unitysamples / LyraStarterGame /Source /LyraGame /Settings /CustomSettings /LyraSettingValueDiscreteDynamic_AudioOutputDevice.h
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class UObject; | |
| struct FFrame; | |
| enum class EAudioDeviceChangedRole : uint8; | |
| UCLASS() | |
| class ULyraSettingValueDiscreteDynamic_AudioOutputDevice : public UGameSettingValueDiscreteDynamic | |
| { | |
| GENERATED_BODY() | |
| public: | |
| virtual ~ULyraSettingValueDiscreteDynamic_AudioOutputDevice() = default; | |
| /** UGameSettingValueDiscrete */ | |
| virtual void SetDiscreteOptionByIndex(int32 Index) override; | |
| protected: | |
| virtual void OnInitialized() override; | |
| public: | |
| UFUNCTION() | |
| void OnAudioOutputDevicesObtained(const TArray<FAudioOutputDeviceInfo>& AvailableDevices); | |
| UFUNCTION() | |
| void OnCompletedDeviceSwap(const FSwapAudioOutputResult& SwapResult); | |
| UFUNCTION() | |
| void DeviceAddedOrRemoved(FString DeviceId); | |
| UFUNCTION() | |
| void DefaultDeviceChanged(EAudioDeviceChangedRole InRole, FString DeviceId); | |
| protected: | |
| TArray<FAudioOutputDeviceInfo> OutputDevices; | |
| FString CurrentDeviceId; | |
| FString SystemDefaultDeviceId; | |
| int32 LastKnownGoodIndex = 0; | |
| bool bRequestDefault = false; | |
| FOnAudioOutputDevicesObtained DevicesObtainedCallback; | |
| FOnCompletedDeviceSwap DevicesSwappedCallback; | |
| }; | |