repo_name stringlengths 1 52 | repo_creator stringclasses 6
values | programming_language stringclasses 4
values | code stringlengths 0 9.68M | num_lines int64 1 234k |
|---|---|---|---|---|
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
namespace AmazonGameLiftPlugin.Core.Shared.ProcessManagement
{
public class ExecutableNotFoundException : Exception
{
public ExecutableNotFoundException(string message, Exception ... | 15 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Diagnostics;
namespace AmazonGameLiftPlugin.Core.Shared.ProcessManagement
{
public interface IProcessWrapper
{
string GetProcessOutput(ProcessStartInfo startInfo);
(int, s... | 19 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.ComponentModel;
using System.Diagnostics;
namespace AmazonGameLiftPlugin.Core.Shared.ProcessManagement
{
public class ProcessWrapper : IProcessWrapper
{
public int Start(ProcessSta... | 51 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using Amazon.S3;
using Amazon.S3.Model;
namespace AmazonGameLiftPlugin.Core.Shared.S3Bucket
{
public class AmazonS3Wrapper : IAmazonS3Wrapper
{
private readonly IAmazonS3 _amazonS3Client;
... | 68 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using Amazon.S3;
using Amazon.S3.Model;
namespace AmazonGameLiftPlugin.Core.Shared.S3Bucket
{
public interface IAmazonS3Wrapper
{
PutBucketResponse PutBucket(string bucketName);
ListBu... | 40 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using System.IO;
using YamlDotNet.RepresentationModel;
namespace AmazonGameLiftPlugin.Core.Shared.SettingsStore
{
public interface IStreamWrapper
{
void Save(T... | 19 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using System.IO;
using YamlDotNet.RepresentationModel;
namespace AmazonGameLiftPlugin.Core.Shared.SettingsStore
{
public class YamlStreamWrapper : IStreamWrapper
{
... | 26 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using Amazon.CognitoIdentityProvider;
using Amazon.CognitoIdentityProvider.Model;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLiftPlugin.Core.UserIdentityManagement
{
public class AmazonCog... | 55 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using Amazon.CognitoIdentityProvider.Model;
namespace AmazonGameLiftPlugin.Core.UserIdentityManagement
{
public interface IAmazonCognitoIdentityWrapper
{
Models.SignUpResponse SignUp(Models.Sig... | 19 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLiftPlugin.Core.UserIdentityManagement.Models;
namespace AmazonGameLiftPlugin.Core.UserIdentityManagement
{
public interface IUserIdentity
{
SignUpResponse SignUp(SignUpRequest ... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using Amazon.CognitoIdentityProvider;
using Amazon.CognitoIdentityProvider.Model;
using AmazonGameLiftPlugin.Core.Shared;
using AmazonGameLiftPlugin.Core.Shared.L... | 174 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLiftPlugin.Core.UserIdentityManagement.Models
{
public class ConfirmSignUpRequest
{
public string ClientId { get; set; }
publ... | 20 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLiftPlugin.Core.UserIdentityManagement.Models
{
public class RefreshTokenRequest
{
public string RefreshToken { get; set; }
p... | 19 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLiftPlugin.Core.UserIdentityManagement.Models
{
public class SignInRequest
{
public string ClientId { get; set; }
public stri... | 22 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLiftPlugin.Core.UserIdentityManagement.Models
{
public class SignOutRequest
{
public string AccessToken { get; set; }
}
publ... | 17 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLiftPlugin.Core.UserIdentityManag... | 25 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Threading.Tasks;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.Shared;
using JetBrains.Annotations;
using UnityEngine;
namespace AmazonGameLift.Custom
{
[UsedImplicitly]
pub... | 35 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.IO;
using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
public static class ClientServerSwitchMenu
{
private const string BootstrapScenePath = "Assets/Scenes... | 133 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLift.Runtime;
using UnityEditor;
public static class GameLiftClientSettingsMenu
{
[MenuItem("GameLift/Go To Client Connection Settings", priority = 9201)]
public static void Run()
{... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
public static class UnityPackageExporter
{
public static void Export()
{
var exportedPackageAssetList = Directory.Enume... | 43 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
[System.Serializable]
public class Chord
{
private bool _chordChanged = false;
public bool[] Keys = new bool[9];
public void Reset()
{
for (int keyIdx = 0; keyIdx < Keys... | 54 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
#if !UNITY_SERVER
using AmazonGameLiftPlugin.Core.Shared;
using AmazonGameLiftPlugin.Core.UserIdentityManagement.Models;
using UnityEngine.SceneManagement;
#endif
using UnityEngine;
using AmazonGameLift.Runtime;
pu... | 182 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
[System.Serializable]
public class ConnectionInfo
{
[SerializeField]
private string _ipAddress;
[SerializeField]
private int _port;
[SerializeField]
private string _player... | 57 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System;
using System.Net;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
using AmazonGameLift.Runtime;
#if !UNITY_SERVER
using System.Threading;
using System.Threading.Tasks;
u... | 174 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System;
using UnityEngine;
public class GameLog
{
private readonly GameLogic _logic;
private readonly Logger _logger;
public GameLog(GameLogic logic, Logger logger)
{
_logic = logic ?... | 28 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
#if !UNITY_SERVER
using System.Threading;
using System.Threading.Tasks;
#endif
using UnityEngine;
public class GameLogic : MonoBehaviour
{
[SerializeField]
private Canvas _mainCanvas;
[SerializeField]... | 380 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
[DisallowMultipleComponent]
public sealed class Global : MonoBehaviour
{
private void Awake()
{
DontDestroyOnLoad(gameObject);
}
}
| 14 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System.Collections.Generic;
using UnityEngine;
public class Input
{
// record what keys are in the current move that we are making
private readonly Chord _chord = new Chord();
private readonly Gam... | 94 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System;
using System.Diagnostics;
using UnityEngine;
using Debug = UnityEngine.Debug;
public class Logger
{
private static Logger s_instance;
private readonly int _processId;
public static Logger... | 54 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
public static class NetworkProtocol
{
public static string[] Receive(TcpClient client)
{
... | 46 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using JetBrains.Annotations;
using UnityEngine;
[DisallowMultipleComponent]
public sealed class QuitGame : MonoBehaviour
{
[UsedImplicitly]
public void Run()
{
#if UNITY_EDITOR
UnityEditor.Edito... | 20 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
public class Render
{
private readonly GameObject[] _buttons = new GameObject[9];
private readonly GameObject[] _highlights = new GameObjec... | 127 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
#if UNITY_SERVER
using System;
using UnityEngine.SceneManagement;
#endif
using UnityEngine;
public sealed class ServerBootstrap : MonoBehaviour
{
#pragma warning disable CS0414
[SerializeField]
private Game... | 87 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
// Logic to initialize the board, receive the chords, determine matches, record scores, repopulate
// the board after a match, send the board for rendering, and send or receive the state of the c... | 127 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
public class Status
{
private readonly GameLogic _gl;
private bool _gameliftStatus = false;
private int _numConnected = 0;
private int _playerIdx = 0;
private bool _connected = false;
public... | 93 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
public static class Strings
{
public const string ErrorUnknown = "An error occured. Please try again later.";
public const string ErrorStartingGame = "Failed to find a game. Please try again later.";
}
| 9 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System;
[Serializable]
public struct ClientCredentials
{
public string AccessToken;
public string IdToken;
public string RefreshToken;
}
| 13 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
#if !UNITY_SERVER
using System.Threading;
using System.Threading.Tasks;
public class Delay
{
public virtual Task Wait(int delayMs, CancellationToken cancellationToken = default)
{
return Task.Delay... | 18 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
#if !UNITY_SERVER
using System;
using System.Threading;
using System.Threading.Tasks;
using AmazonGameLift.Runtime;
using AmazonGameLiftPlugin.Core.ApiGatewayManagement.Models;
using AmazonGameLiftPlugin.Core.Laten... | 96 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
#if !UNITY_SERVER
using System.Collections.Generic;
using System.Threading.Tasks;
using AmazonGameLift.Runtime;
using AmazonGameLiftPlugin.Core.ApiGatewayManagement.Models;
using AmazonGameLiftPlugin.Core.Latency.M... | 57 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
#if !UNITY_SERVER
using System;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using UnityEngine;
public class NetworkClient
{
public const string LocalHost = "localhost";
... | 218 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
#if UNITY_SERVER
using System;
using System.Collections.Generic;
using Aws.GameLift;
using Aws.GameLift.Server;
using UnityEngine;
public class GameLiftServer
{
private readonly GameLift _gl;
private readon... | 245 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
#if UNITY_SERVER
using System;
using System.Net;
using System.Net.Sockets;
public class NetworkServer
{
private readonly GameLogic _gl;
private readonly TcpListener _listener;
private readonly TcpClient... | 302 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using AmazonGameLift.Runtime;
using UnityEngine;
using UnityEngine.UI;
[DisallowMultipleComponent]
public sealed class ClientSettingsView : MonoBehaviour
{
[SerializeField]
private Text _text;
[Seriali... | 38 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
using UnityEngine.UI;
public sealed class ConfirmationCodeScreen : FormScreen<ConfirmationCodeScreen.SubmitDelegate>
{
public delegate void SubmitDelegate(string code);
[SerializeField]
... | 30 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
public sealed class ConfirmationSuccessScreen : FormScreen<ConfirmationSuccessScreen.SubmitDelegate>
{
public delegate void SubmitDelegate();
internal override bool CheckCanSubmit()
{
return tru... | 18 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using JetBrains.Annotations;
using UnityEngine;
using UnityEngine.UI;
public abstract class FormScreen<TSubmitDelegate> : GameScreen
{
[SerializeField]
private GameObject _spinner;
[SerializeField]
... | 88 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
using UnityEngine.EventSystems;
[DisallowMultipleComponent]
public abstract class GameScreen : UIBehaviour
{
[SerializeField]
private CanvasGroup _rootCanvasGroup;
protected override... | 59 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System;
using JetBrains.Annotations;
using UnityEngine;
using UnityEngine.UI;
public sealed class SignInScreen : FormScreen<SignInScreen.SubmitDelegate>
{
public delegate void SubmitDelegate(string email,... | 59 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
using UnityEngine.UI;
public sealed class SignUpScreen : FormScreen<SignUpScreen.SubmitDelegate>
{
public delegate void SubmitDelegate(string email, string password);
[SerializeField]
... | 39 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
public sealed class StartGameScreen : FormScreen<StartGameScreen.SubmitDelegate>
{
public delegate void SubmitDelegate();
internal override bool CheckCanSubmit()
{
return true;
}
protec... | 18 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading.Tasks;
using NUnit.Framework;
namespace SampleTests.Unit
{
public static class AssertAsync
{
public delegate Task AsyncTestDelegate();
// https://f... | 36 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections;
using System.Threading.Tasks;
namespace SampleTests.Unit
{
public static class CoroutineTaskExtensions
{
public static IEnumerator AsCoroutine(this Task ... | 29 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
#if !UNITY_SERVER
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using AmazonGameLift.Runtime;
using AmazonGameLiftPlugin.Core.ApiGatewayManag... | 296 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
namespace SampleTests.UI
{
public static class AssetPaths
{
public const string GameLiftClientSettings = "Assets/Settings/GameLiftClientSettings.asset";
}
}
| 11 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System;
using Amazon.CognitoIdentityProvider;
using Amazon.CognitoIdentityProvider.Model;
namespace SampleTests.UI
{
internal sealed class AwsTestIdentity
{
private const string TestPass = "S1... | 77 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using AmazonGameLift.Runtime;
using UnityEditor;
using UnityEngine;
namespace SampleTests.UI
{
internal sealed class GameLiftClientSettingsOverride
{
private GameLiftClientSettings _settings;
... | 35 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
namespace SampleTests.UI
{
public static class GameObjectNames
{
public const string SignInScreen = "Canvas/SignInScreen(Clone)";
public const string SignUpScreen = "Canvas/SignUpScreen(Clone... | 14 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
namespace SampleTests.UI
{
public static class PlayModeUtility
{
public static void DestroyAll<T>() where T : Component
{
T[] oldObjects = Object.FindObjectsOf... | 21 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System.Collections;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.TestTools;
namespace SampleTests.UI
{
public sealed class SignInTests
{
priva... | 142 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using Amazon;
using Amazon.CognitoIdentityProvider;
using Amazon.CognitoIdentityProvider.Model;
using AmazonGameLift.Runtime;
using AmazonGameLiftPlugin.Core.Shared;
using CoreConfirmSignUpResponse = AmazonGameLiftP... | 37 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System.Collections;
using System.Globalization;
using AmazonGameLift.Runtime;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.TestTools;
namespace SampleTests.UI... | 275 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System.Collections;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using UnityEngine.TestTools;
namespace SampleTests.UI
{
public sealed class StartGame... | 96 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
namespace SampleTests.UI
{
public static class TestInput
{
public static string GetText(GameObject text)
{
retu... | 30 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
namespace SampleTests.UI
{
internal struct TestSettings
{
public string AccessKey;
public string SecretKey;
public string Region;
public string UserPoolId;
public stri... | 16 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System.IO;
using Newtonsoft.Json;
namespace SampleTests.UI
{
internal sealed class TestSettingsSource
{
private const string DefaultPath = "UiTestSettings.json";
public TestSettings G... | 20 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
namespace SampleTests.UI
{
public sealed class WaitForGameObjectFound : WaitWithTimeOut
{
private readonly string _objectName;
public override bool keepWaiting
{
... | 28 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using UnityEngine;
using UnityEngine.SceneManagement;
namespace SampleTests.UI
{
public sealed class WaitForSceneLoaded : WaitWithTimeOut
{
private readonly string _sceneName;
public overri... | 30 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System;
using UnityEngine;
namespace SampleTests.UI
{
public sealed class WaitUnitilCondition : WaitWithTimeOut
{
private readonly Func<bool> _evaluateCondition;
public override bool ... | 29 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: MIT-0
using System;
using UnityEngine;
namespace SampleTests.UI
{
public class WaitWithTimeOut : CustomYieldInstruction
{
private readonly float _timeoutSec;
private readonly Func<float> _getCurre... | 38 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Runtime.CompilerServices;
[assembly: System.Reflection.AssemblyCompany("Amazon Web Services")]
[assembly: System.Reflection.AssemblyTitle("GameLift Plugin Editor")]
[assembly: System.Reflection.As... | 10 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Threading.Tasks;
using NUnit.Framework;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
public static class AssertAsync
{
public delegate Task AsyncTestDelegate();
... | 36 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.CredentialManagement.Models;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonG... | 378 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.CredentialManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUnit.Framework;
namespace A... | 99 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.CredentialManagement.Models;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonG... | 470 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.AccountManagement.Models;
using AmazonGameLiftPlugin.Core.CredentialManagement.Models;
using AmazonGa... | 128 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections;
using System.Threading.Tasks;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
public static class CoroutineTaskExtensions
{
public static IEnumerator A... | 29 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using AmazonGameLift.Editor;
using Moq;
using Moq.Protected;
using NUnit.Framework;
using UnityEngine;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
publ... | 123 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLiftPlugin.Core.Shared;
using UnityEngine;
namespace AmazonGameLift.Editor
{
internal sealed class MockLogger : ILogger
{
public void Log(string message, LogType l... | 25 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUnit.Framework;
namespace Ama... | 106 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLift.Editor;
using NUnit.Framework;
using UnityEditor;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
public class StatusTests
{
[Test]
public void IsDi... | 124 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLift.Editor;
using NUnit.Framework;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
public class TextProviderTests
{
[Test]
public void Get_WhenNullKey_T... | 53 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLift.Editor;
using NUnit.Framework;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
public class BootstrapBucketFormatterTests
{
private static readonly Tuple<st... | 81 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.BucketManagement.Models;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUnit.Fr... | 562 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUnit.Framework;
namespace AmazonGameLiftPlugin.Editor.UnitTests... | 142 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using AmazonGameLift.Editor;
using NUnit.Framework;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
public class BucketUrlFormatterTests
{
private readonly BucketUrlFormatter _b... | 45 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections;
using System.Threading;
using System.Threading.Tasks;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.DeploymentManagement.Models;
using AmazonGameLiftPlugin... | 459 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.IO;
using System.Linq;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUnit.Framework;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
pu... | 188 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.DeploymentManagement.... | 1,476 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.DeploymentManage... | 558 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUnit.Framework;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
public class Scena... | 263 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Threading.Tasks;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.Shared;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
internal class TestedDeployer : DeployerBase
{
... | 39 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections;
using System.Threading;
using System.Threading.Tasks;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUnit.Framework;
using UnityEngine.TestTools... | 58 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections;
using System.Threading;
using System.Threading.Tasks;
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.GameLiftLocalTesting.Models;
using AmazonGameLiftPlugin... | 708 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUnit.Framework;
namespace AmazonGameLiftPlugin.Editor.UnitTests... | 180 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using AmazonGameLift.Editor;
using AmazonGameLiftPlugin.Core.CredentialManagement.Models;
using AmazonGameLiftPlugin.Core.SettingsManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUni... | 167 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Threading;
using AmazonGameLift.Editor;
using Moq;
using NUnit.Framework;
namespace AmazonGameLiftPlugin.Editor.UnitTests
{
public class JavaSettingTests
{
[Test]
public vo... | 79 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using Amazon.SecurityToken;
using AmazonGameLiftPlugin.Core.AccountManagement;
using AmazonGameLiftPlugin.Core.AccountManagement.Models;
using AmazonGameLiftPlugin.Core.Shared;
using Moq;
using NUnit.Framework;... | 115 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System.Collections.Generic;
using System.Net;
using System.Threading.Tasks;
using AmazonGameLiftPlugin.Core.ApiGatewayManagement;
using AmazonGameLiftPlugin.Core.ApiGatewayManagement.Models;
using AmazonG... | 359 |
amazon-gamelift-plugin-unity | aws | C# | // Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Amazon.GameLift.Model;
using AmazonGameLiftPlugin.Core.ApiGatewayManagement;
using AmazonGameLiftPlugi... | 174 |
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