| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class ULyraReticleWidgetBase; | |
| class UObject; | |
| UCLASS() | |
| class UInventoryFragment_ReticleConfig : public ULyraInventoryItemFragment | |
| { | |
| GENERATED_BODY() | |
| public: | |
| UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=Reticle) | |
| TArray<TSubclassOf<ULyraReticleWidgetBase>> ReticleWidgets; | |
| }; | |