className
stringlengths
1
167
headerPath
stringlengths
14
166
description
stringlengths
0
1.62k
module
stringlengths
0
76
code
stringlengths
0
11.4k
variables
listlengths
0
395
SScrubWidget::FArguments::OnBarCommit
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
KismetWidgets
WidgetArgsType & OnBarCommit &40; const FOnScrubBarCommit & InDelegate &41;
[]
SScrubWidget::FArguments::OnBeginSliderMovement
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
Called right before the slider begins to move
KismetWidgets
WidgetArgsType & OnBeginSliderMovement &40; const FSimpleDelegate & InDelegate &41;
[]
SScrubWidget::FArguments::OnCropAnimSequence
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
Called when an anim sequence is cropped before/after a selected frame
KismetWidgets
WidgetArgsType & OnCropAnimSequence &40; const FOnCropAnimSequence & InDelegate &41;
[]
SScrubWidget::FArguments::OnEndSliderMovement
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
Called right after the slider handle is released by the user
KismetWidgets
WidgetArgsType & OnEndSliderMovement &40; const FOnFloatValueChanged & InDelegate &41;
[]
SScrubWidget::FArguments::OnReZeroAnimSequence
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
Called to zero out selected frame's translation from origin
KismetWidgets
WidgetArgsType & OnReZeroAnimSequence &40; const FOnReZeroAnimSequence & InDelegate &41;
[]
SScrubWidget::FArguments::OnSetInputViewRange
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
KismetWidgets
WidgetArgsType & OnSetInputViewRange &40; const FOnSetInputViewRange & InDelegate &41;
[]
SScrubWidget::FArguments::OnValueChanged
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
Called when the value is changed by slider or typing
KismetWidgets
WidgetArgsType & OnValueChanged &40; const FOnFloatValueChanged & InDelegate &41;
[]
SScrubWidget::FArguments::SequenceLength
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
KismetWidgets
WidgetArgsType & SequenceLength &40; const TAttribute< float > & InAttribute &41;
[]
SScrubWidget::FArguments::Value
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
The value to display
KismetWidgets
WidgetArgsType & Value &40; const TAttribute< float > & InAttribute &41;
[]
SScrubWidget::FArguments::ViewInputMin
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
View Input range
KismetWidgets
WidgetArgsType & ViewInputMin &40; const TAttribute< float > & InAttribute &41;
[]
SScrubWidget::FArguments::ViewInputMax
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
KismetWidgets
WidgetArgsType & ViewInputMax &40; const TAttribute< float > & InAttribute &41;
[]
WidgetArgsType
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
KismetWidgets
typedef FArguments WidgetArgsType
[]
SScrubWidget::FArguments::FArguments
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
KismetWidgets
FArguments&40;&41;
[]
FArguments
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
KismetWidgets
struct FArguments : public [TSlateBaseNamedArgs< SScrubWidget >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SScrubWidget::GetDivider
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
This function is used by a few random widgets and is mostly arbitrary. It could be moved anywhere.
KismetWidgets
static int32 GetDivider ( float InputMinX, float InputMaxX, FVector2D WidgetSize, float SequenceLength, int32 NumFrames )
[]
SScrubWidget::OnCursorQuery
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
The system asks each widget under the mouse to provide a cursor. This event is bubbled.FCursorReply::Unhandled()if the event is not handled; returnFCursorReply::Cursor()otherwise.
KismetWidgets
virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const
[]
SScrubWidget::OnMouseButtonDown
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled. Whether the event was handled along with possible requests for the system to take action.
KismetWidgets
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrubWidget::OnMouseButtonUp
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
The system calls this method to notify the widget that a mouse button was release within it. This event is bubbled. Whether the event was handled along with possible requests for the system to take action.
KismetWidgets
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrubWidget::OnMouseMove
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
The system calls this method to notify the widget that a mouse moved within it. This event is bubbled. Whether the event was handled along with possible requests for the system to take action.
KismetWidgets
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrubWidget::OnMouseWheel
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
Called when the mouse wheel is spun. This event is bubbled. Returns whether the event was handled, along with other possible actions
KismetWidgets
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
SScrubWidget::OnPaint
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint. The maximum layer ID attained by this widget or any of its children.
KismetWidgets
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElem...
[]
SScrubWidget
/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h
KismetWidgets
class SScrubWidget : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[]
SSingleObjectDetailsPanel::Construct
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
KismetWidgets
void Construct ( const [FArguments](API\Editor\KismetWidgets\SSingleObjectDetailsPanel\FArguments) & InArgs, bool bAutomaticallyObserveViaGetObjectToObserve, bool bAllowSearch )
[]
SSingleObjectDetailsPanel::FArguments::HostCommandList
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
KismetWidgets
WidgetArgsType & HostCommandList &40; TSharedPtr< class FUICommandList > InArg &41;
[]
SSingleObjectDetailsPanel::FArguments::HostTabManager
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
KismetWidgets
WidgetArgsType & HostTabManager &40; TSharedPtr< class FTabManager > InArg &41;
[]
SSingleObjectDetailsPanel::FArguments::FArguments
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
KismetWidgets
FArguments&40;&41;
[]
WidgetArgsType
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
KismetWidgets
typedef FArguments WidgetArgsType
[]
FArguments
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
KismetWidgets
struct FArguments : public [TSlateBaseNamedArgs< SSingleObjectDetailsPanel >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SSingleObjectDetailsPanel::GetObjectToObserve
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
Should be implemented by derived classes to provide the object being observed.
KismetWidgets
virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetObjectToObserve() const
[]
SSingleObjectDetailsPanel::PopulateSlot
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
KismetWidgets
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PopulateSlot ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > PropertyEditorWidget )
[]
SSingleObjectDetailsPanel::SetPropertyWindowContents
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
KismetWidgets
void SetPropertyWindowContents ( [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > Objects )
[]
SSingleObjectDetailsPanel::Tick
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation.
KismetWidgets
virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )
[]
SSingleObjectDetailsPanel
/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h
KismetWidgets
class SSingleObjectDetailsPanel : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[ { "type": "TSharedPtr< cla...", "name": "PropertyView", "description": "Property viewing widget." } ]
UPinTypeSelectorFilter::GetPinTypeSelectorFilter
/Engine/Source/Editor/KismetWidgets/Public/PinTypeSelectorFilter.h
KismetWidgets
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPinTypeSelectorFilter](API\Editor\KismetWidgets\IPinTypeSelectorFilter) > GetPinTypeSelectorFilter() const
[]
UPinTypeSelectorFilter
/Engine/Source/Editor/KismetWidgets/Public/PinTypeSelectorFilter.h
KismetWidgets
class UPinTypeSelectorFilter : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
[ { "type": "TSoftClassPtr< ...", "name": "FilterClass", "description": "" } ]
ELandscapeToolTargetTypeMask::FromType
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
namespace ELandscapeToolTargetTypeMask { [ELandscapeToolTargetTypeMask::Type](API\Editor\LandscapeEditor\ELandscapeToolTargetTypeMask__Ty-) ELandscapeToolTargetTypeMask::FromType ( ELandscapeToolTargetType TargetType ) }
[]
ELandscapeToolTargetTypeMask::Type
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
namespace ELandscapeToolTargetTypeMask { enum Type { Heightmap = 1 << static_cast<uint8>(ELandscapeToolTargetType::Heightmap), Weightmap = 1 << static_cast<uint8>(ELandscapeToolTargetType::Weightmap), Visibility = 1 << static_cast<uint8>(ELandscapeToolTargetType::Visibility), NA = 0, All = 0xFF, } }
[]
FGizmoImportLayer::FGizmoImportLayer
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h
LandscapeEditor
FGizmoImportLayer()
[]
FGizmoImportLayer
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h
LandscapeEditor
struct FGizmoImportLayer
[ { "type": "bool", "name": "bNoImport", "description": "" }, { "type": "FString", "name": "LayerFilename", "description": "" }, { "type": "FString", "name": "LayerName", "description": "" } ]
FLandscapeBrush::AddReferencedObjects
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
Pure virtual that must be overloaded by the inheriting class. Use this method to serialize any UObjects contained that you wish to keep around.
LandscapeEditor
virtual void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector )
[]
FLandscapeBrush::ApplyBrush
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
[FLandscapeBrushData](API\Editor\LandscapeEditor\FLandscapeBrushData) ApplyBrush ( const [TArray](API\Runtime\Core\Containers\TArray)< [FLandscapeToolInteractorPosition](API\Editor\LandscapeEditor\FLandscapeToolInteractorPosition) > & InteractorPositions )
[]
FLandscapeBrush::BeginStroke
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual void BeginStroke ( float LandscapeX, float LandscapeY, class [FLandscapeTool](API\Editor\LandscapeEditor\FLandscapeTool) * CurrentTool )
[]
FLandscapeBrush::EndStroke
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual void EndStroke()
[]
FLandscapeBrush::EnterBrush
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual void EnterBrush()
[]
FLandscapeBrush::GetBrushMaterial
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * GetBrushMaterial()
[]
FLandscapeBrush::GetBrushName
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
const TCHAR * GetBrushName()
[]
FLandscapeBrush::GetBrushType
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual ELandscapeBrushType GetBrushType()
[]
FLandscapeBrush::GetDisplayName
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
[FText](API\Runtime\Core\Internationalization\FText) GetDisplayName()
[]
FLandscapeBrush::GetLastMousePosition
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual [TOptional](API\Runtime\Core\IO\TOptional)< FVector2D > GetLastMousePosition() const
[]
FLandscapeBrush::GetReferencerName
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
Overload this method to report a name for your referencer
LandscapeEditor
virtual [FString](API\Runtime\Core\Containers\FString) GetReferencerName() const
[]
FLandscapeBrush::InputKey
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual [TOptional](API\Runtime\Core\IO\TOptional)< bool > InputKey ( [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) * InViewportClient, [FViewport](API\Runtime\Engine\FViewport) * InViewport, [FKey](API\Runtime\InputCore\FKey) InKey, EInputEvent InEvent )
[]
FLandscapeBrush::LeaveBrush
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual void LeaveBrush()
[]
FLandscapeBrush::Tick
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual void Tick ( [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) * ViewportClient, float DeltaTime )
[]
FLandscapeBrush::MouseMove
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
void MouseMove ( float LandscapeX, float LandscapeY )
[]
FLandscapeBrush::~FLandscapeBrush
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual ~FLandscapeBrush()
[]
FLandscapeBrush
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
class FLandscapeBrush : public [FGCObject](API\Runtime\CoreUObject\UObject\FGCObject)
[]
FLandscapeBrushData::GetBounds
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
FIntRect GetBounds() const
[]
FLandscapeBrushData::GetDataPtr
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
float * GetDataPtr ( FIntPoint Position )
[]
FLandscapeBrushData::GetDataPtr
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
const float * GetDataPtr ( FIntPoint Position ) const
[]
FLandscapeBrushData::GetInclusiveBounds
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
For compatibility with older landscape code that uses inclusive bounds in 4 int32s.
LandscapeEditor
void GetInclusiveBounds ( int32 & X1, int32 & Y1, int32 & X2, int32 & Y2 ) const
[]
FLandscapeBrushData::operator bool
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
operator bool() const
[]
FLandscapeBrushData::FLandscapeBrushData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
FLandscapeBrushData()
[]
FLandscapeBrushData::operator!
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
bool operator!() const
[]
FLandscapeBrushData::FLandscapeBrushData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
FLandscapeBrushData ( FIntRect InBounds )
[]
FLandscapeBrushData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
class FLandscapeBrushData
[ { "type": "FIntRect", "name": "Bounds", "description": "" }, { "type": "TArray< float >", "name": "BrushAlpha", "description": "" } ]
FLandscapeBrushSet::FLandscapeBrushSet
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
FLandscapeBrushSet ( const TCHAR * InBrushSetName )
[]
FLandscapeBrushSet::~FLandscapeBrushSet
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
virtual ~FLandscapeBrushSet()
[]
FLandscapeBrushSet
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h
LandscapeEditor
struct FLandscapeBrushSet
[ { "type": "TArray<FLandsc...", "name": "Brushes", "description": "" }, { "type": "constFName", "name": "BrushSetName", "description": "" }, { "type": "int32", "name": "PreviousBrushIndex", "description": "" } ]
FLandscapeFileInfo
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h
LandscapeEditor
struct FLandscapeFileInfo
[ { "type": "TOptional< FVec...", "name": "DataScale", "description": "The inherent scale of the data format, if it has one, in centimeters The default for data with no inherent scale is 100,100,0.78125 (100.0/128, shown as 100 in the editor UI)" }, { "type": "FText", "name": "ErrorMessage", ...
FLandscapeFileResolution::FLandscapeFileResolution
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h
LandscapeEditor
FLandscapeFileResolution()
[]
FLandscapeFileResolution
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h
LandscapeEditor
struct FLandscapeFileResolution
[ { "type": "uint32", "name": "Height", "description": "" }, { "type": "uint32", "name": "Width", "description": "" } ]
FLandscapeFileResolution::FLandscapeFileResolution
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h
LandscapeEditor
FLandscapeFileResolution ( uint32 InWidth, uint32 InHeight )
[]
FLandscapeFileTypeInfo
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h
LandscapeEditor
struct FLandscapeFileTypeInfo
[ { "type": "bool", "name": "bSupportsExport", "description": "Whether this file type supports exporting from the editor back to file (All file types must supportimporting, but exporting is optional)" }, { "type": "FText", "name": "Description", "description": "Description of file type for...
FLandscapeImportData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h
LandscapeEditor
template<class T> struct FLandscapeImportData
[ { "type": "TArray< T >", "name": "Data", "description": "The Data." }, { "type": "FText", "name": "ErrorMessage", "description": "Message to show as the warning/error result." }, { "type": "ELandscapeImpor...", "name": "ResultCode", "description": "Whether the import data...
FLandscapeImportDescriptor::FindDescriptorIndex
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
int32 FindDescriptorIndex ( int32 ImportWidth, int32 ImportHeight )
[]
FLandscapeImportDescriptor::Reset
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
void Reset()
[]
FLandscapeImportDescriptor::FLandscapeImportDescriptor
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
FLandscapeImportDescriptor()
[]
FLandscapeImportDescriptor
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
struct FLandscapeImportDescriptor
[ { "type": "TArray<FLandsc...", "name": "FileDescriptors", "description": "Files contributing to this descriptor" }, { "type": "TArray<FLandsc...", "name": "FileResolutions", "description": "Single File Resolutions" }, { "type": "TArray<FLandsc...", "name": "ImportResolutions"...
FLandscapeImportFileDescriptor::FLandscapeImportFileDescriptor
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
FLandscapeImportFileDescriptor()
[]
FLandscapeImportFileDescriptor::FLandscapeImportFileDescriptor
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
FLandscapeImportFileDescriptor ( const [FString](API\Runtime\Core\Containers\FString) & InFilePath, const FIntPoint & InCoord )
[]
FLandscapeImportHelper::ChooseBestComponentSizeForImport
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
static void ChooseBestComponentSizeForImport ( int32 Width, int32 Height, int32 & InOutQuadsPerSection, int32 & InOutSectionsPerComponent, FIntPoint & OutComponentCount )
[]
FLandscapeImportFileDescriptor
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
struct FLandscapeImportFileDescriptor
[ { "type": "FIntPoint", "name": "Coord", "description": "Which tile does that descriptor represent" }, { "type": "FString", "name": "FilePath", "description": "File path" } ]
FLandscapeImportHelper::ExtractCoordinates
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
static bool ExtractCoordinates ( const [FString](API\Runtime\Core\Containers\FString) & BaseFilename, FIntPoint & OutCoord, [FString](API\Runtime\Core\Containers\FString) & OutBaseFilePattern )
[]
FLandscapeImportHelper::GetHeightmapImportData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
static ELandscapeImportResult GetHeightmapImportData ( const [FLandscapeImportDescriptor](API\Editor\LandscapeEditor\FLandscapeImportDescriptor) & ImportDescriptor, int32 DescriptorIndex, [TArray](API\Runtime\Core\Containers\TArray)< uint16 > & OutData, [FText](API\Runtime\Core\Internationalization\FText) & OutMessage ...
[]
FLandscapeImportHelper::GetHeightmapImportDescriptor
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
If the operation was a Success/Error/Warning.
LandscapeEditor
static ELandscapeImportResult GetHeightmapImportDescriptor ( const [FString](API\Runtime\Core\Containers\FString) & FilePath, bool bSingleFile, bool bFlipYAxis, [FLandscapeImportDescriptor](API\Editor\LandscapeEditor\FLandscapeImportDescriptor) & OutImportDescriptor, [FText](API\Runtime\Core\Internationalization\FText)...
[]
FLandscapeImportHelper::GetImportData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
template<typename T> static [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< std::is_same_v< T, uint8 >, ELandscapeImportResult >::Type GetImportData ( const [FLandscapeImportDescriptor](API\Editor\LandscapeEditor\FLandscapeImportDescriptor) & ImportDescriptor, int32 DescriptorIndex, [FName](API\Runtime\Core\UObject\...
[]
FLandscapeImportHelper::GetImportDescriptor
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
template<typename T> static [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< std::is_same_v< T, uint16 >, ELandscapeImportResult >::Type GetImportDescriptor ( const [FString](API\Runtime\Core\Containers\FString) & FilePath, bool bSingleFile, bool bFlipYAxis, [FName](API\Runtime\Core\UObject\FName) LayerName, [FLandsc...
[]
FLandscapeImportHelper::GetImportDescriptor
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
template<typename T> static [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< std::is_same_v< T, uint8 >, ELandscapeImportResult >::Type GetImportDescriptor ( const [FString](API\Runtime\Core\Containers\FString) & FilePath, bool bSingleFile, bool bFlipYAxis, [FName](API\Runtime\Core\UObject\FName) LayerName, [FLandsca...
[]
FLandscapeImportHelper::GetMatchingFiles
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
static void GetMatchingFiles ( const [FString](API\Runtime\Core\Containers\FString) & FilePathPattern, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutFilePaths )
[]
FLandscapeImportHelper::GetWeightmapImportData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
static ELandscapeImportResult GetWeightmapImportData ( const [FLandscapeImportDescriptor](API\Editor\LandscapeEditor\FLandscapeImportDescriptor) & ImportDescriptor, int32 DescriptorIndex, [FName](API\Runtime\Core\UObject\FName) LayerName, [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & OutData, [FText](API\Runt...
[]
FLandscapeImportHelper::GetWeightmapImportDescriptor
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
If the operation was a Success/Error/Warning.
LandscapeEditor
static ELandscapeImportResult GetWeightmapImportDescriptor ( const [FString](API\Runtime\Core\Containers\FString) & FilePath, bool bSingleFile, bool bFlipYAxis, [FName](API\Runtime\Core\UObject\FName) LayerName, [FLandscapeImportDescriptor](API\Editor\LandscapeEditor\FLandscapeImportDescriptor) & OutImportDescriptor, [...
[]
FLandscapeImportHelper::GetImportData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
template<typename T> static [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< std::is_same_v< T, uint16 >, ELandscapeImportResult >::Type GetImportData ( const [FLandscapeImportDescriptor](API\Editor\LandscapeEditor\FLandscapeImportDescriptor) & ImportDescriptor, int32 DescriptorIndex, [FName](API\Runtime\Core\UObject...
[]
FLandscapeImportHelper::TransformHeightmapImportData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
static void TransformHeightmapImportData ( const [TArray](API\Runtime\Core\Containers\TArray)< uint16 > & InData, [TArray](API\Runtime\Core\Containers\TArray)< uint16 > & OutData, const [FLandscapeImportResolution](API\Editor\LandscapeEditor\FLandscapeImportResolution) & CurrentResolution, const [FLandscapeImportResolu...
[]
FLandscapeImportHelper::TransformImportData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
template<typename T> static [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< std::is_same_v< T, uint16 >, void >::Type TransformImportData ( const [TArray](API\Runtime\Core\Containers\TArray)< T > & InData, [TArray](API\Runtime\Core\Containers\TArray)< T > & OutData, const [FLandscapeImportResolution](API\Editor\Land...
[]
FLandscapeImportHelper::TransformImportData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
template<typename T> static [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< std::is_same_v< T, uint8 >, void >::Type TransformImportData ( const [TArray](API\Runtime\Core\Containers\TArray)< T > & InData, [TArray](API\Runtime\Core\Containers\TArray)< T > & OutData, const [FLandscapeImportResolution](API\Editor\Lands...
[]
FLandscapeImportHelper::TransformWeightmapImportData
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
static void TransformWeightmapImportData ( const [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & InData, [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & OutData, const [FLandscapeImportResolution](API\Editor\LandscapeEditor\FLandscapeImportResolution) & CurrentResolution, const [FLandscapeImportResoluti...
[]
FLandscapeImportHelper
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
class FLandscapeImportHelper
[]
FLandscapeImportLayer::FLandscapeImportLayer
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h
LandscapeEditor
FLandscapeImportLayer()
[]
FLandscapeImportLayer
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h
LandscapeEditor
struct FLandscapeImportLayer : public [FLandscapeImportLayerInfo](API\Runtime\Landscape\FLandscapeImportLayerInfo)
[ { "type": "bool", "name": "bSelected", "description": "" }, { "type": "FText", "name": "ErrorMessage", "description": "" }, { "type": "FString", "name": "ExportFilePath", "description": "" }, { "type": "FLandscapeImpor...", "name": "ImportDescriptor", "des...
FLandscapeImportResolution::FLandscapeImportResolution
/Engine/Source/Editor/LandscapeEditor/Public/LandscapeImportHelper.h
LandscapeEditor
FLandscapeImportResolution()
[]