className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
SFilter | /Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h | EditorWidgets | typedef [SBasicFilterBar](API\Developer\ToolWidgets\Filters\SBasicFilterBar)< FilterType >::[SFilter](API\Editor\EditorWidgets\Filters\SAssetFilterBar\SFilter) SFilter | [] | |
SAssetFilterBar::ToggleAssetTypeFilterEnabled | /Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h | SetFilterCheckStateto set the check state andGetFilterCheckStateto checkifit is checked | EditorWidgets | void ToggleAssetTypeFilterEnabled ( const [FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) & InClassPath, bool bEnable ) | [] |
SAssetFilterBar | /Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h | FGenericFilterto create simple delegate based filters) | EditorWidgets | template<typename FilterType> class SAssetFilterBar : public [SBasicFilterBar< FilterType >](API\Developer\ToolWidgets\Filters\SBasicFilterBar), public [FFilterBarBase](API\Editor\EditorWidgets\Filters\FFilterBarBase) | [
{
"type": "EAssetClassActi...",
"name": "AssetClassAction",
"description": "The AssetClassAction used to get the permission list from the Asset Tools Module"
},
{
"type": "TMap<FName,TS...",
"name": "AssetFilterCategories",
"description": ""
},
{
"type": "TArray<TShared...",
... |
SFilterBar::Construct | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Constructs this widget with InArgs | EditorWidgets | void Construct ( const [FArguments](API\Editor\EditorWidgets\Filters\SFilterBar\FArguments) & InArgs ) | [] |
SFilterBar::FArguments::CanChangeOrientation | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | If true, allow dynamically changing the orientation and saving in the config | EditorWidgets | WidgetArgsType & CanChangeOrientation &40; bool InArg &41; | [] |
SFilterBar::FArguments::CreateTextFilter | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | A delegate to create aTTextFilterfor FilterType items. If provided, will allow creation of custom text filters from the filter dropdown menu. | EditorWidgets | WidgetArgsType & CreateTextFilter &40; FCreateTextFilter InArg &41; | [] |
SFilterBar::FArguments::CustomClassFilters | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Initial List of Custom Class Filters that will be added to the AddFilter Menu | EditorWidgets | WidgetArgsType & CustomClassFilters &40; TArray< TSharedRef< FCustomClassFilterData >> InArg &41; | [] |
SFilterBar::FArguments::CustomFilters | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Initial List of Custom Filters that will be added to the AddFilter Menu | EditorWidgets | WidgetArgsType & CustomFilters &40; TArray< TSharedRef< FFilterBase< FilterType >>> InArg &41; | [] |
SFilterBar::FArguments::FilterBarIdentifier | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | A unique identifier for this filter bar needed to enable saving settings in a config file | EditorWidgets | WidgetArgsType & FilterBarIdentifier &40; FName InArg &41; | [] |
SFilterBar::FArguments::FilterBarLayout | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | The layout that determines how the filters are laid out | EditorWidgets | WidgetArgsType & FilterBarLayout &40; EFilterBarLayout InArg &41; | [] |
SFilterBar::FArguments::FilterPillStyle | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Determines how each individual filter pill looks like | EditorWidgets | WidgetArgsType & FilterPillStyle &40; EFilterPillStyle InArg &41; | [] |
SFilterBar::FArguments::FilterSearchBox | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | AnSFilterSearchBoxthat can be attached to this filter bar. When provided along with a CreateTextFilter delegate, allows the user to save searches from the Search Box as text filters for the filter bar. NOTE: Will bind a delegate to SFilterSearchBox::OnClickedAddSearchHistoryButton | EditorWidgets | WidgetArgsType & FilterSearchBox &40; TSharedPtr< SFilterSearchBox > InArg &41; | [] |
SFilterBar::FArguments::OnCompareItemWithClassNames | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Specify this delegate to use simple asset comparison, where you compare your Item a list of FNames representing Classes | EditorWidgets | WidgetArgsType & OnCompareItemWithClassNames &40; const FCompareItemWithClassNames & InDelegate &41; | [] |
SFilterBar::FArguments::OnExtendAddFilterMenu | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Delegate to extend the Add Filter dropdown | EditorWidgets | WidgetArgsType & OnExtendAddFilterMenu &40; const FOnExtendAddFilterMenu & InDelegate &41; | [] |
SFilterBar::FArguments::OnConvertItemToAssetData | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Specify this delegate to use asset comparison throughIAssetRegistry, where you specify how to convert your Item into anFAssetData | EditorWidgets | WidgetArgsType & OnConvertItemToAssetData &40; const FConvertItemToAssetData & InDelegate &41; | [] |
SFilterBar::FArguments::OnFilterChanged | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Delegate for when filters have changed | EditorWidgets | WidgetArgsType & OnFilterChanged &40; const FOnFilterChanged & InDelegate &41; | [] |
SFilterBar::FArguments::UseDefaultAssetFilters | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Whether the filter bar should provide the default asset filters | EditorWidgets | WidgetArgsType & UseDefaultAssetFilters &40; bool InArg &41; | [] |
WidgetArgsType | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | EditorWidgets | typedef FArguments WidgetArgsType | [] | |
SFilterBar::FArguments::FArguments | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | EditorWidgets | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | EditorWidgets | struct FArguments : public [TSlateBaseNamedArgs< SFilterBar< FilterType > >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
FConvertItemToAssetData | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | EditorWidgets | typedef typename [FAssetFilter](API\Editor\EditorWidgets\Filters\FAssetFilter)< FilterType >::[FConvertItemToAssetData](API\Editor\EditorWidgets\Filters\SFilterBar\FConvertItemToAssetData) FConvertItemToAssetData | [] | |
FCompareItemWithClassNames | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | EditorWidgets | typedef typename [FAssetFilter](API\Editor\EditorWidgets\Filters\FAssetFilter)< FilterType >::[FCompareItemWithClassNames](API\Editor\EditorWidgets\Filters\SFilterBar\FCompareItemWithClassNames) FCompareItemWithClassNames | [] | |
FCreateTextFilter | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | EditorWidgets | typedef typename [SBasicFilterBar](API\Developer\ToolWidgets\Filters\SBasicFilterBar)< FilterType >::[FCreateTextFilter](API\Developer\ToolWidgets\Filters\SBasicFilterBar\FCreateTextFilter) FCreateTextFilter | [] | |
FOnExtendAddFilterMenu | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | EditorWidgets | typedef typename [SBasicFilterBar](API\Developer\ToolWidgets\Filters\SBasicFilterBar)< FilterType >::[FOnExtendAddFilterMenu](API\Developer\ToolWidgets\Filters\SBasicFilterBar\FOnExtendAddFilterMenu) FOnExtendAddFilterMenu | [] | |
FOnFilterChanged | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | EditorWidgets | typedef typename [SBasicFilterBar](API\Developer\ToolWidgets\Filters\SBasicFilterBar)< FilterType >::[FOnFilterChanged](API\Developer\ToolWidgets\Filters\SBasicFilterBar\FOnFilterChanged) FOnFilterChanged | [] | |
SFilterBar::GetAllActiveFilters | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | Use this function to get all currently active filters (to filter your items) NOTE: Must be called every time the filters change (OnFilterChanged) to make sure you get the correct combined filter | EditorWidgets | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [TFilterCollection](API\Runtime\Core\Misc\TFilterCollection)< FilterType > > GetAllActiveFilters() | [] |
SFilter | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | EditorWidgets | typedef typename [SBasicFilterBar](API\Developer\ToolWidgets\Filters\SBasicFilterBar)< FilterType >::[SFilter](API\Editor\EditorWidgets\Filters\SAssetFilterBar\SFilter) SFilter | [] | |
SFilterBar | /Engine/Source/Editor/EditorWidgets/Public/Filters/SFilterBar.h | FGenericFilterto create simple delegate based filters) .OnConvertItemToAssetData() // Conversion Function as mentioned above | EditorWidgets | template<typename FilterType> class SFilterBar : public [SAssetFilterBar< FilterType >](API\Editor\EditorWidgets\Filters\SAssetFilterBar) | [] |
UAssetFilterBarContext | /Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h | ToolMenuContext that is used to create the Add Filter Menu | EditorWidgets | class UAssetFilterBarContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [
{
"type": "TSharedPtr<FFi...",
"name": "MenuExpansion",
"description": ""
},
{
"type": "FOnPopulateAddA...",
"name": "PopulateFilterMenu",
"description": ""
}
] |
UFilterBarConfig::Get | /Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h | EditorWidgets | static [UFilterBarConfig](API\Editor\EditorWidgets\Filters\UFilterBarConfig) * Get() | [] | |
UFilterBarConfig::Initialize | /Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h | EditorWidgets | static void Initialize() | [] | |
Instance | /Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h | EditorWidgets | static [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UFilterBarConfig](API\Editor\EditorWidgets\Filters\UFilterBarConfig) > Instance = nullptr; | [] | |
UFilterBarConfig | /Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h | EditorWidgets | class UFilterBarConfig : public [UEditorConfigBase](API\Editor\EditorConfig\UEditorConfigBase) | [
{
"type": "TMap<FName,FF...",
"name": "FilterBars",
"description": ""
}
] | |
FObjectNameEditSinkRegistry::GetObjectNameEditSinkForClass | /Engine/Source/Editor/EditorWidgets/Public/ObjectNameEditSinkRegistry.h | Gets the appropriate ObjectNameEditSink for the supplied class | EditorWidgets | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IObjectNameEditSink](API\Editor\EditorWidgets\IObjectNameEditSink) > GetObjectNameEditSinkForClass ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class ) const | [] |
FObjectNameEditSinkRegistry::RegisterObjectNameEditSink | /Engine/Source/Editor/EditorWidgets/Public/ObjectNameEditSinkRegistry.h | Registers an object name edit sink so it can provide a name editing interface for an object type. | EditorWidgets | void RegisterObjectNameEditSink ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IObjectNameEditSink](API\Editor\EditorWidgets\IObjectNameEditSink) > & NewSink ) | [] |
FObjectNameEditSinkRegistry::UnregisterObjectNameEditSink | /Engine/Source/Editor/EditorWidgets/Public/ObjectNameEditSinkRegistry.h | Unregisters a name edit sink. It will no longer provide a name editing interface for an object type. | EditorWidgets | void UnregisterObjectNameEditSink ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IObjectNameEditSink](API\Editor\EditorWidgets\IObjectNameEditSink) > & SinkToRemove ) | [] |
FObjectNameEditSinkRegistry::FObjectNameEditSinkRegistry | /Engine/Source/Editor/EditorWidgets/Public/ObjectNameEditSinkRegistry.h | EditorWidgets | FObjectNameEditSinkRegistry() | [] | |
FObjectNameEditSinkRegistry | /Engine/Source/Editor/EditorWidgets/Public/ObjectNameEditSinkRegistry.h | EditorWidgets | class FObjectNameEditSinkRegistry | [] | |
FTransportControlArgs::FTransportControlArgs | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | EditorWidgets | FTransportControlArgs() | [] | |
FTransportControlArgs | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | EditorWidgets | struct FTransportControlArgs | [
{
"type": "bool",
"name": "bAreButtonsFocusable",
"description": ""
},
{
"type": "FOnClicked",
"name": "OnBackwardEnd",
"description": ""
},
{
"type": "FOnClicked",
"name": "OnBackwardPlay",
"description": ""
},
{
"type": "FOnClicked",
"name": "OnBackwardStep"... | |
FTransportControlWidget::FTransportControlWidget | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | EditorWidgets | FTransportControlWidget ( ETransportControlWidgetType InWidgetType ) | [] | |
FTransportControlWidget::FTransportControlWidget | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | EditorWidgets | FTransportControlWidget ( FOnMakeTransportWidget InMakeCustomWidgetDelegate ) | [] | |
FTransportControlWidget | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | Descriptor for a transport control widget | EditorWidgets | struct FTransportControlWidget | [
{
"type": "FOnMakeTranspor...",
"name": "MakeCustomWidgetDelegate",
"description": "Delegate used for making custom widgets"
},
{
"type": "ETransportContr...",
"name": "WidgetType",
"description": "Basic widget type"
}
] |
ETextPropertyEditAction | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | enum ETextPropertyEditAction { EditedNamespace, EditedKey, EditedSource, } | [] | |
IEditableTextProperty::GetNumTexts | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Get the number ofFTextinstances being edited by this property | EditorWidgets | int32 GetNumTexts() const | [] |
IEditableTextProperty::GetStableTextId | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Get the stable text ID for the given index (check against GetNumTexts) | EditorWidgets | void GetStableTextId ( const int32 InIndex, const [ETextPropertyEditAction](API\Editor\EditorWidgets\IEditableTextProperty\ETextPropertyEditAction) InEditAction, const [FString](API\Runtime\Core\Containers\FString) & InTextSource, const [FString](API\Runtime\Core\Containers\FString) & InProposedNamespace, const [FStrin... | [] |
IEditableTextProperty::GetText | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Get the text at the given index (check against GetNumTexts) | EditorWidgets | [FText](API\Runtime\Core\Internationalization\FText) GetText ( const int32 InIndex ) const | [] |
IEditableTextProperty::GetToolTipText | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Get the tooltip text associated with the property being edited | EditorWidgets | [FText](API\Runtime\Core\Internationalization\FText) GetToolTipText() const | [] |
IEditableTextProperty::IsDefaultValue | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Is the value associated with the properties the default value? | EditorWidgets | bool IsDefaultValue() const | [] |
IEditableTextProperty::IsMultiLineText | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Are the text properties being edited marked as multi-line? | EditorWidgets | bool IsMultiLineText() const | [] |
IEditableTextProperty::IsPassword | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Are the text properties being edited marked as password fields? | EditorWidgets | bool IsPassword() const | [] |
IEditableTextProperty::IsReadOnly | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Are the text properties being edited read-only? | EditorWidgets | bool IsReadOnly() const | [] |
IEditableTextProperty::IsValidText | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Check to see if the given text is valid to use | EditorWidgets | bool IsValidText ( const [FText](API\Runtime\Core\Internationalization\FText) & InText, [FText](API\Runtime\Core\Internationalization\FText) & OutErrorMsg ) const | [] |
IEditableTextProperty::SetText | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Set the text at the given index (check against GetNumTexts) | EditorWidgets | void SetText ( const int32 InIndex, const [FText](API\Runtime\Core\Internationalization\FText) & InText ) | [] |
IEditableTextProperty::StaticStableTextId | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Get the localization ID we should use for the given object, and the given text instance | EditorWidgets | static void StaticStableTextId ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, const [ETextPropertyEditAction](API\Editor\EditorWidgets\IEditableTextProperty\ETextPropertyEditAction) InEditAction, const [FString](API\Runtime\Core\Containers\FString) & InTextSource, const [FString](API\Runtime\Core\Cont... | [] |
IEditableTextProperty::StaticStableTextId | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Get the localization ID we should use for the given package, and the given text instance | EditorWidgets | static void StaticStableTextId ( [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * InPackage, const [ETextPropertyEditAction](API\Editor\EditorWidgets\IEditableTextProperty\ETextPropertyEditAction) InEditAction, const [FString](API\Runtime\Core\Containers\FString) & InTextSource, const [FString](API\Runtime\Core\C... | [] |
IEditableTextProperty::~IEditableTextProperty | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | EditorWidgets | virtual ~IEditableTextProperty() | [] | |
IEditableTextProperty | /Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h | Interface to allowSTextPropertyEditableTextBoxto be used to edit both properties and Blueprint pins | EditorWidgets | class IEditableTextProperty | [] |
IObjectNameEditableTextBox | /Engine/Source/Editor/EditorWidgets/Public/EditorWidgetsModule.h | Interface for the widget that wraps an editable text box for viewing the names of objects or editing the labels of actors | EditorWidgets | class IObjectNameEditableTextBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
IObjectNameEditSink::GetObjectDisplayName | /Engine/Source/Editor/EditorWidgets/Public/IObjectNameEditSink.h | Returns the display name for that object. | EditorWidgets | [FText](API\Runtime\Core\Internationalization\FText) GetObjectDisplayName ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object ) const | [] |
IObjectNameEditSink::GetObjectNameTooltip | /Engine/Source/Editor/EditorWidgets/Public/IObjectNameEditSink.h | Returns the tooltip text for that object | EditorWidgets | [FText](API\Runtime\Core\Internationalization\FText) GetObjectNameTooltip ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object ) const | [] |
IObjectNameEditSink::GetSupportedClass | /Engine/Source/Editor/EditorWidgets/Public/IObjectNameEditSink.h | Checks to see if the specified object is handled by this type. | EditorWidgets | [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSupportedClass() const | [] |
IObjectNameEditSink::IsObjectDisplayNameReadOnly | /Engine/Source/Editor/EditorWidgets/Public/IObjectNameEditSink.h | Whether or not the name can be edited | EditorWidgets | virtual bool IsObjectDisplayNameReadOnly ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object ) const | [] |
IObjectNameEditSink::SetObjectDisplayName | /Engine/Source/Editor/EditorWidgets/Public/IObjectNameEditSink.h | Attempt to rename the object. Will fail if IsObjectDisplayNameReadOnly returns true.
Whether or not the display name was successfully set | EditorWidgets | virtual bool SetObjectDisplayName ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, [FString](API\Runtime\Core\Containers\FString) DisplayName ) | [] |
IObjectNameEditSink::~IObjectNameEditSink | /Engine/Source/Editor/EditorWidgets/Public/IObjectNameEditSink.h | Virtual destructor | EditorWidgets | virtual ~IObjectNameEditSink() | [] |
IObjectNameEditSink | /Engine/Source/Editor/EditorWidgets/Public/IObjectNameEditSink.h | ObjectNameEditSink provides an interface for the in-editor object name | EditorWidgets | class IObjectNameEditSink | [] |
ITransportControl | /Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h | Base class for a widget that allows transport control | EditorWidgets | class ITransportControl : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
SAssetDropTarget::Construct | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | void Construct ( const [FArguments](API\Editor\EditorWidgets\SAssetDropTarget\FArguments) & InArgs ) | [] | |
FAreAssetsAcceptableForDrop | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | Called when we need to check if an asset type is valid for dropping | EditorWidgets | typedef TBaseDelegate_OneParam< bool, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > > FAreAssetsAcceptableForDrop | [] |
FAreAssetsAcceptableForDropWithReason | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | Called when we need to check if an asset type is valid for dropping and also will have a reason if it is not | EditorWidgets | typedef TBaseDelegate_TwoParams< bool, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) >, [FText](API\Runtime\Core\Internationalization\FText) & > FAreAssetsAcceptableForDropWithReason | [] |
SAssetDropTarget::FArguments::bSupportsMultiDrop | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | Sets if this drop target can support multiple assets dropped, or only supports a single asset dropped at a time. False by default for legacy behavior. | EditorWidgets | WidgetArgsType & bSupportsMultiDrop &40; bool InArg &41; | [] |
SAssetDropTarget::FArguments::Content | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | Content to display for the in the drop target | EditorWidgets | NamedSlotProperty< FArguments > Content&40;&41; | [] |
SAssetDropTarget::FArguments::ConvertObjectAcceptableDropDelegate | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | FAreAssetsAcceptableForDrop ConvertObjectAcceptableDropDelegate &40; const FIsAssetAcceptableForDrop & LegacyDelegate &41; | [] | |
SAssetDropTarget::FArguments::ConvertObjectAcceptableDropWithReasonDelegate | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | FAreAssetsAcceptableForDropWithReason ConvertObjectAcceptableDropWithReasonDelegate &40; const FIsAssetAcceptableForDropWithReason & LegacyDelegate &41; | [] | |
SAssetDropTarget::FArguments::ConvertObjectDropDelegate | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | FOnAssetsDropped ConvertObjectDropDelegate &40; const FOnAssetDropped & LegacyDelegate &41; | [] | |
SAssetDropTarget::FArguments::OnAreAssetsAcceptableForDrop | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | Called to check if an asset is acceptable for dropping | EditorWidgets | WidgetArgsType & OnAreAssetsAcceptableForDrop &40; const FAreAssetsAcceptableForDrop & InDelegate &41; | [] |
SAssetDropTarget::FArguments::OnAssetDropped | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | WidgetArgsType & OnAssetDropped &40; const FOnAssetDropped & InDeprecatedDelegate &41; | [] | |
SAssetDropTarget::FArguments::OnAssetDropped | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnAssetDropped &40; TSharedRef< UserClass > InUserObjectRef, typename FOnAssetDropped::template TMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAssetDropped | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnAssetDropped &40; TSharedRef< UserClass > InUserObjectRef, typename FOnAssetDropped::template TConstMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAssetDropped | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnAssetDropped &40; UserClass &42; InUserObject, typename FOnAssetDropped::template TMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAssetDropped | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnAssetDropped &40; UserClass &42; InUserObject, typename FOnAssetDropped::template TConstMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAssetDropped_Raw | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnAssetDropped_Raw &40; UserClass &42; InUserObject, typename FOnAssetDropped::template TConstMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAreAssetsAcceptableForDropWithReason | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | Called to check if an asset is acceptable for dropping if you also plan on returning a reason text | EditorWidgets | WidgetArgsType & OnAreAssetsAcceptableForDropWithReason &40; const FAreAssetsAcceptableForDropWithReason & InDelegate &41; | [] |
SAssetDropTarget::FArguments::OnAssetDropped_Lambda | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename FunctorType, typename... VarTypes> WidgetArgsType & OnAssetDropped_Lambda &40; FunctorType && InFunctor, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAssetDropped_Static | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename StaticFuncPtr, typename... VarTypes> WidgetArgsType & OnAssetDropped_Static &40; StaticFuncPtr InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAssetDropped_UObject | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnAssetDropped_UObject &40; UserClass &42; InUserObject, typename FOnAssetDropped::template TMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAssetDropped_UObject | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnAssetDropped_UObject &40; UserClass &42; InUserObject, typename FOnAssetDropped::template TConstMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAssetsDropped | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | Called when a valid asset is dropped | EditorWidgets | WidgetArgsType & OnAssetsDropped &40; const FOnAssetsDropped & InDelegate &41; | [] |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDrop_Static | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename StaticFuncPtr, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDrop_Static &40; StaticFuncPtr InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnAssetDropped_Raw | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnAssetDropped_Raw &40; UserClass &42; InUserObject, typename FOnAssetDropped::template TMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDrop_Lambda | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename FunctorType, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDrop_Lambda &40; FunctorType && InFunctor, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDrop_Raw | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDrop_Raw &40; UserClass &42; InUserObject, typename FIsAssetAcceptableForDrop::template TMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDrop_Raw | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDrop_Raw &40; UserClass &42; InUserObject, typename FIsAssetAcceptableForDrop::template TConstMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDrop_UObject | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDrop_UObject &40; UserClass &42; InUserObject, typename FIsAssetAcceptableForDrop::template TConstMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDrop_UObject | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDrop_UObject &40; UserClass &42; InUserObject, typename FIsAssetAcceptableForDrop::template TMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDropWithReason | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | WidgetArgsType & OnIsAssetAcceptableForDropWithReason &40; const FIsAssetAcceptableForDropWithReason & InDeprecatedDelegate &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDropWithReason | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDropWithReason &40; TSharedRef< UserClass > InUserObjectRef, typename FIsAssetAcceptableForDropWithReason::template TMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDropWithReason | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDropWithReason &40; TSharedRef< UserClass > InUserObjectRef, typename FIsAssetAcceptableForDropWithReason::template TConstMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDropWithReason | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDropWithReason &40; UserClass &42; InUserObject, typename FIsAssetAcceptableForDropWithReason::template TMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] | |
SAssetDropTarget::FArguments::OnIsAssetAcceptableForDropWithReason | /Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h | EditorWidgets | template<typename UserClass, typename... VarTypes> WidgetArgsType & OnIsAssetAcceptableForDropWithReason &40; UserClass &42; InUserObject, typename FIsAssetAcceptableForDropWithReason::template TConstMethodPtr< UserClass, VarTypes... > InFunc, VarTypes... Vars &41; | [] |
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