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10057150
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057151
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057152
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057153
<NME> TextMate.cs <BEF> using System; using System.Linq; using TextMateSharp.Grammars; using TextMateSharp.Model; using TextMateSharp.Registry; using TextMateSharp.Themes; namespace AvaloniaEdit.TextMate { public static class TextMate { public static void RegisterExceptionHandler(Action<Exception> han...
1
Don't need to tokenize the viewport when setting the theme, just redraw
3
.cs
TextMate/TextMate
mit
AvaloniaUI/AvaloniaEdit
10057154
<NME> README.md <BEF> # FruitMachine [![Build Status](https://api.travis-ci.com/ftlabs/fruitmachine.svg)](https://travis-ci.com/ftlabs/fruitmachine) [![Coverage Status](https://coveralls.io/repos/ftlabs/fruitmachine/badge.png)](https://coveralls.io/r/ftlabs/fruitmachine) A lightweight component layout engine for clien...
14
Updated docs
14
.md
md
mit
ftlabs/fruitmachine
10057155
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057156
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057157
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057158
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057159
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057160
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057161
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057162
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057163
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057164
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057165
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057166
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057167
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057168
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057169
<NME> TextEditor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limita...
1
Merge pull request #30 from danwalmsley/fix-visual-offsets
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057170
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057171
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057172
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057173
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057174
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057175
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057176
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057177
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057178
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057179
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057180
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057181
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057182
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057183
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057184
<NME> TextArea.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitati...
49
implement working scrolling.
27
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057185
<NME> loadjs.js <BEF> /** * Global dependencies. * @global {Object} document - DOM */ var devnull = function() {}, bundleIdCache = {}, bundleResultCache = {}, bundleCallbackQueue = {}; /** * Subscribe to bundle load event. * @param {string[]} bundleIds - Bundle ids * @param {Function} callbackFn - ...
2
Allow simple invocation of loadjs.ready
0
.js
js
mit
muicss/loadjs
10057186
<NME> loadjs.js <BEF> /** * Global dependencies. * @global {Object} document - DOM */ var devnull = function() {}, bundleIdCache = {}, bundleResultCache = {}, bundleCallbackQueue = {}; /** * Subscribe to bundle load event. * @param {string[]} bundleIds - Bundle ids * @param {Function} callbackFn - ...
2
Allow simple invocation of loadjs.ready
0
.js
js
mit
muicss/loadjs
10057187
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057188
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057189
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057190
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057191
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057192
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057193
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057194
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057195
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057196
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057197
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057198
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057199
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057200
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057201
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup...
1
Update to TextMate v1.0.20
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10057202
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057203
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057204
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057205
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057206
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057207
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057208
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057209
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057210
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057211
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057212
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057213
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057214
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057215
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057216
<NME> TextEditorModel.cs <BEF> using System; using Avalonia.Threading; using AvaloniaEdit.Document; using AvaloniaEdit.Rendering; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public class TextEditorModel : AbstractLineList { private object _lock = new object(); private readon...
6
Make the DocumentSnapshot class threadsafe
28
.cs
TextMate/TextEditorModel
mit
AvaloniaUI/AvaloniaEdit
10057217
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057218
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057219
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057220
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057221
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057222
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057223
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057224
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057225
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057226
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057227
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057228
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057229
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057230
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057231
<NME> TextTransformation.cs <BEF> using System; using System.Collections.Generic; using Avalonia.Media; using AvaloniaEdit.Document; using TextMateSharp.Model; namespace AvaloniaEdit.TextMate { public abstract class TextTransformation : TextSegment { public abstract void Transform(GenericLineTransfo...
27
Try/catch exceptions for override methods and events. It prevents app crashes
21
.cs
TextMate/TextTransformation
mit
AvaloniaUI/AvaloniaEdit
10057232
<NME> module-helpers.md <BEF> ## Helpers Helpers are small reusable plug-ins that you can write to add extra features to a View module ([working example](http://ftlabs.github.io/fruitmachine/examples/helpers)). ### Defining helpers A helper is simply a function accepting the View module instance as the first argumen...
2
Markdown typos
2
.md
md
mit
ftlabs/fruitmachine
10057233
<NME> loadjs.js <BEF> /** * Global dependencies. * @global {Object} document - DOM */ var devnull = function() {}, bundleIdCache = {}, bundleResultCache = {}, bundleCallbackQueue = {}; /** * Subscribe to bundle load event. * @param {string[]} bundleIds - Bundle ids * @param {Function} callbackFn - ...
1
Fix typo
1
.js
js
mit
muicss/loadjs
10057234
<NME> loadjs.js <BEF> /** * Global dependencies. * @global {Object} document - DOM */ var devnull = function() {}, bundleIdCache = {}, bundleResultCache = {}, bundleCallbackQueue = {}; /** * Subscribe to bundle load event. * @param {string[]} bundleIds - Bundle ids * @param {Function} callbackFn - ...
1
Fix typo
1
.js
js
mit
muicss/loadjs
10057235
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057236
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057237
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057238
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057239
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057240
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057241
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057242
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057243
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057244
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057245
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057246
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057247
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057248
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10057249
<NME> TextFormatterFactory.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including with...
1
update avalonia to preview6 code.
1
.cs
cs
mit
AvaloniaUI/AvaloniaEdit