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10057050
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057051
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057052
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057053
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057054
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057055
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057056
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057057
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057058
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057059
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057060
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057061
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList, IDisposable { private readonly TextDocument _document; private object _lock = new...
13
Improve line range update performance
49
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057062
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057063
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057064
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057065
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057066
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057067
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057068
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057069
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057070
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057071
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057072
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057073
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057074
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057075
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057076
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
3
Use lineNumber indeed
3
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057077
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057078
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057079
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057080
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057081
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057082
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057083
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057084
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057085
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057086
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057087
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057088
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057089
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057090
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057091
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net6.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <Defin...
5
Merge pull request #10 from AvaloniaUI/linux
2
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057092
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057093
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057094
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057095
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057096
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057097
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057098
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057099
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057100
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057101
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057102
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057103
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057104
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057105
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057106
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
10
Normalize theme color strings before parsing them
1
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057107
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057108
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057109
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057110
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057111
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057112
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057113
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057114
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057115
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057116
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057117
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057118
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057119
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057120
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057121
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
1
Fixed TextLineRuns with tab + spaces
0
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057122
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057123
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057124
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057125
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057126
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057127
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057128
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057129
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057130
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057131
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057132
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057133
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057134
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057135
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057136
<NME> TextMateColoringTransformer.cs <BEF> using System; using System.Buffers; using System.Collections.Generic; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Grammars; using TextMateSharp.Model; using Te...
4
Fixed wrong condition
6
.cs
TextMate/TextMateColoringTransformer
mit
AvaloniaUI/AvaloniaEdit
10057137
<NME> fr.js <BEF> ADDFILE <MSG> i18n: Add French localization <DFF> @@ -0,0 +1,47 @@ +(function(jsGrid) { + + jsGrid.locales.ru = { + grid: { + noDataContent: "Pas de données", + deleteConfirm: "Êtes-vous sûr ?", + pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nb...
47
i18n: Add French localization
0
.js
js
mit
tabalinas/jsgrid
10057138
<NME> fr.js <BEF> ADDFILE <MSG> i18n: Add French localization <DFF> @@ -0,0 +1,47 @@ +(function(jsGrid) { + + jsGrid.locales.ru = { + grid: { + noDataContent: "Pas de données", + deleteConfirm: "Êtes-vous sûr ?", + pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nb...
47
i18n: Add French localization
0
.js
js
mit
tabalinas/jsgrid
10057139
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057140
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057141
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057142
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057143
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057144
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057145
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057146
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057147
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057148
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057149
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit