unitysamples / LyraStarterGame /Source /LyraGame /Feedback /NumberPops /LyraNumberPopComponent_NiagaraText.h
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class ULyraDamagePopStyleNiagara; | |
| class UNiagaraComponent; | |
| class UObject; | |
| UCLASS(Blueprintable) | |
| class ULyraNumberPopComponent_NiagaraText : public ULyraNumberPopComponent | |
| { | |
| GENERATED_BODY() | |
| public: | |
| ULyraNumberPopComponent_NiagaraText(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); | |
| //~ULyraNumberPopComponent interface | |
| virtual void AddNumberPop(const FLyraNumberPopRequest& NewRequest) override; | |
| //~End of ULyraNumberPopComponent interface | |
| protected: | |
| TArray<int32> DamageNumberArray; | |
| /** Style patterns to attempt to apply to the incoming number pops */ | |
| UPROPERTY(EditDefaultsOnly, Category = "Number Pop|Style") | |
| TObjectPtr<ULyraDamagePopStyleNiagara> Style; | |
| //Niagara Component used to display the damage | |
| UPROPERTY(EditDefaultsOnly, Category = "Number Pop|Style") | |
| TObjectPtr<UNiagaraComponent> NiagaraComp; | |
| }; | |