className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FKismetFunctionContext::PrependStatementForNode | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | KismetCompiler | [FBlueprintCompiledStatement](API\Editor\KismetCompiler\FBlueprintCompiledStatement) & PrependStatementForNode ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node ) | [] | |
FKismetFunctionContext::RegisterLiteral | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | KismetCompiler | [FBPTerminal](API\Editor\KismetCompiler\FBPTerminal) * RegisterLiteral ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net ) | [] | |
FKismetFunctionContext::ResolveStatements | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | The function links gotos, sorts statments, and merges adjacent ones. | KismetCompiler | void ResolveStatements() | [] |
FKismetFunctionContext::SetDelegateSignatureName | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | KismetCompiler | void SetDelegateSignatureName ( [FName](API\Runtime\Core\UObject\FName) InName ) | [] | |
FKismetFunctionContext::SetExternalNetNameMap | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | KismetCompiler | void SetExternalNetNameMap ( [FNetNameMapping](API\Editor\KismetCompiler\FNetNameMapping) * NewMap ) | [] | |
FKismetFunctionContext::FKismetFunctionContext | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | KismetCompiler | FKismetFunctionContext ( [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) & InMessageLog, const [UEdGraphSchema_K2](API\Editor\BlueprintGraph\UEdGraphSchema_K2) * InSchema, [UBlueprintGeneratedClass](API\Runtime\Engine\Engine\UBlueprintGeneratedClass) * InNewClass, [UBlueprint](API\Runtime\Engine\... | [] | |
FKismetFunctionContext::ValidatePinType | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | Checks to see if a pin is of the requested type | KismetCompiler | bool ValidatePinType ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin, const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & TestType ) | [] |
FKismetFunctionContext::FKismetFunctionContext | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | Deprecated* Please use the version that does not include the Cpp generation flag as a parameter. | KismetCompiler | PRAGMA_DISABLE_DEPRECATION_WARNINGS FKismetFunctionContext ( [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) & InMessageLog, const [UEdGraphSchema_K2](API\Editor\BlueprintGraph\UEdGraphSchema_K2) * InSchema, [UBlueprintGeneratedClass](API\Runtime\Engine\Engine\UBlueprintGeneratedClass) * InNewCla... | [] |
FKismetFunctionContext | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | KismetCompiler | struct FKismetFunctionContext | [
{
"type": "TArray<FBluepr...",
"name": "AllGeneratedStatements",
"description": "An UNORDERED listing of all statements (used for cleaning up the dynamically allocated statements)"
},
{
"type": "bool",
"name": "bAllocatedNetNameMap",
"description": ""
},
{
"type": "bool",
"na... | |
FNetNameMapping::MakeValidName | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | Come up with a valid, unique (within the scope of NetNameMap) name based on an existing Net object and (optional) context. The resulting name is stable across multiple calls if given the same pointer. | KismetCompiler | [FString](API\Runtime\Core\Containers\FString) MakeValidName ( const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Net, const [FString](API\Runtime\Core\Containers\FString) & Context ) | [] |
FNetNameMapping::MakeValidName | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | KismetCompiler | [FString](API\Runtime\Core\Containers\FString) MakeValidName ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net, const [FString](API\Runtime\Core\Containers\FString) & Context ) | [] | |
FNetNameMapping::MakeValidName | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | KismetCompiler | [FString](API\Runtime\Core\Containers\FString) MakeValidName ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * Net, const [FString](API\Runtime\Core\Containers\FString) & Context ) | [] | |
FNetNameMapping | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | Map from a name to the number of times it's been 'created' (identical nodes create the same variable names, so they need something appended) | KismetCompiler | struct FNetNameMapping | [] |
FNodeHandlingFunctor::Compile | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | KismetCompiler | virtual void Compile ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node ) | [] | |
FKismetFunctionContext::~FKismetFunctionContext | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | KismetCompiler | ~FKismetFunctionContext() | [] | |
FNodeHandlingFunctor::GenerateSimpleThenGoto | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | Generate a goto corresponding to the then pin(s) | KismetCompiler | [FBlueprintCompiledStatement](API\Editor\KismetCompiler\FBlueprintCompiledStatement) & GenerateSimpleThenGoto ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) & Node ) | [] |
FNodeHandlingFunctor::GenerateSimpleThenGoto | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | Generate a goto on the corresponding exec pin. | KismetCompiler | [FBlueprintCompiledStatement](API\Editor\KismetCompiler\FBlueprintCompiledStatement) & GenerateSimpleThenGoto ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) & Node, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Th... | [] |
FNodeHandlingFunctor::RegisterLiteral | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | Helper to register literal term. | KismetCompiler | virtual [FBPTerminal](API\Editor\KismetCompiler\FBPTerminal) * RegisterLiteral ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net ) | [] |
FNodeHandlingFunctor::RegisterNet | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | KismetCompiler | virtual void RegisterNet ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) | [] | |
FNodeHandlingFunctor::RegisterNets | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | KismetCompiler | virtual void RegisterNets ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node ) | [] | |
FNodeHandlingFunctor::RequiresRegisterNetsBeforeScheduling | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | Returns true if this kind of node needs to be handled in the first pass, prior to execution scheduling (this is only used for function entry and return nodes) | KismetCompiler | virtual bool RequiresRegisterNetsBeforeScheduling() const | [] |
FNodeHandlingFunctor::ResolveAndRegisterScopedTerm | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | Helper function that verifies the variable name referenced by the net exists in the associated scope (either the class being compiled or via an object reference on the Self pin), and then creates/registers a term for that variable access. | KismetCompiler | void ResolveAndRegisterScopedTerm ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net, [TIndirectArray](API\Runtime\Core\Containers\TIndirectArray)< [FBPTerminal](API\Editor\KismetCompiler\FBPTerminal) > & NetArray ) | [] |
FNodeHandlingFunctor::SanitizeName | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | Creates a sanitized name. | KismetCompiler | static void SanitizeName ( [FString](API\Runtime\Core\Containers\FString) & Name ) | [] |
FNodeHandlingFunctor::Transform | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | KismetCompiler | virtual void Transform ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node ) | [] | |
FNodeHandlingFunctor::FNodeHandlingFunctor | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | KismetCompiler | FNodeHandlingFunctor ( [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & InCompilerContext ) | [] | |
FNodeHandlingFunctor::ValidateAndRegisterNetIfLiteral | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | If the net is a literal, it validates the default value and registers it. Returns true if the net isnota literal, or if it's a literal that is valid. Returns false only for a bogus literal value. | KismetCompiler | bool ValidateAndRegisterNetIfLiteral ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net ) | [] |
FNodeHandlingFunctor::~FNodeHandlingFunctor | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | KismetCompiler | virtual ~FNodeHandlingFunctor() | [] | |
FNodeHandlingFunctor | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h | KismetCompiler | class FNodeHandlingFunctor | [
{
"type": "FKismetCompiler...",
"name": "CompilerContext",
"description": ""
}
] | |
FUserDefinedStructureCompilerUtils::CompileStruct | /Engine/Source/Editor/KismetCompiler/Public/UserDefinedStructureCompilerUtils.h | ASSUMPTION, structure doesn't need to be renamed or removed. | KismetCompiler | static void CompileStruct ( class [UUserDefinedStruct](API\Runtime\Engine\Engine\UUserDefinedStruct) * Struct, class [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) & MessageLog, bool bForceRecompile ) | [] |
FUserDefinedStructureCompilerUtils::ReplaceStructWithTempDuplicateByPredicate | /Engine/Source/Editor/KismetCompiler/Public/UserDefinedStructureCompilerUtils.h | KismetCompiler | static void ReplaceStructWithTempDuplicateByPredicate ( [UUserDefinedStruct](API\Runtime\Engine\Engine\UUserDefinedStruct) * StructureToReinstance, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FStructProperty](API\Runtime\CoreUObject\UObject\FStructProperty) *InStructProperty)> ShouldReplaceStru... | [] | |
FUserDefinedStructureCompilerUtils | /Engine/Source/Editor/KismetCompiler/Public/UserDefinedStructureCompilerUtils.h | KismetCompiler | class FUserDefinedStructureCompilerUtils | [] | |
IBlueprintCompiler::CanCompile | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | bool CanCompile ( const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint ) | [] | |
IBlueprintCompiler::Compile | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | void Compile ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [FKismetCompilerOptions](API\Runtime\Engine\Engine\FKismetCompilerOptions) & CompileOptions, [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) & Results ) | [] | |
IBlueprintCompiler::GetBlueprintTypesForClass | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | virtual bool GetBlueprintTypesForClass ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * ParentClass, [UClass](API\Runtime\CoreUObject\UObject\UClass) *& OutBlueprintClass, [UClass](API\Runtime\CoreUObject\UObject\UClass) *& OutBlueprintGeneratedClass ) const | [] | |
IBlueprintCompiler::PostCompile | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | virtual void PostCompile ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint ) | [] | |
IBlueprintCompiler::PostCompile | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | virtual void PostCompile ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [FKismetCompilerOptions](API\Runtime\Engine\Engine\FKismetCompilerOptions) & CompileOptions ) | [] | |
IBlueprintCompiler::PreCompile | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | virtual void PreCompile ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [FKismetCompilerOptions](API\Runtime\Engine\Engine\FKismetCompilerOptions) & CompileOptions ) | [] | |
IBlueprintCompiler::PreCompile | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | virtual void PreCompile ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint ) | [] | |
IBlueprintCompiler | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | class IBlueprintCompiler | [] | |
IKismetCompilerInterface::CompileStructure | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Compiles a user defined structure. | KismetCompiler | void CompileStructure ( class [UUserDefinedStruct](API\Runtime\Engine\Engine\UUserDefinedStruct) * Struct, [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) & Results ) | [] |
IKismetCompilerInterface::GenerateCppCodeForEnum | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Deprecated* This API is no longer required. Any overrides should be removed. | KismetCompiler | virtual PRAGMA_DISABLE_DEPRECATION_WARNINGSvoid GenerateCppCodeForEnum ( [UUserDefinedEnum](API\Runtime\Engine\Engine\UUserDefinedEnum) * UDEnum, const FCompilerNativizationOptions & NativizationOptions, [FString](API\Runtime\Core\Containers\FString) & OutHeaderCode, [FString](API\Runtime\Core\Containers\FString) & Out... | [] |
IKismetCompilerInterface::GenerateCppCodeForStruct | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Deprecated* This API is no longer required. Any overrides should be removed. | KismetCompiler | virtual void GenerateCppCodeForStruct ( [UUserDefinedStruct](API\Runtime\Engine\Engine\UUserDefinedStruct) * UDStruct, const FCompilerNativizationOptions & NativizationOptions, [FString](API\Runtime\Core\Containers\FString) & OutHeaderCode, [FString](API\Runtime\Core\Containers\FString) & OutCPPCode ) | [] |
IKismetCompilerInterface::GenerateCppWrapper | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Generate a wrapper class, that helps accessing non-native properties and calling non-native functions | KismetCompiler | virtual [FString](API\Runtime\Core\Containers\FString) GenerateCppWrapper ( [UBlueprintGeneratedClass](API\Runtime\Engine\Engine\UBlueprintGeneratedClass) * BPGC, const FCompilerNativizationOptions & NativizationOptions ) | [] |
IKismetCompilerInterface::GetBlueprintTypesForClass | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Get the blueprint class and generated blueprint class for a particular class type. Not every blueprint is a normalUBlueprint, likeUUserWidgetblueprints should be UWidgetBlueprints. | KismetCompiler | void GetBlueprintTypesForClass ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * ParentClass, [UClass](API\Runtime\CoreUObject\UObject\UClass) *& OutBlueprintClass, [UClass](API\Runtime\CoreUObject\UObject\UClass) *& OutBlueprintGeneratedClass ) const | [] |
IKismetCompilerInterface::GetCompilers | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Gets a list of all compilers for blueprints. You can register new compilers through this list. | KismetCompiler | [TArray](API\Runtime\Core\Containers\TArray)< [IBlueprintCompiler](API\Editor\KismetCompiler\IBlueprintCompiler) * > & GetCompilers() | [] |
IKismetCompilerInterface::OverrideBPGCTypeForBPType | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | void OverrideBPGCTypeForBPType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) > BlueprintType, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UBlueprintGeneratedClass](API\Runtime\Engine\Engine\UBlueprintGeneratedClass) > BPGCType ) | [] | |
IKismetCompilerInterface::OverrideBPTypeForClassInEditor | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | void OverrideBPTypeForClassInEditor ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) > BlueprintType ) | [] | |
IKismetCompilerInterface::OverrideBPTypeForClass | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Facilities for establishing mappings between UClasses, UBlueprints, and UBlueprintGenerated Classes | KismetCompiler | void OverrideBPTypeForClass ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) > BlueprintType ) | [] |
IKismetCompilerInterface::RecoverCorruptedBlueprint | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Attempts to recover a corrupted blueprint package. | KismetCompiler | void RecoverCorruptedBlueprint ( class [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint ) | [] |
IKismetCompilerInterface::RefreshVariables | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Synchronizes Blueprint's GeneratedClass's properties with the NewVariable declarations in the blueprint Used on load to ensure that all properties are present for instances. | KismetCompiler | void RefreshVariables ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint ) | [] |
IKismetCompilerInterface::RemoveBlueprintGeneratedClasses | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | Clears the blueprint's generated classes, and consigns them to oblivion | KismetCompiler | void RemoveBlueprintGeneratedClasses ( class [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint ) | [] |
IKismetCompilerInterface::ValidateBPAndClassType | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | void ValidateBPAndClassType ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * BP, [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) & OutResults ) | [] | |
KismetCompilerDebugOptions:: | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | KismetCompiler | namespace KismetCompilerDebugOptions { enum { DebuggingCompiler = 1, } } | [] | |
IKismetCompilerInterface | /Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h | KismetCompiler | class IKismetCompilerInterface : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] | |
KismetCompilerDebugOptions:: | /Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h | Should the compiler emit node comments to the backends? | KismetCompiler | namespace KismetCompilerDebugOptions { enum { EmitNodeComments = DebuggingCompiler, } } | [] |
UE::KismetCompiler::CastingUtils::FloatingPointCastType | /Engine/Source/Editor/KismetCompiler/Public/KismetCastingUtils.h | KismetCompiler | namespace UE { namespace KismetCompiler { namespace CastingUtils { enum FloatingPointCastType { None, FloatToDouble, DoubleToFloat, Container, Struct, } } } } | [] | |
FCreateBlueprintFromActorDialog::GetValidCreationMethods | /Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h | Static function that returns which create modes are valid given the current selection set | KismetWidgets | static ECreateBlueprintFromActorMode GetValidCreationMethods() | [] |
FCreateBlueprintFromActorDialog::OpenDialog | /Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h | Deprecated* Use version of OpenDialog that takes the CreateMode enum | KismetWidgets | static void OpenDialog ( bool bInHarvest, [AActor](API\Runtime\Engine\GameFramework\AActor) * InActorOverride ) | [] |
FCreateBlueprintFromActorDialog::OpenDialog | /Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h | Static function to access constructing this window. | KismetWidgets | static void OpenDialog ( ECreateBlueprintFromActorMode CreateMode, [AActor](API\Runtime\Engine\GameFramework\AActor) * InActorOverride, bool bInReplaceActors ) | [] |
FCreateBlueprintFromActorDialog | /Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h | KismetWidgets | class FCreateBlueprintFromActorDialog | [] | |
FKismetWidgetsModule::ShutdownModule | /Engine/Source/Editor/KismetWidgets/Public/KismetWidgets.h | Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownMo... | KismetWidgets | virtual void ShutdownModule() | [] |
FKismetWidgetsModule::StartupModule | /Engine/Source/Editor/KismetWidgets/Public/KismetWidgets.h | FModuleManager::Get().LoadModuleChecked(TEXT("HTTP")); | KismetWidgets | virtual void StartupModule() | [] |
FKismetWidgetsModule | /Engine/Source/Editor/KismetWidgets/Public/KismetWidgets.h | Slate style module, loaded by SlateApplication dynamically at startup | KismetWidgets | class FKismetWidgetsModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
FTopLevenshteinResult::CompareAndUpdate | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | void CompareAndUpdate ( FStringView SearchValue, const ItemType & NewItem, FStringView NewItemValue ) | [] | |
FTopLevenshteinResult::IsSet | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | bool IsSet() const | [] | |
FTopLevenshteinResult | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | template<typename ItemType> struct FTopLevenshteinResult | [
{
"type": "ItemType",
"name": "Item",
"description": ""
},
{
"type": "float",
"name": "Score",
"description": ""
}
] | |
IPinTypeSelectorFilter::GetFilterOptionsWidget | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | (Optional) - Override this method to return a widget that allows the user to toggle filter options on/off, etc. | KismetWidgets | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetFilterOptionsWidget() | [] |
IPinTypeSelectorFilter::RegisterOnFilterChanged | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | (Optional) - Override this method to bind a delegate to call when the filter changes. | KismetWidgets | virtual [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterOnFilterChanged ( FSimpleDelegate InOnFilterChanged ) | [] |
IPinTypeSelectorFilter::ShouldShowPinTypeTreeItem | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | (Required) - Implement this method to filter the given pin type item and determine whether or not it should be displayed. | KismetWidgets | bool ShouldShowPinTypeTreeItem ( FPinTypeTreeItem InItem ) const | [] |
IPinTypeSelectorFilter::UnregisterOnFilterChanged | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | (Optional) - Override this method to unbind a delegate that was previously bound to a filter change event. | KismetWidgets | virtual void UnregisterOnFilterChanged ( [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) InDelegateHandle ) | [] |
IPinTypeSelectorFilter::~IPinTypeSelectorFilter | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | virtual ~IPinTypeSelectorFilter() | [] | |
IPinTypeSelectorFilter | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | An interface for implementing a custom pin type filter for the selector widget. | KismetWidgets | class IPinTypeSelectorFilter | [] |
SKismetLinearExpression::FArguments::IsEditable | /Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h | KismetWidgets | WidgetArgsType & IsEditable &40; const TAttribute< bool > & InAttribute &41; | [] | |
WidgetArgsType | /Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h | KismetWidgets | typedef FArguments WidgetArgsType | [] | |
SKismetLinearExpression::FArguments::FArguments | /Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h | KismetWidgets | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h | KismetWidgets | struct FArguments : public [TSlateBaseNamedArgs< SKismetLinearExpression >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SKismetLinearExpression::MakeNodeWidget | /Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h | KismetWidgets | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeNodeWidget ( const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin ) | [] | |
SKismetLinearExpression::MakePinWidget | /Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h | KismetWidgets | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakePinWidget ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) | [] | |
SKismetLinearExpression::Construct | /Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h | KismetWidgets | void Construct ( const [FArguments](API\Editor\KismetWidgets\SKismetLinearExpression\FArguments) & InArgs, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InitialInputPin ) | [] | |
SKismetLinearExpression::SetExpressionRoot | /Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h | KismetWidgets | void SetExpressionRoot ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputPin ) | [] | |
SKismetLinearExpression | /Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h | KismetWidgets | class SKismetLinearExpression : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [
{
"type": "TAttribute< boo...",
"name": "IsEditable",
"description": ""
},
{
"type": "TSet< constUEd...",
"name": "VisitedNodes",
"description": ""
}
] | |
SLevelOfDetailBranchNode::Construct | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | KismetWidgets | void Construct ( const [FArguments](API\Editor\KismetWidgets\SLevelOfDetailBranchNode\FArguments) & InArgs ) | [] | |
SLevelOfDetailBranchNode::FArguments::HighDetail | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | The high-detail slot. | KismetWidgets | NamedSlotProperty< FArguments > HighDetail&40;&41; | [] |
SLevelOfDetailBranchNode::FArguments::LowDetail | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | The low-detail slot. | KismetWidgets | NamedSlotProperty< FArguments > LowDetail&40;&41; | [] |
SLevelOfDetailBranchNode::FArguments::OnGetActiveDetailSlotContent | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | KismetWidgets | WidgetArgsType & OnGetActiveDetailSlotContent &40; const FOnGetActiveDetailSlotContent & InDelegate &41; | [] | |
SLevelOfDetailBranchNode::FArguments::UseLowDetailSlot | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | Should the low detail or high detail slot be shown? | KismetWidgets | WidgetArgsType & UseLowDetailSlot &40; const TAttribute< bool > & InAttribute &41; | [] |
WidgetArgsType | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | KismetWidgets | typedef FArguments WidgetArgsType | [] | |
SLevelOfDetailBranchNode::FArguments::FArguments | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | KismetWidgets | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | KismetWidgets | struct FArguments : public [TSlateBaseNamedArgs< SLevelOfDetailBranchNode >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SLevelOfDetailBranchNode::Tick | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation. | KismetWidgets | virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | [] |
SLevelOfDetailBranchNode | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | KismetWidgets | class SLevelOfDetailBranchNode : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [
{
"type": "TSharedRef<SWi...",
"name": "ChildSlotHighDetail",
"description": "The high-detail child slot."
},
{
"type": "TSharedRef<SWi...",
"name": "ChildSlotLowDetail",
"description": "The low-detail child slot."
},
{
"type": "int",
"name": "LastCachedValue",
"descripti... | |
SLevelOfDetailBranchNode::SLevelOfDetailBranchNode | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h | KismetWidgets | SLevelOfDetailBranchNode() | [] | |
SPinTypeSelector::Construct | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | void Construct ( const [FArguments](API\Editor\KismetWidgets\SPinTypeSelector\FArguments) & InArgs, FGetPinTypeTree GetPinTypeTreeFunc ) | [] | |
SPinTypeSelector::ConstructPinTypeImage | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ConstructPinTypeImage ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) | [] | |
SPinTypeSelector::ConstructPinTypeImage | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ConstructPinTypeImage ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * > PrimaryIcon, [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateCo... | [] | |
SPinTypeSelector::ConstructPinTypeImage | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > ConstructPinTypeImage ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * PrimaryIcon, const [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & PrimaryColor, const [FSlateBrush](API\Runt... | [] | |
SPinTypeSelector::CreateObjectReferenceWidget | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | Helper function to create widget for the sub-menu | KismetWidgets | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateObjectReferenceWidget ( FPinTypeTreeItem InItem, [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & InPinType, const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * InIconBrush, [FText](... | [] |
ESelectorType | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | Which type of selector should be used: compact or full mode, or not a selector at all, but just the type image. | KismetWidgets | enum ESelectorType { None, Compact, Partial, Full, } | [] |
SPinTypeSelector::FArguments::bAllowArrays | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | WidgetArgsType & bAllowArrays &40; bool InArg &41; | [] | |
SPinTypeSelector::FArguments::CustomFilter | /Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h | KismetWidgets | WidgetArgsType & CustomFilter &40; TSharedPtr< class IPinTypeSelectorFilter > InArg &41; | [] |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.