className
stringlengths 1
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| headerPath
stringlengths 14
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| description
stringlengths 0
1.62k
| module
stringlengths 0
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| code
stringlengths 0
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| variables
listlengths 0
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|---|---|---|---|---|---|
FOutputMessageReceivedDelegate
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherWorker.h
|
Delegate used to notify of an output message
|
LauncherServices
|
typedef TMulticastDelegate_OneParam< void, const [FString](API\Runtime\Core\Containers\FString) & > FOutputMessageReceivedDelegate
|
[] |
ILauncher::Launch
|
/Engine/Source/Developer/LauncherServices/Public/ILauncher.h
|
Launches the specified profile.
The worker thread, or nullptr if not launched.
|
LauncherServices
|
[ILauncherWorkerPtr](API\Developer\LauncherServices\ILauncherWorkerPtr) Launch ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ITargetDeviceProxyManager](API\Developer\TargetDeviceServices\ITargetDeviceProxyManager) > & DeviceProxyManager, const [ILauncherProfileRef](API\Developer\LauncherServices\ILauncherProfileRef) & Profile )
|
[] |
ILauncher::~ILauncher
|
/Engine/Source/Developer/LauncherServices/Public/ILauncher.h
|
Virtual destructor.
|
LauncherServices
|
virtual ~ILauncher()
|
[] |
ILauncher
|
/Engine/Source/Developer/LauncherServices/Public/ILauncher.h
|
Interface for game launchers.
|
LauncherServices
|
class ILauncher
|
[
{
"type": "FOnLauncherWork...",
"name": "FLauncherWorkerStartedDelegate",
"description": ""
}
] |
ILauncherDeviceGroup::AddDevice
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Adds a device to the group.
|
LauncherServices
|
void AddDevice ( const [FString](API\Runtime\Core\Containers\FString) & DeviceID )
|
[] |
ILauncherDeviceGroup::GetDeviceIDs
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Get a list of identifiers for devices associated with this device group.
The list of device identifiers.
|
LauncherServices
|
const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetDeviceIDs()
|
[] |
ILauncherDeviceGroup::GetId
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Gets the unique identifier of the device group.
The device group identifier.
|
LauncherServices
|
[FGuid](API\Runtime\Core\Misc\FGuid) GetId() const
|
[] |
ILauncherDeviceGroup::GetName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Gets the human readable name of the device group.
The name of the device group.
|
LauncherServices
|
const [FString](API\Runtime\Core\Containers\FString) & GetName() const
|
[] |
ILauncherDeviceGroup::GetNumDevices
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Get a list of devices associated with this device group.
The number of devices the device group maintains.
|
LauncherServices
|
int32 GetNumDevices() const
|
[] |
ILauncherDeviceGroup::OnDeviceAdded
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Returns a delegate that is invoked when device was added to this group.
The delegate.
|
LauncherServices
|
[FOnLauncherDeviceGroupDeviceAdded](API\Developer\LauncherServices\FOnLauncherDeviceGroupDeviceAdde-) & OnDeviceAdded()
|
[] |
ILauncherDeviceGroup::OnDeviceRemoved
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Returns a delegate that is invoked when device was removed from this group.
The delegate.
|
LauncherServices
|
[FOnLauncherDeviceGroupDeviceRemoved](API\Developer\LauncherServices\FOnLauncherDeviceGroupDeviceRemo-) & OnDeviceRemoved()
|
[] |
ILauncherDeviceGroup::RemoveAllDevices
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Removes all devices from the group.
|
LauncherServices
|
void RemoveAllDevices()
|
[] |
ILauncherDeviceGroup::RemoveDevice
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Removes a device from the group.
|
LauncherServices
|
void RemoveDevice ( const [FString](API\Runtime\Core\Containers\FString) & DeviceID )
|
[] |
ILauncherDeviceGroup::SetName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Sets the name of the device group.
|
LauncherServices
|
void SetName ( const [FString](API\Runtime\Core\Containers\FString) & NewName )
|
[] |
ILauncherDeviceGroup::~ILauncherDeviceGroup
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Virtual destructor.
|
LauncherServices
|
virtual ~ILauncherDeviceGroup()
|
[] |
ILauncherDeviceGroup
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Interface for Launcher device groups.
|
LauncherServices
|
class ILauncherDeviceGroup
|
[] |
ILauncherDeviceGroupPtr
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Type definition for shared pointers to instances ofILauncherDeviceGroup.
|
LauncherServices
|
typedef [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ILauncherDeviceGroup](API\Developer\LauncherServices\ILauncherDeviceGroup) > ILauncherDeviceGroupPtr
|
[] |
ILauncherDeviceGroupRef
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h
|
Type definition for shared references to instances ofILauncherDeviceGroup.
|
LauncherServices
|
typedef [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [ILauncherDeviceGroup](API\Developer\LauncherServices\ILauncherDeviceGroup) > ILauncherDeviceGroupRef
|
[] |
ILauncherProfile::AddCookedCulture
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveCookedCulture
|
LauncherServices
|
void AddCookedCulture ( const [FString](API\Runtime\Core\Containers\FString) & CultureName )
|
[] |
ILauncherProfile::AddCookedMap
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveCookedMap
|
LauncherServices
|
void AddCookedMap ( const [FString](API\Runtime\Core\Containers\FString) & MapName )
|
[] |
ILauncherProfile::AddCookedPlatform
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveCookedPlatform
|
LauncherServices
|
void AddCookedPlatform ( const [FString](API\Runtime\Core\Containers\FString) & PlatformName )
|
[] |
ILauncherProfile::ClearCookedCultures
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveCookedCulture
|
LauncherServices
|
void ClearCookedCultures()
|
[] |
ILauncherProfile::ClearCookedMaps
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveCookedMap
|
LauncherServices
|
void ClearCookedMaps()
|
[] |
ILauncherProfile::CreateLaunchRole
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveLaunchRole
|
LauncherServices
|
[ILauncherProfileLaunchRolePtr](API\Developer\LauncherServices\ILauncherProfileLaunchRolePtr) CreateLaunchRole()
|
[] |
ILauncherProfile::ClearCookedPlatforms
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveCookedPlatform
|
LauncherServices
|
void ClearCookedPlatforms()
|
[] |
ILauncherProfile::FallbackBuildTargetUpdated
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Notifies the profile that the fallback build target changed.
|
LauncherServices
|
void FallbackBuildTargetUpdated()
|
[] |
ILauncherProfile::FallbackProjectUpdated
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Notifies the profile that the fallback project path changed.
|
LauncherServices
|
void FallbackProjectUpdated()
|
[] |
ILauncherProfile::GetAdditionalCommandLineParameters
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetAdditionalCommandLineParameters
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetAdditionalCommandLineParameters() const
|
[] |
ILauncherProfile::GetArchiveDirectory
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetArchiveDirectory
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetArchiveDirectory() const
|
[] |
ILauncherProfile::GetBasedOnReleaseVersionName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetBasedOnReleaseVersionName() const
|
[] |
|
ILauncherProfile::GetBuildConfiguration
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetBuildConfigurationName
|
LauncherServices
|
EBuildConfiguration GetBuildConfiguration() const
|
[] |
ILauncherProfile::GetBuildMode
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetBuildMode
|
LauncherServices
|
[ELauncherProfileBuildModes::Type](API\Developer\LauncherServices\ELauncherProfileBuildModes__Type) GetBuildMode() const
|
[] |
ILauncherProfile::GetBuildTarget
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetBuildTarget
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetBuildTarget() const
|
[] |
ILauncherProfile::GetCookConfiguration
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetCookConfigurationName
|
LauncherServices
|
EBuildConfiguration GetCookConfiguration() const
|
[] |
ILauncherProfile::GetCookedMaps
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveCookedMap
|
LauncherServices
|
const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetCookedMaps() const
|
[] |
ILauncherProfile::GetCookedCultures
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveCookedCulture
|
LauncherServices
|
const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetCookedCultures() const
|
[] |
ILauncherProfile::GetCookedPlatforms
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveCookedPlatform
|
LauncherServices
|
const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetCookedPlatforms() const
|
[] |
ILauncherProfile::GetCookMode
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the selected cook mode.
Cook mode.
|
LauncherServices
|
[ELauncherProfileCookModes::Type](API\Developer\LauncherServices\ELauncherProfileCookModes__Type) GetCookMode() const
|
[] |
ILauncherProfile::GetCookOptions
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the cooker command line options.
Cook options string.
|
LauncherServices
|
const [FString](API\Runtime\Core\Containers\FString) & GetCookOptions() const
|
[] |
ILauncherProfile::GetCreateReleaseVersionName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetCreateReleaseVersionName() const
|
[] |
|
ILauncherProfile::GetDefaultDeployPlatform
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the default platforms to deploy if no specific devices were selected.
|
LauncherServices
|
const [FName](API\Runtime\Core\UObject\FName) GetDefaultDeployPlatform() const
|
[] |
ILauncherProfile::GetDefaultLaunchRole
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the default launch role.
A reference to the default launch role.
|
LauncherServices
|
const [ILauncherProfileLaunchRoleRef](API\Developer\LauncherServices\ILauncherProfileLaunchRoleRef) & GetDefaultLaunchRole() const
|
[] |
ILauncherProfile::GetDeployedDeviceGroup
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetDeployedDeviceGroup
|
LauncherServices
|
[ILauncherDeviceGroupPtr](API\Developer\LauncherServices\ILauncherDeviceGroupPtr) GetDeployedDeviceGroup()
|
[] |
ILauncherProfile::GetDeploymentMode
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetDeploymentMode
|
LauncherServices
|
[ELauncherProfileDeploymentModes::Type](API\Developer\LauncherServices\ELauncherProfileDeploymentModes_-) GetDeploymentMode() const
|
[] |
ILauncherProfile::GetDescription
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the human readable description of the profile.
The profile description.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetDescription() const
|
[] |
ILauncherProfile::GetDLCName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetDLCName() const
|
[] |
|
ILauncherProfile::GetEditorExe
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the path to the editor executable.
Path to the editor executable.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetEditorExe() const
|
[] |
ILauncherProfile::GetExplicitBuildTargetNames
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Helper function to get all of the build targets available for this profile, based on its current project & cook platforms
|
LauncherServices
|
[TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetExplicitBuildTargetNames() const
|
[] |
ILauncherProfile::GetFileName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the file name for serialization.
The file name.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetFileName() const
|
[] |
ILauncherProfile::GetFilePath
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the full file path for serialization.
The file path.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetFilePath() const
|
[] |
ILauncherProfile::GetForceClose
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetForceClose
|
LauncherServices
|
bool GetForceClose() const
|
[] |
ILauncherProfile::GetHttpChunkDataDirectory
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Where generated http chunk install data will be stored.
true if data will be generated, false otherwise.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetHttpChunkDataDirectory() const
|
[] |
ILauncherProfile::GetHttpChunkDataReleaseName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
What name to tag the generated http chunk install data with.
true if data will be generated, false otherwise.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetHttpChunkDataReleaseName() const
|
[] |
ILauncherProfile::GetId
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the unique identifier of the profile.
The profile identifier.
|
LauncherServices
|
[FGuid](API\Runtime\Core\Misc\FGuid) GetId() const
|
[] |
ILauncherProfile::GetInvalidPlatform
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the invalid platform, this is only valid when there is a platform centric validation error.
string specifying the invalid platform.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetInvalidPlatform() const
|
[] |
ILauncherProfile::GetLaunchMode
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetLaunchMode
|
LauncherServices
|
[ELauncherProfileLaunchModes::Type](API\Developer\LauncherServices\ELauncherProfileLaunchModes__Typ-) GetLaunchMode() const
|
[] |
ILauncherProfile::GetLaunchRoles
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
RemoveLaunchRole
|
LauncherServices
|
const [TArray](API\Runtime\Core\Containers\TArray)< [ILauncherProfileLaunchRolePtr](API\Developer\LauncherServices\ILauncherProfileLaunchRolePtr) > & GetLaunchRoles() const
|
[] |
ILauncherProfile::GetName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the human readable name of the profile.
The profile name.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetName() const
|
[] |
ILauncherProfile::GetLaunchRolesFor
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the launch roles assigned to the specified device.
|
LauncherServices
|
const int32 GetLaunchRolesFor ( const [FString](API\Runtime\Core\Containers\FString) & DeviceId, [TArray](API\Runtime\Core\Containers\TArray)< [ILauncherProfileLaunchRolePtr](API\Developer\LauncherServices\ILauncherProfileLaunchRolePtr) > & OutRoles )
|
[] |
ILauncherProfile::GetOriginalReleaseVersionName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetOriginalReleaseVersionName() const
|
[] |
|
ILauncherProfile::GetPackageDirectory
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetPackageDirectory
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetPackageDirectory() const
|
[] |
ILauncherProfile::GetPackagingMode
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetPackagingMode
|
LauncherServices
|
[ELauncherProfilePackagingModes::Type](API\Developer\LauncherServices\ELauncherProfilePackagingModes__-) GetPackagingMode() const
|
[] |
ILauncherProfile::GetProjectBasePath
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the base project path for the project (e.g. Samples/Showcases/MyShowcase)
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetProjectBasePath() const
|
[] |
ILauncherProfile::GetProjectName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Gets the name of the Unreal project to use.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetProjectName() const
|
[] |
ILauncherProfile::GetProjectPath
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetProjectPath
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetProjectPath() const
|
[] |
ILauncherProfile::GetReferenceContainerGlobalFileName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Provides a database of compressed iostore chunks to reuse during the staging process. See IoStoreUtilities.cpp ReferenceContainerGlobalFileName.
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetReferenceContainerGlobalFileName() const
|
[] |
ILauncherProfile::GetReferenceContainerCryptoKeysFileName
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
LauncherServices
|
[FString](API\Runtime\Core\Containers\FString) GetReferenceContainerCryptoKeysFileName() const
|
[] |
|
ILauncherProfile::GetSkipCookingEditorContent
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
LauncherServices
|
const bool GetSkipCookingEditorContent() const
|
[] |
|
ILauncherProfile::GetTimeout
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetTimeout
|
LauncherServices
|
uint32 GetTimeout() const
|
[] |
ILauncherProfile::HasBuildTargetSpecified
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Checks whether the profile specifies a build target.
true if the profile specifies a build target.
|
LauncherServices
|
bool HasBuildTargetSpecified() const
|
[] |
ILauncherProfile::HasProjectSpecified
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Checks whether the profile specifies a project. Not specifying a project means that it can be used for any project.
true if the profile specifies a project.
|
LauncherServices
|
bool HasProjectSpecified() const
|
[] |
ILauncherProfile::HasValidationError
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Checks whether the last validation yielded any error.
true if the any error is present, false otherwise.
|
LauncherServices
|
bool HasValidationError() const
|
[] |
ILauncherProfile::HasValidationError
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Checks whether the last validation yielded the specified error.
true if the error is present, false otherwise.
|
LauncherServices
|
bool HasValidationError ( [ELauncherProfileValidationErrors::Type](API\Developer\LauncherServices\ELauncherProfileValidationErrors-) Error ) const
|
[] |
ILauncherProfile::IsArchiving
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetArchive
|
LauncherServices
|
bool IsArchiving() const
|
[] |
ILauncherProfile::IsBuildingUAT
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetBuildGame
|
LauncherServices
|
bool IsBuildingUAT() const
|
[] |
ILauncherProfile::IsCompressed
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetCompressed
|
LauncherServices
|
bool IsCompressed() const
|
[] |
ILauncherProfile::IsCookingIncrementally
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetIncrementalCooking
|
LauncherServices
|
bool IsCookingIncrementally() const
|
[] |
ILauncherProfile::IsCookingUnversioned
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetUnversionedCooking
|
LauncherServices
|
bool IsCookingUnversioned() const
|
[] |
ILauncherProfile::IsCreatingDLC
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
LauncherServices
|
bool IsCreatingDLC() const
|
[] |
|
ILauncherProfile::IsCreatingReleaseVersion
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Creating a release version of the cooked content
|
LauncherServices
|
bool IsCreatingReleaseVersion() const
|
[] |
ILauncherProfile::IsDeployablePlatform
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Whether a platform is deployable depends on the current profile settings. The right combination of build, cook and package settings must be present.
true if the platform is deployable, false otherwise.
|
LauncherServices
|
bool IsDeployablePlatform ( const [FString](API\Runtime\Core\Containers\FString) & PlatformName )
|
[] |
ILauncherProfile::IsDeployingIncrementally
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetIncrementalDeploying
|
LauncherServices
|
bool IsDeployingIncrementally() const
|
[] |
ILauncherProfile::IsDLCIncludingEngineContent
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
LauncherServices
|
bool IsDLCIncludingEngineContent() const
|
[] |
|
ILauncherProfile::IsEncryptingIniFiles
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Checks if encrypting ini files is enabled
true if encrypting ini files is enabled
|
LauncherServices
|
bool IsEncryptingIniFiles() const
|
[] |
ILauncherProfile::IsFileServerHidden
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetHideFileServer
|
LauncherServices
|
bool IsFileServerHidden() const
|
[] |
ILauncherProfile::IsFileServerStreaming
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetStreamingFileServer
|
LauncherServices
|
bool IsFileServerStreaming() const
|
[] |
ILauncherProfile::IsForDistribution
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Checks if encrypting ini files is enabled
true if encrypting ini files is enabled
|
LauncherServices
|
bool IsForDistribution() const
|
[] |
ILauncherProfile::IsGenerateHttpChunkData
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Return whether packaging will use chunk data to generate http chunk install data.
true if data will be generated, false otherwise.
|
LauncherServices
|
bool IsGenerateHttpChunkData() const
|
[] |
ILauncherProfile::IsGeneratingChunks
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Return whether packaging will generate chunk data.
true if Chunks will be generated, false otherwise.
|
LauncherServices
|
bool IsGeneratingChunks() const
|
[] |
ILauncherProfile::IsGeneratingPatch
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Are we going to generate a patch (Source content patch needs to be specified) GetPatchSourceContentPath * SetPatchSourceContentPath
|
LauncherServices
|
bool IsGeneratingPatch() const
|
[] |
ILauncherProfile::IsIncludingPrerequisites
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetIncludePrerequisites
|
LauncherServices
|
bool IsIncludingPrerequisites() const
|
[] |
ILauncherProfile::IsIterateSharedCookedBuild
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
LauncherServices
|
bool IsIterateSharedCookedBuild() const
|
[] |
|
ILauncherProfile::IsPackingWithUnrealPak
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
SetPackageWithUnrealPak
|
LauncherServices
|
bool IsPackingWithUnrealPak() const
|
[] |
ILauncherProfile::IsRetainStagedDirectory
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Whether or not to save the unaltered staged directory for platforms that modify i/o store containers for deployment. This is so that the containers can be saved and used as a reference container later.
|
LauncherServices
|
bool IsRetainStagedDirectory() const
|
[] |
ILauncherProfile::IsUsingIoStore
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Using I/O store or not.
true if using I/O store
|
LauncherServices
|
bool IsUsingIoStore() const
|
[] |
ILauncherProfile::IsUsingZenStore
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Using Zen storage server or not.
true if using Zen storage server
|
LauncherServices
|
bool IsUsingZenStore() const
|
[] |
ILauncherProfile::IsValidForLaunch
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Checks whether this profile is valid to use when running a game instance.
Whether the profile is valid or not.
|
LauncherServices
|
bool IsValidForLaunch()
|
[] |
ILauncherProfile::Load
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Loads the profile from a JSON file
|
LauncherServices
|
bool Load ( const [FJsonObject](API\Runtime\Json\Dom\FJsonObject) & Object )
|
[] |
ILauncherProfile::MakeBinaryConfig
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Make binary config file during staging or not.
true to make binary config file
|
LauncherServices
|
bool MakeBinaryConfig() const
|
[] |
ILauncherProfile::OnBuildTargetOptionsChanged
|
/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h
|
Access delegate used when build target options change.
The delegate.
|
LauncherServices
|
[FOnProfileBuildTargetOptionsChanged](API\Developer\LauncherServices\FOnProfileBuildTargetOptionsChan-) & OnBuildTargetOptionsChanged()
|
[] |
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