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FDiffPanel::GetMyBlueprintWidget
/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Kismet
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetMyBlueprintWidget() const
[]
FDiffPanel::GetSelectedNodes
/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Gets whatever nodes are selected in the Graph Editor
Kismet
FGraphPanelSelectionSet GetSelectedNodes() const
[]
FDiffPanel::InitializeDiffPanel
/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Initializes the panel, can be moved into constructor if diff and merge clients are made more uniform:
Kismet
void InitializeDiffPanel()
[]
FDiffPanel::FDiffPanel
/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Kismet
FDiffPanel()
[]
FDiffPanel
/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Panel used to display the blueprint
Kismet
struct FDiffPanel
[ { "type": "constUBlueprin...", "name": "Blueprint", "description": "The blueprint that owns the graph we are showing" }, { "type": "bool", "name": "bShowAssetName", "description": "True if we should show a name identifying which asset this panel is displaying" }, { "type": "TShar...
FDiffResultItem::GenerateWidget
/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Kismet
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidget() const
[]
FDiffResultItem::FDiffResultItem
/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Kismet
FDiffResultItem ( [FDiffSingleResult](API\Runtime\Engine\FDiffSingleResult) InResult )
[]
FDiffResultItem
/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h
Individual Diff item shown in the list of diffs
Kismet
struct FDiffResultItem : public [TSharedFromThis< FDiffResultItem >](API\Runtime\Core\Templates\TSharedFromThis)
[ { "type": "FDiffSingleResu...", "name": "Result", "description": "" } ]
FDisableGatheringDataOnScope::FDisableGatheringDataOnScope
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
FDisableGatheringDataOnScope()
[]
FDisableGatheringDataOnScope::~FDisableGatheringDataOnScope
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
~FDisableGatheringDataOnScope()
[]
FDisableGatheringDataOnScope
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
struct FDisableGatheringDataOnScope
[ { "type": "bool", "name": "bOriginallyEnabled", "description": "" } ]
FFavoritedBlueprintPaletteItem::IsValid
/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h
Sometimes we're not able to construct favorites from specified actions, so this provides us a way to check this item's validity. True if this favorite is valid (refers to a specific node), false if not.
Kismet
bool IsValid() const
[]
FFavoritedBlueprintPaletteItem::operator==
/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h
Checks to see if this favorite represents the supplied ed-graph action (so we can match them together, and construct a favorites list). True if this favorite represents the specified action, false if not.
Kismet
bool operator== ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > PaletteAction ) const
[]
FFavoritedBlueprintPaletteItem::operator==
/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h
Checks to see if this favorite matches the specified one. True if this favorite matches the other one, false if not.
Kismet
bool operator== ( [FFavoritedBlueprintPaletteItem](API\Editor\Kismet\FFavoritedBlueprintPaletteItem) const & Rhs ) const
[]
FFavoritedBlueprintPaletteItem::FFavoritedBlueprintPaletteItem
/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h
Sometime favorites can be coming from user edited .ini files, so this converts that readable text into a favorite (since the strings are user generated, there could be some error, so sure to check its validity).
Kismet
FFavoritedBlueprintPaletteItem ( [FString](API\Runtime\Core\Containers\FString) const & SerializedAction )
[]
FFavoritedBlueprintPaletteItem::ToString
/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h
We want to be able to specify some of these in .ini files, so let we have to have a readable string representation for them. A string representation of this item.
Kismet
[FString](API\Runtime\Core\Containers\FString) const & ToString() const
[]
FFavoritedBlueprintPaletteItem::FFavoritedBlueprintPaletteItem
/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h
Constructs a favorite from the specified palette action (some palette actions cannot be favorited, so make sure to check its validity).
Kismet
FFavoritedBlueprintPaletteItem ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > PaletteAction )
[]
FFavoritedBlueprintPaletteItem::FFavoritedBlueprintPaletteItem
/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h
Kismet
FFavoritedBlueprintPaletteItem ( [UBlueprintNodeSpawner](API\Editor\BlueprintGraph\UBlueprintNodeSpawner) const * BlueprintAction )
[]
FFavoritedBlueprintPaletteItem
/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h
Kismet
struct FFavoritedBlueprintPaletteItem
[]
FiBSearchableExplicitMD
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
static const [FString](API\Runtime\Core\Containers\FString) FiBSearchableExplicitMD = TEXT("BlueprintSearchableExplicit");
[]
FiBSearchableFormatVersionMD
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
static const [FString](API\Runtime\Core\Containers\FString) FiBSearchableFormatVersionMD = TEXT("BlueprintSearchableFormatVersion");
[]
FiBSearchableHiddenExplicitMD
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
static const [FString](API\Runtime\Core\Containers\FString) FiBSearchableHiddenExplicitMD = TEXT("BlueprintSearchableHiddenExplicit");
[]
FiBSearchableMD
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
static const [FString](API\Runtime\Core\Containers\FString) FiBSearchableMD = TEXT("BlueprintSearchable");
[]
FiBSearchableShallowMD
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
static const [FString](API\Runtime\Core\Containers\FString) FiBSearchableShallowMD = TEXT("BlueprintSearchableShallow");
[]
FFiBMD
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
struct FFiBMD
[]
FFiBMetaData::CreateSearchResult_Internal
/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h
Protected internal function which builds the search result for this item
Kismet
virtual FSearchResult CreateSearchResult_Internal ( FSearchResult InTemplate ) const
[]
FFiBMetaData::IsHidden
/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h
Returns TRUE if the metadata is informing that theFPropertyand children should be hidden
Kismet
bool IsHidden() const
[]
FFiBMetaData::IsExplicit
/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h
Returns TRUE if the metadata is informing that theFPropertyand children should be explicit
Kismet
bool IsExplicit() const
[]
FFiBMetaData::TrySpecialHandleJsonValue
/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h
FImaginaryFiBDataInterface
Kismet
virtual bool TrySpecialHandleJsonValue ( [FText](API\Runtime\Core\Internationalization\FText) InKey, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FJsonValue](API\Runtime\Json\Dom\FJsonValue) > InJsonValue )
[]
FFiBMetaData::FFiBMetaData
/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h
Kismet
FFiBMetaData ( FImaginaryFiBDataWeakPtr InOuter, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > InUnparsedJsonObject, [TMap](API\Runtime\Core\Containers\TMap)< int32, [FText](API\Runtime\Core\Internationalization\FText) > * InLookupTablePtr )
[]
FFiBMetaData
/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h
Kismet
class FFiBMetaData : public [FImaginaryFiBData](API\Editor\Kismet\FImaginaryFiBData)
[]
FFindInBlueprintCachingOptions
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Options to configure the bulk caching task
Kismet
struct FFindInBlueprintCachingOptions
[ { "type": "EFiBVersion", "name": "MinimiumVersionRequirement", "description": "Minimum version requirement for caching, any Blueprints below this version will be re-indexed" }, { "type": "FSimpleDelegate", "name": "OnFinished", "description": "Callback for when caching is finished" }, ...
FFindInBlueprintSearchManager::AddOrUpdateBlueprintSearchMetadata
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Gathers the Blueprint's search metadata and adds or updates it in the cache
Kismet
void AddOrUpdateBlueprintSearchMetadata ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, EAddOrUpdateBlueprintSearchMetadataFlags InFlags, EFiBVersion InVersion )
[]
FFindInBlueprintSearchManager::ApplySearchDataToDatabase
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Applies the given search data to a matching entry in the database. Optionally adds a new entry if a match is not found.
Kismet
void ApplySearchDataToDatabase ( [FSearchData](API\Editor\Kismet\FSearchData) InSearchData, bool bAllowNewEntry )
[]
FFindInBlueprintSearchManager::BeginSearchQuery
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Starts a search query, the FiB manager handles where the thread is at in the search query at all times so that post-save of the cache to disk it can correct the index
Kismet
void BeginSearchQuery ( const class [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator )
[]
FFindInBlueprintSearchManager::BlockSearchQueryIfPaused
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
If searches are paused, blocks the calling thread until searching is resumed
Kismet
void BlockSearchQueryIfPaused()
[]
FFindInBlueprintSearchManager::CacheAllAssets
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Starts a task to cache Blueprints at a rate of 1 per tick
Kismet
void CacheAllAssets ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< class [SFindInBlueprints](API\Editor\Kismet\SFindInBlueprints) > InSourceWidget, const [FFindInBlueprintCachingOptions](API\Editor\Kismet\FFindInBlueprintCachingOptions) & InCachingOptions )
[]
FFindInBlueprintSearchManager::CancelCacheAll
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Stops the caching process where it currently is at, the rest can be continued later
Kismet
void CancelCacheAll ( [SFindInBlueprints](API\Editor\Kismet\SFindInBlueprints) * InFindInBlueprintWidget )
[]
FFindInBlueprintSearchManager::CloseOrphanedGlobalFindResultsTabs
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Close any orphaned global find results tabs for a particular tab manager
Kismet
void CloseOrphanedGlobalFindResultsTabs ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FTabManager](API\Runtime\Slate\Framework\Docking\FTabManager) > TabManager )
[]
FFindInBlueprintSearchManager::ContinueSearchQuery
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Continues a search query, returning a single piece of search data TRUE if the search was successful, FALSE if the search is complete
Kismet
bool ContinueSearchQuery ( const class [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator, [FSearchData](API\Editor\Kismet\FSearchData) & OutSearchData )
[]
FFindInBlueprintSearchManager::ConvertFTextToHexString
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Serializes anFTextto memory and converts the memory into a string of hex characters
Kismet
static [FString](API\Runtime\Core\Containers\FString) ConvertFTextToHexString ( [FText](API\Runtime\Core\Internationalization\FText) InValue )
[]
FFindInBlueprintSearchManager::ConvertHexStringToFText
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Converts a string of hex characters, previously converted by ConvertFTextToHexString, to anFText.
Kismet
static [FText](API\Runtime\Core\Internationalization\FText) ConvertHexStringToFText ( [FString](API\Runtime\Core\Containers\FString) InHexString )
[]
FFindInBlueprintSearchManager::ConvertJsonStringToObject
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Given a fully constructed Find-in-BlueprintFStringof searchable data, will parse and construct a JsonObject
Kismet
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > ConvertJsonStringToObject ( [FSearchDataVersionInfo](API\Editor\Kismet\FSearchDataVersionInfo) InVersionInfo, [FString](API\Runtime\Core\Containers\FString) InJsonString, [TMap](API\Runtime\Core\Container...
[]
FFindInBlueprintSearchManager::DumpCache
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Dumps the full index cache to the given stream (for debugging purposes)
Kismet
void DumpCache ( [FArchive](API\Runtime\Core\Serialization\FArchive) & Ar )
[]
FFindInBlueprintSearchManager::EnableGatheringData
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
void EnableGatheringData ( bool bInEnableGatheringData )
[]
FFindInBlueprintSearchManager::EnableGlobalFindResults
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Enable or disable the global find results tab feature
Kismet
void EnableGlobalFindResults ( bool bEnable )
[]
FFindInBlueprintSearchManager::EnsureSearchQueryEnds
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
This function ensures that the passed in search query ends in a safe manner. The search will no longer be valid to this manager, though it does not destroy any objects. Use this whenever the search is finished or canceled.
Kismet
void EnsureSearchQueryEnds ( const class [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator )
[]
FFindInBlueprintSearchManager::FActiveSearchQuery::FActiveSearchQuery
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
FActiveSearchQuery&40;&41;
[]
FActiveSearchQuery
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Contains info about an active search query
Kismet
struct FActiveSearchQuery
[ { "type": "TQueue<FSoftOb...", "name": "DeferredAssetPaths", "description": "Asset paths for which searching was deferred due to being indexed" }, { "type": "TAtomic< int32 ...", "name": "NextIndex", "description": "Current search array index" }, { "type": "TAtomic< int32 ...", ...
FActiveSearchQueryPtr
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
typedef [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FActiveSearchQuery](API\Editor\Kismet\FFindInBlueprintSearchManager\FActiveSearchQuery), ESPMode::ThreadSafe > FActiveSearchQueryPtr
[]
FFindInBlueprintSearchManager::FindSearchQuery
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Thread-safe access to the active search query that's mapped to the given stream search
Kismet
[FActiveSearchQueryPtr](API\Editor\Kismet\FFindInBlueprintSearchManager\FActiveSearchQueryPtr) FindSearchQuery ( const class [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator ) const
[]
FFindInBlueprintSearchManager::FinishedCachingBlueprints
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Callback to note that Blueprint caching is complete
Kismet
void FinishedCachingBlueprints ( EFiBCacheOpType InCacheOpType, EFiBCacheOpFlags InCacheOpFlags, int32 InNumberCached, [TSet](API\Runtime\Core\Containers\TSet)< [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) > & InFailedToCacheList )
[]
FFindInBlueprintSearchManager::Get
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
static [FFindInBlueprintSearchManager](API\Editor\Kismet\FFindInBlueprintSearchManager) & Get()
[]
FFindInBlueprintSearchManager::GenerateSearchIndexForDebugging
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Generates a human-readable search index for the given Blueprint (for debugging purposes)
Kismet
static [FString](API\Runtime\Core\Containers\FString) GenerateSearchIndexForDebugging ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint )
[]
FFindInBlueprintSearchManager::GetCacheProgress
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns the progress complete on the caching
Kismet
float GetCacheProgress() const
[]
FFindInBlueprintSearchManager::GetCurrentCacheBlueprintPath
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns the path of the current Blueprint being cached
Kismet
[FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) GetCurrentCacheBlueprintPath() const
[]
FFindInBlueprintSearchManager::GetCurrentCacheIndex
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns the current index in the caching
Kismet
int32 GetCurrentCacheIndex() const
[]
FFindInBlueprintSearchManager::GetFailedToCacheCount
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns the number of Blueprints that failed to cache
Kismet
int32 GetFailedToCacheCount() const
[]
FFindInBlueprintSearchManager::GetFailedToCachePathList
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns the list of Blueprint paths that failed to cache
Kismet
[TSet](API\Runtime\Core\Containers\TSet)< [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) > GetFailedToCachePathList() const
[]
FFindInBlueprintSearchManager::GetGlobalFindResults
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Find or create the global find results widget
Kismet
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SFindInBlueprints](API\Editor\Kismet\SFindInBlueprints) > GetGlobalFindResults()
[]
FFindInBlueprintSearchManager::GetNextSearchDataForQuery
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns the next pending search data for the given query and advances the index to the next entry
Kismet
[FSearchData](API\Editor\Kismet\FSearchData) GetNextSearchDataForQuery ( const [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator, [FActiveSearchQueryPtr](API\Editor\Kismet\FFindInBlueprintSearchManager\FActiveSearchQueryPtr) InSearchQueryPtr, bool bCheckDeferredList )
[]
FFindInBlueprintSearchManager::GetNumberUncachedAssets
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns the number of uncached assets during an active indexing operation
Kismet
int32 GetNumberUncachedAssets() const
[]
FFindInBlueprintSearchManager::GetNumberUnindexedAssets
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns the number of unindexed Blueprints, either due to not having been indexed before, or AR data being out-of-date
Kismet
int32 GetNumberUnindexedAssets() const
[]
FFindInBlueprintSearchManager::GetPercentComplete
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Query how far along a search thread is Percent along the search thread is
Kismet
float GetPercentComplete ( const class [FStreamSearch](API\Editor\Kismet\FStreamSearch) * InSearchOriginator ) const
[]
FFindInBlueprintSearchManager::GetSearchDataForAssetPath
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Given an asset path, locate and return a copy of its matching search data in the index cache. Matching search data from the index cache. Will return invalid (empty) search data if a matching entry was not found.
Kismet
[FSearchData](API\Editor\Kismet\FSearchData) GetSearchDataForAssetPath ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InAssetPath )
[]
FFindInBlueprintSearchManager::GetSourceCachingWidget
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns a weak reference to the widget that initiated the current caching operation
Kismet
[TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [SFindInBlueprints](API\Editor\Kismet\SFindInBlueprints) > GetSourceCachingWidget() const
[]
FFindInBlueprintSearchManager::GetStatId
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Return the stat id to use for this tickable
Kismet
virtual [TStatId](API\Runtime\Core\Stats\TStatId) GetStatId() const
[]
FFindInBlueprintSearchManager::GlobalFindResultsClosed
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
void GlobalFindResultsClosed ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SFindInBlueprints](API\Editor\Kismet\SFindInBlueprints) > & FindResults )
[]
FFindInBlueprintSearchManager::HasCachingFailed
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns TRUE if caching failed
Kismet
bool HasCachingFailed() const
[]
Instance
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
static [FFindInBlueprintSearchManager](API\Editor\Kismet\FFindInBlueprintSearchManager) * Instance = NULL;
[]
FFindInBlueprintSearchManager::IsAssetDiscoveryInProgress
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns TRUE if we're still inside the initial asset discovery and registration stage
Kismet
bool IsAssetDiscoveryInProgress() const
[]
FFindInBlueprintSearchManager::IsAsyncSearchQueryInProgress
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns TRUE if there are one or more active asynchronous search queries
Kismet
bool IsAsyncSearchQueryInProgress() const
[]
FFindInBlueprintSearchManager::IsCacheInProgress
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns TRUE if Blueprints are being cached.
Kismet
bool IsCacheInProgress() const
[]
FFindInBlueprintSearchManager::IsGlobalFindResultsOpen
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns true if a global find results tab is currently open
Kismet
bool IsGlobalFindResultsOpen() const
[]
FFindInBlueprintSearchManager::IsGatheringDataEnabled
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
bool IsGatheringDataEnabled() const
[]
FFindInBlueprintSearchManager::IsTickable
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Virtual that can be overloaded by the inheriting class. It is used to determine whether an object is ready to be ticked. This is required for example for allUObjectderived classes as they might be loaded async and therefore won't be ready immediately. true if object is ready to be ticked, false otherwise.
Kismet
virtual bool IsTickable() const
[]
FFindInBlueprintSearchManager::QuerySingleBlueprint
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Query for a single, specific Blueprint's search data. The search data, or invalid (empty) search data if not found
Kismet
[FSearchData](API\Editor\Kismet\FSearchData) QuerySingleBlueprint ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, bool bInRebuildSearchData )
[]
FFindInBlueprintSearchManager::IsUnindexedCacheInProgress
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Returns TRUE if unindexed Blueprints are being cached (since this can block the UI)
Kismet
bool IsUnindexedCacheInProgress() const
[]
FFindInBlueprintSearchManager::ShouldEnableDeveloperMenuTools
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
If TRUE, the developer menu tool commands will be shown in the 'Developer' section of the Blueprint Editor's menu bar
Kismet
bool ShouldEnableDeveloperMenuTools() const
[]
FFindInBlueprintSearchManager::StartedCachingBlueprints
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Callback to note that Blueprint caching is started
Kismet
void StartedCachingBlueprints ( EFiBCacheOpType InCacheOpType, EFiBCacheOpFlags InCacheOpFlags )
[]
FFindInBlueprintSearchManager::ShouldEnableSearchResultTemplates
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
If TRUE, search result meta will be gathered once and stored in a template. Avoids doing this work redundantly at search time.
Kismet
bool ShouldEnableSearchResultTemplates() const
[]
FFindInBlueprintSearchManager::OnCacheAllUnindexedAssets
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Starts the actual caching process
Kismet
void OnCacheAllUnindexedAssets ( bool bInSourceControlActive, bool bInCheckoutAndSave )
[]
FFindInBlueprintSearchManager::Tick
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Pure virtual that must be overloaded by the inheriting class. It will be called from within LevelTick.cpp after ticking all actors or from the rendering thread (depending on bIsRenderingThreadObject)
Kismet
virtual void Tick ( float DeltaTime )
[]
FFindInBlueprintSearchManager::FFindInBlueprintSearchManager
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
FFindInBlueprintSearchManager()
[]
FFindInBlueprintSearchManager::~FFindInBlueprintSearchManager
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Kismet
~FFindInBlueprintSearchManager()
[]
FFindInBlueprintSearchManager
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Singleton manager for handling all Blueprint searches, helps to manage the going progress of Blueprints, and is thread-safe.
Kismet
class FFindInBlueprintSearchManager : public [FTickableEditorObject](API\Editor\UnrealEd\FTickableEditorObject)
[]
FiBMetaDataTag
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Identifier for metadata storage, completely unsearchable tag.
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiBMetaDataTag = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "!!FiBMD" ), TEXT( "FindInBlueprintManager" ), TEXT( "FiBMetaDataTag" ));
[]
FiB_ClassName
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Class Name tag
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_ClassName = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "ClassName" ), TEXT( "FindInBlueprintManager" ), TEXT( "ClassName" ));
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FiB_Comment
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Comment tag
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_Comment = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Comment" ), TEXT( "FindInBlueprintManager" ), TEXT( "Comment" ));
[]
FiB_Components
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Components tags
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_Components = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Components" ), TEXT( "FindInBlueprintManager" ), TEXT( "Components" ));
[]
FiB_DefaultValue
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Default value
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_DefaultValue = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "DefaultValue" ), TEXT( "FindInBlueprintManager" ), TEXT( "DefaultValue" ));
[]
FiB_Description
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Description tag
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_Description = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Description" ), TEXT( "FindInBlueprintManager" ), TEXT( "Description" ));
[]
FiB_Extensions
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Blueprint extension tag.
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_Extensions = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Extensions" ), TEXT( "FindInBlueprintManager" ), TEXT( "Extensions" ));
[]
FiB_Functions
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Function graph tag
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_Functions = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Functions" ), TEXT( "FindInBlueprintManager" ), TEXT( "Functions" ));
[]
FiB_Glyph
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Glyph icon tag
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_Glyph = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Glyph" ), TEXT( "FindInBlueprintManager" ), TEXT( "Glyph" ));
[]
FiB_GlyphColor
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Glyph icon color tag
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_GlyphColor = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "GlyphColor" ), TEXT( "FindInBlueprintManager" ), TEXT( "GlyphColor" ));
[]
FiB_IsArray
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Pin IsArray tag
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_IsArray = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "IsArray" ), TEXT( "FindInBlueprintManager" ), TEXT( "IsArray" ));
[]
FiB_GlyphStyleSet
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Style set the glyph belongs to
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_GlyphStyleSet = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "GlyphStyleSet" ), TEXT( "FindInBlueprintManager" ), TEXT( "GlyphStyleSet" ));
[]
FiB_Interfaces
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Interfaces tag
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_Interfaces = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Interfaces" ), TEXT( "FindInBlueprintManager" ), TEXT( "Interfaces" ));
[]
FiB_IsReference
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Pin IsReference tag
Kismet
static const [FText](API\Runtime\Core\Internationalization\FText) FiB_IsReference = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "IsReference" ), TEXT( "FindInBlueprintManager" ), TEXT( "IsReference" ));
[]