" #include "overlay_controls.h" #include "Emu/IdManager.h" #include "Emu/Io/pad_types.h" #include "Utilities/mutex.h" #include "Utilities/Timer.h" #include "../Common/bitfield.hpp" #include <mutex> #include <set> // Definition of user interface implementations namespace r...
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RPCS3/rpcs3
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6,030
overlay_trophy_notification.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_trophy_notification.h
#pragma once #include "overlays.h" #include "Emu/Cell/Modules/sceNpTrophy.h" namespace rsx { namespace overlays { struct trophy_notification : public user_interface { private: overlay_element frame; image_view image; label text_view; u64 display_sched_id = 0; u64 creation_time_us = 0; std::...
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C++
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RPCS3/rpcs3
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6,031
overlay_loading_icon.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_loading_icon.hpp
#pragma once #include "overlay_animated_icon.h" namespace rsx { namespace overlays { class loading_icon24 : public animated_icon { public: loading_icon24() : animated_icon("spinner-24.png") { init_params(); } loading_icon24(const std::vector<u8>& icon_data) : animate...
568
C++
.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,032
overlay_osk.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_osk.h
#pragma once #include "overlays.h" #include "overlay_edit_text.hpp" #include "overlay_cursor.h" #include "overlay_osk_panel.h" #include "Emu/Cell/Modules/cellOskDialog.h" namespace rsx { namespace overlays { struct osk_dialog : public user_interface, public OskDialogBase { enum border_flags { top = 1,...
4,105
C++
.h
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RPCS3/rpcs3
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GPL-2.0
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6,033
overlay_animation.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_animation.h
#pragma once #include "util/types.hpp" #include "Utilities/geometry.h" #include "overlay_utils.h" #include <functional> namespace rsx { namespace overlays { struct compiled_resource; enum class animation_type { linear, ease_in_quad, ease_out_quad, ease_in_out_cubic, }; struct animation_base...
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C++
.h
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RPCS3/rpcs3
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GPL-2.0
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6,034
overlay_cursor.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_cursor.h
#pragma once #include "overlays.h" #include <map> namespace rsx { namespace overlays { enum cursor_offset : u32 { cell_gem = 0, // CELL_GEM_MAX_NUM = 4 Move controllers last = 4 }; class cursor_item { public: cursor_item(); void set_expiration(u64 expiration_time); bool set_position(s16...
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C++
.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,035
overlay_osk_panel.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_osk_panel.h
#pragma once #include "Emu/Cell/Modules/cellOskDialog.h" #include "Utilities/geometry.h" namespace rsx { namespace overlays { using callback_t = std::function<void(const std::u32string&)>; enum button_flags { _default = 0, _return = 1, _space = 2, _shift = 3, _layer = 4 }; struct grid_ent...
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,036
overlay_manager.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_manager.h
#pragma once #include "overlays.h" #include "Emu/IdManager.h" #include "Utilities/mutex.h" #include "Utilities/Thread.h" #include "Utilities/Timer.h" #include <deque> #include <set> namespace rsx { namespace overlays { struct overlay; class display_manager { private: atomic_t<u32>...
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RPCS3/rpcs3
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6,037
overlay_controls.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_controls.h
#pragma once #include "overlay_fonts.h" #include "Emu/localized_string.h" #include "Emu/Cell/timers.hpp" #include <memory> // Definitions for common UI controls and their routines namespace rsx { namespace overlays { enum image_resource_id : u8 { // NOTE: 1 - 252 are user defined none = 0, // No...
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.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,038
overlay_compile_notification.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_compile_notification.h
#pragma once #include "util/types.hpp" #include "util/atomic.hpp" namespace rsx { namespace overlays { void show_shader_compile_notification(); std::shared_ptr<atomic_t<u32>> show_ppu_compile_notification(); } }
221
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RPCS3/rpcs3
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1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,039
overlay_list_view.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_list_view.hpp
#pragma once #include "overlay_controls.h" namespace rsx { namespace overlays { struct list_view : public vertical_layout { private: std::unique_ptr<image_view> m_scroll_indicator_top; std::unique_ptr<image_view> m_scroll_indicator_bottom; std::unique_ptr<image_button> m_cancel_btn; std::unique_pt...
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RPCS3/rpcs3
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GPL-2.0
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6,040
overlay_fonts.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_fonts.h
#pragma once #include "util/types.hpp" #include "overlay_utils.h" #include <memory> #include <vector> // STB_IMAGE_IMPLEMENTATION and STB_TRUETYPE_IMPLEMENTATION defined externally #include <stb_image.h> #include <stb_truetype.h> namespace rsx { namespace overlays { enum class language_class ...
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RPCS3/rpcs3
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,041
overlay_media_list_dialog.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_media_list_dialog.h
#pragma once #include "overlays.h" #include "overlay_list_view.hpp" #include "Emu/Cell/ErrorCodes.h" #include "util/media_utils.h" namespace rsx { namespace overlays { struct media_list_dialog : public user_interface { public: enum class media_type { invalid, // For internal use only directory...
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.h
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RPCS3/rpcs3
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6,042
overlay_message.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_message.h
#pragma once #include "overlays.h" #include "overlay_manager.h" #include <deque> namespace rsx { namespace overlays { enum class message_pin_location { bottom_right, bottom_left, top_right, top_left }; class message_item : public rounded_rect { public: template <typename T> message_i...
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RPCS3/rpcs3
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6,043
overlay_message_dialog.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_message_dialog.h
#pragma once #include "overlays.h" #include "overlay_progress_bar.hpp" #include "Emu/Cell/Modules/cellMsgDialog.h" namespace rsx { namespace overlays { class message_dialog : public user_interface { msg_dialog_source m_source = msg_dialog_source::_cellMsgDialog; label text_display; image_button btn_ok...
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RPCS3/rpcs3
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6,044
overlay_save_dialog.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_save_dialog.h
#pragma once #include "overlays.h" #include "overlay_list_view.hpp" #include "Emu/Cell/Modules/cellSaveData.h" namespace rsx { namespace overlays { struct save_dialog : public user_interface { private: struct save_dialog_entry : horizontal_layout { private: std::unique_ptr<image_info> icon_data; ...
1,131
C++
.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,045
overlay_utils.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_utils.h
#pragma once #include "util/types.hpp" #include "Utilities/geometry.h" #include <string> struct vertex { float values[4]; vertex() = default; vertex(float x, float y) { vec2(x, y); } vertex(float x, float y, float z) { vec3(x, y, z); } vertex(float x, float y, float z, float w) { vec4(x, y, z, w)...
3,240
C++
.h
148
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RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,046
overlay_perf_metrics.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_perf_metrics.h
#pragma once #include "overlays.h" #include "util/cpu_stats.hpp" #include "Emu/system_config_types.h" namespace rsx { namespace overlays { struct perf_metrics_overlay : overlay { private: // The detail level does not affect frame graphs apart from their width. // none // minimal - fps // low - fps...
3,200
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.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
6,047
overlay_edit_text.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_edit_text.hpp
#pragma once #include "overlay_controls.h" namespace rsx { namespace overlays { struct edit_text : public label { enum class direction { up, down, left, right }; usz caret_position = 0; u16 vertical_scroll_offset = 0; bool m_reset_caret_pulse = false; bool password_mode = ...
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C++
.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,048
overlay_animated_icon.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_animated_icon.h
#pragma once #include "overlays.h" namespace rsx { namespace overlays { class animated_icon : public image_view { public: animated_icon(const char* icon_name); animated_icon(const std::vector<u8>& icon_data); void update_animation_frame(compiled_resource& result); compiled_resource...
1,119
C++
.h
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RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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false
6,049
overlay_user_list_dialog.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_user_list_dialog.h
#pragma once #include "overlays.h" #include "overlay_list_view.hpp" #include "Emu/Cell/ErrorCodes.h" namespace rsx { namespace overlays { struct user_list_dialog : public user_interface { private: struct user_list_entry : horizontal_layout { private: std::unique_ptr<image_info> icon_data; pub...
1,030
C++
.h
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RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
6,050
overlay_progress_bar.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/overlay_progress_bar.hpp
#pragma once #include "overlay_controls.h" namespace rsx { namespace overlays { struct progress_bar : public overlay_element { private: overlay_element indicator; label text_view; f32 m_limit = 100.f; f32 m_value = 0.f; public: progress_bar(); void inc(f32 value); void dec(f32 value);...
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C++
.h
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RPCS3/rpcs3
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1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,051
overlay_friends_list_dialog.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/FriendsList/overlay_friends_list_dialog.h
#pragma once #include "../overlays.h" #include "../overlay_list_view.hpp" #include "../HomeMenu/overlay_home_menu_message_box.h" #include "Emu/Cell/ErrorCodes.h" #include "Emu/NP/rpcn_client.h" namespace rsx { namespace overlays { enum class friends_list_dialog_page { friends, invites, blocked }; ...
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C++
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RPCS3/rpcs3
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6,052
shader_loading_dialog_native.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/Shaders/shader_loading_dialog_native.h
#pragma once #include "shader_loading_dialog.h" class GSRender; namespace rsx { namespace overlays { class message_dialog; } class thread; struct shader_loading_dialog_native : rsx::shader_loading_dialog { rsx::thread* owner = nullptr; std::shared_ptr<rsx::overlays::message_dialog> dlg{}; shader_loa...
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C++
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6,053
shader_loading_dialog.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/Shaders/shader_loading_dialog.h
#pragma once class MsgDialogBase; namespace rsx { struct shader_loading_dialog { std::shared_ptr<MsgDialogBase> dlg{}; atomic_t<int> ref_cnt{0}; virtual ~shader_loading_dialog() = default; virtual void create(const std::string& msg, const std::string& title); virtual void update_msg(u32 index, std::strin...
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C++
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RPCS3/rpcs3
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6,054
overlay_home_menu_page.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/HomeMenu/overlay_home_menu_page.h
#pragma once #include "Emu/RSX/Overlays/overlays.h" #include "Emu/RSX/Overlays/overlay_list_view.hpp" #include "Emu/RSX/Overlays/HomeMenu/overlay_home_menu_components.h" #include "Emu/RSX/Overlays/HomeMenu/overlay_home_menu_message_box.h" namespace rsx { namespace overlays { struct home_menu_page : public list_vi...
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C++
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RPCS3/rpcs3
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6,055
overlay_home_menu_main_menu.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/HomeMenu/overlay_home_menu_main_menu.h
#pragma once #include "overlay_home_menu_page.h" #include "overlay_home_menu_settings.h" namespace rsx { namespace overlays { struct home_menu_main_menu : public home_menu_page { home_menu_main_menu(s16 x, s16 y, u16 width, u16 height, bool use_separators, home_menu_page* parent); }; } }
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C++
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RPCS3/rpcs3
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6,056
overlay_home_menu_settings.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/HomeMenu/overlay_home_menu_settings.h
#pragma once #include "overlay_home_menu_page.h" #include "Emu/System.h" #include "Utilities/Config.h" namespace rsx { namespace overlays { struct home_menu_settings : public home_menu_page { public: home_menu_settings(s16 x, s16 y, u16 width, u16 height, bool use_separators, home_menu_page* parent); pr...
8,765
C++
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RPCS3/rpcs3
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6,057
overlay_home_menu_components.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/HomeMenu/overlay_home_menu_components.h
#pragma once #include "Emu/RSX/Overlays/overlays.h" #include "Emu/System.h" #include "Utilities/Config.h" namespace rsx { namespace overlays { static constexpr u16 menu_entry_height = 40; static constexpr u16 menu_entry_margin = 20; static constexpr u16 available_side_width = (overlay::virtual_width - 6 * men...
6,704
C++
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RPCS3/rpcs3
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6,058
overlay_home_menu_message_box.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/HomeMenu/overlay_home_menu_message_box.h
#pragma once #include "overlay_home_menu_components.h" namespace rsx { namespace overlays { struct home_menu_message_box : public overlay_element { public: home_menu_message_box(s16 x, s16 y, u16 width, u16 height); compiled_resource& get_compiled() override; void show(const std::string& text, std::f...
733
C++
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RPCS3/rpcs3
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6,059
overlay_home_menu.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/HomeMenu/overlay_home_menu.h
#pragma once #include "Emu/RSX/Overlays/overlays.h" #include "Emu/Cell/ErrorCodes.h" #include "overlay_home_menu_main_menu.h" namespace rsx { namespace overlays { struct home_menu_dialog : public user_interface { public: home_menu_dialog(); void update(u64 timestamp_us) override; void on_button_pres...
690
C++
.h
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RPCS3/rpcs3
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6,060
overlay_recvmessage_dialog.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/Network/overlay_recvmessage_dialog.h
#pragma once #include "../overlays.h" #include "../overlay_list_view.hpp" #include "Emu/Cell/ErrorCodes.h" #include "Emu/Cell/Modules/sceNp.h" namespace rsx { namespace overlays { struct recvmessage_dialog : public user_interface, public RecvMessageDialogBase { private: struct list_entry : horizontal_layou...
1,232
C++
.h
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RPCS3/rpcs3
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6,061
overlay_sendmessage_dialog.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Overlays/Network/overlay_sendmessage_dialog.h
#pragma once #include "../overlays.h" #include "../overlay_list_view.hpp" #include "Emu/Cell/ErrorCodes.h" #include "Emu/Cell/Modules/sceNp.h" namespace rsx { namespace overlays { struct sendmessage_dialog : public user_interface, public SendMessageDialogBase { private: struct list_entry : horizontal_layou...
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C++
.h
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RPCS3/rpcs3
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6,062
VKRenderTargets.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKRenderTargets.h
#pragma once #include "util/types.hpp" #include "../Common/surface_store.h" #include "VKFormats.h" #include "VKHelpers.h" #include "vkutils/barriers.h" #include "vkutils/buffer_object.h" #include "vkutils/data_heap.h" #include "vkutils/device.h" #include "vkutils/image.h" #include "vkutils/scratch.h" #include <span>...
21,924
C++
.h
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RPCS3/rpcs3
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6,063
VKRenderPass.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKRenderPass.h
#pragma once #include "VulkanAPI.h" #include "Utilities/geometry.h" namespace vk { class image; class command_buffer; u64 get_renderpass_key(const std::vector<vk::image*>& images, const std::vector<u8>& input_attachment_ids = {}); u64 get_renderpass_key(const std::vector<vk::image*>& images, u64 previ...
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RPCS3/rpcs3
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6,064
VKCommandStream.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKCommandStream.h
#pragma once #include "VulkanAPI.h" namespace vk { struct fence; enum // callback commands { rctrl_queue_submit = 0x80000000, rctrl_run_gc = 0x80000001 }; struct submit_packet { // Core components VkQueue queue; fence* pfence; VkSubmitInfo submit_info; // Pointer redirection st...
1,026
C++
.h
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RPCS3/rpcs3
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6,065
VKShaderInterpreter.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKShaderInterpreter.h
#pragma once #include "VKProgramBuffer.h" #include "vkutils/descriptors.h" #include <unordered_map> namespace vk { using ::program_hash_util::fragment_program_utils; using ::program_hash_util::vertex_program_utils; class shader_interpreter { glsl::shader m_vs; std::vector<glsl::program_input> m_vs_inputs; ...
2,160
C++
.h
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RPCS3/rpcs3
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6,066
VKFramebuffer.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKFramebuffer.h
#pragma once #include "vkutils/framebuffer_object.hpp" namespace vk { struct framebuffer_holder : public vk::framebuffer, public rsx::ref_counted { using framebuffer::framebuffer; }; vk::framebuffer_holder* get_framebuffer(VkDevice dev, u16 width, u16 height, VkBool32 has_input_attachments, VkRenderPass render...
615
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.h
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RPCS3/rpcs3
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6,067
VKOverlays.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKOverlays.h
#pragma once #include "../Common/simple_array.hpp" #include "../Overlays/overlay_controls.h" #include "VKProgramPipeline.h" #include "VKHelpers.h" #include "vkutils/data_heap.h" #include "vkutils/descriptors.h" #include "vkutils/graphics_pipeline_state.hpp" #include "Emu/IdManager.h" #include <unordered_map> name...
7,463
C++
.h
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RPCS3/rpcs3
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,068
VKCommonDecompiler.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKCommonDecompiler.h
#pragma once #include "../Program/GLSLTypes.h" namespace vk { using namespace ::glsl; int get_varying_register_location(std::string_view varying_register_name); }
167
C++
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RPCS3/rpcs3
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6,069
VKProgramPipeline.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKProgramPipeline.h
#pragma once #include "VulkanAPI.h" #include "VKCommonDecompiler.h" #include "vkutils/descriptors.h" #include <string> #include <vector> namespace vk { namespace glsl { enum program_input_type : u32 { input_type_uniform_buffer = 0, input_type_texel_buffer = 1, input_type_texture = 2, input_type_st...
3,067
C++
.h
87
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,070
VKFormats.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKFormats.h
#pragma once #include "VulkanAPI.h" #include "../gcm_enums.h" #include <tuple> namespace vk { class image; struct gpu_formats_support; struct minification_filter { VkFilter filter; VkSamplerMipmapMode mipmap_mode; bool sample_mipmaps; }; VkBorderColor get_border_color(u32 color); VkFormat get_compatibl...
1,233
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RPCS3/rpcs3
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6,071
VulkanAPI.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VulkanAPI.h
#pragma once #ifdef _WIN32 #define VK_USE_PLATFORM_WIN32_KHR #elif defined(__APPLE__) #define VK_USE_PLATFORM_MACOS_MVK #elif HAVE_X11 #define VK_USE_PLATFORM_XLIB_KHR #endif #ifdef _MSC_VER #pragma warning( push ) #pragma warning( disable : 4005 ) #endif #include <vulkan/vulkan.h> #ifdef _MSC_VER #pragma warning(p...
1,974
C++
.h
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RPCS3/rpcs3
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6,072
VKResolveHelper.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKResolveHelper.h
#pragma once #include "VKCompute.h" #include "VKOverlays.h" #include "vkutils/image.h" namespace vk { struct cs_resolve_base : compute_task { vk::viewable_image* multisampled = nullptr; vk::viewable_image* resolve = nullptr; u32 cs_wave_x = 1; u32 cs_wave_y = 1; cs_resolve_base() {} virtual ~cs_re...
17,765
C++
.h
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RPCS3/rpcs3
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6,073
VKDMA.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKDMA.h
#pragma once #include "vkutils/buffer_object.h" #include "vkutils/commands.h" namespace vk { using dma_mapping_handle = std::pair<u32, vk::buffer*>; dma_mapping_handle map_dma(u32 local_address, u32 length); void load_dma(u32 local_address, u32 length); void flush_dma(u32 local_address, u32 length); void unmap_d...
1,714
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RPCS3/rpcs3
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6,074
VKVertexProgram.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKVertexProgram.h
#pragma once #include "../Program/VertexProgramDecompiler.h" #include "Utilities/Thread.h" #include "VulkanAPI.h" #include "VKProgramPipeline.h" #include "vkutils/pipeline_binding_table.h" namespace vk { class shader_interpreter; } struct VKVertexDecompilerThread : public VertexProgramDecompiler { friend class vk::...
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C++
.h
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RPCS3/rpcs3
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6,075
VKQueryPool.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKQueryPool.h
#pragma once #include "VulkanAPI.h" #include <deque> namespace vk { class command_buffer; class query_pool; class render_device; class query_pool_manager { struct query_slot_info { query_pool* pool; bool any_passed; bool active; bool ready; u32 data; }; std::vector<st...
1,801
C++
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RPCS3/rpcs3
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6,076
VKFragmentProgram.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKFragmentProgram.h
#pragma once #include "../Program/FragmentProgramDecompiler.h" #include "../Program/GLSLTypes.h" #include "VulkanAPI.h" #include "VKProgramPipeline.h" #include "vkutils/pipeline_binding_table.h" namespace vk { class shader_interpreter; } struct VKFragmentDecompilerThread : public FragmentProgramDecompiler { friend ...
2,543
C++
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RPCS3/rpcs3
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6,077
VKAsyncScheduler.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKAsyncScheduler.h
#pragma once #include "vkutils/commands.h" #include "vkutils/sync.h" #include "Utilities/Thread.h" #define VK_MAX_ASYNC_COMPUTE_QUEUES 256 namespace vk { class AsyncTaskScheduler { // Vulkan resources std::vector<command_buffer> m_async_command_queue; command_pool m_command_pool; // Runn...
1,684
C++
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RPCS3/rpcs3
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6,078
VKCompute.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKCompute.h
#pragma once #include "VKPipelineCompiler.h" #include "vkutils/descriptors.h" #include "vkutils/buffer_object.h" #include "Emu/IdManager.h" #include "Utilities/StrUtil.h" #include "util/asm.hpp" #include <unordered_map> namespace vk { struct compute_task { std::string m_src; vk::glsl::shader m_shader; std::...
16,688
C++
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RPCS3/rpcs3
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6,079
VKPipelineCompiler.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKPipelineCompiler.h
#pragma once #include "../rsx_utils.h" #include "Utilities/lockless.h" #include "VKProgramPipeline.h" #include "vkutils/graphics_pipeline_state.hpp" #include "util/fnv_hash.hpp" namespace vk { class render_device; struct pipeline_props { graphics_pipeline_state state; u64 renderpass_key; bool operator==(con...
5,932
C++
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RPCS3/rpcs3
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6,080
VKGSRenderTypes.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKGSRenderTypes.hpp
#pragma once #include "vkutils/commands.h" #include "vkutils/descriptors.h" #include "VKResourceManager.h" #include "Emu/RSX/Common/simple_array.hpp" #include "Emu/RSX/rsx_utils.h" #include "Emu/RSX/rsx_cache.h" #include "Utilities/mutex.h" #include "util/asm.hpp" #include <optional> #include <thread> // Initial he...
7,943
C++
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RPCS3/rpcs3
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6,081
VKResourceManager.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKResourceManager.h
#pragma once #include "vkutils/image.h" #include "vkutils/garbage_collector.h" #include "vkutils/query_pool.hpp" #include "vkutils/sampler.h" #include "Utilities/mutex.h" #include <unordered_map> #include <deque> #include <memory> namespace vk { u64 get_event_id(); u64 current_event_id(); u64 last_completed_event...
4,717
C++
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RPCS3/rpcs3
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6,082
VKHelpers.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKHelpers.h
#pragma once #include "util/types.hpp" #include <string> #include <functional> #include <vector> #include <memory> #include <unordered_map> #include <variant> #include <stack> #include <deque> #include "VulkanAPI.h" #include "vkutils/chip_class.h" #include "Utilities/geometry.h" #include "Emu/RSX/Common/TextureUtils....
4,263
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RPCS3/rpcs3
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6,083
VKProgramBuffer.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKProgramBuffer.h
#pragma once #include "VKVertexProgram.h" #include "VKFragmentProgram.h" #include "VKRenderPass.h" #include "VKPipelineCompiler.h" #include "../Program/ProgramStateCache.h" #include "util/fnv_hash.hpp" namespace vk { struct VKTraits { using vertex_program_type = VKVertexProgram; using fragment_program_type = VK...
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6,084
VKGSRender.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKGSRender.h
#pragma once #include "upscalers/upscaling.h" #include "vkutils/descriptors.h" #include "vkutils/data_heap.h" #include "vkutils/instance.hpp" #include "vkutils/sync.h" #include "vkutils/swapchain.hpp" #include "VKGSRenderTypes.hpp" #include "VKTextureCache.h" #include "VKRenderTargets.h" #include "VKFormats.h" #incl...
10,630
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6,085
VKTextureCache.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/VKTextureCache.h
#pragma once #include "VKAsyncScheduler.h" #include "VKDMA.h" #include "VKRenderTargets.h" #include "VKResourceManager.h" #include "VKRenderPass.h" #include "vkutils/image_helpers.h" #include "../Common/texture_cache.h" #include "../Common/tiled_dma_copy.hpp" #include "Emu/Cell/timers.hpp" #include <memory> #includ...
17,444
C++
.h
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RPCS3/rpcs3
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6,086
nearest_pass.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/upscalers/nearest_pass.hpp
#pragma once #include "upscaling.h" namespace vk { struct nearest_upscale_pass : public upscaler { vk::viewable_image* scale_output( const vk::command_buffer& cmd, // CB vk::viewable_image* src, // Source input VkImage present_surface, // Present target. May be VK_N...
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6,087
upscaling.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/upscalers/upscaling.h
#pragma once #include "util/types.hpp" #include "../vkutils/commands.h" #include "../vkutils/image.h" namespace vk { namespace upscaling_flags_ { enum upscaling_flags { UPSCALE_DEFAULT_VIEW = (1 << 0), UPSCALE_LEFT_VIEW = (1 << 0), UPSCALE_RIGHT_VIEW = (1 << 1), UPSCALE_AND_COM...
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6,088
fsr_pass.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/upscalers/fsr_pass.h
#pragma once #include "../vkutils/sampler.h" #include "../VKCompute.h" #include "upscaling.h" namespace vk { namespace FidelityFX { class fsr_pass : public compute_task { protected: std::unique_ptr<vk::sampler> m_sampler; const vk::image_view* m_input_image = nullptr; const vk::image...
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.h
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6,089
bilinear_pass.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/upscalers/bilinear_pass.hpp
#pragma once #include "upscaling.h" namespace vk { struct bilinear_upscale_pass : public upscaler { vk::viewable_image* scale_output( const vk::command_buffer& cmd, // CB vk::viewable_image* src, // Source input VkImage present_surface, // Present target....
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C++
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6,090
swapchain.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/swapchain.hpp
#pragma once #ifdef HAVE_X11 #include <X11/Xutil.h> #endif #include "../../display.h" #include "../VulkanAPI.h" #include "image.h" #include <memory> namespace vk { struct swapchain_image_WSI { VkImage value = VK_NULL_HANDLE; }; class swapchain_image_RPCS3 : public image { std::unique_...
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C++
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6,091
graphics_pipeline_state.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/graphics_pipeline_state.hpp
#pragma once #include "../VulkanAPI.h" namespace vk { class graphics_pipeline_state { public: VkPipelineInputAssemblyStateCreateInfo ia; VkPipelineDepthStencilStateCreateInfo ds; VkPipelineColorBlendAttachmentState att_state[4]; VkPipelineColorBlendStateCreateInfo cs; VkPipelineRasterizationStateCreateIn...
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RPCS3/rpcs3
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6,092
sampler.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/sampler.h
#pragma once #include "device.h" #include "shared.h" namespace vk { struct border_color_t { u64 storage_key; VkBorderColor value; VkFormat format; VkImageCreateFlags aspect; color4f color_value; border_color_t(const color4f& color, VkFormat fmt = VK_FORMAT_UNDEFINED, VkImageAspectFlags aspect = VK_IMAG...
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C++
.h
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RPCS3/rpcs3
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6,093
memory.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/memory.h
#pragma once #include "../VulkanAPI.h" #include "../../rsx_utils.h" #include "shared.h" #include "3rdparty/GPUOpen/include/vk_mem_alloc.h" namespace vk { namespace vmm_allocation_pool_ // Workaround for clang < 13 not supporting enum imports { enum vmm_allocation_pool { VMM_ALLOCATION_POOL_UNDEFINED = 0, ...
5,970
C++
.h
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RPCS3/rpcs3
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6,094
scratch.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/scratch.h
#pragma once #include "image.h" namespace vk { VkSampler null_sampler(); image_view* null_image_view(const command_buffer& cmd, VkImageViewType type); image* get_typeless_helper(VkFormat format, rsx::format_class format_class, u32 requested_width, u32 requested_height); buffer* get_scratch_buffer(const com...
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6,095
sync.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/sync.h
#pragma once #include "../VulkanAPI.h" #include "buffer_object.h" #include "device.h" #include "util/atomic.hpp" namespace vk { class command_buffer; class gpu_label; class image; enum class sync_domain { host = 0, gpu = 1 }; struct fence { atomic_t<bool> flushed = false; VkFence handle = V...
3,613
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RPCS3/rpcs3
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6,096
framebuffer_object.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/framebuffer_object.hpp
#pragma once #include "../VulkanAPI.h" #include "image.h" #include <memory> #include <vector> namespace vk { struct framebuffer { VkFramebuffer value; VkFramebufferCreateInfo info = {}; std::vector<std::unique_ptr<vk::image_view>> attachments; u32 m_width = 0; u32 m_height = 0; public...
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.h
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RPCS3/rpcs3
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6,097
mem_allocator.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/mem_allocator.h
#pragma once #include "../VulkanAPI.h" #include "../../rsx_utils.h" #include "shared.h" #include "3rdparty/GPUOpen/include/vk_mem_alloc.h" namespace vk { // Memory Allocator - base class }
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C++
.h
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RPCS3/rpcs3
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6,098
query_pool.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/query_pool.hpp
#pragma once #include "../VulkanAPI.h" #include "../../rsx_utils.h" namespace vk { class query_pool : public rsx::ref_counted { VkQueryPool m_query_pool; VkDevice m_device; public: query_pool(VkDevice dev, VkQueryType type, u32 size) : m_query_pool(VK_NULL_HANDLE) , m_device(dev) { VkQueryPoolCre...
751
C++
.h
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RPCS3/rpcs3
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6,099
commands.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/commands.h
#pragma once #include "../VulkanAPI.h" #include "device.h" #include "sync.h" namespace vk { class command_pool { vk::render_device* owner = nullptr; VkCommandPool pool = nullptr; u32 queue_family = 0; public: command_pool() = default; ~command_pool() = default; void create(vk::render_d...
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C++
.h
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RPCS3/rpcs3
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GPL-2.0
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6,100
pipeline_binding_table.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/pipeline_binding_table.h
#pragma once #include "util/types.hpp" namespace vk { struct pipeline_binding_table { u8 vertex_params_bind_slot = 0; u8 vertex_constant_buffers_bind_slot = 1; u8 fragment_constant_buffers_bind_slot = 2; u8 fragment_state_bind_slot = 3; u8 fragment_texture_params_bind_slot = 4; ...
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C++
.h
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RPCS3/rpcs3
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6,101
data_heap.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/data_heap.h
#pragma once #include "../../Common/ring_buffer_helper.h" #include "../VulkanAPI.h" #include "buffer_object.h" #include "commands.h" #include <memory> #include <vector> namespace vk { class data_heap : public ::data_heap { private: usz initial_size = 0; bool mapped = false; void* _ptr = nul...
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.h
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RPCS3/rpcs3
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6,102
device.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/device.h
#pragma once #include "../VulkanAPI.h" #include "chip_class.h" #include "pipeline_binding_table.h" #include "memory.h" #include <string> #include <vector> #include <unordered_map> #define DESCRIPTOR_MAX_DRAW_CALLS 32768 namespace vk { struct gpu_formats_support { bool d24_unorm_s8 : 1; bool d32_sfloat_s8 : 1;...
7,706
C++
.h
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RPCS3/rpcs3
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6,103
instance.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/instance.hpp
#pragma once #include "../VulkanAPI.h" #include "swapchain.hpp" #include <algorithm> #include <vector> #ifdef __APPLE__ #include <MoltenVK/mvk_vulkan.h> #include <MoltenVK/mvk_private_api.h> #endif namespace vk { class supported_extensions { private: std::vector<VkExtensionProperties> m_vk_exts; public: en...
13,706
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.h
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RPCS3/rpcs3
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6,104
image.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/image.h
#pragma once #include "../VulkanAPI.h" #include "../../Common/TextureUtils.h" #include "commands.h" #include "device.h" #include "memory.h" #include <stack> //using enum rsx::format_class; using namespace ::rsx::format_class_; #define VK_DISABLE_COMPONENT_SWIZZLE 0 namespace vk { enum : u32// s...
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C++
.h
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RPCS3/rpcs3
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6,105
garbage_collector.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/garbage_collector.h
#include <util/types.hpp> #include <functional> namespace vk { class disposable_t { void* ptr; std::function<void(void*)> deleter; disposable_t(void* ptr_, std::function<void(void*)> deleter_) : ptr(ptr_), deleter(deleter_) {} public: disposable_t() = delete; disposable_t(const dispo...
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.h
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RPCS3/rpcs3
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6,106
chip_class.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/chip_class.h
#pragma once #include "util/types.hpp" #include <unordered_map> namespace vk { // Chip classes grouped by vendor in order of release enum class chip_class { unknown, // AMD AMD_gcn_generic, AMD_polaris, AMD_vega, AMD_navi1x, AMD_navi2x, AMD_navi3x, _AMD_ENUM_MAX_, // Do not insert AMD enums beyo...
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.h
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RPCS3/rpcs3
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6,107
descriptors.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/descriptors.h
#pragma once #include "../VulkanAPI.h" #include "Utilities/mutex.h" #include "commands.h" #include "device.h" #include "Emu/RSX/Common/simple_array.hpp" namespace vk { struct gc_callback_t { std::function<void()> m_callback; gc_callback_t(std::function<void()> callback) : m_callback(callback) {} ~gc_...
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RPCS3/rpcs3
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6,108
shared.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/shared.h
#pragma once #include "../VulkanAPI.h" #include <string> namespace vk { #define CHECK_RESULT(expr) { VkResult _res = (expr); if (_res != VK_SUCCESS) vk::die_with_error(_res); } #define CHECK_RESULT_EX(expr, msg) { VkResult _res = (expr); if (_res != VK_SUCCESS) vk::die_with_error(_res, msg); } void die_with_error(V...
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RPCS3/rpcs3
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6,109
buffer_object.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/buffer_object.h
#pragma once #include "../VulkanAPI.h" #include "device.h" #include "memory.h" namespace vk { struct buffer_view { VkBufferView value; VkBufferViewCreateInfo info = {}; buffer_view(VkDevice dev, VkBuffer buffer, VkFormat format, VkDeviceSize offset, VkDeviceSize size); ~buffer_view(); buffer_view(const ...
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.h
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RPCS3/rpcs3
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6,110
barriers.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/barriers.h
#pragma once #include "../VulkanAPI.h" namespace vk { class image; class command_buffer; //Texture barrier applies to a texture to ensure writes to it are finished before any reads are attempted to avoid RAW hazards void insert_texture_barrier(const vk::command_buffer& cmd, VkImage image, VkImageLayout...
1,607
C++
.h
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RPCS3/rpcs3
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6,111
image_helpers.h
RPCS3_rpcs3/rpcs3/Emu/RSX/VK/vkutils/image_helpers.h
#pragma once #include "../VulkanAPI.h" namespace rsx { struct texture_channel_remap_t; } namespace vk { class image; class command_buffer; extern VkComponentMapping default_component_map; VkImageAspectFlags get_aspect_flags(VkFormat format); VkComponentMapping apply_swizzle_remap(const std::ar...
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C++
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RPCS3/rpcs3
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6,112
RSXVertexProgram.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/RSXVertexProgram.h
#pragma once #include "program_util.h" #include <vector> #include <bitset> #include <set> enum vp_reg_type { RSX_VP_REGISTER_TYPE_TEMP = 1, RSX_VP_REGISTER_TYPE_INPUT = 2, RSX_VP_REGISTER_TYPE_CONSTANT = 3, }; enum sca_opcode { RSX_SCA_OPCODE_NOP = 0x00, // No-Operation RSX_SCA_OPCODE_MOV = 0x01, // Move (copy...
5,570
C++
.h
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RPCS3/rpcs3
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6,113
CgBinaryProgram.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/CgBinaryProgram.h
#pragma once #include "Emu/Memory/vm.h" #include "Emu/RSX/GL/GLVertexProgram.h" #include "Emu/RSX/GL/GLFragmentProgram.h" #include "Emu/RSX/Program/ProgramStateCache.h" #include "Utilities/File.h" using CGprofile = u32; using CGbool = s32; using CGresource = u32; using CGenum = u32; using CGtype = u32; using CGbitfie...
14,110
C++
.h
354
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RPCS3/rpcs3
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6,114
VertexProgramDecompiler.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/VertexProgramDecompiler.h
#pragma once #include "RSXVertexProgram.h" #include <vector> #include <stack> #include "ShaderParam.h" /** * This class is used to translate RSX Vertex program to GLSL/HLSL code * Backend with text based shader can subclass this class and implement : * - virtual std::string getFloatTypeName(usz elementCount) = 0; * - ...
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RPCS3/rpcs3
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6,115
FragmentProgramDecompiler.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/FragmentProgramDecompiler.h
#pragma once #include "ShaderParam.h" #include "RSXFragmentProgram.h" #include <sstream> // Helper for GPR occupancy tracking struct temp_register { bool aliased_r0 = false; bool aliased_h0 = false; bool aliased_h1 = false; bool last_write_half[4] = { false, false, false, false }; u32 real_index = -1; u32 h0_w...
8,196
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.h
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RPCS3/rpcs3
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RSXOverlay.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/RSXOverlay.h
#pragma once #include <util/types.hpp> namespace rsx { namespace overlays { // This is overlay common code meant only for render backends enum class texture_sampling_mode : s32 { none = 0, font2D = 1, font3D = 2, texture2D = 3 }; class fragment_options { u32 value = 0;...
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program_util.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/program_util.h
#pragma once #include "util/types.hpp" #include "../gcm_enums.h" namespace rsx { enum program_limits { max_vertex_program_instructions = 544 }; #pragma pack(push, 1) // NOTE: This structure must be packed to match GPU layout (std140). struct fragment_program_texture_config { struct TIU_slot...
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SPIRVCommon.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/SPIRVCommon.h
#pragma once namespace glsl { enum program_domain : unsigned char; enum glsl_rules : unsigned char; } namespace spirv { bool compile_glsl_to_spv(std::vector<u32>& spv, std::string& shader, ::glsl::program_domain domain, ::glsl::glsl_rules rules); void initialize_compiler_context(); void finalize_co...
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