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6,119
RSXFragmentProgram.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/RSXFragmentProgram.h
#pragma once #include "program_util.h" #include <string> #include <vector> enum register_type { RSX_FP_REGISTER_TYPE_TEMP = 0, RSX_FP_REGISTER_TYPE_INPUT = 1, RSX_FP_REGISTER_TYPE_CONSTANT = 2, RSX_FP_REGISTER_TYPE_UNKNOWN = 3, }; enum register_precision { RSX_FP_PRECISION_REAL = 0, RSX_FP_PRECISION_HALF = 1,...
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6,120
ShaderParam.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/ShaderParam.h
#pragma once #include <string> #include <vector> #include "Utilities/StrUtil.h" #include "util/types.hpp" #include <unordered_map> enum class FUNCTION { NOP, DP2, DP2A, DP3, DP4, DPH, SFL, // Set zero STR, // Set One FRACT, DFDX, DFDY, REFL, // Samplers. Must be clustered in order 1D-2D-3D; CUBE maps ...
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GLSLCommon.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/GLSLCommon.h
#pragma once #include <sstream> #include <string_view> #include "GLSLTypes.h" #include "ShaderParam.h" struct RSXFragmentProgram; namespace rsx { // TODO: Move this somewhere else once more compilers are supported other than glsl enum texture_control_bits { GAMMA_A = 0, GAMMA_R, GAMMA_G, GAMMA_B, ALPHAK...
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6,122
GLSLTypes.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/GLSLTypes.h
#pragma once namespace glsl { enum program_domain : unsigned char { glsl_vertex_program = 0, glsl_fragment_program = 1, glsl_compute_program = 2 }; enum glsl_rules : unsigned char { glsl_rules_opengl4, glsl_rules_vulkan }; struct shader_properties { glsl::program_domain domain : 3; // Applicab...
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ProgramStateCache.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/ProgramStateCache.h
#pragma once #include "RSXFragmentProgram.h" #include "RSXVertexProgram.h" #include "Utilities/mutex.h" #include "util/logs.hpp" #include "util/fnv_hash.hpp" #include <span> #include <unordered_map> enum class SHADER_TYPE { SHADER_TYPE_VERTEX, SHADER_TYPE_FRAGMENT }; namespace program_hash_util { struct vertex_...
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ShaderInterpreter.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Program/ShaderInterpreter.h
#pragma once namespace program_common { namespace interpreter { enum compiler_option { COMPILER_OPT_ENABLE_TEXTURES = 1, COMPILER_OPT_ENABLE_DEPTH_EXPORT = 2, COMPILER_OPT_ENABLE_F32_EXPORT = 4, COMPILER_OPT_ENABLE_ALPHA_TEST_GE = 8, COMPILER_OPT_ENABLE_ALPHA_TEST_G = 16, COMPILER_...
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OpenGL.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/OpenGL.h
#pragma once #ifndef _WIN32 #include <GL/glew.h> #endif #ifdef _WIN32 #include <Windows.h> #include "GL/gl.h" #include <glext.h> typedef BOOL (WINAPI* PFNWGLSWAPINTERVALEXTPROC) (int interval); #define OPENGL_PROC(p, n) extern p gl##n #define WGL_PROC(p, n) extern p wgl##n #define OPENGL_PROC2(p, n, tn) OPENGL_PROC(p...
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GLDMA.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLDMA.h
#pragma once #include <util/types.hpp> #include "Utilities/address_range.h" #include "glutils/buffer_object.h" // TODO: Unify the DMA implementation across backends as part of RSX restructuring. namespace gl { using dma_mapping_handle = std::pair<u32, gl::buffer*>; dma_mapping_handle map_dma(u32 guest...
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6,127
GLFragmentProgram.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLFragmentProgram.h
#pragma once #include "../Program/FragmentProgramDecompiler.h" #include "../Program/GLSLTypes.h" #include "GLHelpers.h" #include "glutils/program.h" namespace glsl { struct shader_properties; } namespace gl { class shader_interpreter; } struct GLFragmentDecompilerThread : public FragmentProgramDecompiler { friend...
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6,128
GLOverlays.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLOverlays.h
#pragma once #include "Emu/system_config_types.h" #include "util/types.hpp" #include "../Common/simple_array.hpp" #include "../Overlays/overlays.h" #include "GLTexture.h" #include "glutils/fbo.h" #include "glutils/program.h" #include "glutils/vao.hpp" #include <string> #include <unordered_map> namespace gl { struc...
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6,129
GLHelpers.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLHelpers.h
#pragma once #include <string> #include <functional> #include <vector> #include <memory> #include <unordered_map> #include <algorithm> #include "../GCM.h" #include "../Common/TextureUtils.h" #include "../Program/GLSLTypes.h" #include "Utilities/mutex.h" #include "Utilities/geometry.h" #include "Utilities/File.h" #in...
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6,130
GLTextureCache.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLTextureCache.h
#pragma once #include "Emu/RSX/GL/GLTexture.h" #include "GLRenderTargets.h" #include "glutils/blitter.h" #include "glutils/sync.hpp" #include "../Common/texture_cache.h" #include <memory> #include <vector> class GLGSRender; namespace gl { class cached_texture_section; class texture_cache; struct texture_cache_...
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6,131
GLProgramBuffer.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLProgramBuffer.h
#pragma once #include "GLVertexProgram.h" #include "GLFragmentProgram.h" #include "GLHelpers.h" #include "GLPipelineCompiler.h" #include "../Program/ProgramStateCache.h" #include "../rsx_utils.h" struct GLTraits { using vertex_program_type = GLVertexProgram; using fragment_program_type = GLFragmentProgram; using pi...
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6,132
GLPipelineCompiler.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLPipelineCompiler.h
#pragma once #include "GLHelpers.h" #include "glutils/program.h" #include "Emu/RSX/display.h" #include "Utilities/lockless.h" namespace gl { class pipe_compiler { public: enum op_flags { COMPILE_DEFAULT = 0, COMPILE_INLINE = 1, COMPILE_DEFERRED = 2 }; using storage_callback_t = s...
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6,133
GLRenderTargets.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLRenderTargets.h
#pragma once #include "../Common/surface_store.h" #include "GLHelpers.h" #include "../rsx_utils.h" #include "glutils/fbo.h" struct color_swizzle { gl::texture::channel a = gl::texture::channel::a; gl::texture::channel r = gl::texture::channel::r; gl::texture::channel g = gl::texture::channel::g; gl::texture::chan...
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RPCS3/rpcs3
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6,134
GLTexture.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLTexture.h
#pragma once #include "OpenGL.h" #include "../GCM.h" #include "../Common/TextureUtils.h" #include "GLHelpers.h" #include <unordered_map> namespace rsx { class vertex_texture; class fragment_texture; } namespace gl { struct pixel_buffer_layout { GLenum format; GLenum type; u8 size; bool swap_bytes;...
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RPCS3/rpcs3
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6,135
GLCompute.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLCompute.h
#pragma once #include "Emu/IdManager.h" #include "GLHelpers.h" #include "glutils/program.h" #include "../rsx_utils.h" #include <unordered_map> namespace gl { struct compute_task { std::string m_src; gl::glsl::shader m_shader; gl::glsl::program m_program; bool compiled = false; bool initialized = false; ...
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C++
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RPCS3/rpcs3
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6,136
GLVertexProgram.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLVertexProgram.h
#pragma once #include "../Program/VertexProgramDecompiler.h" #include "GLHelpers.h" #include "glutils/program.h" #include <unordered_map> enum { GL_VP_FORCE_ATTRIB_SCALING = 1, //Scale vertex read result GL_VP_ATTRIB_S16_INT = (1 << 1), //Attrib is a signed 16-bit integer GL_VP_ATTRIB_S32_INT = (1 << 2), //Attrib ...
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RPCS3/rpcs3
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6,137
GLShaderInterpreter.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLShaderInterpreter.h
#pragma once #include "GLHelpers.h" #include "glutils/program.h" #include "../Program/ProgramStateCache.h" #include "../Common/TextureUtils.h" #include <unordered_map> namespace gl { using namespace ::glsl; namespace interpreter { using program_metadata = program_hash_util::fragment_program_utils::fragment_prog...
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6,138
GLProcTable.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLProcTable.h
OPENGL_PROC(PFNGLGENBUFFERSPROC, GenBuffers); OPENGL_PROC(PFNGLDELETEBUFFERSPROC, DeleteBuffers); OPENGL_PROC(PFNGLBINDBUFFERPROC, BindBuffer); OPENGL_PROC(PFNGLISBUFFERPROC, IsBuffer); OPENGL_PROC(PFNGLBUFFERDATAPROC, BufferData); OPENGL_PROC(PFNGLBUFFERSUBDATAPROC, BufferSubData); OPENGL_PROC(PFNGLGETBUFFERSUBDATAPRO...
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6,139
GLGSRender.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/GLGSRender.h
#pragma once #include "Emu/RSX/GSRender.h" #include "GLHelpers.h" #include "GLTexture.h" #include "GLTextureCache.h" #include "GLRenderTargets.h" #include "GLProgramBuffer.h" #include "GLOverlays.h" #include "GLShaderInterpreter.h" #include <optional> #include <unordered_map> #include "glutils/ring_buffer.h" #include...
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6,140
nearest_pass.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/upscalers/nearest_pass.hpp
#pragma once #include "static_pass.hpp" namespace gl { using nearest_upscale_pass = static_upscale_pass<gl::filter::nearest>; }
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6,141
upscaling.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/upscalers/upscaling.h
#pragma once #include "util/types.hpp" #include "../glutils/fbo.h" #include "../glutils/image.h" #include "../glutils/state_tracker.hpp" namespace gl { namespace upscaling_flags_ { enum upscaling_flags { UPSCALE_DEFAULT_VIEW = (1 << 0), UPSCALE_LEFT_VIEW = (1 << 0), UPSCALE_RIGHT_VIEW ...
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6,142
static_pass.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/upscalers/static_pass.hpp
#pragma once #include "../glutils/fbo.h" #include "upscaling.h" namespace gl { template<gl::filter Filter> class static_upscale_pass : public upscaler { public: static_upscale_pass() = default; ~static_upscale_pass() { if (m_flip_fbo) { m_flip_fbo.remove(); } } gl::te...
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fsr_pass.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/upscalers/fsr_pass.h
#pragma once #include "../glutils/buffer_object.h" #include "../glutils/state_tracker.hpp" #include "../GLCompute.h" #include "upscaling.h" namespace gl { namespace FidelityFX { class fsr_pass : public compute_task { protected: gl::texture* m_input_image = nullptr; gl::texture* m_output...
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6,144
bilinear_pass.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/upscalers/bilinear_pass.hpp
#pragma once #include "static_pass.hpp" namespace gl { using bilinear_upscale_pass = static_upscale_pass<gl::filter::linear>; }
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pixel_settings.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/pixel_settings.hpp
#pragma once #include "common.h" namespace gl { class pixel_pack_settings { bool m_swap_bytes = false; bool m_lsb_first = false; int m_row_length = 0; int m_image_height = 0; int m_skip_rows = 0; int m_skip_pixels = 0; int m_skip_images = 0; int m_alignment = 4; public: void ap...
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6,146
fbo.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/fbo.h
#pragma once #include "common.h" #include "image.h" #include "pixel_settings.hpp" #include "Utilities/geometry.h" namespace gl { enum class buffers { none = 0, color = GL_COLOR_BUFFER_BIT, depth = GL_DEPTH_BUFFER_BIT, stencil = GL_STENCIL_BUFFER_BIT, color_depth = color | depth, colo...
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program.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/program.h
#pragma once #include "common.h" #include "sync.hpp" #include "Emu/RSX/Program/GLSLTypes.h" #include "Utilities/geometry.h" #include "Utilities/mutex.h" namespace gl { namespace glsl { class shader { std::string source; ::glsl::program_domain type; GLuint m_id = GL_NONE; fence m...
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sampler.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/sampler.h
#pragma once #include "common.h" namespace rsx { class fragment_texture; class vertex_texture; class sampled_image_descriptor_base; } namespace gl { class sampler_state { GLuint sampler_handle = 0; std::unordered_map<GLenum, GLuint> m_propertiesi; std::unordered_map<GLenum, GLfloat> m_pro...
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6,149
vao.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/vao.hpp
#pragma once #include "common.h" #include "buffer_object.h" #include "Utilities/geometry.h" namespace gl { class vao; class buffer_pointer { public: enum class type { s8 = GL_BYTE, u8 = GL_UNSIGNED_BYTE, s16 = GL_SHORT, u16 = GL_UNSIGNED_SHORT, s32 = GL_INT, u32 = GL_U...
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blitter.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/blitter.h
#pragma once #include "common.h" #include "fbo.h" namespace gl { class command_context; class texture; class blitter { struct save_binding_state { GLuint old_fbo; save_binding_state() { glGetIntegerv(GL_FRAMEBUFFER_BINDING, reinterpret_cast<GLint*>(&old_fbo)); } ~sav...
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.h
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GPL-2.0
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false
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6,151
capabilities.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/capabilities.h
#pragma once #include "../OpenGL.h" #include <util/types.hpp> #include <util/asm.hpp> #include <util/logs.hpp> namespace gl { struct version_info { u8 version_major = 0; u8 version_minor = 0; u16 version = 0; version_info() = default; version_info(const char* version_string, int major_sca...
1,776
C++
.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,152
image.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/image.h
#pragma once #include "common.h" #include "Utilities/geometry.h" #include "Emu/RSX/Common/TextureUtils.h" //using enum rsx::format_class; using namespace ::rsx::format_class_; namespace gl { #define GL_BGRA8 0x80E1 // Enumerant of GL_BGRA8_EXT from the GL_EXT_texture_format_BGRA8888 #define GL_B...
11,531
C++
.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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6,153
sync.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/sync.hpp
#pragma once #include "common.h" namespace gl { class fence { GLsync m_value = nullptr; mutable GLenum flags = GL_SYNC_FLUSH_COMMANDS_BIT; mutable bool signaled = false; public: fence() = default; ~fence() = default; void create() { m_value = glFenceSync(GL_SYNC_GPU_COMMANDS_...
2,238
C++
.h
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78
0.575612
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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6,154
ring_buffer.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/ring_buffer.h
#pragma once #include "buffer_object.h" #include "sync.hpp" #include "Utilities/address_range.h" namespace gl { class ring_buffer : public buffer { protected: u32 m_data_loc = 0; void* m_memory_mapping = nullptr; fence m_fence; public: virtual ~ring_buffer() = default; virtual vo...
2,699
C++
.h
76
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129
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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6,155
state_tracker.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/state_tracker.hpp
#pragma once #include "capabilities.h" #include "Utilities/geometry.h" #include <unordered_map> namespace gl { class driver_state { const u32 DEPTH_BOUNDS = 0xFFFF0001; const u32 CLIP_PLANES = 0xFFFF0002; const u32 DEPTH_RANGE = 0xFFFF0004; const u32 STENCIL_FRONT_FUNC = 0...
9,272
C++
.h
349
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144
0.617229
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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6,156
common.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/common.h
#pragma once #include "capabilities.h" #define GL_FRAGMENT_TEXTURES_START 0 #define GL_VERTEX_TEXTURES_START (GL_FRAGMENT_TEXTURES_START + 16) #define GL_STENCIL_MIRRORS_START (GL_VERTEX_TEXTURES_START + 4) #define GL_STREAM_BUFFER_START (GL_STENCIL_MIRRORS_START + 16) #define GL_TEMP_IMAGE_SLOT(x) ...
2,802
C++
.h
75
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0.675936
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,157
buffer_object.h
RPCS3_rpcs3/rpcs3/Emu/RSX/GL/glutils/buffer_object.h
#pragma once #include "common.h" namespace gl { class buffer { public: enum class target { pixel_pack = GL_PIXEL_PACK_BUFFER, pixel_unpack = GL_PIXEL_UNPACK_BUFFER, array = GL_ARRAY_BUFFER, element_array = GL_ELEMENT_ARRAY_BUFFER, uniform = GL_UNIFORM_BUFFER, texture = GL_TEXT...
4,491
C++
.h
127
30.417323
139
0.66108
RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,158
RSXFrameBuffer.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Core/RSXFrameBuffer.h
#pragma once #include <util/types.hpp> #include "../gcm_enums.h" #include "../GCM.h" namespace rsx { struct tiled_region { u32 address; u32 base; GcmTileInfo* tile; u8* ptr; void write(const void* src, u32 width, u32 height, u32 pitch); void read(void* dst, u32 width, u32 height, u32 pi...
934
C++
.h
37
21.513514
65
0.696731
RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,159
RSXIOMap.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/Core/RSXIOMap.hpp
#pragma once #include <util/types.hpp> #include "Utilities/mutex.h" #include "Emu/CPU/CPUThread.h" namespace rsx { namespace iomap_helper { template <bool Shared> struct io_lock { shared_mutex& ref; io_lock(shared_mutex& obj) : ref(obj) {} bool try_lock() { if con...
2,211
C++
.h
98
17.081633
91
0.568807
RPCS3/rpcs3
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1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,160
RSXDisplay.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Core/RSXDisplay.h
#pragma once #include <util/types.hpp> #include <util/logs.hpp> #include <deque> namespace rsx { struct frame_statistics_t { u32 draw_calls; u32 submit_count; s64 setup_time; s64 vertex_upload_time; s64 textures_upload_time; s64 draw_exec_time; s64 flip_time; u32 vertex_cache_re...
1,552
C++
.h
68
18.367647
80
0.660248
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,161
RSXReservationLock.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/Core/RSXReservationLock.hpp
#pragma once #include <util/types.hpp> #include "../RSXThread.h" namespace rsx { template<bool IsFullLock = false, uint Stride = 128> class reservation_lock { u32 addr = 0; u32 length = 0; inline void lock_range(u32 addr, u32 length) { if (!get_current_renderer()->iomap_table.lock<IsFull...
2,925
C++
.h
103
23.38835
153
0.639009
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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false
false
6,162
RSXEngLock.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/Core/RSXEngLock.hpp
#pragma once #include <util/types.hpp> #include "../RSXThread.h" namespace rsx { class eng_lock { rsx::thread* pthr; public: eng_lock(rsx::thread* target) :pthr(target) { if (pthr->is_current_thread()) { pthr = nullptr; } else { pthr->pause(); } } ~...
381
C++
.h
27
9.962963
34
0.549133
RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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6,163
RSXContext.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Core/RSXContext.h
#pragma once #include <util/types.hpp> #include "Emu/Cell/lv2/sys_rsx.h" #include "Emu/RSX/GCM.h" #include "Emu/RSX/rsx_utils.h" #include "RSXIOMap.hpp" namespace rsx { namespace gcm { enum limits { tiles_count = 15, zculls_count = 8 }; } struct GCM_tile_reference { u32 base_a...
1,253
C++
.h
47
22.702128
125
0.684122
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,164
RSXVertexTypes.h
RPCS3_rpcs3/rpcs3/Emu/RSX/Core/RSXVertexTypes.h
#pragma once #include <util/types.hpp> #include "../Common/simple_array.hpp" #include "../gcm_enums.h" #include <span> namespace rsx { struct vertex_array_buffer { rsx::vertex_base_type type; u8 attribute_size; u8 stride; std::span<const std::byte> data; u8 index; bool is_be; }; ...
4,192
C++
.h
150
23.213333
133
0.651454
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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6,165
draw_call.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/FW/draw_call.hpp
#pragma once #include "draw_call.inc.h" #include "Emu/RSX/Common/simple_array.hpp" #include "Emu/RSX/gcm_enums.h" namespace rsx { class draw_clause { // Stores the first and count argument from draw/draw indexed parameters between begin/end clauses. simple_array<draw_range_t> draw_command_ranges{};...
7,765
C++
.h
257
24.669261
117
0.647983
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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false
false
6,166
reg_context.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/FW/reg_context.h
#pragma once #include <util/types.hpp> namespace rsx { // TODO: Basically replaces parts of the current "rsx_state" object struct reg_context { u32 registers[1]; }; }
187
C++
.h
10
15.7
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0.705202
RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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false
6,167
draw_call.inc.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/FW/draw_call.inc.h
#pragma once #include <util/types.hpp> namespace rsx { enum class draw_command { none, array, inlined_array, indexed, }; enum command_barrier_type : u32 { primitive_restart_barrier, vertex_base_modifier_barrier, index_base_modifier_barrier, vertex_array_offset_modifier_barrier...
1,190
C++
.h
60
15.8
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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false
6,168
GRAPH_backend.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/FW/GRAPH_backend.h
#pragma once #include "../HW/context.h" #include <span> namespace rsx { // GRAPH backend class. Wraps RSX acceleration capabilities for the host. // TODO: Flesh this out. // TODO: Replace the virtuals with something faster class GRAPH_backend { public: // virtual void begin() = 0; // virtual...
499
C++
.h
17
26
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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6,169
nv47_sync.hpp
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/HW/nv47_sync.hpp
#pragma once #include <util/types.hpp> #include "Emu/RSX/RSXThread.h" #include "context_accessors.define.h" namespace rsx { namespace util { template <bool FlushDMA, bool FlushPipe> static void write_gcm_label(context* ctx, u32 address, u32 data) { const bool is_flip_sema = (address == (RSX(...
1,476
C++
.h
43
28.953488
138
0.65159
RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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false
6,170
nv47.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/HW/nv47.h
// RSX Hardware definitions #pragma once #include "nv0039.h" // Buffer objects #include "nv3089.h" // Blit engine (2D) #include "nv308a.h" // Format conversion #include "nv406e.h" // Sync objects #include "nv4097.h" // 3D engine (GRAPH)
246
C++
.h
7
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41
0.704641
RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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false
6,171
nv406e.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/HW/nv406e.h
// NV47 Sync Objects #pragma once #include "context.h" namespace rsx { namespace nv406e { void set_reference(context* ctx, u32 reg, u32 arg); void semaphore_acquire(context* ctx, u32 reg, u32 arg); void semaphore_release(context* ctx, u32 reg, u32 arg); } }
287
C++
.h
12
20.5
58
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RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,173
context.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/HW/context.h
#pragma once #include <util/types.hpp> namespace rsx { class thread; struct rsx_state; #if 0 // TODO: Separate GRAPH context from RSX state struct GRAPH_context { u32 id; std::array<u32, 0x10000 / 4> registers; GRAPH_context(u32 ctx_id) : id(ctx_id) { std::fill(registers.begin(...
471
C++
.h
26
14.538462
53
0.655172
RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,174
nv3089.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/HW/nv3089.h
// NV47 2D Blit Engine #pragma once #include "context.h" namespace rsx { namespace nv3089 { void image_in(context* ctx, u32 reg, u32 arg); } }
162
C++
.h
10
13.3
49
0.682432
RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
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false
6,175
nv4097.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/HW/nv4097.h
// NV47 3D Engine #pragma once #include "common.h" #include "Emu/RSX/gcm_enums.h" #include "Emu/RSX/NV47/FW/draw_call.inc.h" #include <span> namespace rsx { enum command_barrier_type : u32; namespace nv4097 { template<typename Type> struct vertex_data_type_from_element_type; template<> stru...
7,187
C++
.h
184
34.097826
126
0.675047
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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6,176
common.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/HW/common.h
#pragma once #include <util/types.hpp> #include "context.h" #include "context_accessors.define.h" namespace rsx { enum command_barrier_type : u32; enum class vertex_base_type : u8; namespace util { u32 get_report_data_impl(rsx::context* ctx, u32 offset); void push_vertex_data(rsx::context* ct...
743
C++
.h
18
37.5
136
0.728814
RPCS3/rpcs3
15,204
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1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
6,177
nv308a.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/HW/nv308a.h
// NV47 Format Conversion #pragma once #include "context.h" namespace rsx { namespace nv308a { struct color { static void impl(context* ctx, u32 reg, u32 arg); }; } }
196
C++
.h
13
11.846154
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RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
false
false
false
6,178
context_accessors.define.h
RPCS3_rpcs3/rpcs3/Emu/RSX/NV47/HW/context_accessors.define.h
#define RSX(ctx) ctx->rsxthr #define REGS(ctx) ctx->register_state #define RSX_CAPTURE_EVENT(name) if (RSX(ctx)->capture_current_frame) { RSX(ctx)->capture_frame(name); }
174
C++
.h
3
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
false
false
false
6,179
GunCon3.h
RPCS3_rpcs3/rpcs3/Emu/Io/GunCon3.h
#pragma once #include "Emu/Io/usb_device.h" class usb_device_guncon3 : public usb_device_emulated { public: usb_device_guncon3(u32 controller_index, const std::array<u8, 7>& location); ~usb_device_guncon3(); void control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 buf_size, u8...
521
C++
.h
13
38.307692
146
0.763889
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,180
ghltar_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/ghltar_config.h
#pragma once #include "emulated_pad_config.h" #include <array> enum class ghltar_btn { w1, w2, w3, b1, b2, b3, start, hero_power, ghtv, strum_down, strum_up, dpad_left, dpad_right, whammy, tilt, count }; struct cfg_ghltar final : public emulated_pad_config<ghltar_btn> { cfg_ghltar(node* owner, con...
1,887
C++
.h
46
39.130435
107
0.698309
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,181
Turntable.h
RPCS3_rpcs3/rpcs3/Emu/Io/Turntable.h
#pragma once #include "Emu/Io/usb_device.h" class usb_device_turntable : public usb_device_emulated { public: usb_device_turntable(u32 controller_index, const std::array<u8, 7>& location); ~usb_device_turntable(); void control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 buf_si...
499
C++
.h
12
39.833333
146
0.778468
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,182
Buzz.h
RPCS3_rpcs3/rpcs3/Emu/Io/Buzz.h
#pragma once #include "Emu/Io/usb_device.h" class usb_device_buzz : public usb_device_emulated { public: usb_device_buzz(u32 first_controller, u32 last_controller, const std::array<u8, 7>& location); ~usb_device_buzz(); void control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 ...
529
C++
.h
13
38.923077
146
0.773438
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,183
interception.h
RPCS3_rpcs3/rpcs3/Emu/Io/interception.h
#pragma once #include "util/atomic.hpp" namespace input { enum class active_mouse_and_keyboard : u32 { pad, emulated }; extern atomic_t<active_mouse_and_keyboard> g_active_mouse_and_keyboard; extern atomic_t<bool> g_pads_intercepted; extern atomic_t<bool> g_keyboards_intercepted; extern atomic_t<bool> g_m...
662
C++
.h
18
34.666667
136
0.782473
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,184
TopShotFearmaster.h
RPCS3_rpcs3/rpcs3/Emu/Io/TopShotFearmaster.h
#pragma once #include "Emu/Io/usb_device.h" class usb_device_topshotfearmaster: public usb_device_emulated { public: usb_device_topshotfearmaster(u32 controller_index, const std::array<u8, 7>& location); ~usb_device_topshotfearmaster(); void control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, ...
534
C++
.h
13
39.307692
146
0.787234
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,185
recording_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/recording_config.h
#pragma once #include "Utilities/Config.h" struct cfg_recording final : cfg::node { cfg_recording(); bool load(); void save() const; struct node_video : cfg::node { node_video(cfg::node* _this) : cfg::node(_this, "Video") {} cfg::uint<0, 60> framerate{this, "Framerate", 30}; cfg::uint<0, 7680> width{this...
1,138
C++
.h
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RPCS3/rpcs3
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6,186
gem_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/gem_config.h
#pragma once #include "emulated_pad_config.h" #include <array> enum class gem_btn { start, select, triangle, circle, cross, square, move, t, x_axis, y_axis, count }; struct cfg_gem final : public emulated_pad_config<gem_btn> { cfg_gem(node* owner, const std::string& name) : emulated_pad_config(owner, n...
1,305
C++
.h
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RPCS3/rpcs3
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6,187
usb_vfs.h
RPCS3_rpcs3/rpcs3/Emu/Io/usb_vfs.h
#pragma once #include "Emu/Io/usb_device.h" #include "Utilities/Config.h" class usb_device_vfs : public usb_device_emulated { public: usb_device_vfs(const cfg::device_info& device_info, const std::array<u8, 7>& location); ~usb_device_vfs(); };
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C++
.h
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RPCS3/rpcs3
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false
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6,188
pad_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/pad_config.h
#pragma once #include "pad_types.h" #include "Utilities/Config.h" #include <array> namespace pad { constexpr static std::string_view keyboard_device_name = "Keyboard"; } struct cfg_sensor final : cfg::node { cfg_sensor(node* owner, const std::string& name) : cfg::node(owner, name) {} cfg::string axis{ this, "A...
6,972
C++
.h
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RPCS3/rpcs3
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,189
Dimensions.h
RPCS3_rpcs3/rpcs3/Emu/Io/Dimensions.h
#pragma once #include "Emu/Io/usb_device.h" #include "Utilities/mutex.h" #include <array> #include <optional> #include <queue> static constexpr size_t dimensions_figure_count = 7; struct dimensions_figure { fs::file dim_file; std::array<u8, 0x2D * 0x04> data{}; u8 index = 255; u8 pad = 255; u32 id = 0; void sa...
2,990
C++
.h
68
42.102941
146
0.731867
RPCS3/rpcs3
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6,190
usio.h
RPCS3_rpcs3/rpcs3/Emu/Io/usio.h
#pragma once #include "Emu/system_utils.hpp" #include "Emu/Io/usb_device.h" class usb_device_usio : public usb_device_emulated { public: usb_device_usio(const std::array<u8, 7>& location); ~usb_device_usio(); void control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 buf_size, u...
1,073
C++
.h
31
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146
0.735266
RPCS3/rpcs3
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
false
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false
6,191
TopShotElite.h
RPCS3_rpcs3/rpcs3/Emu/Io/TopShotElite.h
#pragma once #include "Emu/Io/usb_device.h" class usb_device_topshotelite : public usb_device_emulated { public: usb_device_topshotelite(u32 controller_index, const std::array<u8, 7>& location); ~usb_device_topshotelite(); void control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u...
520
C++
.h
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146
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RPCS3/rpcs3
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,192
pad_types.h
RPCS3_rpcs3/rpcs3/Emu/Io/pad_types.h
#pragma once #include "util/types.hpp" #include "util/endian.hpp" #include "Emu/Io/pad_config_types.h" #include <map> #include <set> #include <vector> enum class pad_button : u8 { dpad_up = 0, dpad_down, dpad_left, dpad_right, select, start, ps, triangle, circle, square, cross, L1, R1, L2, R2, L3, R...
16,616
C++
.h
488
32.010246
193
0.714126
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,193
emulated_pad_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/emulated_pad_config.h
#pragma once #include "Utilities/Config.h" #include "Utilities/mutex.h" #include "pad_types.h" #include "MouseHandler.h" #include <array> #include <map> #include <set> #include <vector> LOG_CHANNEL(cfg_log, "CFG"); template <typename T> class cfg_pad_btn : public cfg::_enum<pad_button> { public: cfg_pad_btn(cfg::n...
5,887
C++
.h
231
22.359307
138
0.650615
RPCS3/rpcs3
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1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,194
RB3MidiDrums.h
RPCS3_rpcs3/rpcs3/Emu/Io/RB3MidiDrums.h
#pragma once #include "Emu/Io/usb_device.h" #include <rtmidi_c.h> #include <chrono> #include <vector> #include <optional> namespace rb3drums { struct KitState { std::chrono::steady_clock::time_point expiry; u8 kick_pedal{}; u8 hihat_pedal{}; u8 snare{}; u8 snare_rim{}; u8 hi_tom{}; u8 low_tom{}; u8 floor_t...
3,398
C++
.h
131
23.854962
146
0.727778
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,195
topshotfearmaster_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/topshotfearmaster_config.h
#pragma once #include "emulated_pad_config.h" #include <array> enum class topshotfearmaster_btn { trigger, heartrate, square, cross, circle, triangle, select, start, l3, ps, dpad_up, dpad_down, dpad_left, dpad_right, ls_x, ls_y, count }; struct cfg_tsf final : public emulated_pad_config<topshotfea...
2,477
C++
.h
48
49.708333
127
0.767451
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,196
MouseHandler.h
RPCS3_rpcs3/rpcs3/Emu/Io/MouseHandler.h
#pragma once #include <list> #include <vector> #include "Utilities/StrFmt.h" #include "Utilities/mutex.h" #include "util/init_mutex.hpp" #include "Emu/system_config_types.h" // TODO: HLE info (constants, structs, etc.) should not be available here enum { // is_supported CELL_MOUSE_INFO_TABLET_NOT_SUPPORTED = 0, C...
3,744
C++
.h
133
26.323308
134
0.735696
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,197
usb_device.h
RPCS3_rpcs3/rpcs3/Emu/Io/usb_device.h
#pragma once #ifdef _MSC_VER #pragma warning(push, 0) #else #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wall" #pragma GCC diagnostic ignored "-Wextra" #pragma GCC diagnostic ignored "-Wold-style-cast" #endif #include <libusb.h> #ifdef _MSC_VER #pragma warning(pop) #else #pragma GCC diagnostic pop #end...
6,116
C++
.h
211
26.952607
149
0.734492
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,198
mouse_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/mouse_config.h
#pragma once #include "Utilities/Config.h" // For simplicity's sake, there is only one config instead of 127 for MAX_MICE struct mouse_config final : cfg::node { mouse_config(); const std::string cfg_name; cfg::string mouse_button_1{ this, "Button 1", "Mouse Left", true }; cfg::string mouse_button_2{ this, "But...
883
C++
.h
22
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0.68347
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,199
usio_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/usio_config.h
#pragma once #include "emulated_pad_config.h" #include <array> enum class usio_btn { test, coin, service, enter, up, down, left, right, taiko_hit_side_left, taiko_hit_side_right, taiko_hit_center_left, taiko_hit_center_right, tekken_button1, tekken_button2, tekken_button3, tekken_button4, tekken_but...
2,383
C++
.h
50
45.76
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0.723441
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,200
rb3drums_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/rb3drums_config.h
#pragma once #include "Utilities/Config.h" struct cfg_rb3drums final : cfg::node { cfg_rb3drums(); bool load(); void save(); cfg::uint<1, 100> pulse_ms{this, "Pulse width ms", 30, true}; cfg::uint<1, 127> minimum_velocity{this, "Minimum velocity", 10, true}; cfg::uint<1, 5000> combo_window_ms{this, "Combo wind...
1,224
C++
.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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false
false
6,201
KeyboardHandler.h
RPCS3_rpcs3/rpcs3/Emu/Io/KeyboardHandler.h
#pragma once #include "Keyboard.h" #include <mutex> #include <vector> #include <set> #include <unordered_map> #include "util/init_mutex.hpp" enum QtKeys { Key_Shift = 0x01000020, Key_Control = 0x01000021, Key_Meta = 0x01000022, Key_Alt = 0x01000023, Key_CapsLock = 0x01000024, Key_NumLoc...
4,043
C++
.h
145
25.958621
109
0.729129
RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,202
RB3MidiKeyboard.h
RPCS3_rpcs3/rpcs3/Emu/Io/RB3MidiKeyboard.h
#pragma once #include "Emu/Io/usb_device.h" #include <rtmidi_c.h> class usb_device_rb3_midi_keyboard : public usb_device_emulated { private: usz response_pos = 0; bool buttons_enabled = false; RtMidiInPtr midi_in{}; // button states // TODO: emulate velocity struct { u8 count = 0; bool cross = false; ...
1,134
C++
.h
37
28.135135
146
0.725346
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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6,203
PadHandler.h
RPCS3_rpcs3/rpcs3/Emu/Io/PadHandler.h
#pragma once #include "pad_types.h" #include "pad_config.h" #include "pad_config_types.h" #include "util/types.hpp" #include <cmath> #include <functional> #include <string> #include <set> #include <vector> #include <memory> #include <unordered_map> LOG_CHANNEL(input_log, "Input"); class PadDevice { public: virtual...
11,722
C++
.h
282
39.031915
223
0.72111
RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
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6,204
Keyboard.h
RPCS3_rpcs3/rpcs3/Emu/Io/Keyboard.h
#pragma once #include "util/types.hpp" enum { CELL_KB_INFO_INTERCEPTED = 1 }; enum { CELL_KB_MAX_KEYCODES = 62, CELL_KB_MAX_KEYBOARDS = 127, }; enum KbPortStatus { CELL_KB_STATUS_DISCONNECTED = 0x00000000, CELL_KB_STATUS_CONNECTED = 0x00000001, }; enum CellKbReadMode { CELL_KB_RMODE_INPUTCHAR = 0, CELL_...
6,794
C++
.h
197
32.573604
80
0.535996
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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6,205
GameTablet.h
RPCS3_rpcs3/rpcs3/Emu/Io/GameTablet.h
#pragma once #include "Emu/Io/usb_device.h" class usb_device_gametablet : public usb_device_emulated { public: usb_device_gametablet(u32 controller_index, const std::array<u8, 7>& location); ~usb_device_gametablet(); void control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 buf...
502
C++
.h
12
40.083333
146
0.779835
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,206
Skylander.h
RPCS3_rpcs3/rpcs3/Emu/Io/Skylander.h
#pragma once #include "Emu/Io/usb_device.h" #include "Utilities/mutex.h" #include <queue> struct skylander { fs::file sky_file; u8 status = 0; std::queue<u8> queued_status; std::array<u8, 0x40 * 0x10> data{}; u32 last_id = 0; void save(); }; class sky_portal { public: void activate(); void deactivate(); voi...
1,232
C++
.h
42
27.47619
146
0.727504
RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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6,207
camera_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/camera_config.h
#pragma once #include "Utilities/Config.h" struct cfg_camera final : cfg::node { cfg_camera(); bool load(); void save() const; struct camera_setting { int width = 0; int height = 0; double min_fps = 0; double max_fps = 0; int format = 0; static constexpr u32 member_count = 5; std::string to_stri...
709
C++
.h
24
27.125
102
0.70901
RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,208
music_handler_base.h
RPCS3_rpcs3/rpcs3/Emu/Io/music_handler_base.h
#pragma once #include "util/types.hpp" #include "util/atomic.hpp" class music_handler_base { public: enum class player_status { end_of_media }; virtual ~music_handler_base() = default; virtual void stop() = 0; virtual void pause() = 0; virtual void play(const std::string& path) = 0; virtual void fast_forw...
777
C++
.h
30
23.833333
77
0.731081
RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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6,209
topshotelite_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/topshotelite_config.h
#pragma once #include "emulated_pad_config.h" #include <array> enum class topshotelite_btn { trigger, reload, square, cross, circle, triangle, select, start, l3, r3, ps, dpad_up, dpad_down, dpad_left, dpad_right, ls_x, ls_y, rs_x, rs_y, count }; struct cfg_tse final : public emulated_pad_config...
2,588
C++
.h
54
46.018519
117
0.740697
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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false
false
6,210
buzz_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/buzz_config.h
#pragma once #include "emulated_pad_config.h" #include <array> enum class buzz_btn { red, yellow, green, orange, blue, count }; struct cfg_buzzer final : public emulated_pad_config<buzz_btn> { cfg_buzzer(node* owner, const std::string& name) : emulated_pad_config(owner, name) {} cfg_pad_btn<buzz_btn> red{...
874
C++
.h
26
31.807692
87
0.708333
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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false
false
6,211
camera_handler_base.h
RPCS3_rpcs3/rpcs3/Emu/Io/camera_handler_base.h
#pragma once #include "util/atomic.hpp" #include "util/types.hpp" #include <mutex> class camera_handler_base { public: enum class camera_handler_state { closed, open, running }; virtual ~camera_handler_base() = default; virtual void open_camera() = 0; virtual void close_camera() = 0; virtual void star...
1,137
C++
.h
35
30.4
124
0.725526
RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
false
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false
false
6,212
Infinity.h
RPCS3_rpcs3/rpcs3/Emu/Io/Infinity.h
#pragma once #include "Emu/Io/usb_device.h" #include "Utilities/mutex.h" #include <array> #include <queue> struct infinity_figure { fs::file inf_file; std::array<u8, 0x14 * 0x10> data{}; bool present = false; u8 order_added = 255; void save(); }; class infinity_base { public: void get_blank_response(u8 sequenc...
2,124
C++
.h
56
36.071429
146
0.742218
RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
false
false
false
false
6,213
pad_config_types.h
RPCS3_rpcs3/rpcs3/Emu/Io/pad_config_types.h
#pragma once #include "util/types.hpp" enum class pad_handler { null, keyboard, ds3, ds4, dualsense, skateboard, #ifdef _WIN32 xinput, mm, #endif #ifdef HAVE_SDL2 sdl, #endif #ifdef HAVE_LIBEVDEV evdev, #endif }; enum class mouse_movement_mode : s32 { relative = 0, absolute = 1 }; struct PadInfo { u32 ...
390
C++
.h
32
10.59375
36
0.745763
RPCS3/rpcs3
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1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
false
false
false
6,214
RB3MidiGuitar.h
RPCS3_rpcs3/rpcs3/Emu/Io/RB3MidiGuitar.h
#pragma once #include "Emu/Io/usb_device.h" #include <rtmidi_c.h> class usb_device_rb3_midi_guitar : public usb_device_emulated { private: usz response_pos = 0; bool buttons_enabled = false; RtMidiInPtr midi_in{}; // button states struct { u8 count = 0; bool cross = false; bool circle = false; bool s...
1,068
C++
.h
33
29.909091
146
0.728516
RPCS3/rpcs3
15,204
1,895
1,021
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,215
turntable_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/turntable_config.h
#pragma once #include "emulated_pad_config.h" #include <array> enum class turntable_btn { red, green, blue, dpad_up, dpad_down, dpad_left, dpad_right, start, select, square, circle, cross, triangle, right_turntable, crossfader, effects_dial, count }; struct cfg_turntable final : public emulated_pa...
2,260
C++
.h
48
45.1875
121
0.733212
RPCS3/rpcs3
15,204
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
6,216
midi_config_types.h
RPCS3_rpcs3/rpcs3/Emu/Io/midi_config_types.h
#pragma once #include <string> static constexpr usz max_midi_devices = 3; enum class midi_device_type { keyboard, guitar, guitar_22fret, drums, }; struct midi_device { midi_device_type type{}; std::string name; static midi_device from_string(const std::string& str); };
282
C++
.h
16
15.875
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
false
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false
6,217
GHLtar.h
RPCS3_rpcs3/rpcs3/Emu/Io/GHLtar.h
#pragma once #include "Emu/Io/usb_device.h" class usb_device_ghltar : public usb_device_emulated { public: usb_device_ghltar(u32 controller_index, const std::array<u8, 7>& location); ~usb_device_ghltar(); void control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 buf_size, u8* b...
490
C++
.h
12
39.083333
146
0.774262
RPCS3/rpcs3
15,204
1,895
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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guncon3_config.h
RPCS3_rpcs3/rpcs3/Emu/Io/guncon3_config.h
#pragma once #include "emulated_pad_config.h" #include <array> enum class guncon3_btn { trigger, a1, a2, a3, b1, b2, b3, c1, c2, as_x, as_y, bs_x, bs_y, count }; struct cfg_gc3 final : public emulated_pad_config<guncon3_btn> { cfg_gc3(node* owner, const std::string& name) : emulated_pad_config(owner...
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C++
.h
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RPCS3/rpcs3
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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6,219
null_music_handler.h
RPCS3_rpcs3/rpcs3/Emu/Io/Null/null_music_handler.h
#pragma once #include "Emu/Io/music_handler_base.h" class null_music_handler final : public music_handler_base { public: null_music_handler() : music_handler_base() {} void stop() override { m_state = 0; } // CELL_MUSIC_PB_STATUS_STOP void pause() override { m_state = 2; } // CELL_MUSIC_PB_STATUS_PAUSE void play...
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C++
.h
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RPCS3/rpcs3
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GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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