unitysamples / LyraStarterGame /Source /LyraGame /Input /LyraInputUserSettings.cpp
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// Copyright Epic Games, Inc. All Rights Reserved.
#include "Input/LyraInputUserSettings.h"
void ULyraInputUserSettings::ApplySettings()
{
Super::ApplySettings();
// Add any functionality you want to happen when the input settings are applied to the user
// This is a good place to put a breakpoint in your debugger to see the flow of
// how input settings are used :)
}