className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
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| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
|---|---|---|---|---|---|
UEdGraphSchema_K2::CreateSplitPinNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Helper function to create the expansion node. If the CompilerContext is specified this will be created as an intermediate node
|
BlueprintGraph
|
[UK2Node](API\Editor\BlueprintGraph\UK2Node) * CreateSplitPinNode ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin, const [FCreateSplitPinNodeParams](API\Editor\BlueprintGraph\UEdGraphSchema_K2\FCreateSplitPinNodeParams) & Params ) const
|
[] |
UEdGraphSchema_K2::CreateSubstituteNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Attempts to construct a substitute node that is unique within its graph. If this call returns non-null node, it is expected for the caller to destroy the node that was passed in.
NULL if a substitute node cannot be created; otherwise, the substitute node instance
|
BlueprintGraph
|
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * CreateSubstituteNode ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, [FObjectInstancingGraph](API\Runtime\CoreUObject\UObject\FObjectInstancingGraph) * InstanceGraph, [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > & InOutExtraNames ) const
|
[] |
UEdGraphSchema_K2::DefaultValueSimpleValidation
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Do validation, that doesn't require a knowledge about actual pin
|
BlueprintGraph
|
virtual bool DefaultValueSimpleValidation ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType, const [FName](API\Runtime\Core\UObject\FName) PinName, const [FString](API\Runtime\Core\Containers\FString) & NewDefaultValue, [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > NewDefaultObject, const [FText](API\Runtime\Core\Internationalization\FText) & InText, [FString](API\Runtime\Core\Containers\FString) * OutMsg ) const
|
[] |
CurrentCacheRefreshID
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
ID for checking dirty status of node titles against, increases every compile.
|
BlueprintGraph
|
static int32 CurrentCacheRefreshID = 0;
|
[] |
UEdGraphSchema_K2::DetermineConnectionResponseOfCompatibleTypedPins
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns the connection response for connecting PinA to PinB, which have already been determined to be compatible types with a compatible direction. InputPin and OutputPin are PinA and PinB or vis versa, indicating their direction.
The message and action to take on trying to make this connection.
|
BlueprintGraph
|
virtual const [FPinConnectionResponse](API\Runtime\Engine\EdGraph\FPinConnectionResponse) DetermineConnectionResponseOfCompatibleTypedPins ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * PinA, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * PinB, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputPin, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OutputPin ) const
|
[] |
UEdGraphSchema_K2::DoesDefaultValueMatchAutogenerated
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns if the pin's value matches what the true (autogenerated) default value for that pin would be
|
BlueprintGraph
|
virtual bool DoesDefaultValueMatchAutogenerated ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) & InPin ) const
|
[] |
UEdGraphSchema_K2::DoesSupportAnimNotifyActions
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Some inherited schemas don't want anim-notify actions listed, so this is an easy way to check that
|
BlueprintGraph
|
virtual bool DoesSupportAnimNotifyActions() const
|
[] |
UEdGraphSchema_K2::DoesGraphSupportImpureFunctions
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks if the graph supports impure functions
True if the graph supports impure functions
|
BlueprintGraph
|
bool DoesGraphSupportImpureFunctions ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraph ) const
|
[] |
UEdGraphSchema_K2::DoesSupportCollapsedNodes
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Determine if this graph supports collapsing nodes into subgraphs
True if this schema supports collapsed node subgraphs
|
BlueprintGraph
|
virtual bool DoesSupportCollapsedNodes() const
|
[] |
UEdGraphSchema_K2::DoesSupportEventDispatcher
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Determine if this graph supports event dispatcher
True if this schema supports Event Dispatcher
|
BlueprintGraph
|
virtual bool DoesSupportEventDispatcher() const
|
[] |
UEdGraphSchema_K2::DoesSupportPinWatching
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
An easy way to check to see if the current graph system supports pin watching.
True if the schema supports pin watching, false if not.
|
BlueprintGraph
|
virtual bool DoesSupportPinWatching() const
|
[] |
UEdGraphSchema_K2::DoesTypeHaveSubtypes
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns whether or not the specified type has valid subtypes available
|
BlueprintGraph
|
bool DoesTypeHaveSubtypes ( const [FName](API\Runtime\Core\UObject\FName) Category ) const
|
[] |
UEdGraphSchema_K2::DroppedAssetsOnGraph
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Called when asset(s) are dropped onto a graph background.
|
BlueprintGraph
|
virtual void DroppedAssetsOnGraph ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & Assets, const FVector2D & GraphPosition, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) const
|
[] |
UEdGraphSchema_K2::DroppedAssetsOnNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Called when asset(s) are dropped onto the specified node
|
BlueprintGraph
|
virtual void DroppedAssetsOnNode ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & Assets, const FVector2D & GraphPosition, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node ) const
|
[] |
UEdGraphSchema_K2::DropPinOnNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Some schemas have nodes that support the user dynamically adding pins when dropping a connection on the node
Returns the new pin if created
|
BlueprintGraph
|
virtual [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * DropPinOnNode ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InTargetNode, const [FName](API\Runtime\Core\UObject\FName) & InSourcePinName, const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & InSourcePinType, EEdGraphPinDirection InSourcePinDirection ) const
|
[] |
UEdGraphSchema_K2::DroppedAssetsOnPin
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Called when asset(s) are dropped onto the specified pin
|
BlueprintGraph
|
virtual void DroppedAssetsOnPin ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & Assets, const FVector2D & GraphPosition, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) const
|
[] |
UEdGraphSchema_K2::DuplicateGraph
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Duplicate a given graph return the duplicate graph
|
BlueprintGraph
|
virtual [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * DuplicateGraph ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * GraphToDuplicate ) const
|
[] |
EDelegateFilterMode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
enum EDelegateFilterMode { CannotBeDelegate, MustBeDelegate, VariablesAndDelegates, }
|
[] |
|
EFunctionType
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Flags to indicate different types of blueprint callable functions
|
BlueprintGraph
|
enum EFunctionType { FT_Imperative = 0x01, FT_Pure = 0x02, FT_Const = 0x04, FT_Protected = 0x08, }
|
[] |
UEdGraphSchema_K2::EstimateNodeHeight
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Attempts to best-guess the height of the node. This is necessary because we don't know the actual size of the node until the next Slate tick
The estimated height of the specified node
|
BlueprintGraph
|
static float EstimateNodeHeight ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
UEdGraphSchema_K2::FadeNodeWhenDraggingOffPin
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
When dragging off a pin, we want to duck the alpha of some nodes
|
BlueprintGraph
|
virtual bool FadeNodeWhenDraggingOffPin ( const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) const
|
[] |
UEdGraphSchema_K2::FCreateSplitPinNodeParams::FCreateSplitPinNodeParams
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
FCreateSplitPinNodeParams &40; const bool bInTransient &41;
|
[] |
|
UEdGraphSchema_K2::FCreateSplitPinNodeParams::FCreateSplitPinNodeParams
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
FCreateSplitPinNodeParams &40; class FKismetCompilerContext &42; InCompilerContext, UEdGraph &42; InSourceGraph &41;
|
[] |
|
FCreateSplitPinNodeParams
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
struct FCreateSplitPinNodeParams
|
[
{
"type": "bool",
"name": "bTransient",
"description": ""
},
{
"type": "FKismetCompiler...",
"name": "CompilerContext",
"description": ""
},
{
"type": "UEdGraph*",
"name": "SourceGraph",
"description": ""
}
] |
|
FFindSpecializedConversionNodeResults
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Find an appropriate node that can convert from one pin type to another (not a cast; e.g. "MakeLiteralArray" node)
|
BlueprintGraph
|
struct FFindSpecializedConversionNodeResults
|
[
{
"type": "UK2Node*",
"name": "TargetNode",
"description": ""
}
] |
UEdGraphSchema_K2::FindExecutionPin
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Searches for the first execution pin with the specified direction on the node
the first found execution pin with the correct direction or null if there were no matching pins.
|
BlueprintGraph
|
[UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FindExecutionPin ( const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) & Node, EEdGraphPinDirection PinDirection ) const
|
[] |
UEdGraphSchema_K2::FindFunctionParameterDefaultValue
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Given a function and property, return the default value
|
BlueprintGraph
|
static bool FindFunctionParameterDefaultValue ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Param, [FString](API\Runtime\Core\Containers\FString) & OutString )
|
[] |
UEdGraphSchema_K2::FindSelfPin
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Searches for the first Self pin with the specified direction on the node
the first found self pin with the correct direction or null if there were no matching pins.
|
BlueprintGraph
|
[UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FindSelfPin ( const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) & Node, EEdGraphPinDirection PinDirection ) const
|
[] |
UEdGraphSchema_K2::FindSetVariableByNameFunction
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Find a 'set value by name' function for the specified pin, if it exists
|
BlueprintGraph
|
static [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * FindSetVariableByNameFunction ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType )
|
[] |
UEdGraphSchema_K2::FindSpecializedConversionNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
virtual [TOptional](API\Runtime\Core\IO\TOptional)< [FFindSpecializedConversionNodeResults](API\Editor\BlueprintGraph\UEdGraphSchema_K2\FFindSpecializedConversionNodeRe-) > FindSpecializedConversionNode ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & OutputPinType, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) & InputPin, bool bCreateNode ) const
|
[] |
|
UEdGraphSchema_K2::FindSpecializedConversionNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Deprecated* Use theFFindSpecializedConversionNodeResultsvariant.
|
BlueprintGraph
|
virtual bool FindSpecializedConversionNode ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OutputPin, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputPin, bool bCreateNode, class [UK2Node](API\Editor\BlueprintGraph\UK2Node) *& TargetNode ) const
|
[] |
UEdGraphSchema_K2::FindSpecializedConversionNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Deprecated* Use theFFindSpecializedConversionNodeResultsvariant.
|
BlueprintGraph
|
virtual bool FindSpecializedConversionNode ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & OutputPinType, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputPinType, bool bCreateNode, class [UK2Node](API\Editor\BlueprintGraph\UK2Node) *& TargetNode ) const
|
[] |
FN_ExecuteUbergraphBase
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
static const [FName](API\Runtime\Core\UObject\FName) FN_ExecuteUbergraphBase;
|
[] |
|
FN_UserConstructionScript
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Construction script function names
|
BlueprintGraph
|
static const [FName](API\Runtime\Core\UObject\FName) FN_UserConstructionScript;
|
[] |
UEdGraphSchema_K2::ForceVisualizationCacheClear
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Forces cached visualization data to refresh
|
BlueprintGraph
|
virtual void ForceVisualizationCacheClear() const
|
[] |
UEdGraphSchema_K2::FPinTypeTreeInfo::GetDescription
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns a succinct menu description of this type
|
BlueprintGraph
|
FText GetDescription&40;&41; const
|
[] |
UEdGraphSchema_K2::FPinTypeTreeInfo::GetPinType
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
const FEdGraphPinType & GetPinType &40; bool bForceLoadedSubCategoryObject &41;
|
[] |
|
UEdGraphSchema_K2::FPinTypeTreeInfo::GetPossibleObjectReferenceTypes
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
uint8 GetPossibleObjectReferenceTypes&40;&41; const
|
[] |
|
UEdGraphSchema_K2::FPinTypeTreeInfo::GetSubCategoryObjectAsset
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
const FSoftObjectPath & GetSubCategoryObjectAsset&40;&41; const
|
[] |
|
UEdGraphSchema_K2::FPinTypeTreeInfo::GetToolTip
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
FText GetToolTip&40;&41; const
|
[] |
|
UEdGraphSchema_K2::FPinTypeTreeInfo::SetPinSubTypeCategory
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
void SetPinSubTypeCategory &40; const FName SubCategory &41;
|
[] |
|
UEdGraphSchema_K2::FPinTypeTreeInfo::FPinTypeTreeInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
FPinTypeTreeInfo&40;&41;
|
[] |
|
UEdGraphSchema_K2::FPinTypeTreeInfo::FPinTypeTreeInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
FPinTypeTreeInfo &40; TSharedPtr< FPinTypeTreeInfo > InInfo &41;
|
[] |
|
UEdGraphSchema_K2::FPinTypeTreeInfo::FPinTypeTreeInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
FPinTypeTreeInfo &40; const FName CategoryName, UObject &42; SubCategoryObject, const FText & InTooltip, bool bInReadOnly, uint8 InPossibleObjectReferenceTypes &41;
|
[] |
|
UEdGraphSchema_K2::FPinTypeTreeInfo::FPinTypeTreeInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
FPinTypeTreeInfo &40; const FText & InFriendlyName, const FName CategoryName, const UEdGraphSchema_K2 &42; Schema, const FText & InTooltip, bool bInReadOnly, FTypesDatabase &42; TypesDatabase &41;
|
[] |
|
UEdGraphSchema_K2::FPinTypeTreeInfo::FPinTypeTreeInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
FPinTypeTreeInfo &40; const FText & InFriendlyName, const FName CategoryName, const FSoftObjectPath & SubCategoryObject, const FText & InTooltip, bool bInReadOnly, uint8 InPossibleObjectReferenceTypes &41;
|
[] |
|
FSearchForAutocastFunctionResults
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Find an appropriate function to call to perform an automatic cast operation
|
BlueprintGraph
|
struct FSearchForAutocastFunctionResults
|
[
{
"type": "UClass*",
"name": "FunctionOwner",
"description": ""
},
{
"type": "FName",
"name": "TargetFunction",
"description": ""
}
] |
FPinTypeTreeInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Class used for creating type tree selection info, which aggregates the various PC_* and PinSubtypes in the schema into a heirarchy
|
BlueprintGraph
|
class FPinTypeTreeInfo
|
[
{
"type": "bool",
"name": "bReadOnly",
"description": "Whether or not this pin type is selectable as an actual type, or is just a category, with some subtypes"
},
{
"type": "TArray<TShared...",
"name": "Children",
"description": "The children of this pin type"
},
{
"type": "FText",
"name": "FriendlyName",
"description": "Friendly display name of pin type; also used to see if it has subtypes"
},
{
"type": "FText",
"name": "Tooltip",
"description": "Text for regular tooltip"
}
] |
UEdGraphSchema_K2::FunctionCanBePlacedAsEvent
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns whether a function is marked 'override' and doesn't have any out parameters
|
BlueprintGraph
|
static bool FunctionCanBePlacedAsEvent ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * InFunction )
|
[] |
UEdGraphSchema_K2::FunctionCanBeUsedInDelegate
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Can this function be called by kismet delegate
|
BlueprintGraph
|
static bool FunctionCanBeUsedInDelegate ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * InFunction )
|
[] |
UEdGraphSchema_K2::FunctionHasParamOfType
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Determine if a function has a parameter of a specific type.
true if at least one parameter is of the correct type and direction.
|
BlueprintGraph
|
bool FunctionHasParamOfType ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * InFunction, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) const * InGraph, const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & DesiredPinType, bool bWantOutput ) const
|
[] |
UEdGraphSchema_K2::GetActionFilteredWeight
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Calculate the weight priority of a given action for the context menu.
|
BlueprintGraph
|
virtual float GetActionFilteredWeight ( const [FGraphActionListBuilderBase::ActionGroup](API\Runtime\Engine\EdGraph\FGraphActionListBuilderBase\ActionGroup) & InCurrentAction, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilterTerms, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InSanitizedFilterTerms, const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & DraggedFromPins ) const
|
[] |
UEdGraphSchema_K2::GetAssetsGraphHoverMessage
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified graph
|
BlueprintGraph
|
virtual void GetAssetsGraphHoverMessage ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & Assets, const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * HoverGraph, [FString](API\Runtime\Core\Containers\FString) & OutTooltipText, bool & OutOkIcon ) const
|
[] |
UEdGraphSchema_K2::GetAssetsNodeHoverMessage
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified node
|
BlueprintGraph
|
virtual void GetAssetsNodeHoverMessage ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & Assets, const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * HoverNode, [FString](API\Runtime\Core\Containers\FString) & OutTooltipText, bool & OutOkIcon ) const
|
[] |
UEdGraphSchema_K2::GetAssetsPinHoverMessage
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified pin
|
BlueprintGraph
|
virtual void GetAssetsPinHoverMessage ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & Assets, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * HoverPin, [FString](API\Runtime\Core\Containers\FString) & OutTooltipText, bool & OutOkIcon ) const
|
[] |
UEdGraphSchema_K2::GetAutoEmitTermParameters
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns a list of parameters for the function that are specified as automatically emitting terms for unconnected ref parameters in the compiler (MD_AutoCreateRefTerm)
|
BlueprintGraph
|
static void GetAutoEmitTermParameters ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & AutoEmitParameterNames )
|
[] |
UEdGraphSchema_K2::GetCallableParentFunction
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Finds the parent function for the specified function, if any
TheUFunctionparentfunction, if any.
|
BlueprintGraph
|
static [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * GetCallableParentFunction ( [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function )
|
[] |
UEdGraphSchema_K2::GetCategoryText
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns theFTextto use for a given schema category
The text to display for the category.
|
BlueprintGraph
|
static [FText](API\Runtime\Core\Internationalization\FText) GetCategoryText ( const [FName](API\Runtime\Core\UObject\FName) Category, const bool bForMenu )
|
[] |
UEdGraphSchema_K2::GetCategoryText
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns theFTextto use for a given schema category and subcategory
The text to display for the category.
|
BlueprintGraph
|
static [FText](API\Runtime\Core\Internationalization\FText) GetCategoryText ( [FName](API\Runtime\Core\UObject\FName) Category, [FName](API\Runtime\Core\UObject\FName) SubCategory, bool bForMenu )
|
[] |
UEdGraphSchema_K2::GetContextMenuActions
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Gets actions that should be added to the right-click context menu for a node or pin
|
BlueprintGraph
|
virtual void GetContextMenuActions ( class [UToolMenu](API\Developer\ToolMenus\UToolMenu) * Menu, class [UGraphNodeContextMenuContext](API\Runtime\Engine\EdGraph\UGraphNodeContextMenuContext) * Context ) const
|
[] |
UEdGraphSchema_K2::GetCreateCommentAction
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns schema action to create comment from implemention
|
BlueprintGraph
|
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > GetCreateCommentAction() const
|
[] |
UEdGraphSchema_K2::GetCurrentVisualizationCacheID
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns the current cache title refresh ID that is appropriate for the passed node
|
BlueprintGraph
|
virtual int32 GetCurrentVisualizationCacheID() const
|
[] |
UEdGraphSchema_K2::GetFriendlySignatureName
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns friendly signature name if possible or Removes any mangling to get the unmangled signature name of the function
|
BlueprintGraph
|
static [FText](API\Runtime\Core\Internationalization\FText) GetFriendlySignatureName ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function )
|
[] |
UEdGraphSchema_K2::GetGraphDisplayInformation
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Gets display information for a graph
|
BlueprintGraph
|
virtual void GetGraphDisplayInformation ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) & Graph, [FGraphDisplayInfo](API\Runtime\Engine\EdGraph\FGraphDisplayInfo) & DisplayInfo ) const
|
[] |
UEdGraphSchema_K2::GetGraphType
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
The type of graph (function vs. ubergraph) that this that TestEdGraph is.
|
BlueprintGraph
|
virtual EGraphType GetGraphType ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * TestEdGraph ) const
|
[] |
UEdGraphSchema_K2::GetNodeSelectionCount
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns the currently selected graph node count
|
BlueprintGraph
|
virtual int32 GetNodeSelectionCount ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) const
|
[] |
UEdGraphSchema_K2::GetNonExistentVariableMenu
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Create menu for variable get/set nodes which refer to a variable which does not exist.
|
BlueprintGraph
|
void GetNonExistentVariableMenu ( [FToolMenuSection](API\Developer\ToolMenus\FToolMenuSection) & Section, const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InGraphNode, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * OwnerBlueprint ) const
|
[] |
UEdGraphSchema_K2::GetPinDefaultValuesFromString
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Reads in aFStringand gets the values of the pin defaults for that type. This can be passed to DefaultValueSimpleValidation to validate. OwningObject can be null
|
BlueprintGraph
|
virtual void GetPinDefaultValuesFromString ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType, [UObject](API\Runtime\CoreUObject\UObject\UObject) * OwningObject, const [FString](API\Runtime\Core\Containers\FString) & NewValue, [FString](API\Runtime\Core\Containers\FString) & UseDefaultValue, [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > & UseDefaultObject, [FText](API\Runtime\Core\Internationalization\FText) & UseDefaultText, bool bPreserveTextIdentity ) const
|
[] |
UEdGraphSchema_K2::GetPinDisplayName
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Get the name to show in the editor
|
BlueprintGraph
|
virtual [FText](API\Runtime\Core\Internationalization\FText) GetPinDisplayName ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) const
|
[] |
UEdGraphSchema_K2::GetPinTypeColor
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Gets the draw color of a pin based on it's type.
The color representing the passed in type.
|
BlueprintGraph
|
virtual [FLinearColor](API\Runtime\Core\Math\FLinearColor) GetPinTypeColor ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType ) const
|
[] |
UEdGraphSchema_K2::GetPropertyCategoryInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Helper function for filling out Category, SubCategory, and SubCategoryObject based on aFPropertytrue on success, false if the property is unsupported or invalid.
|
BlueprintGraph
|
static bool GetPropertyCategoryInfo ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * TestProperty, [FName](API\Runtime\Core\UObject\FName) & OutCategory, [FName](API\Runtime\Core\UObject\FName) & OutSubCategory, [UObject](API\Runtime\CoreUObject\UObject\UObject) *& OutSubCategoryObject, bool & bOutIsWeakPointer )
|
[] |
UEdGraphSchema_K2::GetReplaceVariableMenu
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Create menu for variable get/set nodes which allows for the replacement of variables
|
BlueprintGraph
|
void GetReplaceVariableMenu ( [FToolMenuSection](API\Developer\ToolMenus\FToolMenuSection) & Section, const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InGraphNode, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InOwnerBlueprint, bool bInReplaceExistingVariable ) const
|
[] |
UEdGraphSchema_K2::GetReplaceVariableMenu
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Create sub menu that shows all possible variables that can be used to replace the existing variable reference
|
BlueprintGraph
|
static void GetReplaceVariableMenu ( [UToolMenu](API\Developer\ToolMenus\UToolMenu) * Menu, class [UK2Node_Variable](API\Editor\BlueprintGraph\UK2Node_Variable) * Variable, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * OwnerBlueprint, bool bReplaceExistingVariable )
|
[] |
UEdGraphSchema_K2::GetSearchWeightModifiers
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Get the weight modifiers from the console variable settings
|
BlueprintGraph
|
virtual [FGraphSchemaSearchWeightModifiers](API\Runtime\Engine\EdGraph\FGraphSchemaSearchWeightModifier-) GetSearchWeightModifiers() const
|
[] |
UEdGraphSchema_K2::GetVariableTypeTree
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Get the type tree for all of the property types valid for this schema
|
BlueprintGraph
|
void GetVariableTypeTree ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPinTypeTreeInfo](API\Editor\BlueprintGraph\UEdGraphSchema_K2\FPinTypeTreeInfo) > > & TypeTree, ETypeTreeFilter TypeTreeFilter ) const
|
[] |
UEdGraphSchema_K2::GetSecondaryPinTypeColor
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
virtual [FLinearColor](API\Runtime\Core\Math\FLinearColor) GetSecondaryPinTypeColor ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType ) const
|
[] |
|
GN_AnimGraph
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
static const [FName](API\Runtime\Core\UObject\FName) GN_AnimGraph;
|
[] |
|
GN_EventGraph
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Graph names
|
BlueprintGraph
|
static const [FName](API\Runtime\Core\UObject\FName) GN_EventGraph;
|
[] |
UEdGraphSchema_K2::HandleGraphBeingDeleted
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Handle a graph being removed by the user (potentially removing associated bound nodes, etc...)
|
BlueprintGraph
|
virtual void HandleGraphBeingDeleted ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) & GraphBeingRemoved ) const
|
[] |
UEdGraphSchema_K2::HandleParameterDefaultValueChanged
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Call to let blueprint and UI know that parameters have changed for a function/macro/etc
|
BlueprintGraph
|
virtual void HandleParameterDefaultValueChanged ( [UK2Node](API\Editor\BlueprintGraph\UK2Node) * TargetNode ) const
|
[] |
UEdGraphSchema_K2::HasFunctionAnyOutputParameter
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns if function has output parameter(s)
|
BlueprintGraph
|
static bool HasFunctionAnyOutputParameter ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function )
|
[] |
UEdGraphSchema_K2::HasWildcardParams
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns true if the function has wildcard parameters, e.g. uses runtime type information that may require safe failure handling
|
BlueprintGraph
|
static bool HasWildcardParams ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function )
|
[] |
UEdGraphSchema_K2::IsActorValidForLevelScriptRefs
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Whether or not the specified actor is a valid target for bound events and literal references (in the right level, not a builder brush, etc
|
BlueprintGraph
|
bool IsActorValidForLevelScriptRefs ( const [AActor](API\Runtime\Engine\GameFramework\AActor) * TestActor, const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint ) const
|
[] |
UEdGraphSchema_K2::IsAllowableBlueprintVariableType
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns true if this enum is safe to be used as a variable in blueprints
|
BlueprintGraph
|
static bool IsAllowableBlueprintVariableType ( const [UEnum](API\Runtime\CoreUObject\UObject\UEnum) * InEnum )
|
[] |
UEdGraphSchema_K2::IsAllowableBlueprintVariableType
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns true if this class is safe to be used as a variable in blueprints
|
BlueprintGraph
|
static bool IsAllowableBlueprintVariableType ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass, bool bAssumeBlueprintType )
|
[] |
UEdGraphSchema_K2::IsAllowableBlueprintVariableType
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns true if this struct is safe to to be used as a variable in blueprints
|
BlueprintGraph
|
static bool IsAllowableBlueprintVariableType ( const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * InStruct, bool bForInternalUse )
|
[] |
UEdGraphSchema_K2::IsAutoCreateRefTerm
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns true if the owning node is a function with AutoCreateRefTerm meta data
|
BlueprintGraph
|
static bool IsAutoCreateRefTerm ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin )
|
[] |
UEdGraphSchema_K2::IsCacheVisualizationOutOfDate
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks if a CacheRefreshID is out of date
TRUE if dirty
|
BlueprintGraph
|
virtual bool IsCacheVisualizationOutOfDate ( int32 InVisualizationCacheID ) const
|
[] |
UEdGraphSchema_K2::IsCompositeGraph
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks to see if the specified graph is a composite graph
true if this is a composite graph
|
BlueprintGraph
|
bool IsCompositeGraph ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * TestEdGraph ) const
|
[] |
UEdGraphSchema_K2::IsConstFunctionGraph
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks to see if the specified graph is a const function graph
true if this is a const function graph
|
BlueprintGraph
|
bool IsConstFunctionGraph ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * TestEdGraph, bool * bOutIsEnforcingConstCorrectness ) const
|
[] |
UEdGraphSchema_K2::IsConstructionScript
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks to see if the specified graph is a construction script
true if this is a construction script
|
BlueprintGraph
|
static bool IsConstructionScript ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * TestEdGraph )
|
[] |
UEdGraphSchema_K2::IsDelegateCategory
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Is given string a delegate category name ?
|
BlueprintGraph
|
virtual bool IsDelegateCategory ( const [FName](API\Runtime\Core\UObject\FName) Category ) const
|
[] |
UEdGraphSchema_K2::IsExecPin
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks to see if a pin is an execution pin.
true if it is an execution pin.
|
BlueprintGraph
|
static bool IsExecPin ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) & Pin )
|
[] |
UEdGraphSchema_K2::IsGraphMarkedThreadSafe
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks if the graph is marked as thread safe
True if the graph is marked theead safe
|
BlueprintGraph
|
bool IsGraphMarkedThreadSafe ( const [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraph ) const
|
[] |
UEdGraphSchema_K2::IsIndexWildcardCompatible
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Returns whether a pin category is compatible with anIndexWildcard (PC_Wildcard and PSC_Index)
|
BlueprintGraph
|
bool IsIndexWildcardCompatible ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType ) const
|
[] |
UEdGraphSchema_K2::IsMetaPin
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks to see if a pin is a meta-pin (either a Self or Exec pin)
true if it is a Self or Exec pin.
|
BlueprintGraph
|
bool IsMetaPin ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) & Pin ) const
|
[] |
UEdGraphSchema_K2::IsPinBeingWatched
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks to see if the specified pin is being watched by the graph's debug system.
True if the supplied pin is currently being watched, false if not.
|
BlueprintGraph
|
virtual bool IsPinBeingWatched ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) const * Pin ) const
|
[] |
UEdGraphSchema_K2::IsPinDefaultValid
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Determine if the supplied pin default values would be valid.
An empty string if the new value is legal, otherwise a message describing why it is invalid.
|
BlueprintGraph
|
virtual [FString](API\Runtime\Core\Containers\FString) IsPinDefaultValid ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin, const [FString](API\Runtime\Core\Containers\FString) & NewDefaultValue, [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > NewDefaultObject, const [FText](API\Runtime\Core\Internationalization\FText) & InNewDefaultText ) const
|
[] |
UEdGraphSchema_K2::IsPropertyExposedOnSpawn
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
BlueprintGraph
|
static bool IsPropertyExposedOnSpawn ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property )
|
[] |
|
UEdGraphSchema_K2::IsSelfPin
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
|
Checks to see if a pin is a Self pin (indicating the calling context for the node)
true if it is a Self pin.
|
BlueprintGraph
|
virtual bool IsSelfPin ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) & Pin ) const
|
[] |
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