messages list | tier int64 | src string |
|---|---|---|
[
{
"role": "user",
"content": "…[earlier truncated]…\ntool call) Edit input={\"replace_all\": false, \"file_path\": \"D:\\\\project-5\\\\index.html\", \"old_string\": \"<title>Pokémon FireRed — Fan Remake</title>\", \"new_string\": \"<title>Pokémon FireRed — Fan Remake</title>\\n<link rel=\\\"icon\\\" href=\... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n5,\"hp\":14}] caught 1\nafter evo: party0 = {\"id\":5,\"lv\":16,\"hp\":42}\nafter reload+continue: route1 {\"id\":5,\"lv\":16,\"hp\":42}\nCONSOLE ERRORS:\nFailed to load resource: the server responded with a status of 404 (Not Found)\nFailed to load resou... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nake\\\",\\n \\\"version\\\": \\\"1.0.0\\\",\\n \\\"description\\\": \\\"Browser-based fan remake of Pokémon FireRed with all 151 Gen-1 Pokémon\\\",\\n \\\"type\\\": \\\"commonjs\\\",\\n \\\"scripts\\\": {\\n \\\"fetch-data\\\": \\\"node tools/fetch... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "continue\nAssistant action: PowerShell {\"command\": \"node D:\\\\project-5\\\\tools\\\\smoke.mjs\", \"description\": \"Run browser smoke test of the game\", \"timeout\": 240000}\nResult: Exit code 1\nnode:events:486\r\n throw er; // Unhandled 'error' event\r\n ^\r\n\... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nools/validate.mjs\\\",\\n \\\"test\\\": \\\"node tools/smoke.mjs\\\"\\n },\\n \\\"devDependencies\\\": {\\n \\\"puppeteer-core\\\": \\\"^25.1.0\\\"\\n }\\n}\\n\"}\nResult: The file D:\\project-5\\package.json has been updated successfully. (file ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n(node:net:1940:16)\r\n at listenInCluster (node:net:1997:12)\r\n at Server.listen (node:net:2102:7)\r\n at file:///D:/project-5/tools/smoke.mjs:21:31\r\n at new Promise (<anonymous>)\r\n at file:///D:/project-5/tools/smoke.mjs:21:7\r\n a... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nrue\nrival battle started: true\nafter rival: [{\"id\":4,\"lv\":5,\"hp\":18}] { starter: 4, rivalGone: true }\nwalked to: route1 6 17\nafter catch attempt: party [{\"id\":4,\"lv\":5,\"hp\":12}] caught 1\nafter evo: party0 = {\"id\":5,\"lv\":16,\"hp\":38}\... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nte is current in your context — no need to Read it back)\nAssistant action: PowerShell {\"command\": \"node D:\\\\project-5\\\\tools\\\\smoke.mjs\", \"description\": \"Run full browser smoke test\", \"timeout\": 300000}\nResult: Exit code 1\nstart: player... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n 0, chars: 0, sticky,\\n done,\", \"new_string\": \" const lines = wrap(text);\\n const w = {\\n kind: 'msg',\\n page: 0, chars: sticky ? 9999 : 0, sticky,\\n done,\"}\nResult: The file D:\\project-5\\js\\ui.js has been updated s... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\norld**: Pallet Town, Route 1, Viridian Ci …[truncated]\nResult: File created successfully at: D:\\project-5\\README.md (file state is current in your context — no need to Read it back)\nAssistant action: PowerShell {\"command\": \"node D:\\\\project-5\\\\... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a hyper-realistic/photo-realistic tactial shooter game. similar to rainbow six siege\nAssistant: I'll set expectations up front and then get to work: a true Siege-level photorealistic game is a multi-year, AAA-studio effort in Unreal Engine 5 — but I can build you a gen... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n05-rival-battle.png\"}\nResult: \nResult: \nAssistant action: Read {\"file_path\": \"D:\\\\project-5\\\\tools\\\\shots\\\\10-pokedex.png\"}\nResult: \nAssistant action: Read {\"file_path\": \"D:\\\\project-5\\\\tools\\\\shots\\\\01-title.png\"}\nResult: \... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a hyper-realistic/photo-realistic tactial shooter game. similar to rainbow six siege\nAssistant: I'll set expectations up front and then get to work: a true Siege-level photorealistic game is a multi-year, AAA-studio effort in Unreal Engine 5 — but I can build you a gen... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n}\\n}\\n\"}\nResult: <tool_use_error>File has not been read yet. Read it first before writing to it.</tool_use_error>\nAssistant action: Read {\"file_path\": \"D:\\\\project-5\\\\package.json\"}\nResult: 1\t{\n2\t \"name\": \"project-5\",\n3\t \"version... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ne 1\nafter newgame: {\"state\":\"play\",\"map\":\"player-house\",\"x\":4,\"y\":5,\"party\":[],\"flags\":{},\"battle\":false,\"uiBusy\":true}\nafter exit: {\"state\":\"play\",\"map\":\"player-house\",\"x\":4,\"y\":5,\"party\":[],\"flags\":{},\"battle\":fal... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n;\\n const browser = await puppeteer.launch({executablePath:'C:/Program Files/Google/Chrome/Application/chrome.exe', headless:'new'});\\n const page = await browser.newPage();\\n await page.goto('http://localhost:'+server.address().port+'/');\\n await... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a hyper-realistic/photo-realistic tactial shooter game. similar to rainbow six siege\nAssistant: I'll set expectations up front and then get to work: a true Siege-level photorealistic game is a multi-year, AAA-studio effort in Unreal Engine 5 — but I can build you a gen... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a hyper-realistic/photo-realistic tactial shooter game. similar to rainbow six siege\nAssistant: I'll set expectations up front and then get to work: a true Siege-level photorealistic game is a multi-year, AAA-studio effort in Unreal Engine 5 — but I can build you a gen... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a hyper-realistic/photo-realistic tactial shooter game. similar to rainbow six siege\nAssistant: I'll set expectations up front and then get to work: a true Siege-level photorealistic game is a multi-year, AAA-studio effort in Unreal Engine 5 — but I can build you a gen... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n Pokémon FireRed featuring **all 151\\nGen-1 Pokémon** with their real FireRed/LeafGreen battle sprites, real base\\nstats, level-up learnsets, and full evolution chains.\\n\\n**Fan project for personal/educational use.** Pokémon is © Nintendo / Game\\nFr... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n top: 50%; width: 24px; height: 24px;\\n transform: translate(-50%, -50%); transition: opacity .12s;\\n }\\n #c …[truncated]\nResult: File created successfully at: D:\\fps\\index.html (file state is current in your context — no need to Read it ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a hyper-realistic/photo-realistic tactial shooter game. similar to rainbow six siege\nAssistant: I'll set expectations up front and then get to work: a true Siege-level photorealistic game is a multi-year, AAA-studio effort in Unreal Engine 5 — but I can build you a gen... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n* 2 - 1;\\n}\\n\\nexport function unlockAudio() {\\n ensure();\\n if (ctx.state === 'suspended') ctx.resume();\\n}\\n\\nfunction noiseSource() {\\n const src = ctx.createBufferSource();\\n src.buffer = noiseBuf;\\n retu …[truncated]\nResult: File cre... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nted PBR-ish textures, lighting, and collision geometry:\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\\src\\\\world.js\", \"content\": \"import * as THREE from 'three';\\n\\n// ---------- Procedural canvas textures ----------\\nfunction makeCanva... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nt: D:\\fps\\src\\world.js (file state is current in your context — no need to Read it back)\nAssistant: Now the enemy AI — patrol routes, line-of-sight detection, burst fire, and reaction to gunfire:\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ntWrapping;\\n tex.colorSpace = THREE.SRGBColorSpace;\\n tex.anisotropy = 8;\\n return tex;\\n}\\n\\nfunction speckle(g, s, count, alpha, dark) {\\n for (let i = 0; i < count; i++) {\\n const v = dark ? Math.random() * 60 : 160 + Math.random() * 60;... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nE.Group();\\n this.buildModel();\\n this.gro …[truncated]\nResult: File created successfully at: D:\\fps\\src\\weapon.js (file state is current in your context — no need to Read it back)\nAssistant: Now the main game module — renderer, player contro... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nSSISTANT (message): Now the weapon system — viewmodel rifle, ADS, recoil, sway, reload state machine:\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\\src\\\\weapon.js\", \"content\": \"import * as THREE from 'three';\\nimport { playGunshot, playRe... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n = 60 / 700; // 700 rpm\\n this.magSize = 30;\\n this.mag = 30;\\n this.reserve = 120;\\n this.reloadTime = 2.2;\\n this.reloading = 0;\\n this.cooldown = 0;\\n this.adsAmount = 0; // 0 = hip, 1 = sighted\\n this.reco... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\naster = ctx.createDynamicsCompressor();\\n master.threshold.value = -18;\\n master.ratio.value = 8;\\n const gain = ctx.createGain();\\n gain.gain.value = 0.55;\\n master.connect(gain).connect(ctx.destination);\\n\\n const len = ctx.sampleRate * 1.5... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nilmicToneMapping;\\nrenderer.toneMappingExposure = 1.05;\\nrenderer.outputColorSpace = THREE.SRGBColorSpace;\\ndocument.getElementById('app').appendChild(renderer.domElement);\\n\\nconst scen …[truncated]\nResult: File created successfully at: D:\\fps\\sr... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nhMat = new THREE.MeshStandardMaterial({ color: 0x44483b, roughness: 0.9 });\\n gunMat = new THREE.MeshStandardMaterial({ color: 0x1c1d1f, roughness: 0.5, metalness: 0.55 });\\n}\\n\\nexport class Enemy {\\n constructor(scene, spawn) {\\n materials(... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nhp > 25\\n ? 'linear-gradient(90deg,#e0bd5f,#e8d28a)'\\n : 'linear-gradient(90deg,#e05548,#e07a5f)';\"}\nResult: The file D:\\fps\\src\\main.js has been updated successfully. (file state is current in your context — no need to Read it back)\nAss... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ne = 'solids';\\n scene.add(solids);\", \"new_string\": \" const solids = new THREE.Group(); // meshes for bullet/vision raycasts\\n solids.name = 'solids';\\n solids.visible = false; // raycast-only copies; originals render\\n scene.add(solids);\"}\n... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nycasts\\n solids.name = 'solids';\\n solids.visible = false; // raycast-only copies; originals render\\n scene.add(solids);\"}\nResult: The file D:\\fps\\src\\world.js has been updated successfully. (file state is current in your context — no need to R... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ns\\\\src\\\\main.js\", \"old_string\": \" pos: world.playerSpawn.clone(),\\n vel: new THREE.Vector3(),\\n yaw: Math.PI / 2,\", \"new_string\": \" pos: world.playerSpawn.clone(),\\n vel: new THREE.Vector3(),\\n yaw: -Math.PI / 2,\"}\nResult: The file... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "ok make it so my friends can join and stuff. like we can make a lobby and fight eachother with bots or play together against bots. also try to optimize the game a bit it runs really slow with low fps\nAssistant: Multiplayer plus optimization — this needs a real architecture cha... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "ok make it so my friends can join and stuff. like we can make a lobby and fight eachother with bots or play together against bots. also try to optimize the game a bit it runs really slow with low fps\nAssistant: Multiplayer plus optimization — this needs a real architecture cha... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ntElementById('app').appendChild(renderer.domElement);\\n\\nconst scen …[truncated]\nResult: File created successfully at: D:\\fps\\src\\main.js (file state is current in your context — no need to Read it back)\nAssistant: I left a broken string hack in th... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nster();\\nconst _dir = new THREE.Vector3();\\nconst _fwd = new THREE.Vector3();\\n\\nlet skinMat, vestMat, clothMat, gunMat;\\nfunction materials() {\\n if (skinMat) return;\\n skinMat = new THREE.MeshStandardMaterial({ color: 0xb08868, roughness: 0.8 ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nints: [[-15, 2], [-18, -2], [-10, 3]] },\", \"new_string\": \" { pos: [-2, 3], waypoints: [[-2, 3], [3, 3], [-5, 1]] },\"}\nResult: The file D:\\fps\\src\\world.js has been updated successfully. (file state is current in your context — no need to Re... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\napon.js (file state is current in your context — no need to Read it back)\nAssistant: Now the main game module — renderer, player controller, combat raycasting, effects, HUD, and game loop. This is the biggest file:\nAssistant action: Write {\"file_path\"... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n\"D:\\\\fps\\\\src\\\\main.js\", \"old_string\": \" player.pos.copy(world.playerSpawn);\\n player.vel.set(0, 0, 0);\\n player.yaw = Math.PI / 2;\", \"new_string\": \" player.pos.copy(world.playerSpawn);\\n player.vel.set(0, 0, 0);\\n player.yaw = -M... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "continue\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\\src\\\\enemy.js\", \"content\": \"import * as THREE from 'three';\\nimport { buildSoldier } from './soldier.js';\\n\\nexport const BOT_STATE = { PATROL: 0, ALERT: 1, COMBAT: 2, HUNT: 3, DEAD: 4 };\\n\\nconst _ray ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "continue\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\\src\\\\enemy.js\", \"content\": \"import * as THREE from 'three';\\nimport { buildSoldier } from './soldier.js';\\n\\nexport const BOT_STATE = { PATROL: 0, ALERT: 1, COMBAT: 2, HUNT: 3, DEAD: 4 };\\n\\nconst _ray ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "continue\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\\src\\\\enemy.js\", \"content\": \"import * as THREE from 'three';\\nimport { buildSoldier } from './soldier.js';\\n\\nexport const BOT_STATE = { PATROL: 0, ALERT: 1, COMBAT: 2, HUNT: 3, DEAD: 4 };\\n\\nconst _ray ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "continue\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\\src\\\\enemy.js\", \"content\": \"import * as THREE from 'three';\\nimport { buildSoldier } from './soldier.js';\\n\\nexport const BOT_STATE = { PATROL: 0, ALERT: 1, COMBAT: 2, HUNT: 3, DEAD: 4 };\\n\\nconst _ray ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nr.js';\\n\\nexport const BOT_STATE = { PATROL: 0, ALERT: 1, COMBAT: 2, HUNT: 3, DEAD: 4 };\\n\\nconst _ray = new THREE.Raycaster();\\nconst _dir = new THREE.Vector3();\\nconst _fwd = new THREE.Vector3();\\n\\n// AI bot. Simulated only on the host (or in s... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "continue\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\\src\\\\enemy.js\", \"content\": \"import * as THREE from 'three';\\nimport { buildSoldier } from './soldier.js';\\n\\nexport const BOT_STATE = { PATROL: 0, ALERT: 1, COMBAT: 2, HUNT: 3, DEAD: 4 };\\n\\nconst _ray ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\neNameTag } from './soldier.js';\\n\\nconst EYE = 1.55;\\n\\nclass Avatar {\\n constructor(scene, kind) {\\n this.scene = scene;\\n this.group = new THREE.Group();\\n this.parts = buildSoldier(this.group, kind);\\n this.alive = true;\\n thi... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n context — no need to Read it back)\nAssistant: Now the new index.html with lobby screens:\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\\index.html\", \"content\": \"<!DOCTYPE html>\\n<html lang=\\\"en\\\">\\n<head>\\n <meta charset=\\\"UTF-8\\... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n this.deathT = 0;\\n this.group.rotation.z = 0;\\n this.group.position.set(x, 0, z);\\n this.group.scale.set(1, 1, 1);\\n }\\n\\n tickDeath(dt) {\\n this.deathT = Math.min(1, this.deathT + dt * 2.6);\\n const t = this.deathT;\\n thi... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ntion: absolute; left: 50%; top: 50%; width: 24px; height: 24px;\\n transform: translate(-50%, -50%); transition: opacity .12s;\\n }\\n #c …[truncated]\nResult: The file D:\\fps\\index.html has been updated successfully. (file state is current i... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ntcode, lobby flow, host-authoritative bots, respawns, and the perf fixes:\nAssistant action: Write {\"file_path\": \"D:\\\\fps\\\\src\\\\main.js\", \"content\": \"import * as THREE from 'three';\\nimport { buildWorld } from './world.js';\\nimport { Enemy ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nt.js';\\nimport { RemotePlayer, BotProxy } from './remote.js';\\nimport {\\n unlockAudio, playHitmarker, playPlayerHit, playEnemyShot,\\n playFootstep, playRicochet,\\n} from './audio.js';\\n\\n// ---------- Renderer (tuned for performance) ----------\\... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ntuned for performance) ----------\\nconst renderer = new THREE.WebGLRenderer({ antialias: true, powerPreference: 'high-performance' });\\nrenderer.setSize(window.innerWidth, window.innerHeight);\\nrenderer.setPixelRatio(Math.min(window.devicePixelRatio, 1... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nicToneMapping;\\ …[truncated]\nResult: The file D:\\fps\\src\\main.js has been updated successfully. (file state is current in your context — no need to Read it back)\nAssistant: Now build, then run an automated server test simulating two clients through ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n <title>KILLHOUSE — Tactical CQB</title>\\n <style>\\n * { margin: 0; padding: 0; box-sizing: border-box; }\\n html, body { width: 100%; height: 100%; overflow: hidden; background: #000; }\\n body { font-family: \\\"Segoe UI\\\", Roboto, sans-se... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nL RESULT: File created successfully at: D:\\fps\\test-mp.mjs (file state is current in your context — no need to Read it back)\nAssistant action: PowerShell {\"command\": \"node server.js\", \"description\": \"Start the multiplayer server\", \"run_in_back... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n er; // Unhandled 'error' event\r\n ^\r\n\r\nError: Unexpected server response: 200\r\n at ClientRequest.<anonymous> (D:\\fps\\node_modules\\ws\\lib\\websocket.js:930:7)\r\n at ClientRequest.emit (node:events:508:28)\r\n at HTTPParser.parser... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n3.5], [-2, -13], [12, 2],\\n ].map(([x, z]) => new THREE.Vector3(x, 0, z));\\n\\n return {\\n colliders,\\n solids,\\n dust,\\n playerSpawn: playerSpawns[0],\\n playerSpawns,\\n enemySpawns,\\n };\"}\nResult: The file D:\\fps\\src\\wo... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nrent in your context — no need to Read it back)\nAssistant action: Edit {\"replace_all\": false, \"file_path\": \"D:\\\\fps\\\\src\\\\world.js\", \"old_string\": \" return {\\n colliders,\\n solids,\\n dust,\\n playerSpawn: new THREE.Vector3(... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ncalPort 3000 -State Listen | ForEach-Object { (Get-Process -Id $_.OwningProcess).ProcessName + \\\" pid=\\\" + $_.OwningProcess }\", \"description\": \"Check what process listens on port 3000\"}\nResult: wslrelay pid=10424\r\ncom.docker.backend pid=6636\r... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\na1\\\\tasks\\\\bwv10iuaf.output\"}\nResult: 1\t\n2\tKILLHOUSE server running.\n3\t Local: http://localhost:3000\n4\t Friends: http://192.168.1.130:3000\n5\t Friends: http://172.22.208.1:3000\n6\t Friends: http://172.18.80.1:3000\n7\t\n8\t\nAssistant... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory."
},
{
"role": "assistant",
"content": "<think>\nThe user wants a \"browser-based CAD editor\". I need to start by assessing... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n Read input={\"file_path\": \"C:\\\\Users\\\\aranr\\\\AppData\\\\Local\\\\Temp\\\\claude\\\\D--fps\\\\f587cec0-5329-4595-86e5-b9513e82e1a1\\\\tasks\\\\bwv10iuaf.output\"}\nResult: 1\t\n2\tKILLHOUSE server running.\n3\t Local: http://localhost:3000\n4\t... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n const ws = new WebSocket(URL);\\n const c = { ws, name, id: null, inbox: [] };\\n ws.on('message', d => {\\n const m = JSON.parse(d);\\n if (m.t === 'welcome') c.id = m.id;\\n c.inbox.push(m);\\n });\\n c.send = o => ws.send(JSON.stringify(o... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nt {\\n --bg: #1a1d21;\\n --panel: #22262b;\\n --panel2: #2a2f35;\\n --border: #3a4047;\\n --text: #d6dade;\\n --dim: #8a929b;\\n --accent: #4da3ff;\\n --accent2: #7ee2a8;\\n}\\n\\n* { box-sizing: border-box; margin: 0; padding: 0; }\\n\\nhtml, bod... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n=======\\n * Browser CAD editor.\\n * World coordinates are y-up (CAD convention); screen is y-down.\\n * Entities: line, rect, circle, arc, polyline, text, dim.\\n * ============================================================ */\\n\\n// ---------- docum... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n\nAssistant action: PowerShell {\"command\": \"node -e \\\"try { require.resolve('puppeteer'); console.log('puppeteer') } catch { console.log('no-puppeteer') }\\\"; npm ls -g playwright puppeteer 2>$null | Select-Object -First 5\", \"description\": \"Chec... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ne>CAD Editor</title>\\n<link rel=\\\"stylesheet\\\" href=\\\"style.css\\\">\\n</head>\\n<body>\\n <header id=\\\"topbar\\\">\\n <span class=\\\"brand\\\">CAD</span>\\n <span class=\\\"sep\\\"></span>\\n <button id=\\\"btnNew\\\" title=\\\"New dr... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n1 | Select-Object -First 3\", \"description\": \"Try resolving nested puppeteer module\"}\nResult: \u001b[31;1mnode:internal/modules/cjs/loader:1423\u001b[0m\r\n\u001b[31;1m throw err;\u001b[0m\r\n\u001b[31;1m ^\u001b[0m\nAssistant action: PowerShell {\... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nouse/cli/node_modules/puppeteer');\\n(async () => {\\n const browser = await puppeteer.launch({ headless: 'new' });\\n const page = await browser.newPage();\\n await page.setViewport({ width: 1280, height: 800 });\\n const errors = [];\\n page.on('pa... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nrogram Files (x86)\\nodejs -> .\\\r\n+-- @unlighthouse/cli@0.17.4\r\n| `-- @unlighthouse/core@0.17.4\r\n| `-- puppeteer-cluster@0.24.0\r\n| `-- puppeteer@24.37.3\nAssistant action: PowerShell {\"command\": \"node -e \\\"const p = require('C:/Program... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n FullName -First 3\", \"description\": \"Find actual puppeteer install path\"}\nResult: C:\\Program Files (x86)\\nodejs\\node_modules\\@unlighthouse\\cli\\node_modules\\puppeteer\nAssistant action: PowerShell {\"command\": \"$script = @'\\nconst puppeteer... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nThe sandbox flagged the combined command. Splitting it:\nAssistant action: PowerShell {\"command\": \"node \\\"$env:TEMP\\\\cad_export.js\\\"\", \"description\": \"Run export smoke test\", \"timeout\": 120000}\nResult: Exit code 1\nnode:internal/modules/c... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nTANT (tool call) PowerShell input={\"command\": \"$script = @'\\nconst puppeteer = require('C:/Program Files (x86)/nodejs/node_modules/@unlighthouse/cli/node_modules/puppeteer');\\n(async () => {\\n const browser = await puppeteer.launch({ headless: 'new... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me a browser-based CAD editor\nAssistant: I'll build you a browser-based CAD editor. Let me first check what's already in this directory.\nAssistant action: PowerShell {\"command\": \"Get-ChildItem -Force D:\\\\physics\\\\cad | Select-Object Name, Length, Mode\", \"descrip... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nTHREE.CylinderGeometry(r, r * 0.82, 0.5, 16), marbleMat, 0, y, 0));\\n const ring = M(new THREE.TorusGeometry(r * 0.96, 0.14, 8, 24), marbleDarkMat, 0, y + 0.55, 0);\\n ring.rotation.x = Math.PI / 2;\\n g.add(ring);\"}\nResult: The file C:\\Users... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ncadeProjects\\\\3d-render\\\\index.html\", \"old_string\": \" // two-story flanking niches\\n for (const sideOff of [-HALF + CH / 2 + 8.2, HALF - CH / 2 - 8.2]) {\\n for (const lvl of [0, BODY_H / 2]) {\\n const n = archedPanel(8.6, BODY... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n ctx = new Proxy({}, handler);\\nglobal.SHARED = require('./public/shared.js');\\nconst F = require('./public/characters.js') || global.FIGHTERS;\\nconst M = require('./public/maps.js') || global.MAPRENDER;\\nconst fighters = require('./public/characters.... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me an online multiplayer game i can play with my friends. I want it to be like super smash bros. a 2D platform fighter. generate all the assets, make realistic fighting animations for each character and everything. on the start screen we wait for everyone to join, then the... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\ntion, normalize_extraction\n15\t\n16\t\n17\tdef _wrap(v, c=0.9):\n18\t return {\"value\": v, \"confidence\": c}\n19\t\n20\t\n21\tdef _doc_ext(**kwargs):\n22\t ext = empty_extraction()\n23\t for k, v in kwargs.items():\n24\t if k in (\"gran... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nark\\\\package.json\", \"content\": \"{\\n \\\"name\\\": \\\"skatepark-online\\\",\\n \\\"version\\\": \\\"1.0.0\\\",\\n \\\"description\\\": \\\"3D multiplayer skate park you can play in the browser with friends\\\",\\n \\\"main\\\": \\\"server.js\\\... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n in in_scope:\\n if doc[\\\"id\\\"] in release_like_ids and all(doc[\\\"id\\\"] != r[\\\"id\\\"] for r in releases):\\n releases.append(doc)\", \"new_string\": \" deeds = by_cat.get(\\\"DEED\\\", [])\\n # Only encumbrance-shaped ca... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "Make me a photorealistic survival game. We are in the woods surrounded by trees, hills, grass, flowers, nature. The lighting should look really real as well. We can walk around, the wind is blowing, there's ambient sounds and everything, as close to photo-realism as possible\nA... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "thoughts on my hyper-parameters?\nAssistant: Let me look at your training setup first.\nAssistant action: Glob {\"pattern\": \"**/*\", \"path\": \"C:\\\\Users\\\\aranr\\\\Documents\\\\github\\\\distillery-scripts\\\\sft-distillation\"}\nResult: qwen3.5\\new-method\\qwen3.5-file... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nce_all\": false, \"file_path\": \"C:\\\\Users\\\\aranr\\\\CascadeProjects\\\\photo-realistic-first-person-survival-game\\\\index.html\", \"old_string\": \" const blobMat = new THREE.MeshStandardMaterial({ color: 0x2e4418, roughness: 1 });\\n injectSway(... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\n\"],\", \"new_string\": \" \\\"runtimeArgs\\\": [\\\"devserver.py\\\"],\"}\nResult: The file C:\\Users\\user\\CascadeProjects\\photo-realistic-first-person-survival-game\\.claude\\launch.json has been updated successfully. (file state is current in y... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "…[earlier truncated]…\nst x = Math.cos(a) * r, z = Math.sin(a) * r;\\n if (Math.hypot(x - POND.x, z - POND.z) < 16.5) continue;\"}\nResult: The file C:\\Users\\user\\CascadeProjects\\photo-realistic-first-person-survival-game\\index.html has been updated successfully. (file ... | 1 | Swarm-AI-Research/fable5-traces-sft |
[
{
"role": "user",
"content": "make me an online multiplayer game i can play with my friends. I want it to be like super smash bros. a 2D platform fighter. generate all the assets, make realistic fighting animations for each character and everything. on the start screen we wait for everyone to join, then the... | 1 | Swarm-AI-Research/fable5-traces-sft |
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