unitysamples / LyraStarterGame /Source /LyraGame /Settings /CustomSettings /LyraSettingValueDiscrete_Language.h
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class FText; | |
| class UObject; | |
| UCLASS(MinimalAPI) | |
| class ULyraSettingValueDiscrete_Language : public UGameSettingValueDiscrete | |
| { | |
| GENERATED_BODY() | |
| public: | |
| UE_API ULyraSettingValueDiscrete_Language(); | |
| /** UGameSettingValue */ | |
| UE_API virtual void StoreInitial() override; | |
| UE_API virtual void ResetToDefault() override; | |
| UE_API virtual void RestoreToInitial() override; | |
| /** UGameSettingValueDiscrete */ | |
| UE_API virtual void SetDiscreteOptionByIndex(int32 Index) override; | |
| UE_API virtual int32 GetDiscreteOptionIndex() const override; | |
| UE_API virtual TArray<FText> GetDiscreteOptions() const override; | |
| protected: | |
| /** UGameSettingValue */ | |
| UE_API virtual void OnInitialized() override; | |
| UE_API virtual void OnApply() override; | |
| protected: | |
| TArray<FString> AvailableCultureNames; | |
| }; | |