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UContentBrowserDataSource
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h
This is the only API you need to implement to create a data source, as eachFContentBrowserItemDatainstance knows which data source owns it, and uses that information to pass itself back into the correct data source instance when asked to perform actions or validation. In that sense you can think of this like a C API, where the data source returns an opaque object that is later passed back into the data source functions so that they can interpret the opaque object and provide functionality for it.
ContentBrowserData
class UContentBrowserDataSource : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [IModularFeature](API\Runtime\Core\Features\IModularFeature)
[ { "type": "FContentBrowser...", "name": "RootPathVirtualTree", "description": "Tree of virtual paths that ends with internal roots. Used for enumeration and conversion of paths." } ]
UContentBrowserDataSubsystem::ActivateAllDataSources
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Activate all available data sources.
ContentBrowserData
void ActivateAllDataSources()
[]
UContentBrowserDataSubsystem::ActivateDataSource
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Attempt to activate the named data source. True if the data source was available and not already active, false otherwise.
ContentBrowserData
bool ActivateDataSource ( const [FName](API\Runtime\Core\UObject\FName) Name )
[]
UContentBrowserDataSubsystem::CanCreateFolder
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Query whether a folder can be created at the given virtual path, optionally providing error information if it cannot. True if the folder can be created, false otherwise.
ContentBrowserData
bool CanCreateFolder ( const [FName](API\Runtime\Core\UObject\FName) InPath, [FText](API\Runtime\Core\Internationalization\FText) * OutErrorMsg ) const
[]
UContentBrowserDataSubsystem::CompileFilter
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
The compiled filter is only valid until the data source changes, so only keep it for a short time (typically within a function call, or 1-frame).
ContentBrowserData
void CompileFilter ( const [FName](API\Runtime\Core\UObject\FName) InPath, const [FContentBrowserDataFilter](API\Editor\ContentBrowserData\FContentBrowserDataFilter) & InFilter, [FContentBrowserDataCompiledFilter](API\Editor\ContentBrowserData\FContentBrowserDataCompiledFilte-) & OutCompiledFilter ) const
[]
UContentBrowserDataSubsystem::ConvertInternalPathToVirtual
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Converts an internal path to a virtual path based on current rules
ContentBrowserData
void ConvertInternalPathToVirtual ( const FStringView InPath, [FName](API\Runtime\Core\UObject\FName) & OutPath )
[]
UContentBrowserDataSubsystem::ConvertInternalPathToVirtual
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Converts an internal path to a virtual path.
ContentBrowserData
void ConvertInternalPathToVirtual ( [FName](API\Runtime\Core\UObject\FName) InPath, [FName](API\Runtime\Core\UObject\FName) & OutPath )
[]
UContentBrowserDataSubsystem::ConvertInternalPathsToVirtual
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
ContentBrowserData
[TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > ConvertInternalPathsToVirtual ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InPaths )
[]
UContentBrowserDataSubsystem::ConvertInternalPathToVirtual
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Converts an internal path to a virtual path.
ContentBrowserData
virtual void ConvertInternalPathToVirtual ( const FStringView InPath, FStringBuilderBase & OutPath )
[]
UContentBrowserDataSubsystem::ConvertInternalPathToVirtual
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Converts an internal path to a virtual path.
ContentBrowserData
[FName](API\Runtime\Core\UObject\FName) ConvertInternalPathToVirtual ( [FName](API\Runtime\Core\UObject\FName) InPath )
[]
UContentBrowserDataSubsystem::CreateFolder
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Attempt to begin the process of asynchronously creating a folder at the given virtual path, returning a temporary item that can be finalized or canceled by the user. The pending folder item to create (test for validity).
ContentBrowserData
[FContentBrowserItemTemporaryContext](API\Editor\ContentBrowserData\FContentBrowserItemTemporaryCont-) CreateFolder ( const [FName](API\Runtime\Core\UObject\FName) InPath ) const
[]
UContentBrowserDataSubsystem::DeactivateAllDataSources
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Deactivate all active data sources.
ContentBrowserData
void DeactivateAllDataSources()
[]
UContentBrowserDataSubsystem::DeactivateDataSource
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Attempt to deactivate the named data source. True if the data source was available and active, false otherwise.
ContentBrowserData
bool DeactivateDataSource ( const [FName](API\Runtime\Core\UObject\FName) Name )
[]
UContentBrowserDataSubsystem::Deinitialize
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Implement this for deinitialization of instances of the system
ContentBrowserData
virtual void Deinitialize()
[]
UContentBrowserDataSubsystem::EnumerateItemsAtPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Multiple items may have the same virtual path if they are different types, or come from different data sources.
ContentBrowserData
void EnumerateItemsAtPath ( const [FName](API\Runtime\Core\UObject\FName) InPath, const EContentBrowserItemTypeFilter InItemTypeFilter, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) &&)> InCallback ) const
[]
UContentBrowserDataSubsystem::EnumerateItemsAtPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Multiple items may have the same virtual path if they are different types, or come from different data sources.
ContentBrowserData
void EnumerateItemsAtPath ( const [FName](API\Runtime\Core\UObject\FName) InPath, const EContentBrowserItemTypeFilter InItemTypeFilter, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> InCallback ) const
[]
UContentBrowserDataSubsystem::EnumerateItemsAtPaths
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Multiple items may have the same virtual path if they are different types, or come from different data sources.
ContentBrowserData
bool EnumerateItemsAtPaths ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< struct [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) > InItemPaths, const EContentBrowserItemTypeFilter InItemTypeFilter, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> InCallback ) const
[]
UContentBrowserDataSubsystem::EnumerateItemsMatchingFilter
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Enumerate the items (folders and/or files) that match a previously compiled filter.
ContentBrowserData
void EnumerateItemsMatchingFilter ( const [FContentBrowserDataCompiledFilter](API\Editor\ContentBrowserData\FContentBrowserDataCompiledFilte-) & InFilter, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) &&)> InCallback ) const
[]
UContentBrowserDataSubsystem::EnumerateItemsForObjects
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Multiple items may have the same virtual path if they are different types, or come from different data sources.
ContentBrowserData
bool EnumerateItemsForObjects ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > InObjects, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> InCallback ) const
[]
UContentBrowserDataSubsystem::EnumerateItemsMatchingFilter
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Enumerate the items (folders and/or files) that match a previously compiled filter.
ContentBrowserData
void EnumerateItemsMatchingFilter ( const [FContentBrowserDataCompiledFilter](API\Editor\ContentBrowserData\FContentBrowserDataCompiledFilte-) & InFilter, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> InCallback ) const
[]
UContentBrowserDataSubsystem::EnumerateItemsUnderPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Enumerate the items (folders and/or files) that exist under the given virtual path.
ContentBrowserData
void EnumerateItemsUnderPath ( const [FName](API\Runtime\Core\UObject\FName) InPath, const [FContentBrowserDataFilter](API\Editor\ContentBrowserData\FContentBrowserDataFilter) & InFilter, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) &&)> InCallback ) const
[]
UContentBrowserDataSubsystem::EnumerateItemsUnderPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Enumerate the items (folders and/or files) that exist under the given virtual path.
ContentBrowserData
void EnumerateItemsUnderPath ( const [FName](API\Runtime\Core\UObject\FName) InPath, const [FContentBrowserDataFilter](API\Editor\ContentBrowserData\FContentBrowserDataFilter) & InFilter, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FContentBrowserItemData](API\Editor\ContentBrowserData\FContentBrowserItemData) &&)> InCallback ) const
[]
FContentBrowserFilterCacheApi
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Provide an partial access to private api for the filter cache ID owners SeeFContentBrowserDataFilterCacheIDOwnerdeclaration for how to use the caching for filter compilation
ContentBrowserData
struct FContentBrowserFilterCacheApi
[]
FNameToDataSourceMap
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
ContentBrowserData
typedef [TSortedMap](API\Runtime\Core\Containers\TSortedMap)< [FName](API\Runtime\Core\UObject\FName), [UContentBrowserDataSource](API\Editor\ContentBrowserData\UContentBrowserDataSource) *, FDefaultAllocator, [FNameFastLess](API\Runtime\Core\UObject\FNameFastLess) > FNameToDataSourceMap
[]
UContentBrowserDataSubsystem::GetActiveDataSources
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Get the list of current active data sources.
ContentBrowserData
[TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > GetActiveDataSources() const
[]
UContentBrowserDataSubsystem::GetAliasesForPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Get a list of other paths that the data source may be using to represent a specific path All alternative paths that represent the input path (not including the input path itself)
ContentBrowserData
[TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) > GetAliasesForPath ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InInternalPath ) const
[]
UContentBrowserDataSubsystem::GetAliasesForPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Get a list of other paths that the data source may be using to represent a specific path All alternative paths that represent the input path (not including the input path itself)
ContentBrowserData
[TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) > GetAliasesForPath ( const [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) InPath ) const
[]
UContentBrowserDataSubsystem::GetAliasesForPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Get a list of other paths that the data source may be using to represent a specific path All alternative paths that represent the input path (not including the input path itself)
ContentBrowserData
[TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) > GetAliasesForPath ( const [FName](API\Runtime\Core\UObject\FName) InInternalPath ) const
[]
UContentBrowserDataSubsystem::GetAllFolderPrefix
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Prefix to use when generating virtual paths and "Show All Folder" option is enabled
ContentBrowserData
const [FString](API\Runtime\Core\Containers\FString) & GetAllFolderPrefix() const
[]
UContentBrowserDataSubsystem::GetAvailableDataSources
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Get the list of current available data sources.
ContentBrowserData
[TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > GetAvailableDataSources() const
[]
UContentBrowserDataSubsystem::GetDefaultPathViewSpecialSortFolders
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Returns reference to default list of paths that appear first in content browser based on internal or invariant paths
ContentBrowserData
const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & GetDefaultPathViewSpecialSortFolders() const
[]
UContentBrowserDataSubsystem::GetEditableFolderPermissionList
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Permission list that controls whether content in a given folder path can be edited. Note: This does not control if the folder path is writable or if content can be deleted.
ContentBrowserData
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FPathPermissionList](API\Runtime\Core\Misc\FPathPermissionList) > & GetEditableFolderPermissionList()
[]
UContentBrowserDataSubsystem::GetItemAtPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Get the first item (folder and/or file) that exists at the given virtual path.
ContentBrowserData
[FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) GetItemAtPath ( const [FName](API\Runtime\Core\UObject\FName) InPath, const EContentBrowserItemTypeFilter InItemTypeFilter ) const
[]
UContentBrowserDataSubsystem::GetItemsAtPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Multiple items may have the same virtual path if they are different types, or come from different data sources.
ContentBrowserData
[TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) > GetItemsAtPath ( const [FName](API\Runtime\Core\UObject\FName) InPath, const EContentBrowserItemTypeFilter InItemTypeFilter ) const
[]
UContentBrowserDataSubsystem::GetItemsUnderPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Get the items (folders and/or files) that exist under the given virtual path.
ContentBrowserData
[TArray](API\Runtime\Core\Containers\TArray)< [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) > GetItemsUnderPath ( const [FName](API\Runtime\Core\UObject\FName) InPath, const [FContentBrowserDataFilter](API\Editor\ContentBrowserData\FContentBrowserDataFilter) & InFilter ) const
[]
UContentBrowserDataSubsystem::GetPathViewSpecialSortFolders
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Returns reference to list of paths that appear first in content browser based on internal or invariant paths
ContentBrowserData
const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & GetPathViewSpecialSortFolders() const
[]
UContentBrowserDataSubsystem::Initialize
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Implement this for initialization of instances of the system
ContentBrowserData
virtual void Initialize ( [FSubsystemCollectionBase](API\Runtime\Engine\Subsystems\FSubsystemCollectionBase) & Collection )
[]
UContentBrowserDataSubsystem::IsDiscoveringItems
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Query whether any data sources are currently discovering content, and retrieve optional status messages that can be shown in the UI.
ContentBrowserData
bool IsDiscoveringItems ( [TArray](API\Runtime\Core\Containers\TArray)< [FText](API\Runtime\Core\Internationalization\FText) > * OutStatus ) const
[]
UContentBrowserDataSubsystem::IsFolderVisible
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Query whether the given virtual folder should be visible in the UI.
ContentBrowserData
bool IsFolderVisible ( const [FName](API\Runtime\Core\UObject\FName) InPath, const EContentBrowserIsFolderVisibleFlags InFlags ) const
[]
UContentBrowserDataSubsystem::IsFolderVisibleIfHidingEmpty
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Query whether the given virtual folder should be visible if the UI is asking to hide empty content folders.
ContentBrowserData
bool IsFolderVisibleIfHidingEmpty ( const [FName](API\Runtime\Core\UObject\FName) InPath ) const
[]
UContentBrowserDataSubsystem::Legacy_TryConvertPackagePathToVirtualPaths
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
This function only adjusts the path to something that could represent a virtualized item within this data source, but it doesn't guarantee that an item actually exists at that path.
ContentBrowserData
void Legacy_TryConvertPackagePathToVirtualPaths ( const [FName](API\Runtime\Core\UObject\FName) InPackagePath, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FName](API\Runtime\Core\UObject\FName))> InCallback )
[]
UContentBrowserDataSubsystem::Legacy_TryConvertAssetDataToVirtualPaths
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
This function only adjusts the path to something that could represent a virtualized item within this data source, but it doesn't guarantee that an item actually exists at that path.
ContentBrowserData
void Legacy_TryConvertAssetDataToVirtualPaths ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData, const bool InUseFolderPaths, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FName](API\Runtime\Core\UObject\FName))> InCallback )
[]
UContentBrowserDataSubsystem::OnGenerateVirtualPathPrefix
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Delegate called to generate a virtual path. Can be set to override default behavior.
ContentBrowserData
FContentBrowserGenerateVirtualPathDelegate & OnGenerateVirtualPathPrefix()
[]
UContentBrowserDataSubsystem::OnItemDataDiscoveryComplete
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
May be called multiple times if new data sources are registered after the current set of active data sources have completed their initial scan.
ContentBrowserData
FOnContentBrowserItemDataDiscoveryComplete & OnItemDataDiscoveryComplete()
[]
UContentBrowserDataSubsystem::OnItemDataRefreshed
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Delegate called for wholesale item data updates from data sources that can't provide delta-updates, or when the set of active data sources is modified.
ContentBrowserData
FOnContentBrowserItemDataRefreshed & OnItemDataRefreshed()
[]
UContentBrowserDataSubsystem::OnItemDataUpdated
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Delegate called for incremental item data updates from data sources that can provide delta-updates.
ContentBrowserData
FOnContentBrowserItemDataUpdated & OnItemDataUpdated()
[]
UContentBrowserDataSubsystem::PrioritizeSearchPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
If possible, attempt to prioritize content discovery for the given virtual path.
ContentBrowserData
bool PrioritizeSearchPath ( const [FName](API\Runtime\Core\UObject\FName) InPath )
[]
UContentBrowserDataSubsystem::RefreshVirtualPathTreeIfNeeded
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Rebuild the virtual path tree if rules have changed.
ContentBrowserData
void RefreshVirtualPathTreeIfNeeded()
[]
UContentBrowserDataSubsystem::SetGenerateVirtualPathPrefixDelegate
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Set delegate used to generate a virtual path.
ContentBrowserData
void SetGenerateVirtualPathPrefixDelegate ( const FContentBrowserGenerateVirtualPathDelegate & InDelegate )
[]
UContentBrowserDataSubsystem::SetPathViewSpecialSortFolders
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Customize list of folders that appear first in content browser based on internal or invariant paths
ContentBrowserData
void SetPathViewSpecialSortFolders ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & InSpecialSortFolders )
[]
UContentBrowserDataSubsystem::SetVirtualPathTreeNeedsRebuild
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Call when rules of virtual path generation have changed beyond content browser settings.
ContentBrowserData
void SetVirtualPathTreeNeedsRebuild()
[]
UContentBrowserDataSubsystem::TryConvertVirtualPathsToInternal
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Returns array of paths converted to internal.
ContentBrowserData
[TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > TryConvertVirtualPathsToInternal ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InVirtualPaths ) const
[]
UContentBrowserDataSubsystem::TryConvertVirtualPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Converts virtual path back into an internal or invariant path
ContentBrowserData
EContentBrowserPathType TryConvertVirtualPath ( const FStringView InPath, FStringBuilderBase & OutPath ) const
[]
UContentBrowserDataSubsystem::TryConvertVirtualPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Converts virtual path back into an internal or invariant path
ContentBrowserData
EContentBrowserPathType TryConvertVirtualPath ( const FStringView InPath, [FString](API\Runtime\Core\Containers\FString) & OutPath ) const
[]
UContentBrowserDataSubsystem::TryConvertVirtualPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Converts virtual path back into an internal or invariant path
ContentBrowserData
EContentBrowserPathType TryConvertVirtualPath ( const FStringView InPath, [FName](API\Runtime\Core\UObject\FName) & OutPath ) const
[]
UContentBrowserDataSubsystem::TryConvertVirtualPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Converts virtual path back into an internal or invariant path
ContentBrowserData
EContentBrowserPathType TryConvertVirtualPath ( const [FName](API\Runtime\Core\UObject\FName) InPath, [FName](API\Runtime\Core\UObject\FName) & OutPath ) const
[]
UContentBrowserDataSubsystem::UContentBrowserDataSubsystem
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
ContentBrowserData
UContentBrowserDataSubsystem()
[]
UContentBrowserDataSubsystem
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSubsystem.h
Subsystem that provides access to Content Browser data. This type deals with the composition of multiple data sources, which provide information about the folders and files available in the Content Browser.
ContentBrowserData
class UContentBrowserDataSubsystem : public [UEditorSubsystem](API\Editor\EditorSubsystem\UEditorSubsystem), public [IContentBrowserItemDataSink](API\Editor\ContentBrowserData\IContentBrowserItemDataSink)
[]
UContentBrowserItemLibrary::GetDisplayName
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h
ContentBrowserData
static [FText](API\Runtime\Core\Internationalization\FText) GetDisplayName ( const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & Item )
[]
UContentBrowserItemLibrary::GetVirtualPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h
ContentBrowserData
static [FName](API\Runtime\Core\UObject\FName) GetVirtualPath ( const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & Item )
[]
UContentBrowserItemLibrary::IsFile
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h
ContentBrowserData
static bool IsFile ( const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & Item )
[]
UContentBrowserItemLibrary::IsFolder
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h
ContentBrowserData
static bool IsFolder ( const [FContentBrowserItem](API\Editor\ContentBrowserData\FContentBrowserItem) & Item )
[]
UContentBrowserItemLibrary
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItem.h
TODO: Script API exposure.
ContentBrowserData
class UContentBrowserItemLibrary : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary)
[]
UContentBrowserItemPathExtensions::BreakContentBrowserItemPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemPath.h
ContentBrowserData
static void BreakContentBrowserItemPath ( const [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) & ItemPath, [FName](API\Runtime\Core\UObject\FName) & VirtualPath, [FName](API\Runtime\Core\UObject\FName) & InternalPath )
[]
UContentBrowserItemPathExtensions::GetInternalPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemPath.h
Returns internal path if there is one (eg,. "/PluginA/MyFile").
ContentBrowserData
static [FName](API\Runtime\Core\UObject\FName) GetInternalPath ( const [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) & ItemPath )
[]
UContentBrowserItemPathExtensions::GetVirtualPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemPath.h
Returns virtual path asFName(eg, "/All/Plugins/PluginA/MyFile").
ContentBrowserData
static [FName](API\Runtime\Core\UObject\FName) GetVirtualPath ( const [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) & ItemPath )
[]
UContentBrowserItemPathExtensions::MakeContentBrowserItemPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemPath.h
ContentBrowserData
static [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) MakeContentBrowserItemPath ( const [FName](API\Runtime\Core\UObject\FName) InPath, const EContentBrowserPathType InPathType )
[]
UContentBrowserItemPathExtensions::SetPath
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemPath.h
Set the path being stored
ContentBrowserData
static void SetPath ( [FContentBrowserItemPath](API\Editor\ContentBrowserData\FContentBrowserItemPath) & ItemPath, const [FName](API\Runtime\Core\UObject\FName) InPath, const EContentBrowserPathType InPathType )
[]
UContentBrowserItemPathExtensions
/Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserItemPath.h
ContentBrowserData
class UContentBrowserItemPathExtensions : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary)
[]
FCSVtoSVGModule::StartupModule
/Engine/Source/Editor/CSVtoSVG/Public/CSVtoSVGModule.h
Called right after the module DLL has been loaded and the module object has been created
CSVtoSVG
virtual void StartupModule()
[]
FCSVtoSVGModule::ShutdownModule
/Engine/Source/Editor/CSVtoSVG/Public/CSVtoSVGModule.h
Called before the module is unloaded, right before the module object is destroyed.
CSVtoSVG
virtual void ShutdownModule()
[]
FCSVtoSVGModule
/Engine/Source/Editor/CSVtoSVG/Public/CSVtoSVGModule.h
Struct Viewer module
CSVtoSVG
class FCSVtoSVGModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
[]
UCSVtoSVGArugments::GetCommandLine
/Engine/Source/Editor/CSVtoSVG/Public/CSVtoSVGArguments.h
CSVtoSVG
[FString](API\Runtime\Core\Containers\FString) GetCommandLine() const
[]
UCSVtoSVGArugments::GetOnModified
/Engine/Source/Editor/CSVtoSVG/Public/CSVtoSVGArguments.h
the multicast delegate that is called when properties are modified
CSVtoSVG
FCSVtoSVGArugmentsPropertySetModifiedSignature & GetOnModified()
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UCSVtoSVGArugments::GetOutputFileName
/Engine/Source/Editor/CSVtoSVG/Public/CSVtoSVGArguments.h
CSVtoSVG
[FString](API\Runtime\Core\Containers\FString) GetOutputFileName() const
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UCSVtoSVGArugments::UCSVtoSVGArugments
/Engine/Source/Editor/CSVtoSVG/Public/CSVtoSVGArguments.h
CSVtoSVG
UCSVtoSVGArugments ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
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UCSVtoSVGArugments
/Engine/Source/Editor/CSVtoSVG/Public/CSVtoSVGArguments.h
CSVtoSVG
class UCSVtoSVGArugments : public [UEditorConfigBase](API\Editor\EditorConfig\UEditorConfigBase)
[ { "type": "float", "name": "averageThreshold", "description": "" }, { "type": "float", "name": "budget", "description": "" }, { "type": "int", "name": "colourOffset", "description": "" }, { "type": "FFilePath", "name": "CSV", "description": "The base directories to be considered Internal Only for the struct picker." }, { "type": "bool", "name": "graphOnly", "description": "" }, { "type": "int32", "name": "height", "description": "" }, { "type": "bool", "name": "interactive", "description": "" }, { "type": "float", "name": "maxX", "description": "" }, { "type": "float", "name": "maxY", "description": "" }, { "type": "float", "name": "minX", "description": "" }, { "type": "float", "name": "minY", "description": "" }, { "type": "bool", "name": "noMetadata", "description": "" }, { "type": "FDirectoryPath", "name": "OutputDirectory", "description": "" }, { "type": "FString", "name": "OutputFilename", "description": "" }, { "type": "bool", "name": "showaverages", "description": "" }, { "type": "int32", "name": "skipRows", "description": "" }, { "type": "bool", "name": "smooth", "description": "" }, { "type": "float", "name": "smoothKernelPercent", "description": "" }, { "type": "int32", "name": "smoothKernelSize", "description": "" }, { "type": "bool", "name": "stacked", "description": "" }, { "type": "FString", "name": "stacktotalstack", "description": "" }, { "type": "ESVGTheme", "name": "theme", "description": "" }, { "type": "float", "name": "thickness", "description": "" }, { "type": "float", "name": "threshold", "description": "" }, { "type": "FString", "name": "title", "description": "" }, { "type": "int32", "name": "width", "description": "" } ]
FCurveAssetEditorModule::CreateCurveAssetEditor
/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h
Creates an instance of table editor object. Only virtual so that it can be called across the DLL boundary. Interface to the new curve asset editor
CurveAssetEditor
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ICurveAssetEditor](API\Editor\CurveAssetEditor\ICurveAssetEditor) > CreateCurveAssetEditor ( const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost, [UCurveBase](API\Runtime\Engine\Curves\UCurveBase) * CurveToEdit )
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CurveAssetEditorAppIdentifier
/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h
Curve Asset Editor app identifier string
CurveAssetEditor
static const [FName](API\Runtime\Core\UObject\FName) CurveAssetEditorAppIdentifier;
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FCurveAssetEditorModule::GetMenuExtensibilityManager
/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h
Gets the extensibility managers for outside entities to extend curve asset editor's menus and toolbars
CurveAssetEditor
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtensibilityManager](API\Editor\UnrealEd\Toolkits\FExtensibilityManager) > GetMenuExtensibilityManager()
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FCurveAssetEditorModule::ShutdownModule
/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h
Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.
CurveAssetEditor
virtual void ShutdownModule()
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FCurveAssetEditorModule::StartupModule
/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h
FModuleManager::Get().LoadModuleChecked(TEXT("HTTP"));
CurveAssetEditor
virtual void StartupModule()
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ICurveAssetEditor
/Engine/Source/Editor/CurveAssetEditor/Public/ICurveAssetEditor.h
Curve Asset Editor public interface
CurveAssetEditor
class ICurveAssetEditor : public [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit)
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FCurveAssetEditorModule
/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h
DataTable Editor module
CurveAssetEditor
class FCurveAssetEditorModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface), public [IHasMenuExtensibility](API\Editor\UnrealEd\Toolkits\IHasMenuExtensibility)
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FCurveDrawParams::GetID
/Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h
Get the curve ID that these draw parameters relate to
CurveEditor
[FCurveModelID](API\Editor\CurveEditor\FCurveModelID) GetID() const
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FCurveDrawParams::GetKeyDrawInfo
/Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h
Retrieve the draw information for drawing the specified type of curve point
CurveEditor
const [FKeyDrawInfo](API\Editor\CurveEditor\FKeyDrawInfo) & GetKeyDrawInfo ( ECurvePointType Type, const int32 InPointIndex ) const
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FCurveDrawParams::FCurveDrawParams
/Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h
Construct new draw parameters for the specified curve ID
CurveEditor
FCurveDrawParams ( [FCurveModelID](API\Editor\CurveEditor\FCurveModelID) InID )
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FCurveDrawParams
/Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h
Structure that defines the necessary data for painting a whole curve
CurveEditor
struct FCurveDrawParams
[ { "type": "FKeyDrawInfo", "name": "ArriveTangentDrawInfo", "description": "Value defining how to draw keys of type ECurvePointType::ArriveTangent." }, { "type": "uint8: 1", "name": "bKeyDrawEnabled", "description": "Whether or not to draw keys on the curve." }, { "type": "FLinearColor", "name": "Color", "description": "The color to draw this curve" }, { "type": "TArray< FVector...", "name": "InterpolatingPoints", "description": "An array of screen-space points that define this curve's shape. Rendered as a continuous line." }, { "type": "FKeyDrawInfo", "name": "LeaveTangentDrawInfo", "description": "Value defining how to draw keys of type ECurvePointType::LeaveTangent." }, { "type": "TArray<FCurveP...", "name": "Points", "description": "An array of distinct curve points for the visible range." } ]
FCurveEditor::AddBufferedCurves
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Create a copy of the specified set of curves.
CurveEditor
void AddBufferedCurves ( const [TSet](API\Runtime\Core\Containers\TSet)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID) > & InCurves )
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FCurveEditor::AddCurve
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Add a new curve to this editor
CurveEditor
[FCurveModelID](API\Editor\CurveEditor\FCurveModelID) AddCurve ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FCurveModel](API\Editor\CurveEditor\FCurveModel) > && InCurve )
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FCurveEditor::AddCurveForTreeItem
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Add a new curve to this editor
CurveEditor
[FCurveModelID](API\Editor\CurveEditor\FCurveModelID) AddCurveForTreeItem ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FCurveModel](API\Editor\CurveEditor\FCurveModel) > && InCurve, [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) TreeItemID )
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FCurveEditor::AddTool
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
CurveEditor
[FCurveEditorToolID](API\Editor\CurveEditor\FCurveEditorToolID) AddTool ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ICurveEditorToolExtension](API\Editor\CurveEditor\ICurveEditorToolExtension) > && InTool )
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FCurveEditor::AddTreeItem
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Add a new tree item to this curve editor
CurveEditor
[FCurveEditorTreeItem](API\Editor\CurveEditor\Tree\FCurveEditorTreeItem) * AddTreeItem ( [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) ParentID )
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FCurveEditor::ApplyBufferedCurves
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Attempts to apply the buffered curve to the passed in curve set. Returns true on success.
CurveEditor
bool ApplyBufferedCurves ( const [TSet](API\Runtime\Core\Containers\TSet)< [FCurveModelID](API\Editor\CurveEditor\FCurveModelID) > & InCurvesToApplyTo, const bool bSwapBufferCurves )
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FCurveEditor::ApplyBufferedCurveToTarget
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Apply a specific buffered curve to a specific target curve.
CurveEditor
void ApplyBufferedCurveToTarget ( const [IBufferedCurveModel](API\Editor\CurveEditor\IBufferedCurveModel) * BufferedCurve, [FCurveModel](API\Editor\CurveEditor\FCurveModel) * TargetCurve )
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FCurveEditor::AreBoundTransformUpdatesSuppressed
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
CurveEditor
bool AreBoundTransformUpdatesSuppressed() const
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FCurveEditor::BindCommands
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Bind UI commands that this curve editor responds to
CurveEditor
void BindCommands()
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FCurveEditor::BroadcastCurveChanged
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
CurveEditor
void BroadcastCurveChanged ( [FCurveModel](API\Editor\CurveEditor\FCurveModel) * InCurve )
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FCurveEditor::CanFlattenOrStraightenSelection
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Do we currently have keys to flatten or straighten?
CurveEditor
bool CanFlattenOrStraightenSelection() const
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FCurveEditor::CanPaste
/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h
Returns whether the current clipboard contains objects which CurveEditor can paste
CurveEditor
bool CanPaste ( const [FString](API\Runtime\Core\Containers\FString) & TextToImport ) const
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