className
stringlengths 1
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| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
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| code
stringlengths 0
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| variables
listlengths 0
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|---|---|---|---|---|---|
STreeMap::FindNodeVisualUnderCursor
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Finds the node visual that's under the cursor
|
TreeMap
|
[FTreeMapNodeVisualInfo](API\Developer\TreeMap\FTreeMapNodeVisualInfo) * FindNodeVisualUnderCursor ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const FVector2D & ScreenSpaceCursorPosition )
|
[] |
FOnTreeMapNodeInteracted
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Delegate used when clicking or interacting with a specific node
|
TreeMap
|
typedef TBaseDelegate_TwoParams< void, [FTreeMapNodeData](API\Developer\TreeMap\FTreeMapNodeData) &, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & > FOnTreeMapNodeInteracted
|
[] |
STreeMap::GetTreeRoot
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Returns the current tree root, which is the largest node visible
|
TreeMap
|
FTreeMapNodeDataPtr GetTreeRoot() const
|
[] |
STreeMap::InsertNewNodeAsChildOfHoveredNode
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Insert a new node as a child of the node under the cursor
|
TreeMap
|
[FReply](API\Runtime\SlateCore\Input\FReply) InsertNewNodeAsChildOfHoveredNode ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry )
|
[] |
STreeMap::IsNavigationTransitionActive
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
True if we're playing a transition after a navigation action (zoom!)
|
TreeMap
|
bool IsNavigationTransitionActive() const
|
[] |
STreeMap::MakeBlendedNodeVisual
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Blends between the current visual state and the state before the last navigation transition, by the specified amount
|
TreeMap
|
void MakeBlendedNodeVisual ( const int32 VisualIndex, const float NavigationAlpha, [FTreeMapNodeVisualInfo](API\Developer\TreeMap\FTreeMapNodeVisualInfo) & OutVisual ) const
|
[] |
STreeMap::OnKeyDown
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions
|
TreeMap
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
|
[] |
STreeMap::OnMouseButtonDoubleClick
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Called when a mouse button is double clicked. Override this in derived classes.
Returns whether the event was handled, along with other possible actions
|
TreeMap
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDoubleClick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & InMyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InMouseEvent )
|
[] |
STreeMap::OnMouseButtonDown
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action.
|
TreeMap
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
STreeMap::OnMouseButtonUp
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
The system calls this method to notify the widget that a mouse button was release within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action.
|
TreeMap
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
STreeMap::OnMouseLeave
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
The system will use this event to notify a widget that the cursor has left it. This event is uses a custom bubble strategy.
|
TreeMap
|
virtual void OnMouseLeave ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
STreeMap::OnMouseMove
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
The system calls this method to notify the widget that a mouse moved within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action.
|
TreeMap
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
STreeMap::OnMouseWheel
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Called when the mouse wheel is spun. This event is bubbled.
Returns whether the event was handled, along with other possible actions
|
TreeMap
|
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
STreeMap::OnPaint
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
SWidgetoverrides
|
TreeMap
|
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
|
[] |
STreeMap::RebuildTreeMap
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Refreshes the tree map from its source data. The current active root will remain as the base of the tree. Call this after you've changed data in the tree.
|
TreeMap
|
void RebuildTreeMap ( const bool bShouldPlayTransition )
|
[] |
STreeMap::Redo
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Redoes the last action
|
TreeMap
|
void Redo()
|
[] |
STreeMap::RenamingNode_OnTextCommitted
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Called when the user commits a rename change
|
TreeMap
|
void RenamingNode_OnTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & NewText, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type), [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTreeMapNodeData](API\Developer\TreeMap\FTreeMapNodeData) > NodeToRename )
|
[] |
STreeMap::ReparentNode
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Reparents DroppedNode to NewParentNode (undoable!)
|
TreeMap
|
void ReparentNode ( const FTreeMapNodeDataRef DroppedNode, const FTreeMapNodeDataRef NewParentNode )
|
[] |
STreeMap::ShowOptionsMenuAt
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Displays a context menu at the specified location with options for configuring the tree display
|
TreeMap
|
void ShowOptionsMenuAt ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InMouseEvent )
|
[] |
STreeMap::SetTreeRoot
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Sets a new "active root" for the tree. This is used to "drill down" to child tree nodes or "climb up" back to the root. This also happens automatically when the user presses the mouse wheel to zoom in and out over nodes.
|
TreeMap
|
void SetTreeRoot ( const FTreeMapNodeDataRef & NewRoot, const bool bShouldPlayTransition )
|
[] |
STreeMap::StartRenamingNode
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Pops up a box to allow the user to start renaming a node's title (undoable!)
|
TreeMap
|
void StartRenamingNode ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const FTreeMapNodeDataRef & NodeData, const FVector2D & RelativePosition, const bool bIsNewNode )
|
[] |
STreeMap::StopRenamingNode
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Stops renaming a node, committing whatever text was entered
|
TreeMap
|
void StopRenamingNode()
|
[] |
STreeMap::TakeUndoSnapshot
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Grabs a snapshot of the current tree so we can restore it if the user performs an Undo action
|
TreeMap
|
void TakeUndoSnapshot()
|
[] |
STreeMap::SupportsKeyboardFocus
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus
|
TreeMap
|
virtual bool SupportsKeyboardFocus() const
|
[] |
STreeMap::Tick
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation.
|
TreeMap
|
virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )
|
[] |
STreeMap::Undo
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Undoes the last action
|
TreeMap
|
void Undo()
|
[] |
STreeMap::ZoomOut
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Zooms out, setting root to it's parent if possible, returns false if not
|
TreeMap
|
bool ZoomOut()
|
[] |
STreeMap
|
/Engine/Source/Developer/TreeMap/Public/STreeMap.h
|
Graphical tree map widget with interactive controls
|
TreeMap
|
class STreeMap : public [SLeafWidget](API\Runtime\SlateCore\Widgets\SLeafWidget)
|
[] |
ITurnkeyIOModule::Get
|
/Engine/Source/Developer/TurnkeyIO/Public/ITurnkeyIOModule.h
|
Returns a reference to the Turnkey IO module instance
|
TurnkeyIO
|
static [ITurnkeyIOModule](API\Developer\TurnkeyIO\ITurnkeyIOModule) & Get()
|
[] |
ITurnkeyIOModule::GetUATParams
|
/Engine/Source/Developer/TurnkeyIO/Public/ITurnkeyIOModule.h
|
Returns the command line arguments for passing to UAT
|
TurnkeyIO
|
[FString](API\Runtime\Core\Containers\FString) GetUATParams() const
|
[] |
ITurnkeyIOModule
|
/Engine/Source/Developer/TurnkeyIO/Public/ITurnkeyIOModule.h
|
Interface for Turnkey IO module, used for when Turnkey requires user input
|
TurnkeyIO
|
class ITurnkeyIOModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
|
[] |
DEFAULT_UNCONTROLLED_CHANGELIST_GUID
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
UncontrolledChangelists
|
static const [FGuid](API\Runtime\Core\Misc\FGuid) DEFAULT_UNCONTROLLED_CHANGELIST_GUID = FGuid(0, 0, 0, 0);
|
[] |
|
FUncontrolledChangelist::Deserialize
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
Deserialize the Uncontrolled Changelist from a Json Object.
True if Deserialization succeeded.
|
UncontrolledChangelists
|
bool Deserialize ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > InJsonValue )
|
[] |
GUID_NAME
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
UncontrolledChangelists
|
static constexpr const TCHAR * GUID_NAME = TEXT("guid");
|
[] |
|
FUncontrolledChangelist::IsDefault
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
UncontrolledChangelists
|
bool IsDefault() const
|
[] |
|
FUncontrolledChangelist::operator==
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
UncontrolledChangelists
|
bool operator== ( const [FUncontrolledChangelist](API\Developer\UncontrolledChangelists\FUncontrolledChangelist) & InOther ) const
|
[] |
|
FUncontrolledChangelist::operator!=
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
UncontrolledChangelists
|
bool operator!= ( const [FUncontrolledChangelist](API\Developer\UncontrolledChangelists\FUncontrolledChangelist) & InOther ) const
|
[] |
|
FUncontrolledChangelist::Serialize
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
Serialize the Uncontrolled Changelist to a Json Object.
|
UncontrolledChangelists
|
void Serialize ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > OutJsonObject ) const
|
[] |
FUncontrolledChangelist::ToString
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
UncontrolledChangelists
|
[FString](API\Runtime\Core\Containers\FString) ToString() const
|
[] |
|
FUncontrolledChangelist::FUncontrolledChangelist
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
UncontrolledChangelists
|
FUncontrolledChangelist()
|
[] |
|
FUncontrolledChangelist::FUncontrolledChangelist
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
UncontrolledChangelists
|
FUncontrolledChangelist ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid )
|
[] |
|
CHANGELISTS_NAME
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
UncontrolledChangelists
|
static constexpr const TCHAR * CHANGELISTS_NAME = TEXT("changelists");
|
[] |
|
FUncontrolledChangelist
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelist.h
|
UncontrolledChangelists
|
class FUncontrolledChangelist : public [TSharedFromThis< FUncontrolledChangelist, ESPMode::ThreadSafe >](API\Runtime\Core\Templates\TSharedFromThis)
|
[] |
|
FUncontrolledChangelistsModule::CreateUncontrolledChangelist
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Creates a new Uncontrolled Changelist.
|
UncontrolledChangelists
|
[TOptional](API\Runtime\Core\IO\TOptional)< [FUncontrolledChangelist](API\Developer\UncontrolledChangelists\FUncontrolledChangelist) > CreateUncontrolledChangelist ( const [FText](API\Runtime\Core\Internationalization\FText) & InDescription )
|
[] |
FUncontrolledChangelistsModule::DeleteUncontrolledChangelist
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Deletes an Uncontrolled Changelist.
|
UncontrolledChangelists
|
void DeleteUncontrolledChangelist ( const [FUncontrolledChangelist](API\Developer\UncontrolledChangelists\FUncontrolledChangelist) & InUncontrolledChangelist )
|
[] |
FUncontrolledChangelistsModule::EditUncontrolledChangelist
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Edits an Uncontrolled Changelist's description
|
UncontrolledChangelists
|
void EditUncontrolledChangelist ( const [FUncontrolledChangelist](API\Developer\UncontrolledChangelists\FUncontrolledChangelist) & InUncontrolledChangelist, const [FText](API\Runtime\Core\Internationalization\FText) & InNewDescription )
|
[] |
FOnUncontrolledChangelistModuleChanged
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Callback called when the state of the Uncontrolled Changelist Module (or any Uncontrolled Changelist) changed
|
UncontrolledChangelists
|
typedef TMulticastDelegate_NoParams< void > FOnUncontrolledChangelistModuleChanged
|
[] |
FUncontrolledChangelistsStateCache
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
UncontrolledChangelists
|
typedef [TMap](API\Runtime\Core\Containers\TMap)< [FUncontrolledChangelist](API\Developer\UncontrolledChangelists\FUncontrolledChangelist), FUncontrolledChangelistStateRef > FUncontrolledChangelistsStateCache
|
[] |
|
FUncontrolledChangelistsModule::Get
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Gets a reference to the UncontrolledChangelists module
A reference to the UncontrolledChangelists module.
|
UncontrolledChangelists
|
static [FUncontrolledChangelistsModule](API\Developer\UncontrolledChangelists\FUncontrolledChangelistsModule) & Get()
|
[] |
FUncontrolledChangelistsModule::GetChangelistStates
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Get the changelist state of each cached Uncontrolled Changelist.
|
UncontrolledChangelists
|
[TArray](API\Runtime\Core\Containers\TArray)< FUncontrolledChangelistStateRef > GetChangelistStates() const
|
[] |
FUncontrolledChangelistsModule::GetModuleName
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
UncontrolledChangelists
|
static [FName](API\Runtime\Core\UObject\FName) GetModuleName()
|
[] |
|
FUncontrolledChangelistsModule::GetReconcileStatus
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Gets a message indicating the status of SCC coherence.
A text representing the status of SCC.
|
UncontrolledChangelists
|
[FText](API\Runtime\Core\Internationalization\FText) GetReconcileStatus() const
|
[] |
FUncontrolledChangelistsModule::IsAvailable
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.
True if the module is loaded and ready to use
|
UncontrolledChangelists
|
static bool IsAvailable()
|
[] |
FUncontrolledChangelistsModule::IsEnabled
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Check whether uncontrolled changelist module is enabled.
|
UncontrolledChangelists
|
bool IsEnabled() const
|
[] |
FUncontrolledChangelistsModule::MoveFilesToControlledChangelist
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Moves files to a Controlled Changelist.
|
UncontrolledChangelists
|
void MoveFilesToControlledChangelist ( const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) > & InUncontrolledFileStates, const [FSourceControlChangelistPtr](API\Developer\SourceControl\FSourceControlChangelistPtr) & InChangelist, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) > &)> InOpenConflictDialog )
|
[] |
FUncontrolledChangelistsModule::MoveFilesToControlledChangelist
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Moves files to a Controlled Changelist.
|
UncontrolledChangelists
|
void MoveFilesToControlledChangelist ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InUncontrolledFiles, const [FSourceControlChangelistPtr](API\Developer\SourceControl\FSourceControlChangelistPtr) & InChangelist, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) > &)> InOpenConflictDialog )
|
[] |
FUncontrolledChangelistsModule::MoveFilesToUncontrolledChangelist
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Moves files to an Uncontrolled Changelist.
|
UncontrolledChangelists
|
void MoveFilesToUncontrolledChangelist ( const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) > & InControlledFileStates, const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) > & InUncontrolledFileStates, const [FUncontrolledChangelist](API\Developer\UncontrolledChangelists\FUncontrolledChangelist) & InUncontrolledChangelist )
|
[] |
FUncontrolledChangelistsModule::OnAssetAdded
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Delegate callback called when assets are added to AssetRegistry.
|
UncontrolledChangelists
|
void OnAssetAdded ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData )
|
[] |
FUncontrolledChangelistsModule::OnAssetLoaded
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Delegate callback called when an asset is loaded.
|
UncontrolledChangelists
|
void OnAssetLoaded ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InAsset )
|
[] |
FUncontrolledChangelistsModule::OnDeleteWritable
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Called when file has been deleted without an available Provider. Adds the file to the Default Uncontrolled Changelist
True if the file have been handled by the Uncontrolled module.
|
UncontrolledChangelists
|
bool OnDeleteWritable ( const [FString](API\Runtime\Core\Containers\FString) & InFilename )
|
[] |
FUncontrolledChangelistsModule::OnMakeWritable
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Called when file has been made writable. Adds the file to the reconcile list because we don't know yet if it will change.
True if the file have been handled by the Uncontrolled module.
|
UncontrolledChangelists
|
bool OnMakeWritable ( const [FString](API\Runtime\Core\Containers\FString) & InFilename )
|
[] |
FUncontrolledChangelistsModule::OnNewFilesAdded
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Called when files should have been marked for add without an available Provider. Adds the files to the Default Uncontrolled Changelist
True if the files have been handled by the Uncontrolled module.
|
UncontrolledChangelists
|
bool OnNewFilesAdded ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilenames )
|
[] |
FUncontrolledChangelistsModule::OnObjectPreSaved
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Delegate callback called before an asset has been written to disk.
|
UncontrolledChangelists
|
void OnObjectPreSaved ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, const [FObjectPreSaveContext](API\Runtime\CoreUObject\UObject\FObjectPreSaveContext) & InPreSaveContext )
|
[] |
FUncontrolledChangelistsModule::OnReconcileAssets
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Called when "Reconcile assets" button is clicked. Checks for uncontrolled modifications in previously added assets. Adds modified files to Uncontrolled Changelists
True if new modifications found
|
UncontrolledChangelists
|
bool OnReconcileAssets()
|
[] |
FUncontrolledChangelistsModule::OnRevert
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Called when "Revert files" button is clicked. Reverts modified files and deletes new ones.
true if the provided files were reverted.
|
UncontrolledChangelists
|
bool OnRevert ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilenames )
|
[] |
FUncontrolledChangelistsModule::OnSaveWritable
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Called when file has been saved without an available Provider. Adds the file to the Default Uncontrolled Changelist
True if the file have been handled by the Uncontrolled module.
|
UncontrolledChangelists
|
bool OnSaveWritable ( const [FString](API\Runtime\Core\Containers\FString) & InFilename )
|
[] |
FUncontrolledChangelistsModule::ShutdownModule
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.
|
UncontrolledChangelists
|
virtual void ShutdownModule()
|
[] |
FUncontrolledChangelistsModule::StartupModule
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
IModuleInterfaceimplementation
|
UncontrolledChangelists
|
virtual void StartupModule()
|
[] |
FUncontrolledChangelistsModule::UpdateStatus
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Updates the status of Uncontrolled Changelists and files.
|
UncontrolledChangelists
|
void UpdateStatus()
|
[] |
VERSION_NAME
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
UncontrolledChangelists
|
static constexpr const TCHAR * VERSION_NAME = TEXT("version");
|
[] |
|
VERSION_NUMBER
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
UncontrolledChangelists
|
static constexpr uint32 VERSION_NUMBER = 1;
|
[] |
|
FUncontrolledChangelistsModule
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h
|
Interface for talking to Uncontrolled Changelists
|
UncontrolledChangelists
|
class FUncontrolledChangelistsModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
|
[
{
"type": "FOnUncontrolled...",
"name": "OnUncontrolledChangelistModuleChanged",
"description": ""
}
] |
FUncontrolledChangelistState::AddFiles
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Adds files to this Uncontrolled Changelist State.
True if a change has been performed in the Uncontrolled Changelist State.
|
UncontrolledChangelists
|
bool AddFiles ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilenames, const [ECheckFlags](API\Developer\UncontrolledChangelists\FUncontrolledChangelistState\ECheckFlags) InCheckFlags )
|
[] |
FUncontrolledChangelistState::ContainsFilename
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Check whether a file exists in the file states or offline files
|
UncontrolledChangelists
|
bool ContainsFilename ( const [FString](API\Runtime\Core\Containers\FString) & PackageFilename ) const
|
[] |
FUncontrolledChangelistState::ContainsFiles
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Returns true if the Uncontrolled Changelists contains either Files or OfflineFiles.
|
UncontrolledChangelists
|
bool ContainsFiles() const
|
[] |
DEFAULT_UNCONTROLLED_CHANGELIST_DESCRIPTION
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
static const [FText](API\Runtime\Core\Internationalization\FText) DEFAULT_UNCONTROLLED_CHANGELIST_DESCRIPTION = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Default Uncontrolled Changelist" ), TEXT( "UncontrolledChangelists" ), TEXT( "DefaultUncontrolledChangelist" ));
|
[] |
|
DESCRIPTION_NAME
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
static constexpr const TCHAR * DESCRIPTION_NAME = TEXT("description");
|
[] |
|
FUncontrolledChangelistState::Deserialize
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Deserialize the state of the Uncontrolled Changelist from a Json Object.
True if Deserialization succeeded.
|
UncontrolledChangelists
|
bool Deserialize ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > InJsonValue )
|
[] |
ECheckFlags
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
enum ECheckFlags { None = 0, Modified = 1, NotCheckedOut = 1 << 1, All = Modified | NotCheckedOut, }
|
[] |
|
FILES_NAME
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
static constexpr const TCHAR * FILES_NAME = TEXT("files");
|
[] |
|
FUncontrolledChangelistState::GetDeletedOfflineFiles
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
const [TSet](API\Runtime\Core\Containers\TSet)< [FString](API\Runtime\Core\Containers\FString) > & GetDeletedOfflineFiles() const
|
[] |
|
FUncontrolledChangelistState::GetDescriptionText
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Get a text representation of the state
the text to display for this state
|
UncontrolledChangelists
|
const [FText](API\Runtime\Core\Internationalization\FText) & GetDescriptionText() const
|
[] |
FUncontrolledChangelistState::GetDisplayText
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Get a text representation of the state
the text to display for this state
|
UncontrolledChangelists
|
const [FText](API\Runtime\Core\Internationalization\FText) & GetDisplayText() const
|
[] |
FUncontrolledChangelistState::GetDisplayTooltip
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Get a tooltip to describe this state
the text to display for this states tooltip
|
UncontrolledChangelists
|
[FText](API\Runtime\Core\Internationalization\FText) GetDisplayTooltip() const
|
[] |
FUncontrolledChangelistState::GetFileCount
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Get the number of files in the CL. (Includes file states and offline files)
|
UncontrolledChangelists
|
int32 GetFileCount() const
|
[] |
FUncontrolledChangelistState::GetFilenames
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Get the filenames in the CL. (Includes file states and offline files)
|
UncontrolledChangelists
|
[TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetFilenames() const
|
[] |
FUncontrolledChangelistState::GetFilesStates
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
const [TSet](API\Runtime\Core\Containers\TSet)< [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) > & GetFilesStates() const
|
[] |
|
FUncontrolledChangelistState::GetIconName
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Get the name of the icon graphic we should use to display the state in a UI.
the name of the icon to display
|
UncontrolledChangelists
|
[FName](API\Runtime\Core\UObject\FName) GetIconName() const
|
[] |
FUncontrolledChangelistState::GetSmallIconName
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Get the name of the small icon graphic we should use to display the state in a UI.
the name of the icon to display
|
UncontrolledChangelists
|
[FName](API\Runtime\Core\UObject\FName) GetSmallIconName() const
|
[] |
FUncontrolledChangelistState::GetOfflineFiles
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
const [TSet](API\Runtime\Core\Containers\TSet)< [FString](API\Runtime\Core\Containers\FString) > & GetOfflineFiles() const
|
[] |
|
FUncontrolledChangelistState::GetTimeStamp
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Get the timestamp of the last update that was made to this state.
the timestamp of the last update
|
UncontrolledChangelists
|
const [FDateTime](API\Runtime\Core\Misc\FDateTime) & GetTimeStamp() const
|
[] |
NAME_NAME
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
static constexpr const TCHAR * NAME_NAME = TEXT("name");
|
[] |
|
FUncontrolledChangelistState::operator=
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
[FUncontrolledChangelistState](API\Developer\UncontrolledChangelists\FUncontrolledChangelistState) & operator= ( const [FUncontrolledChangelistState](API\Developer\UncontrolledChangelists\FUncontrolledChangelistState) & InUncontrolledChangelistState )
|
[] |
|
FUncontrolledChangelistState::RemoveDuplicates
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Removes files present both in the Uncontrolled Changelist and the provided set.
|
UncontrolledChangelists
|
void RemoveDuplicates ( [TSet](API\Runtime\Core\Containers\TSet)< [FString](API\Runtime\Core\Containers\FString) > & InOutAddedAssets )
|
[] |
FUncontrolledChangelistState::RemoveFiles
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Removes files from this Uncontrolled Changelist State if present.
True if a change has been performed in the Uncontrolled Changelist State.
|
UncontrolledChangelists
|
bool RemoveFiles ( const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) > & InFileStates )
|
[] |
FUncontrolledChangelistState::Serialize
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Serialize the state of the Uncontrolled Changelist to a Json Object.
|
UncontrolledChangelists
|
void Serialize ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > OutJsonObject ) const
|
[] |
FUncontrolledChangelistState::SetDescription
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Sets a new description for this Uncontrolled Changelist
|
UncontrolledChangelists
|
void SetDescription ( const [FText](API\Runtime\Core\Internationalization\FText) & InDescription )
|
[] |
FUncontrolledChangelistState::UpdateStatus
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
Updates the status of all files contained in this changelist.
True if the state has been modified.
|
UncontrolledChangelists
|
bool UpdateStatus()
|
[] |
FUncontrolledChangelistState::FUncontrolledChangelistState
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
AnFUncontrolledChangelistStateshould always reference a given Changelist (with a valid GUID).
|
UncontrolledChangelists
|
FUncontrolledChangelistState()
|
[] |
FUncontrolledChangelistState::FUncontrolledChangelistState
|
/Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistState.h
|
UncontrolledChangelists
|
FUncontrolledChangelistState ( const [FUncontrolledChangelist](API\Developer\UncontrolledChangelists\FUncontrolledChangelist) & InUncontrolledChangelist )
|
[] |
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