repo_name stringlengths 1 52 | repo_creator stringclasses 6
values | programming_language stringclasses 4
values | code stringlengths 0 9.68M | num_lines int64 1 234k |
|---|---|---|---|---|
amazon-cognito-sync-manager-net | aws | C# | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Amazon.CognitoSync.SyncManager
{
public partial interface ILocalStorage
{
/// <summary>
/// Caches the Identity Id
/// </summary>
/// <param name="key"></param>
/// <param ... | 35 |
amazon-cognito-sync-manager-net | aws | C# | //
// Copyright 2014-2015 Amazon.com,
// Inc. or its affiliates. All Rights Reserved.
//
// SPDX-License-Identifier: Apache-2.0
//
using Amazon.Runtime.Internal.Util;
using System.Data.SQLite;
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.IO;
using System.Globaliz... | 454 |
amazon-cognito-sync-manager-net | aws | C# | #if BCL35
//
// Copyright 2014-2015 Amazon.com,
// Inc. or its affiliates. All Rights Reserved.
//
// SPDX-License-Identifier: Apache-2.0
//
using System;
using System.Collections.Generic;
using Amazon.Runtime;
using Amazon.CognitoSync.Model;
using Amazon.Util.Internal;
namespace Amazon.CognitoSync.SyncManager.I... | 372 |
amazon-cognito-sync-manager-net | aws | C# | //
// Copyright 2014-2015 Amazon.com,
// Inc. or its affiliates. All Rights Reserved.
//
// SPDX-License-Identifier: Apache-2.0
//
using System;
using System.Text.RegularExpressions;
using Amazon.CognitoIdentity;
using Amazon.Runtime.Internal.Util;
using System.Text;
namespace Amazon.CognitoSync.SyncManager.Intern... | 104 |
amazon-cognito-sync-manager-net | aws | C# | #if AWS_ASYNC_API
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Amazon.CognitoSync.SyncManager
{
public partial class CognitoSyncManager
{
/// <summary>
/// Refreshes dataset metadata. Dat... | 30 |
amazon-cognito-sync-manager-net | aws | C# | using Amazon.CognitoIdentity;
using Amazon.CognitoSync.SyncManager.Internal;
using System;
namespace Amazon.CognitoSync.SyncManager
{
/// <summary>
/// The SQLiteCognitoAWSCredentials extends from <see cref="Amazon.CognitoIdentity.CognitoAWSCredentials"/>
/// and adds support for caching of identity id... | 85 |
amazon-cognito-sync-manager-net | aws | C# | #if BCL35
using Amazon.CognitoSync.SyncManager.Internal;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Amazon.CognitoSync.SyncManager
{
public partial class CognitoSyncManager
{
private delegate List<DatasetMetadata> RefreshDatasetMetadataInnerDelega... | 46 |
amazon-cognito-sync-manager-net | aws | C# | #if BCL35
//
// Copyright 2014-2015 Amazon.com,
// Inc. or its affiliates. All Rights Reserved.
//
// SPDX-License-Identifier: Apache-2.0
//
using Amazon.CognitoIdentity;
using Amazon.CognitoSync.SyncManager.Internal;
using Amazon.Runtime.Internal;
using Amazon.Runtime.Internal.Util;
using System;
using System.Col... | 127 |
amazon-cognito-sync-manager-net | aws | C# | #if BCL45
//
// Copyright 2014-2015 Amazon.com,
// Inc. or its affiliates. All Rights Reserved.
//
// SPDX-License-Identifier: Apache-2.0
//
using Amazon.CognitoIdentity;
using Amazon.CognitoSync.SyncManager.Internal;
using Amazon.Runtime.Internal;
using Amazon.Runtime.Internal.Util;
using System;
using System.Collec... | 154 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Runtime.CompilerServices;
[assembly: System.Reflection.AssemblyCompany("Amazon Web Services")]
[assembly: System.Reflection.AssemblyTitle("GameLift Plugin Editor")]
[assembly: System.Reflection.As... | 12 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal static class AssetNames
{
public const string SpinnerIcon = "Spinner";
public const string GameLiftLogo = "GameLiftLogo";
}
}
| 12 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal static class DevStrings
{
public const string BucketNameTooLong = "The bucket name is too long.";
public const string OperationInvalid = "There... | 16 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.IO;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal static class EditorMenu
{
[MenuItem("GameLift/Import Sam... | 105 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal static class EditorWindowExtensions
{
public static void SetConstantSize(this EditorWindow window, Vector2 size)... | 23 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLift.Runtime;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
[CustomEditor(typeof(GameLiftClientSettings))]
public sealed class GameLiftClientSettingsEditor : U... | 86 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
[Serializable]
internal class HyperLinkButton
{
private readonly string _label;
private readonl... | 52 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLiftPlugin.Core.Shared;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal interface ILogger
{
void Log(string message, LogType logType);
void L... | 17 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal class ImageLoader
{
/// <summary>
/// Loads all <see cref="Texture2D"/>s na... | 59 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using UnityEditor;
namespace AmazonGameLift.Editor
{
internal interface IReadStatus
{
bool IsDisplayed { get; }
string Message { get; }
MessageType Type { get; }... | 20 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using UnityEngine;
using AmazonGameLiftPlugin.Core.GameLiftLocalTesting.Models;
namespace AmazonGameLift.Editor
{
// See available operating system types: https://docs.unity3d.com/ScriptReference/SystemInf... | 38 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal class ResourceUtility
{
private static IReadOnlyDictionary<MessageType, GUISty... | 252 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using UnityEditor;
namespace AmazonGameLift.Editor
{
[Serializable]
internal sealed class Status : IReadStatus
{
public string Message { get; private set; }
public Me... | 31 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
/// <summary>
/// Draws a scrollable list of items and a filte... | 127 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using CoreErrorCode = AmazonGameLiftPlugin.Core.Shared.ErrorCode;
namespace AmazonGameLift.Editor
{
internal sealed class TextProvider
{
private ... | 233 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal static class TextProviderFactory
{
private static TextProvider s_textProvider;
public static TextProvider Create()
{
if (s... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLiftPlugin.Core.Shared;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal sealed class UnityLogger : ILogger
{
private readonly TextProvider _textProvi... | 53 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal static class UnityLoggerFactory
{
private static UnityLogger s_textProvider;
public static UnityLogger Create(TextProvider textProvider)
... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal static class Urls
{
public const string AwsCloudFormationChangeSetTemplate = "https://{0}.console.aws.amazon.com/cloudformation/home?region={0}#/stacks... | 25 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Text.RegularExpressions;
namespace AmazonGameLift.Editor
{
internal class BootstrapBucketFormatter : IBucketNameFormatter
{
/// <inheritdoc/>
public string Fo... | 39 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.AccountManagement.Models;
using AmazonGameLiftPlugin.Core... | 348 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using AmazonGameLiftPlugin.Core.BucketManagement.Models;
namespace AmazonGameLift.Editor
{
internal class BootstrapSettingsFactory
{
public stati... | 24 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal class BootstrapWindow : EditorWindow... | 342 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Linq;
using AmazonGameLiftPlugin.Core.BucketManagement.Models;
namespace AmazonGameLift.Editor
{
internal class BucketLifecyclePolicyTextProvide... | 53 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal static class BucketLifecyclePolicyTextProviderFactory
{
private static BucketLifecyclePolicyTextProvider s_textProvider;
public static BucketL... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
namespace AmazonGameLift.Editor
{
internal sealed class BucketUrlFormatter
{
public const int MaxBucketNameLength = 63;
/// <exception cref="ArgumentNullException">For al... | 36 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal interface IBucketNameFormatter
{
/// <exception cref="ArgumentNullException">For all arguments.</exception>
string FormatBucketName(string acco... | 20 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Linq;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
/// <summary>
/// Keeps the region ... | 94 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
/// <summary>
/// A class to draw some common form field controls, with optional tooltips.
/// </summary>
internal class ... | 113 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
/// <summary>
/// Provides a <see cref="ControlDrawer"/> object.
/// </summary>
internal static class ControlDrawerFactory
{
private static ControlD... | 24 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal abstract class Dialog : EditorWindow
{
private const float TopMa... | 114 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
namespace AmazonGameLift.Editor
{
internal sealed class DialogAction
{
public string LabelKey { get; }
public Action Action { get; }
public DialogAction(string l... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal sealed class GuiLayoutImageSequenceDrawer : ImageSequenceDrawer
{
private readonly ... | 29 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using UnityEngine;
namespace AmazonGameLift.Editor
{
/// <summary>
/// Draws an image. When running, switches the textures periodically to create animati... | 71 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
/// <summary>
/// Provides an <see cref="ImageSequenceDrawer"/> to draw a spinner UI animation.... | 29 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
/// <summary>
/// Displays a message about a result of some operation like deployment, bootstr... | 29 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Runtime.CompilerServices;
[assembly: System.Reflection.AssemblyCompany("Amazon Web Services")]
[assembly: System.Reflection.AssemblyTitle("GameLift Plugin Editor")]
[assembly: System.Reflection.As... | 11 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
public class BootstrapUtility
{
private readonly CoreApi _co... | 49 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
public static class ChangeSetExecutionStatus
{
public const string Unavailable = "UNAVAILABLE";
public const string Available = "AVAILABLE";
pub... | 16 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Threading.Tasks;
namespace AmazonGameLift.Editor
{
public delegate Task<bool> ConfirmChangesDelegate(ConfirmChangesRequest changes);
}
| 10 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using AmazonGameLiftPlugin.Core.AccountManagement;
using AmazonGameLiftPlugin.Core.AccountManagement.Models;
using AmazonGameLiftPlugin.Core.BucketManagement;
usi... | 527 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Threading;
using System.Threading.Tasks;
namespace AmazonGameLift.Editor
{
public class Delay
{
public virtual Task Wait(int delayMs, CancellationToken cancellationToken = default)... | 17 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.DeploymentManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
/// <summary>
/// A ba... | 172 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using AmazonGameLiftPlugin.Core.DeploymentManagement.Models;
namespace AmazonGameLift.Editor
{
public readonly struct DeploymentInfo
{
public str... | 47 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.IO;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
internal class DeploymentRequestFactory
... | 92 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.DeploymentManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
/// <summary>
/// Wait... | 157 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
public static class ErrorCode
{
public static readonly string OperationCancelled = "OperationCancelled";
public static readonly string OperationInvalid ... | 17 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
public interface IResponsePoller
{
/// <exception cref="ArgumentNullExcepti... | 16 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
public static class Paths
{
public const string PluginSettingsFile = "GameLiftSettings.yaml";
public const string PackageName = "com.amazonaws.gamelift"... | 18 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
public sealed class ScenarioParameter
{
public string ParameterKey { get; set; }
public string ParameterValue { get; set; }
}
}
| 13 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
public static class ScenarioParameterKeys
{
public const string GameName = "GameNameParameter";
public const string LaunchPath = "LaunchPathParameter";
... | 12 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using AmazonGameLiftPlugin.Core.Shared;
using Newtonsoft.Json;
using CoreErrorCode = AmazonGameLiftPlugin.Core.Shared.ErrorCode;
namespace AmazonGameLift.Editor
{
public c... | 112 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
public static class SettingsKeys
{
public const string CurrentBucketName = "CurrentBucketName";
public const string CurrentProfileName = "CurrentProfile... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
public static class StackOutputKeys
{
public const string ApiGatewayEndpoint = "ApiGatewayEndpoint";
public const string UserPoolClientId = "UserPoolCli... | 12 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
namespace AmazonGameLift.Editor
{
/// <summary>
/// All statuses at https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/using-cfn-describing-stacks.html
/// </summary>
... | 53 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
internal sealed class UntilResponseFailurePoller : IResponsePoller
{
privat... | 46 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using AmazonGameLiftPlugin.Core.DeploymentManagement.Models;
namespace AmazonGameLift.Editor
{
public sealed class ConfirmChangesRequest
{
public string Region... | 17 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
namespace AmazonGameLift.Editor
{
public readonly struct DeploymentId
{
public string Profile { get; }
public string Region { get; }
public string StackName { get;... | 37 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
public sealed class DeploymentRequest
{
public string Profile { get; set; }
public string Region { get; set; }
public string BucketName { get; s... | 22 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
public sealed class DeploymentResponse : Response
{
public DeploymentId DeploymentId { get; }
pu... | 42 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
public sealed class FileReadAllTextResponse : Response
{
public string Text { get; }
internal Fi... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
public sealed class GetBootstrapDataResponse : Response
{
public string Profile { get; }
public ... | 26 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
public sealed class SaveParametersResponse : Response
{
public string SerializedParameters { get; }
... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Linq;
using AmazonGameLiftPlugin.Core.CredentialManagement.Models;
namespace AmazonGameLift.Editor
{
internal class AwsCredentials
{
private const int NewProfileMode ... | 89 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Linq;
using AmazonGameLiftPlugin.Core.CredentialManagement.Models;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
using UnityEditor... | 125 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal class AwsCredentialsCreationPanel
{
private readonly HyperLinkButton _hyperLinkButton;
pri... | 90 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal class AwsCredentialsFactory
{
public static AwsCredentials Create()
{
TextProvider textProvider = TextProviderFactory.Create();
... | 16 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Linq;
using AmazonGameLiftPlugin.Core.CredentialManagement.Models;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
using UnityEditor... | 214 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal class AwsCredentialsUpdatePanel
{
private readonly HyperLinkButton _hyperLinkButton;
priva... | 92 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal class AwsCredentialsWindow : EditorWindow
{
private const float WindowWidthPixels = 415f;
private const ... | 106 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal class PasswordDrawer
{
private readonly ControlDrawer _controlDrawer;
private readonly Tex... | 57 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
/// <summary>
/// The keys for <see cref="TextProvider"/>. The strings should just be unique.
/// </summary>
public static class Strings
{
public co... | 155 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using UnityEngine.Networking;
namespace AmazonGameLift.Editor
{
internal sealed class ChangeSetUrlFormatter
{
/// <exception cref="ArgumentNullException"></exception>
publ... | 25 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading;
using System.Threading.Tasks;
namespace AmazonGameLift.Editor
{
internal class DelayedOperation
{
private readonly Action _action;
private readonly... | 45 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal class DeploymentIdContainer : IDeploymentIdContainer
{
private DeploymentId? _deploymentId;
public bool HasValue => _deploymentId.HasValue;
... | 28 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal static class DeploymentIdContainerFactory
{
private static IDeploymentIdContainer s_cachedContainer;
public static IDeploymentIdContainer Crea... | 16 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.DeploymentManagement.Models;
using AmazonGameLiftPlugin.Core.SettingsManagement.M... | 487 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal class DeploymentSettingsFactory
{
public static DeploymentSettings Create()
{
var parametersUpdater = new ScenarioParametersUpdater... | 19 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
namespace AmazonGameLift.Editor
{
internal readonly struct DeploymentStackInfo : IEquatable<DeploymentStackInfo>
{
public string Details { get; }... | 52 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLiftPlugin.Core.DeploymentManagement.Models;
namespace AmazonGameLift.Editor
{
internal static class DeploymentStackInfoFactory
{
public static DeploymentStackInfo... | 46 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal class DeploymentWindow : EditorWindow
{
private const float WindowWidthPixels = 60... | 410 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
internal interface IDeploymentIdContainer
{
bool HasValue { get; }
DeploymentId Get();
void Set(DeploymentId value);
void Clear();
... | 17 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.IO;
namespace AmazonGameLift.Editor
{
internal class PathConverter
{
private readonly CoreApi _coreApi;
public static PathConverter SharedInstance { get; } =... | 70 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Linq;
namespace AmazonGameLift.Editor
{
/// <summary>
/// Locates the sceanrio deploymemt types and creates their instances.
/// </summa... | 42 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLift.Editor
{
internal class ScenarioParametersUpdater
{
private readonly CoreApi _co... | 81 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.DeploymentManagement.Models;
using UnityEditor;
using UnityEngine;
namespace Ama... | 125 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Linq;
using AmazonGameLiftPlugin.Core.DeploymentManagement.Models;
namespace AmazonGameLift.Editor
{
internal sealed class StackUpdateModel
... | 43 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
namespace AmazonGameLift.Editor
{
internal sealed class StackUpdateModelFactory
{
private readonly ChangeSetUrlFormatter _urlFormatter;
/// <exception cref="ArgumentNullE... | 29 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.GameLiftLocalTesting.Models;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using UnityEditor;
usi... | 169 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
namespace AmazonGameLift.Editor
{
internal class LocalTestFactory
{
public static LocalTest Create(TextProvider textProvider)
{
UnityLogger logger = UnityLogge... | 28 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading;
using UnityEditor;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal class LocalTestWindow : EditorWindow
{
private const float WindowWidthPixe... | 179 |
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