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C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Algorithms.Other { /// <summary> /// Almost all real complex decision-making task is described by more than one criterion. /// Therefore, the methods of multicriteria optimization a...
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C-Sharp
TheAlgorithms
C#
using System; using Algorithms.Numeric.GreatestCommonDivisor; namespace Algorithms.Other { /// <summary>Implementation of the Pollard's rho algorithm. /// Algorithm for integer factorization. /// Wiki: https://en.wikipedia.org/wiki/Pollard's_rho_algorithm. /// </summary> public static class Pollard...
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C-Sharp
TheAlgorithms
C#
using System; namespace Algorithms.Other { /// <summary> /// The RGB color model is an additive color model in which red, green, and /// blue light are added together in various ways to reproduce a broad array of /// colors. The name of the model comes from the initials of the three addi...
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TheAlgorithms
C#
using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Runtime.CompilerServices; namespace Algorithms.Other { /// <summary> /// Implements the Sieve of Eratosthenes. /// </summary> public class SieveOfEratosthenes { private readonly bool[]...
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C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Algorithms.Other { /// <summary>Implementation of Welford's variance algorithm. /// </summary> public class WelfordsVariance { /// <summary> /// Mean accumul...
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C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; using System.Linq; namespace Algorithms.Problems.CoinChange { public static class DynamicCoinChangeSolver { /// <summary> /// Generates an array of changes for current coin. /// For instance, having coin C = 6 and array A = [1,3,4] it r...
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TheAlgorithms
C#
using System; using System.Collections.Generic; namespace Algorithms.Problems.NQueens { public class BacktrackingNQueensSolver { /// <summary> /// Solves N-Queen Problem given a n dimension chessboard and using backtracking with recursion algorithm. /// If we find a dead-end ...
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TheAlgorithms
C#
using System.Collections.Generic; namespace Algorithms.Problems.StableMarriage { public class Accepter { public Proposer? EngagedTo { get; set; } public List<Proposer> PreferenceOrder { get; set; } = new(); public bool PrefersOverCurrent(Proposer newProposer) => Engaged...
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C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; using System.Linq; namespace Algorithms.Problems.StableMarriage { public static class GaleShapley { /// <summary> /// Finds a stable matching between two equal sets of elements (fills EngagedTo properties). /// time complexity: ...
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TheAlgorithms
C#
using System.Collections.Generic; namespace Algorithms.Problems.StableMarriage { public class Proposer { public Accepter? EngagedTo { get; set; } public LinkedList<Accepter> PreferenceOrder { get; set; } = new(); } }
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C-Sharp
TheAlgorithms
C#
using System; namespace Algorithms.Search { /// <summary> /// Binary Searcher checks an array for element specified by checking /// if element is greater or less than the half being checked. /// time complexity: O(log(n)), /// space complexity: O(1). /// Note: Array must ...
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C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; using System.Linq; namespace Algorithms.Search { /// <summary> /// A Boyer-Moore majority finder algorithm implementation. /// </summary> /// <typeparam name="T">Type of element stored inside array.</typeparam> public static class BoyerMoore<T> wh...
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C-Sharp
TheAlgorithms
C#
using System; using Utilities.Exceptions; namespace Algorithms.Search { /// <summary> /// The idea: you could combine the advantages from both binary-search and interpolation search algorithm. /// Time complexity: /// worst case: Item couldn't be found: O(log n), /// average case...
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TheAlgorithms
C#
using System; namespace Algorithms.Search { /// <summary> /// Class that implements Fibonacci search algorithm. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public class FibonacciSearcher<T> where T : IComparable<T> { /// <summary> /// Finds ...
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C-Sharp
TheAlgorithms
C#
namespace Algorithms.Search { /// <summary> /// Class that implements interpolation search algorithm. /// </summary> public static class InterpolationSearch { /// <summary> /// Finds the index of the item searched for in the array. /// Algorithm performance: ...
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C-Sharp
TheAlgorithms
C#
using System; namespace Algorithms.Search { /// <summary> /// Jump Search checks fewer elements by jumping ahead by fixed steps. /// The optimal steps to jump is √n, where n refers to the number of elements in the array. /// Time Complexity: O(√n) /// Note: The array has to be s...
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C-Sharp
TheAlgorithms
C#
using System; using Utilities.Exceptions; namespace Algorithms.Search { /// <summary> /// Class that implements linear search algorithm. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public class LinearSearcher<T> { /// <summary> /// Finds fir...
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C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; namespace Algorithms.Search { /// <summary> /// RecursiveBinarySearcher. /// </summary> /// <typeparam name="T">Type of searcher target.</typeparam> public class RecursiveBinarySearcher<T> where T : IComparable<T> { /// <summary> ...
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TheAlgorithms
C#
using System.Collections.Generic; namespace Algorithms.Search.AStar { /// <summary> /// Contains the code for A* Pathfinding. /// </summary> public static class AStar { /// <summary> /// Resets the Nodes in the list. /// </summary> /// <param name="nodes">...
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TheAlgorithms
C#
using System; namespace Algorithms.Search.AStar { /// <summary> /// Contains Positional and other information about a single node. /// </summary> public class Node : IComparable<Node>, IEquatable<Node> { public Node(VecN position, bool traversable, double traverseMultiplier) ...
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TheAlgorithms
C#
namespace Algorithms.Search.AStar { /// <summary> /// The states the nodes can have. /// </summary> public enum NodeState { /// <summary> /// TODO. /// </summary> Unconsidered = 0, /// <summary> /// TODO. /// </summary> ...
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C-Sharp
TheAlgorithms
C#
using System; namespace Algorithms.Search.AStar { /// <summary> /// A pathfinding exception is thrown when the Pathfinder encounters a critical error and can not continue. /// </summary> public class PathfindingException : Exception { public PathfindingException(string message) ...
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C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; // todo: extract to data structures namespace Algorithms.Search.AStar { /// <summary> /// Generic Priority Queue. /// List based. /// </summary> /// <typeparam name="T"> /// The type that will be stored. /// Has to be ICompa...
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C-Sharp
TheAlgorithms
C#
using System; namespace Algorithms.Search.AStar { /// <summary> /// Vector Struct with N Dimensions. /// </summary> public struct VecN : IEquatable<VecN> { private readonly double[] data; /// <summary> /// Initializes a new instance of the <see cref="VecN" /> str...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// The all ones sequence. /// </para> /// <para> /// OEIS: https://oeis.org/A000012. /// </para> /// </summary> public class AllOnesSequence : ISequence { /// <summary...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// The all threes sequence. /// </para> /// <para> /// OEIS: https://oeis.org/A010701. /// </para> /// </summary> public class AllThreesSequence : ISequence { public I...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// The all twos sequence. /// </para> /// <para> /// OEIS: https://oeis.org/A007395. /// </para> /// </summary> public class AllTwosSequence : ISequence { public IEnum...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of binary prime constant /// (Characteristic function of primes: 1 if n is prime, else 0). /// </para> /// <para> /// Wikipedia...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of binomial coefficients. /// </para> /// <para> /// Wikipedia: https://en.wikipedia.org/wiki/Binomial_coefficient. /// </para> ...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// Cake numbers: maximal number of pieces resulting from n planar cuts through a cube /// (or cake): C(n+1,3) + n + 1. /// </para> /// <para> /// OEIS: https://oeis.or...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Catalan numbers: C[n+1] = (2*(2*n+1)*C[n])/(n+2). /// </para> /// <para> /// Wikipedia: https://en.wikipedia.org/wiki/Catalan_number. /// </...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// Central polygonal numbers (the Lazy Caterer's sequence): n(n+1)/2 + 1; or, maximal number of pieces /// formed when slicing a pancake with n cuts. /// </para> /// <para> //...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of cube numbers. /// </para> /// <para> /// Wikipedia: https://en.wikipedia.org/wiki/Cube_(algebra). /// </para> /// <para>...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of the number of divisors of n, starting with 1. /// </para> /// <para> /// OEIS: https://oeis.org/A000005. /// </para> /// </s...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of Euclid numbers: 1 + product of the first n primes. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Euclid_number. /...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Linq; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of Euler totient function phi(n). /// </para> /// <para> /// Wikipedia: https://en.wikipedia.org/wiki/Euler%27s_totient_...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of factorial numbers. /// </para> /// <para> /// Wikipedia: https://en.wikipedia.org/wiki/Factorial. /// </para> /// <pa...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of Fermat numbers: a(n) = 2^(2^n) + 1. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Fermat_number. /// </par...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Linq; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of Fermat primes: primes of the form 2^(2^k) + 1, for some k >= 0. /// </para> /// <para> /// Wikipedia: https://wiki...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Fibonacci sequence. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Fibonacci_number. /// </para> /// <para> ...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Linq; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Golomb's sequence. a(n) is the number of times n occurs in the sequence, starting with a(1) = 1. /// </para> /// <para> /// Wikip...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// Common interface for all integer sequences. /// </summary> public interface ISequence { /// <summary> /// Gets sequence as enumerable. /// </summary> ...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Kolakoski sequence; n-th element is the length of the n-th run in the sequence itself. /// </para> /// <para> /// Wikipedia: https://en.wikipedia.or...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Linq; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Kolakoski sequence; n-th element is the length of the n-th run in the sequence itself. /// </para> /// <para> /// Wikipedia: http...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Linq; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of Kummer numbers (also called Euclid numbers of the second kind): /// -1 + product of first n consecutive primes. /// </para...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of Lucas number values. /// </para> /// <para> /// Wikipedia: https://en.wikipedia.org/wiki/Lucas_number. /// </para> /// ...
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C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Number of ways of making change for n cents using coins of 1, 2, 5, 10 cents. /// </para> /// <para> /// OEIS: https://oeis.org/A00000...
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C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// Sequence of number of triangles in triangular matchstick arrangement of side n for n>=0. /// </para> /// <para> /// M. E. Larsen, The eternal triangle – ...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of natural numbers. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Natural_number. /// </para> /// <pa...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of negative integers. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Negative_number. /// </para> /// ...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of number of truth tables generated by Boolean expressions of n variables /// (Double exponentials of 2: a(n) = 2^(2^n)). /// </para> /// ...
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C-Sharp
TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Number of primes with n digits /// (The number of primes between 10^(n-1) and 10^n). /// </para> /// <para> /// Wikipedia: https://wikip...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of number of primes less than 10^n (with at most n digits). /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Prime-counting...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// 1's-counting sequence: number of 1's in binary expression of n. /// </para> /// <para> /// OEIS: https://oeis.org/A000120. /// </para> /// </summary> public class On...
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TheAlgorithms
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using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of powers of 10: a(n) = 10^n. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Power_of_10. /// </para> /// ...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of powers of 2: a(n) = 2^n. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Power_of_two. /// </para> /// ...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of number of primes less than or equal to n (PrimePi(n)). /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Prime-counting_f...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Linq; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of prime numbers. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Prime_number. /// </para> ...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of primorial numbers: product of first n primes. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Primorial. /// </...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Recaman's sequence. a(0) = 0; for n > 0, a(n) = a(n-1) - n if nonnegative and not already in the sequence, otherwise a(n) = a(n-1) + n. /// </para> /// <para> ...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Sequence of square numbers. /// </para> /// <para> /// Wikipedia: https://wikipedia.org/wiki/Square_number. /// </para> /// <para...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// Sequence of tetrahedral (triangular pyramids) counts for n >= 0. /// </para> /// <para> /// OEIS: http://oeis.org/A000292. /// </para> /// <para> /// Wik...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Linq; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// Tetranacci numbers: a(n) = a(n-1) + a(n-2) + a(n-3) + a(n-4) with a(0) = a(1) = a(2) = a(3) = 1. /// </para> /// <para> /// OEIS: https://oeis.org/A00028...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Number of halving and tripling steps to reach 1 in the '3n+1' problem. /// </para> /// <para> /// Wikipedia: https://en.wikipedia.org/wiki/Collatz_c...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Linq; using System.Numerics; namespace Algorithms.Sequences; /// <summary> /// <para> /// Tribonacci numbers: a(n) = a(n-1) + a(n-2) + a(n-3) with a(0)=a(1)=a(2)=1. /// </para> /// <para> /// OEIS: https://oeis.org/A000213. /// </para> ///...
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TheAlgorithms
C#
using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// Van Eck's sequence. For n >= 1, if there exists an m &lt; n such that a(m) = a(n), take the largest such m and set a(n+1) = n-m; otherwise a(n+1) = 0. Start with a(1)=0. //...
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TheAlgorithms
C#
using System.Collections; using System.Collections.Generic; using System.Numerics; namespace Algorithms.Sequences { /// <summary> /// <para> /// The zero sequence. /// </para> /// <para> /// OEIS: https://oeis.org/A000004. /// </para> /// </summary> p...
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TheAlgorithms
C#
using System; namespace Algorithms.Shufflers { /// <summary> /// Fisher-Yates shuffle is a simple shuffling algorithm, /// which is usually used to shuffle a deck of cards. /// </summary> /// <typeparam name="T">Type array input.</typeparam> public class FisherYatesShuffler<T> : IShuffl...
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TheAlgorithms
C#
namespace Algorithms.Shufflers { /// <summary> /// Shuffles array. /// </summary> /// <typeparam name="T">Type of array item.</typeparam> public interface IShuffler<in T> { /// <summary> /// Shuffles array. /// </summary> /// <param name="array">Array to S...
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TheAlgorithms
C#
using System; using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// TODO. /// </summary> /// <typeparam name="T">TODO. 2.</typeparam> public class BinaryInsertionSorter<T> : IComparisonSorter<T> { /// <summary> /// Sorts array usin...
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using System; using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Class that implements bogo sort algorithm. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public class BogoSorter<T> : IComparisonSorter<T> { privat...
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TheAlgorithms
C#
using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Class that implements bubble sort algorithm. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public class BubbleSorter<T> : IComparisonSorter<T> { /// <summary>...
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TheAlgorithms
C#
using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Cocktail Sort is a variation of Bubble sort, where Cocktail /// Sort traverses through a given array in both directions alternatively. /// </summary> /// <typeparam name="T">Array input type.</t...
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using System; using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Comb sort is a relatively simple sorting algorithm that improves on bubble sort. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public class CombSorter<T> : ...
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TheAlgorithms
C#
using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Cycle sort is an in-place, unstable sorting algorithm, /// a comparison sort that is theoretically optimal in terms of the total /// number of writes to the original array. /// It is bas...
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Class that implements exchange sort algorithm. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public class ExchangeSorter<T> : IComparisonSorter<T> { /// <summ...
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Heap sort is a comparison based sorting technique /// based on Binary Heap data structure. /// </summary> /// <typeparam name="T">Input array type.</typeparam> public class HeapSorter<T> : I...
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Sorts array in ascending order using comparison sort. /// </summary> /// <typeparam name="T">Type of array item.</typeparam> public interface IComparisonSorter<T> { /// <summary> ...
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TheAlgorithms
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Class that implements insertion sort algorithm. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public class InsertionSorter<T> : IComparisonSorter<T> { /// <summa...
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Sorts arrays using quicksort (selecting median of three as a pivot). /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public sealed class MedianOfThreeQuickSorter<T> : Quick...
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TheAlgorithms
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using System.Collections.Generic; using System.Linq; namespace Algorithms.Sorters.Comparison { /// <summary> /// Divide and Conquer algorithm, which splits /// array in two halves, calls itself for the two /// halves and then merges the two sorted halves. /// </summary> /// <type...
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Sorts arrays using quicksort (selecting middle point as a pivot). /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public sealed class MiddlePointQuickSorter<T> : QuickSorte...
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Class that implements pancake sort algorithm. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public class PancakeSorter<T> : IComparisonSorter<T> { /// <summar...
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Sorts arrays using quicksort. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public abstract class QuickSorter<T> : IComparisonSorter<T> { /// <summary> ...
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using System; using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Sorts arrays using quicksort (selecting random point as a pivot). /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public sealed class RandomPivotQuickSorter<T...
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Class that implements selection sort algorithm. /// </summary> /// <typeparam name="T">Type of array element.</typeparam> public class SelectionSorter<T> : IComparisonSorter<T> { /// <summa...
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using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// TODO. /// </summary> /// <typeparam name="T">TODO. 2.</typeparam> public class ShellSorter<T> : IComparisonSorter<T> { /// <summary> /// Sorts array using specified comparer,...
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using System; using System.Collections.Generic; namespace Algorithms.Sorters.Comparison { /// <summary> /// Timsort is a hybrid stable sorting algorithm, derived from merge sort and insertion sort, designed to perform well on many kinds of real-world data. /// It was originally implemented by Tim P...
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using System; using System.Collections.Generic; namespace Algorithms.Sorters.External { public class ExternalMergeSorter<T> : IExternalSorter<T> { public void Sort( ISequentialStorage<T> mainMemory, ISequentialStorage<T> temporaryMemory, IComparer<T> comparer) ...
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TheAlgorithms
C#
using System.Collections.Generic; namespace Algorithms.Sorters.External { public interface IExternalSorter<T> { /// <summary> /// Sorts elements in sequential storage in ascending order. /// </summary> /// <param name="mainMemory">Memory that contains array to sort and will ...
15
C-Sharp
TheAlgorithms
C#
namespace Algorithms.Sorters.External { public interface ISequentialStorage<T> { public int Length { get; } ISequentialStorageReader<T> GetReader(); ISequentialStorageWriter<T> GetWriter(); } }
12
C-Sharp
TheAlgorithms
C#
using System; namespace Algorithms.Sorters.External { public interface ISequentialStorageReader<out T> : IDisposable { T Read(); } }
10
C-Sharp
TheAlgorithms
C#
using System; namespace Algorithms.Sorters.External { public interface ISequentialStorageWriter<in T> : IDisposable { void Write(T value); } }
10
C-Sharp
TheAlgorithms
C#
using System.IO; namespace Algorithms.Sorters.External.Storages { public class IntFileStorage : ISequentialStorage<int> { private readonly string filename; public IntFileStorage(string filename, int length) { Length = length; this.filename = filename; } ...
44
C-Sharp
TheAlgorithms
C#
namespace Algorithms.Sorters.External.Storages { public class IntInMemoryStorage : ISequentialStorage<int> { private readonly int[] storage; public IntInMemoryStorage(int[] array) => storage = array; public int Length => storage.Length; public ISequentialStorageReader<int> Get...
46
C-Sharp
TheAlgorithms
C#
using System; using System.Collections.Generic; using System.Linq; namespace Algorithms.Sorters.Integer { /// <summary> /// Class that implements bucket sort algorithm. /// </summary> public class BucketSorter : IIntegerSorter { private const int NumOfDigitsInBase10 = 10; //...
109
C-Sharp
TheAlgorithms
C#
using System; using System.Linq; namespace Algorithms.Sorters.Integer { /// <summary> /// Counting sort is an algorithm for sorting a collection of objects according to keys that are small integers; that /// is, it is an integer sorting algorithm. It operates by counting the number of objects that ...
60
C-Sharp
TheAlgorithms
C#
namespace Algorithms.Sorters.Integer { /// <summary> /// Sorts array of integers without comparing them. /// </summary> public interface IIntegerSorter { /// <summary> /// Sorts array in ascending order. /// </summary> /// <param name="array">Array to sort....
15
C-Sharp
TheAlgorithms
C#
namespace Algorithms.Sorters.Integer { /// <summary> /// Radix sort is a non-comparative integer sorting algorithm that sorts data with integer keys by grouping keys by the /// individual /// digits which share the same significant position and value. A positional notation is required, bu...
50
C-Sharp
TheAlgorithms
C#
namespace Algorithms.Sorters.String { /// <summary> /// Sorts array of strings without comparing them. /// </summary> public interface IStringSorter { /// <summary> /// Sorts array in ascending order. /// </summary> /// <param name="array">Array to sort.</p...
15