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// Copyright Epic Games, Inc. All Rights Reserved.
#include "IndicatorLibrary.h"
#include "LyraIndicatorManagerComponent.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(IndicatorLibrary)
class AController;
UIndicatorLibrary::UIndicatorLibrary()
{
}
ULyraIndicatorManagerComponent* UIndicatorLibrary::GetIndicatorManagerComponent(AController* Controller)
{
return ULyraIndicatorManagerComponent::GetComponent(Controller);
}