className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
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SEnumComboBox::Construct | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | void Construct ( const [FArguments](API\Editor\EditorWidgets\SEnumComboBox\FArguments) & InArgs, const [UEnum](API\Runtime\CoreUObject\UObject\UEnum) * InEnum ) | [] | |
SEnumComboBox::FArguments::ContentPadding | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | WidgetArgsType & ContentPadding &40; const TAttribute< FMargin > & InAttribute &41; | [] | |
SEnumComboBox::FArguments::CurrentValue | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | WidgetArgsType & CurrentValue &40; const TAttribute< int32 > & InAttribute &41; | [] | |
SEnumComboBox::FArguments::EnumValueSubset | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | WidgetArgsType & EnumValueSubset &40; TArray< int32 > InArg &41; | [] | |
SEnumComboBox::FArguments::Font | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | WidgetArgsType & Font &40; const TAttribute< FSlateFontInfo > & InAttribute &41; | [] | |
SEnumComboBox::FArguments::OnEnumSelectionChanged | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | WidgetArgsType & OnEnumSelectionChanged &40; const FOnEnumSelectionChanged & InDelegate &41; | [] | |
SEnumComboBox::FArguments::OnGetToolTipForValue | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | WidgetArgsType & OnGetToolTipForValue &40; const FOnGetToolTipForValue & InDelegate &41; | [] | |
WidgetArgsType | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | typedef FArguments WidgetArgsType | [] | |
SEnumComboBox::FArguments::FArguments | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | struct FArguments : public [TSlateBaseNamedArgs< SEnumComboBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
FOnEnumSelectionChanged | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | typedef TBaseDelegate_TwoParams< void, int32, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) > FOnEnumSelectionChanged | [] | |
FOnGetToolTipForValue | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | typedef TBaseDelegate_OneParam< [FText](API\Runtime\Core\Internationalization\FText), int32 > FOnGetToolTipForValue | [] | |
SEnumComboBox | /Engine/Source/Editor/EditorWidgets/Public/SEnumCombo.h | EditorWidgets | class SEnumComboBox : public [SComboButton](API\Runtime\Slate\Widgets\Input\SComboButton) | [] | |
SMetaDataView::Construct | /Engine/Source/Editor/EditorWidgets/Public/SMetaDataView.h | Construct this widget. Called by the SNew()Slate macro. | EditorWidgets | void Construct ( const [FArguments](API\Editor\EditorWidgets\SMetaDataView\FArguments) & InArgs, const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FString](API\Runtime\Core\Containers\FString) > & InMetadata ) | [] |
WidgetArgsType | /Engine/Source/Editor/EditorWidgets/Public/SMetaDataView.h | EditorWidgets | typedef FArguments WidgetArgsType | [] | |
SMetaDataView::FArguments::FArguments | /Engine/Source/Editor/EditorWidgets/Public/SMetaDataView.h | EditorWidgets | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/EditorWidgets/Public/SMetaDataView.h | EditorWidgets | struct FArguments : public [TSlateBaseNamedArgs< SMetaDataView >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SMetaDataView | /Engine/Source/Editor/EditorWidgets/Public/SMetaDataView.h | The widget to display metadata as a table of tag/value rows | EditorWidgets | class SMetaDataView : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
STemplateStringEditableTextBox::Construct | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h | Constructs this widget with InArgs | EditorWidgets | void Construct ( const [FArguments](API\Editor\EditorWidgets\STemplateStringEditableTextBox\FArguments) & InArgs ) | [] |
STemplateStringEditableTextBox::FArguments::Marshaller | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h | The marshaller used to get/set the raw text to/from the text layout. | EditorWidgets | WidgetArgsType & Marshaller &40; TSharedPtr< ITextLayoutMarshaller > InArg &41; | [] |
STemplateStringEditableTextBox::FArguments::OnTextChanged | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h | Called whenever the text is changed interactively by the user. | EditorWidgets | WidgetArgsType & OnTextChanged &40; const FOnTextChanged & InDelegate &41; | [] |
STemplateStringEditableTextBox::FArguments::Text | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h | The initial text that will appear in the widget. | EditorWidgets | WidgetArgsType & Text &40; const TAttribute< FText > & InAttribute &41; | [] |
STemplateStringEditableTextBox::FArguments::ValidArguments | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h | The list of available arguments to use in this template string. | EditorWidgets | WidgetArgsType & ValidArguments &40; const TAttribute< TArray< FString > > & InAttribute &41; | [] |
WidgetArgsType | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h | EditorWidgets | typedef FArguments WidgetArgsType | [] | |
STemplateStringEditableTextBox::FArguments::FArguments | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h | EditorWidgets | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h | EditorWidgets | struct FArguments : public [TSlateBaseNamedArgs< STemplateStringEditableTextBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
STemplateStringEditableTextBox | /Engine/Source/Editor/EditorWidgets/Public/STemplateStringEditableTextBox.h | EditorWidgets | class STemplateStringEditableTextBox : public [SMultiLineEditableTextBox](API\Runtime\Slate\Widgets\Input\SMultiLineEditableTextBox) | [] | |
STextPropertyEditableStringTableReference::Construct | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | void Construct ( const [FArguments](API\Editor\EditorWidgets\STextPropertyEditableStringTable-\FArguments) & Arguments, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IEditableTextProperty](API\Editor\EditorWidgets\IEditableTextProperty) > & InEditableTextProperty ) | [] | |
STextPropertyEditableStringTableReference::FArguments::AllowUnlink | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Should we show an "unlink" button? | EditorWidgets | WidgetArgsType & AllowUnlink &40; bool InArg &41; | [] |
STextPropertyEditableStringTableReference::FArguments::ButtonStyle | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | The styling of the button | EditorWidgets | WidgetArgsType & ButtonStyle &40; const FButtonStyle &42; InArg &41; | [] |
STextPropertyEditableStringTableReference::FArguments::ComboStyle | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | The styling of the combobox | EditorWidgets | WidgetArgsType & ComboStyle &40; const FComboBoxStyle &42; InArg &41; | [] |
STextPropertyEditableStringTableReference::FArguments::Font | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Font for comboboxes | EditorWidgets | WidgetArgsType & Font &40; FSlateFontInfo InArg &41; | [] |
WidgetArgsType | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | typedef FArguments WidgetArgsType | [] | |
STextPropertyEditableStringTableReference::FArguments::FArguments | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | FArguments&40;&41; | [] | |
FKeyTextFilter | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | typedef [TTextFilter](API\Runtime\Core\Misc\TTextFilter)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FString](API\Runtime\Core\Containers\FString) > > FKeyTextFilter | [] | |
FArguments | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | struct FArguments : public [TSlateBaseNamedArgs< STextPropertyEditableStringTableReference >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
FOptionTextFilter | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | typedef [TTextFilter](API\Runtime\Core\Misc\TTextFilter)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FAvailableStringTable > > FOptionTextFilter | [] | |
STextPropertyEditableStringTableReference | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | A widget that can be used for editing the string table referenced forFTextinstances | EditorWidgets | class STextPropertyEditableStringTableReference : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
STextPropertyEditableTextBox::Construct | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | void Construct ( const [FArguments](API\Editor\EditorWidgets\STextPropertyEditableTextBox\FArguments) & Arguments, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IEditableTextProperty](API\Editor\EditorWidgets\IEditableTextProperty) > & InEditableTextProperty ) | [] | |
STextPropertyEditableTextBox::FArguments::AutoWrapText | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Whether to wrap text automatically based on the widget's computed horizontal space | EditorWidgets | WidgetArgsType & AutoWrapText &40; const TAttribute< bool > & InAttribute &41; | [] |
STextPropertyEditableTextBox::FArguments::Font | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Font color and opacity (overrides Style) | EditorWidgets | WidgetArgsType & Font &40; const TAttribute< FSlateFontInfo > & InAttribute &41; | [] |
STextPropertyEditableTextBox::FArguments::ForegroundColor | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Text color and opacity (overrides Style) | EditorWidgets | WidgetArgsType & ForegroundColor &40; const TAttribute< FSlateColor > & InAttribute &41; | [] |
STextPropertyEditableTextBox::FArguments::MaxDesiredHeight | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | When specified, will report the MaxDesiredHeight if smaller than the content's desired height | EditorWidgets | WidgetArgsType & MaxDesiredHeight &40; const TAttribute< FOptionalSize > & InAttribute &41; | [] |
STextPropertyEditableTextBox::FArguments::MinDesiredWidth | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | When specified, will report the MinDesiredWidth if larger than the content's desired width | EditorWidgets | WidgetArgsType & MinDesiredWidth &40; const TAttribute< FOptionalSize > & InAttribute &41; | [] |
STextPropertyEditableTextBox::FArguments::Style | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | The styling of the textbox | EditorWidgets | WidgetArgsType & Style &40; const FEditableTextBoxStyle &42; InArg &41; | [] |
WidgetArgsType | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | typedef FArguments WidgetArgsType | [] | |
STextPropertyEditableTextBox::FArguments::WrapTextAt | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Whether text wraps onto a new line when it's length exceeds this width; if this value is zero or negative, no wrapping occurs | EditorWidgets | WidgetArgsType & WrapTextAt &40; const TAttribute< float > & InAttribute &41; | [] |
STextPropertyEditableTextBox::FArguments::FArguments | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | struct FArguments : public [TSlateBaseNamedArgs< STextPropertyEditableTextBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
MultipleValuesText | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | static [FText](API\Runtime\Core\Internationalization\FText) MultipleValuesText; | [] | |
STextPropertyEditableTextBox::SupportsKeyboardFocus | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus | EditorWidgets | virtual bool SupportsKeyboardFocus() const | [] |
STextPropertyEditableTextBox::OnFocusReceived | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | KEY INPUT Called when focus is given to this widget. This event does not bubble.
Returns whether the event was handled, along with other possible actions | EditorWidgets | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnFocusReceived ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent ) | [] |
STextPropertyEditableTextBox | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | A widget that can be used for editingFTextinstances | EditorWidgets | class STextPropertyEditableTextBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
RangeType | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | EditorWidgets | enum &123; RangeType = 0 &125; | [] | |
TEnumRangeTraits< ETransportControlWidgetType >::__underlying_type | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | EditorWidgets | static constexpr underlying_type &40; ETransportControlWidgetType &41; | [] | |
TEnumRangeTraits< ETransportControlWidgetType > | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | EditorWidgets | template<> struct TEnumRangeTraits< ETransportControlWidgetType > | [] | |
FEnvironmentLightingViewerModule::CreateEnvironmentLightingViewer | /Engine/Source/Editor/EnvironmentLightingViewer/Public/EnvironmentLightingModule.h | EnvironmentLightingViewer | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateEnvironmentLightingViewer() | [] | |
FEnvironmentLightingViewerModule::ShutdownModule | /Engine/Source/Editor/EnvironmentLightingViewer/Public/EnvironmentLightingModule.h | Called before the module is unloaded, right before the module object is destroyed. | EnvironmentLightingViewer | virtual void ShutdownModule() | [] |
FEnvironmentLightingViewerModule::StartupModule | /Engine/Source/Editor/EnvironmentLightingViewer/Public/EnvironmentLightingModule.h | Called right after the module DLL has been loaded and the module object has been created | EnvironmentLightingViewer | virtual void StartupModule() | [] |
FEnvironmentLightingViewerModule | /Engine/Source/Editor/EnvironmentLightingViewer/Public/EnvironmentLightingModule.h | Struct Viewer module | EnvironmentLightingViewer | class FEnvironmentLightingViewerModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
FFoliageEditUtility::DuplicateFoliageTypeToNewPackage | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h | Copies the provided FoliageType to a new asset
The new FoliageType | FoliageEdit | static [UFoliageType](API\Runtime\Foliage\UFoliageType) * DuplicateFoliageTypeToNewPackage ( const [FString](API\Runtime\Core\Containers\FString) & InPackageName, [UFoliageType](API\Runtime\Foliage\UFoliageType) * InFoliageType ) | [] |
FFoliageEditUtility::MoveActorFoliageInstancesToLevel | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h | FoliageEdit | static void MoveActorFoliageInstancesToLevel ( [ULevel](API\Runtime\Engine\Engine\ULevel) * InTargetLevel, [AActor](API\Runtime\Engine\GameFramework\AActor) * InIFA ) | [] | |
TEnumRangeTraits< ETransportControlWidgetType >::__underlying_type | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | EditorWidgets | static constexpr underlying_type &40; ETransportControlWidgetType &41; | [] | |
FFoliageEditUtility::ReplaceFoliageTypeObject | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h | FoliageEdit | static void ReplaceFoliageTypeObject ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, [UFoliageType](API\Runtime\Foliage\UFoliageType) * OldType, [UFoliageType](API\Runtime\Foliage\UFoliageType) * NewType ) | [] | |
FFoliageEditUtility::SaveFoliageTypeObject | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h | Save the foliage type object. If it isn't an asset, will prompt the user for a location to save the new asset. | FoliageEdit | static [UFoliageType](API\Runtime\Foliage\UFoliageType) * SaveFoliageTypeObject ( [UFoliageType](API\Runtime\Foliage\UFoliageType) * Settings ) | [] |
FFoliageEditUtility | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h | FoliageEdit | class FFoliageEditUtility | [] | |
IFoliageEditModule::CanMoveSelectedFoliageToLevel | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h | FoliageEdit | bool CanMoveSelectedFoliageToLevel ( [ULevel](API\Runtime\Engine\Engine\ULevel) * InTargetLevel ) const | [] | |
IFoliageEditModule::MoveSelectedFoliageToLevel | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h | Move the selected foliage to the specified level | FoliageEdit | void MoveSelectedFoliageToLevel ( [ULevel](API\Runtime\Engine\Engine\ULevel) * InTargetLevel ) | [] |
IFoliageEditModule::UpdateMeshList | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h | Notifies us that the foliage has been externally changed and needs refreshing. | FoliageEdit | void UpdateMeshList() | [] |
IFoliageEditModule | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h | Foliage Edit mode module interface | FoliageEdit | class IFoliageEditModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
UFoliageEditorSubsystem::Deinitialize | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditorSubsystem.h | Implement this for deinitialization of instances of the system | FoliageEdit | virtual void Deinitialize() | [] |
UFoliageEditorSubsystem::Initialize | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditorSubsystem.h | Implement this for initialization of instances of the system | FoliageEdit | virtual void Initialize ( [FSubsystemCollectionBase](API\Runtime\Engine\Subsystems\FSubsystemCollectionBase) & Collection ) | [] |
UFoliageEditorSubsystem | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditorSubsystem.h | No constructors are accessible with public or protected access. | FoliageEdit | class UFoliageEditorSubsystem : public [UEditorSubsystem](API\Editor\EditorSubsystem\UEditorSubsystem) | [] |
UFoliageType_ActorThumbnailRenderer::CanVisualizeAsset | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ActorThumbnailRenderer.h | BeginUThumbnailRendererObject. | FoliageEdit | virtual bool CanVisualizeAsset ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object ) | [] |
UFoliageType_ActorThumbnailRenderer::Draw | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ActorThumbnailRenderer.h | UThumbnailRendererimplementation. | FoliageEdit | virtual void Draw ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, int32 X, int32 Y, uint32 Width, uint32 Height, [FRenderTarget](API\Runtime\Engine\FRenderTarget) *, [FCanvas](API\Runtime\Engine\FCanvas) * Canvas, bool bAdditionalViewFamily ) | [] |
UFoliageType_ActorThumbnailRenderer::UFoliageType_ActorThumbnailRenderer | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ActorThumbnailRenderer.h | FoliageEdit | UFoliageType_ActorThumbnailRenderer ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UFoliageType_ActorThumbnailRenderer::UFoliageType_ActorThumbnailRenderer | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ActorThumbnailRenderer.h | FoliageEdit | UFoliageType_ActorThumbnailRenderer ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UFoliageType_ActorThumbnailRenderer | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ActorThumbnailRenderer.h | FoliageEdit | class UFoliageType_ActorThumbnailRenderer : public [UBlueprintThumbnailRenderer](API\Editor\UnrealEd\ThumbnailRendering\UBlueprintThumbnailRenderer) | [] | |
UFoliageType_ISMThumbnailRenderer::BeginDestroy | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h | UObjectimplementation. | FoliageEdit | virtual void BeginDestroy() | [] |
UFoliageType_ISMThumbnailRenderer::CanVisualizeAsset | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h | Returns true if the renderer is capable of producing a thumbnail for the specified asset. | FoliageEdit | virtual bool CanVisualizeAsset ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object ) | [] |
UFoliageType_ISMThumbnailRenderer::Draw | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h | UThumbnailRendererimplementation. | FoliageEdit | virtual void Draw ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, int32 X, int32 Y, uint32 Width, uint32 Height, [FRenderTarget](API\Runtime\Engine\FRenderTarget) *, [FCanvas](API\Runtime\Engine\FCanvas) * Canvas, bool bAdditionalViewFamily ) | [] |
UFoliageType_ISMThumbnailRenderer::UFoliageType_ISMThumbnailRenderer | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h | FoliageEdit | UFoliageType_ISMThumbnailRenderer ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UFoliageType_ISMThumbnailRenderer::UFoliageType_ISMThumbnailRenderer | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h | FoliageEdit | UFoliageType_ISMThumbnailRenderer ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UFoliageType_ISMThumbnailRenderer | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h | FoliageEdit | class UFoliageType_ISMThumbnailRenderer : public [UDefaultSizedThumbnailRenderer](API\Editor\UnrealEd\ThumbnailRendering\UDefaultSizedThumbnailRenderer) | [] | |
UProceduralFoliageEditorLibrary::ClearProceduralFoliageVolumes | /Engine/Source/Editor/FoliageEdit/Public/ProceduralFoliageEditorLibrary.h | FoliageEdit | static void ClearProceduralFoliageVolumes ( const [TArray](API\Runtime\Core\Containers\TArray)< [AProceduralFoliageVolume](API\Runtime\Foliage\AProceduralFoliageVolume) * > & ProceduralFoliageVolumes ) | [] | |
UProceduralFoliageEditorLibrary::ClearProceduralFoliageComponents | /Engine/Source/Editor/FoliageEdit/Public/ProceduralFoliageEditorLibrary.h | FoliageEdit | static void ClearProceduralFoliageComponents ( const [TArray](API\Runtime\Core\Containers\TArray)< [UProceduralFoliageComponent](API\Runtime\Foliage\UProceduralFoliageComponent) * > & ProceduralFoliageComponents ) | [] | |
UProceduralFoliageEditorLibrary::ResimulateProceduralFoliageVolumes | /Engine/Source/Editor/FoliageEdit/Public/ProceduralFoliageEditorLibrary.h | FoliageEdit | static void ResimulateProceduralFoliageVolumes ( const [TArray](API\Runtime\Core\Containers\TArray)< [AProceduralFoliageVolume](API\Runtime\Foliage\AProceduralFoliageVolume) * > & ProceduralFoliageVolumes ) | [] | |
UProceduralFoliageEditorLibrary::ResimulateProceduralFoliageComponents | /Engine/Source/Editor/FoliageEdit/Public/ProceduralFoliageEditorLibrary.h | FoliageEdit | static void ResimulateProceduralFoliageComponents ( const [TArray](API\Runtime\Core\Containers\TArray)< [UProceduralFoliageComponent](API\Runtime\Foliage\UProceduralFoliageComponent) * > & ProceduralFoliageComponents ) | [] | |
UProceduralFoliageEditorLibrary::UProceduralFoliageEditorLibrary | /Engine/Source/Editor/FoliageEdit/Public/ProceduralFoliageEditorLibrary.h | FoliageEdit | UProceduralFoliageEditorLibrary ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UProceduralFoliageEditorLibrary | /Engine/Source/Editor/FoliageEdit/Public/ProceduralFoliageEditorLibrary.h | FoliageEdit | class UProceduralFoliageEditorLibrary : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary) | [] | |
IFontEditor::GetFont | /Engine/Source/Editor/FontEditor/Public/IFontEditor.h | Returns the font asset being inspected by the font editor | FontEditor | [UFont](API\Runtime\Engine\Engine\UFont) * GetFont() const | [] |
IFontEditor::RefreshPreview | /Engine/Source/Editor/FontEditor/Public/IFontEditor.h | Refresh the preview viewport | FontEditor | void RefreshPreview() | [] |
IFontEditor::SetSelectedPage | /Engine/Source/Editor/FontEditor/Public/IFontEditor.h | Assigns a font texture object to the page properties control when a new page is selected | FontEditor | void SetSelectedPage ( int32 PageIdx ) | [] |
IFontEditor | /Engine/Source/Editor/FontEditor/Public/IFontEditor.h | FontEditor | class IFontEditor : public [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit) | [] | |
IFontEditorModule::CreateFontEditor | /Engine/Source/Editor/FontEditor/Public/FontEditorModule.h | Creates a new Font editor | FontEditor | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IFontEditor](API\Editor\FontEditor\IFontEditor) > CreateFontEditor ( const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkit... | [] |
IFontEditorModule | /Engine/Source/Editor/FontEditor/Public/FontEditorModule.h | FontEditor | class IFontEditorModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface), public [IHasMenuExtensibility](API\Editor\UnrealEd\Toolkits\IHasMenuExtensibility), public [IHasToolBarExtensibility](API\Editor\UnrealEd\Toolkits\IHasToolBarExtensibility) | [] | |
FGameplayDebuggerCategoryConfigCustomization::CustomizeChildren | /Engine/Source/Editor/GameplayDebugger/Public/GameplayDebuggerCategoryConfigCustomization.h | Called when the children of the property should be customized or extra rows added | GameplayDebuggerEditor | virtual void CustomizeChildren ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, class [IDetailChildrenBuilder](API\Editor\PropertyEditor\IDetailChildrenBuilder) & ChildBuilder, [IPropertyTypeCustomizationUtils](API\Editor\Propert... | [] |
FGameplayDebuggerCategoryConfigCustomization::CustomizeHeader | /Engine/Source/Editor/GameplayDebugger/Public/GameplayDebuggerCategoryConfigCustomization.h | Called when the header of the property (the row in the details panel where the property is shown) If nothing is added to the row, the header is not displayed | GameplayDebuggerEditor | virtual void CustomizeHeader ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, class [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & HeaderRow, [IPropertyTypeCustomizationUtils](API\Editor\PropertyEditor\IProperty... | [] |
FGameplayDebuggerCategoryConfigCustomization::GetHeaderDesc | /Engine/Source/Editor/GameplayDebugger/Public/GameplayDebuggerCategoryConfigCustomization.h | GameplayDebuggerEditor | [FText](API\Runtime\Core\Internationalization\FText) GetHeaderDesc() const | [] | |
FGameplayDebuggerCategoryConfigCustomization::MakeInstance | /Engine/Source/Editor/GameplayDebugger/Public/GameplayDebuggerCategoryConfigCustomization.h | GameplayDebuggerEditor | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization) > MakeInstance() | [] |
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