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2,800
2800.mp4
If I press <object 0>, will it fix firmly?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "B" ]
true/false
self-recording
Trajectory and Motion Prediction
123
4.1
30
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[ [ 813, 619 ] ]
2,801
2801.mp4
What will happen to <object 0>?
{ "a": "It will become tight", "b": "It will become loose", "c": "It will fall on the ground", "d": "It will be fixed" }
[ "A", "D" ]
multi-choice
self-recording
Trajectory and Motion Prediction
931
31.03
30
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[ [ 1002, 451 ] ]
2,802
2802.mp4
If I pull <object 0> out, will it fall off?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "B" ]
true/false
self-recording
Trajectory and Motion Prediction
2,252
75.07
30
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[ [ 895, 490 ] ]
2,803
2803.mp4
Where will <object 0> be placed?
{ "a": "Oven", "b": "Trash can", "c": "Table", "d": "Plate" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,059
61.18
50
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[ [ 498, 289 ] ]
2,804
2804.mp4
What will happen to <object 0>?
{ "a": "It will be put into the pot.", "b": "It will be heated", "c": "It will be eaten", "d": "It will be washed" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
468
9.36
50
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[ [ 547, 347 ] ]
2,805
2805.mp4
What will happen if you continue to lift <object 0>?
{ "a": "It will continue to roll upwards", "b": "The pole has reached its maximum length and cannot be raised", "c": "It will touch the ceiling", "d": "It will fall on the ground" }
[ "C" ]
single-choice
ego4d
Trajectory and Motion Prediction
1,645
54.83
30
[ [ 312, 37, 421, 508 ] ]
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[ [ 365, 487 ] ]
2,806
2806.mp4
What will happen to <object 0>?
{ "a": "It will be pulled out", "b": "It will fall on the ground", "c": "It will be thrown away", "d": "It will be nailed into the wood" }
[ "D" ]
single-choice
ego4d
Trajectory and Motion Prediction
8,940
298
30
[ [ 429, 295, 446, 317 ] ]
[ { "counts": "XYh62m?;U@F\\?`0N20O1O7I5K4K1001O11NVVf3", "size": [ 512, 682 ] } ]
[ [ 436, 311 ] ]
2,807
2807.mp4
What will happen if I take <object 0> away?
{ "a": "The poster will curl up", "b": "Nothing will happen", "c": "The poster will fall on to the ground", "d": null }
[ "A" ]
single-choice
ego4d
Trajectory and Motion Prediction
342
11.4
30
[ [ 39, 159, 207, 335 ] ]
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[ [ 113, 286 ] ]
2,808
2808.mp4
If I want to pick <object 0>, will it affect <object 1>?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
ego4d
Trajectory and Motion Prediction
400
13.33
30
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[ [ 687, 263 ], [ 800, 213 ] ]
2,809
2809.mp4
What will happen to <object 0>?
{ "a": "It will be heated", "b": "It will be peeled off", "c": "It will be washed", "d": "It will be cut into small pieces" }
[ "D" ]
single-choice
ego4d
Trajectory and Motion Prediction
2,316
77.2
30
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[ [ 400, 503 ] ]
2,810
2810.mp4
What will happen if I take <object 0> away?
{ "a": "The book will not be fixed", "b": "The book will remain unchanged", "c": "The book will fall on to the ground", "d": "The book will still be fixed" }
[ "A" ]
single-choice
ego4d
Trajectory and Motion Prediction
2,603
86.77
30
[ [ 345, 247, 406, 298 ] ]
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[ [ 379, 271 ] ]
2,811
2811.mp4
What will happen if I turn the <object 0> clockwise?
{ "a": "It will become loose", "b": "It will become tight", "c": "It will fall on the ground", "d": "It will remain unchanged" }
[ "B" ]
single-choice
ego4d
Trajectory and Motion Prediction
1,293
43.1
30
[ [ 366, 168, 378, 184 ] ]
[ { "counts": "^eg52k?7K2N1O11O10O14J3N_Zh4", "size": [ 512, 682 ] } ]
[ [ 371, 175 ] ]
2,812
2812.mp4
What will happen to <object 0>?
{ "a": "It will become smoother", "b": "It will be cut into two halves", "c": "It will fall on the ground", "d": "It will become more rough" }
[ "B" ]
single-choice
ego4d
Trajectory and Motion Prediction
832
27.73
30
[ [ 355, 121, 425, 254 ] ]
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[ [ 402, 213 ] ]
2,813
2813.mp4
What direction will <object 0> drive towards?
{ "a": "Turn right", "b": "Turn left", "c": "Go straight", "d": null }
[ "A" ]
single-choice
ego4d
Trajectory and Motion Prediction
2,407
80.23
30
[ [ 188, 140, 347, 254 ] ]
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[ [ 257, 196 ] ]
2,814
2814.mp4
What will happen to <object 0>?
{ "a": "It will move forward", "b": "It will become smoother", "c": "It will becomer more rough", "d": "It will keep still" }
[ "A", "B" ]
multi-choice
ego4d
Trajectory and Motion Prediction
2,177
72.57
30
[ [ 378, 151, 442, 257 ] ]
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[ [ 408, 194 ] ]
2,815
2815.mp4
Which one is easier to break when these two fall to the ground? <object 0> or <object 1>?
{ "a": "<object 0>", "b": "<object 1>", "c": "Both", "d": "None" }
[ "A" ]
single-choice
ego4d
Trajectory and Motion Prediction
1,222
40.73
30
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[ [ 187, 91 ], [ 292, 91 ] ]
2,816
2816.mp4
If <object 0> fall on the ground, will it break?
{ "a": "Yes", "b": "No", "c": "Not sure", "d": null }
[ "B" ]
single-choice
ego4d
Trajectory and Motion Prediction
873
29.1
30
[ [ 344, 62, 564, 199 ] ]
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[ [ 447, 130 ] ]
2,817
2817.mp4
Can I take <object 0> off with my hand?
{ "a": "Yes", "b": "No", "c": "Not sure", "d": null }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
9,991
199.82
50
[ [ 553, 173, 624, 230 ] ]
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[ [ 588, 203 ] ]
2,818
2818.mp4
What motion will <object 0> continue to make?
{ "a": "Rotation", "b": "Translation", "c": "Stay still", "d": "Fall to the ground" }
[ "A" ]
single-choice
meccano
Trajectory and Motion Prediction
3,283
273.58
12
[ [ 1449, 465, 1680, 702 ] ]
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[ [ 1514, 636 ] ]
2,819
2819.mp4
If you continue to rotate <object 0>, will it become loose or tight?
{ "a": "Loose", "b": "Tight", "c": null, "d": null }
[ "A" ]
true/false
meccano
Trajectory and Motion Prediction
1,284
107
12
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2,820
2820.mp4
Can I just pull <object 0> out?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
meccano
Trajectory and Motion Prediction
2,394
199.5
12
[ [ 1272, 585, 1386, 657 ] ]
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[ [ 1370, 618 ] ]
2,821
2821.mp4
Can I just pull <object 0> out?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "B" ]
true/false
meccano
Trajectory and Motion Prediction
2,394
199.5
12
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[ [ 1518, 705 ] ]
2,822
2822.mp4
How will <object 0> move?
{ "a": "It will move forward", "b": "It will move backward", "c": "It will keep still", "d": "It will fall on the table" }
[ "C" ]
single-choice
meccano
Trajectory and Motion Prediction
2,933
244.42
12
[ [ 630, 24, 1326, 429 ] ]
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[ [ 976, 242 ] ]
2,823
2823.mp4
How will <object 0> move?
{ "a": "It will keep still", "b": "It will rotate clockwise", "c": "It will rotate anticlockwise", "d": "It will fall on the ground" }
[ "A" ]
single-choice
meccano
Trajectory and Motion Prediction
3,045
253.75
12
[ [ 1539, 204, 1869, 531 ] ]
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[ [ 1649, 293 ] ]
2,824
2824.mp4
What will the state of <object 0> change if I turn it clockwise?
{ "a": "It will become tight", "b": "It will become loose", "c": "It will become unchanged", "d": "Not sure" }
[ "A" ]
single-choice
meccano
Trajectory and Motion Prediction
3,366
280.5
12
[ [ 804, 186, 915, 303 ] ]
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[ [ 852, 247 ] ]
2,825
2825.mp4
What will the state of <object 0> change if I turn it anticlockwise?
{ "a": "It will become tight", "b": "It will become loose", "c": "It will become unchanged", "d": "Not sure" }
[ "B" ]
single-choice
meccano
Trajectory and Motion Prediction
3,389
282.42
12
[ [ 777, 177, 915, 267 ] ]
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[ [ 809, 206 ] ]
2,826
2826.mp4
Can I pull <object 0> out directly?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "B" ]
true/false
meccano
Trajectory and Motion Prediction
563
46.92
12
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[ [ 1381, 501 ] ]
2,827
2827.mp4
Can I pull <object 0> out directly?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
meccano
Trajectory and Motion Prediction
1,750
145.83
12
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[ [ 1109, 285 ] ]
2,828
2828.mp4
How will <object 0> move?
{ "a": "It will keep still", "b": "It will rotate both clockwise and anticlockwise", "c": "It will rotate clockwise", "d": "It will rotate anticlockwise" }
[ "B" ]
single-choice
meccano
Trajectory and Motion Prediction
1,345
112.08
12
[ [ 1146, 3, 1392, 324 ] ]
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[ [ 1270, 216 ] ]
2,829
2829.mp4
Can I pull <object 0> out directly?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
meccano
Trajectory and Motion Prediction
2,891
240.92
12
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[ [ 1123, 103 ] ]
2,830
2830.mp4
How to make <object 0> more tight?
{ "a": "Rotate clockwise", "b": "Rotate anticlockwise", "c": "Push it", "d": "Pull it" }
[ "A" ]
single-choice
meccano
Trajectory and Motion Prediction
1,686
140.5
12
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[ [ 1036, 483 ] ]
2,831
2831.mp4
What will happen if I rotate <object 0> clockwise?
{ "a": "It will become loose", "b": "It will become tight", "c": "It will keep still", "d": "It will fall on the table" }
[ "B" ]
single-choice
meccano
Trajectory and Motion Prediction
230
19.17
12
[ [ 975, 444, 1077, 546 ] ]
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[ [ 1043, 507 ] ]
2,832
2832.mp4
What will happen if I rotate <object 0> anticlockwise?
{ "a": "It will become loose", "b": "It will become tight", "c": "It will keep still", "d": "It will fall on the ground" }
[ "A" ]
single-choice
meccano
Trajectory and Motion Prediction
230
19.17
12
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[ [ 1044, 507 ] ]
2,833
2833.mp4
How will <object 0> move?
{ "a": "It will rotate", "b": "It will move to the left", "c": "It will fall on the ground", "d": "It will keep still" }
[ "D" ]
single-choice
meccano
Trajectory and Motion Prediction
261
21.75
12
[ [ 1476, 954, 1566, 1041 ] ]
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[ [ 1532, 1011 ] ]
2,834
2834.mp4
If I rotate <object 0>, can it be rotated?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
meccano
Trajectory and Motion Prediction
1,063
88.58
12
[ [ 1200, 270, 1359, 600 ] ]
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[ [ 1291, 451 ] ]
2,835
2835.mp4
Can I just take <object 0> out now?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
meccano
Trajectory and Motion Prediction
1,940
161.67
12
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[ [ 858, 261 ] ]
2,836
2836.mp4
Can I just pull out <object 0>?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
self-recording
Trajectory and Motion Prediction
558
18.62
29.97003
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[ [ 1343, 723 ] ]
2,837
2837.mp4
Where will <object 0> be placed?
{ "a": "Oven", "b": "Trash can", "c": "Table", "d": "Plate" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,059
61.18
50
[ [ 393, 193, 646, 425 ] ]
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[ [ 498, 289 ] ]
2,838
2838.mp4
If it is kept on the table for an hour, how will <object 0>'s temperature change?
{ "a": "The temperature will increase", "b": "The temperature will decrease", "c": "The temperature will remain almost unchanged", "d": null }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,746
36.41
47.952048
[ [ 335, 211, 590, 439 ] ]
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[ [ 529, 246 ] ]
2,839
2839.mp4
How will <object 0>'s temperature change?
{ "a": "Increase", "b": "Decrease", "c": "Remain unchanged", "d": null }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,416
133.8
47.952048
[ [ 71, 237, 277, 420 ] ]
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[ [ 176, 309 ] ]
2,840
2840.mp4
What will happen to <object 0>?
{ "a": "It will be put into the pot.", "b": "It will be washed", "c": "It will be eaten", "d": "It will be heated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
468
9.36
50
[ [ 524, 332, 575, 376 ] ]
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[ [ 547, 347 ] ]
2,841
2841.mp4
What will happen to <object 0>?
{ "a": "It will be poured", "b": "It will be eaten immediately", "c": "It will be washed", "d": "It will be thrown away" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,643
77.46
59.94006
[ [ 379, 119, 676, 361 ] ]
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[ [ 513, 216 ] ]
2,842
2842.mp4
What will happen to <object 0>?
{ "a": "It will be cooked", "b": "It will be eaten", "c": "It will be washed", "d": "It will be thrown away" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
9,007
150.27
59.94006
[ [ 797, 115, 904, 352 ] ]
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[ [ 909, 242 ] ]
2,843
2843.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be chopped up", "c": "It will be frozen", "d": "It will be heated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,551
75.93
59.94006
[ [ 462, 160, 543, 251 ] ]
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[ [ 507, 203 ] ]
2,844
2844.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be heated", "c": "It will be eaten right away", "d": "It will be thrown away" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,759
112.76
59.94006
[ [ 371, 307, 526, 439 ] ]
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[ [ 466, 358 ] ]
2,845
2845.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be put down", "c": "It will be thrown away", "d": "It will be crushed" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
9,628
160.63
59.94006
[ [ 264, 230, 518, 472 ] ]
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[ [ 422, 388 ] ]
2,846
2846.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be washed", "c": "It will be thrown away", "d": "It will be heated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
513
10.26
50
[ [ 290, 250, 447, 349 ] ]
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[ [ 389, 309 ] ]
2,847
2847.mp4
What will happen to <object 0>?
{ "a": "It will be heated", "b": "It will be washed", "c": "It will be used to drink later", "d": "It will be thrown away later" }
[ "B", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
2,222
37.07
59.94006
[ [ 450, 160, 537, 294 ] ]
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[ [ 500, 229 ] ]
2,848
2848.mp4
What will happen to <object 0>?
{ "a": "It will be washed right away", "b": "It will be used to drink water", "c": "It will be used to heat water", "d": "It will be used to drink soup" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,412
73.61
59.94006
[ [ 568, 368, 665, 467 ] ]
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[ [ 618, 422 ] ]
2,849
2849.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be thrown away", "c": "It will be eaten", "d": "It will be hanged on the wall" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
313
5.22
59.94006
[ [ 356, 123, 568, 302 ] ]
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[ [ 435, 161 ] ]
2,850
2850.mp4
What will happen to <object 0>?
{ "a": "It will be thrown away", "b": "It will be put in trash can", "c": "It will be used to hold food", "d": "It will be used to hold garbage." }
[ "B", "D" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
1,509
25.18
59.94006
[ [ 281, 66, 540, 328 ] ]
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[ [ 399, 181 ] ]
2,851
2851.mp4
What will happen to <object 0>?
{ "a": "It will be used to drink water right away", "b": "It will be used to drink water later", "c": "It will be washed", "d": "It will be thrown away" }
[ "B", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
5,122
85.45
59.94006
[ [ 440, 194, 581, 338 ] ]
[ { "counts": "nXR7230e?7O1N1O1N200M3OCc@9]?N70O0100M]@Id?3[@M20c?270N1O2O0VOLiA4X>MfA3Z>NfAN\\O0f>2[A20LN1V?g0L4L3O1O1O2M2N2O1O1O2O0O100iBgNf;[1XDgNf;Z1XDiNg;W1XDkNf;V1YDkNg;V1XDkNf;V1XDlNg;U1XDlNh;U1VDmNh;T1VDoNi;R1TDPOk;Q1TDPOl;Q1RDQOl;Q1RDPOn;Q1oCROP<o0mCSOS<o0jCSOT<^2O00001N10001O0000001O0000000000000000O1O1...
[ [ 532, 247 ] ]
2,852
2852.mp4
What will happen to <object 0>?
{ "a": "It will be thrown away", "b": "It will be eaten right away", "c": "It will continue to be heated", "d": "It will be frozen" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
2,089
34.85
59.94006
[ [ 392, 221, 718, 496 ] ]
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[ [ 522, 352 ] ]
2,853
2853.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be washed", "d": "It will be stored in a place" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,931
38.62
50
[ [ 418, 264, 577, 425 ] ]
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[ [ 531, 339 ] ]
2,854
2854.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be chopped up", "c": "It will be eaten right away", "d": "It will be thrown away" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,751
75.02
50
[ [ 159, 115, 358, 281 ] ]
[ { "counts": "ag]2;a?7J5L4kNXOlBl0k<DjB`0o<KhB9S=NhB4U=]1N2M3N2M3N3M2O1N4L3N0O2O1O1O1O0O2O1O1O1O1O1O1N101O100O1ETLaDl3`;UL\\Dn3d;SLZDn3f;600000kKYDQ4g;310000001N1JhKdDY4[;hKbDOOY4^;8N2O001O0O2O001O1N101O001O0O2O001N101O00010O001O000O2O0O2N1000_NcE_M\\:`2hE^MX:a2lE]MS:b2oE]MQ:c2QF[Mo9d2RF\\Mn9d2SF[Mm9d2TF\\Ml9d2U...
[ [ 204, 199 ] ]
2,855
2855.mp4
What will happen to <object 0>?
{ "a": "It will be thrown away", "b": "It will be fried", "c": "It will be eaten right away", "d": "It will be roasted" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
2,445
48.9
50
[ [ 501, 189, 773, 420 ] ]
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[ [ 649, 315 ] ]
2,856
2856.mp4
What will happen to <object 0>?
{ "a": "It will be washed right away", "b": "It will be washed later", "c": "It will be used for containing food right away", "d": "It will be thrown away" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,455
89.1
50
[ [ 9, 324, 213, 504 ] ]
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[ [ 87, 511 ] ]
2,857
2857.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be thrown away", "c": "It will be used for containing foods", "d": "It will be used for cooking" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,380
27.6
50
[ [ 476, 362, 567, 450 ] ]
[ { "counts": "\\lf7=_?8I6K4L4K6K3N2N3M3M2N2N3M1O2N2O1N101N101O0O2O0O2O000O1000000O1000000001O00000O2O0O10001N1eNWB?i=l00O2O0O1O2O1N1O2N2N2N2N2N1O2N1O4L3M2M3N2N4J6J7K5Idc\\5", "size": [ 512, 910 ] } ]
[ [ 522, 414 ] ]
2,858
2858.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be further cooked", "d": "It will be washed" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
10,183
203.66
50
[ [ 270, 270, 494, 510 ] ]
[ { "counts": "dlW4a0V?b0A<C;H8I6J5L5J6K4K6J5L4M2M4M3L3M4L4L4M2N2M3N2M4M3M2N2M3N1O2N2N3M2N1O2N2N2N2N2N2N2N101N2N1O2N2N1O2OVNQFdMm9]2SFcMl9^2TFcMk9]2UFcMj9^2VFcMh9^2WFcMi9[4N101N1O2N101N10PN`FcK1j1]9c2cFcK1i1\\9d2cFdK1g1[9d2fFfKNf1\\9c2gFgKMf1[9f2eFaM[9b4O10nJfF^3Z9d1O100O1000000O100O1000000OPNjFXMV9i40aNjFmJ16O:V...
[ [ 384, 394 ] ]
2,859
2859.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be cut", "c": "It will be thrown away", "d": "It will be washed" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,045
120.9
50
[ [ 510, 285, 580, 371 ] ]
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[ [ 550, 334 ] ]
2,860
2860.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be washed", "c": "It will be chopped up", "d": "It will be squeezed for juice" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,468
129.36
50
[ [ 706, 297, 784, 392 ] ]
[ { "counts": "`ZV;;`?:H5L5L3L3M4M2O1O2M2O001O1O010O00001O01O00000000010O001O00001O00001O001O0O2O001O0O2O002N0O2O001O0O2O1O0O101N2N3M4K4L8FVeR2", "size": [ 512, 910 ] } ]
[ [ 742, 347 ] ]
2,861
2861.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be further processed", "c": "It will be thrown away", "d": "It will be washed" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
12,075
201.45
59.94006
[ [ 420, 385, 501, 482 ] ]
[ { "counts": "`md68d?:H6J5K4L4M2M4M2N2N3M2N1O2N2O1N101N2O0O2O0O2O0O2O000O2O00001N100000001O00000001O01O0001O00001O001O0O2O001N2O0O2O1N2N2N1O3M3M2N3L4L4L5I8Hdb_6", "size": [ 512, 910 ] } ]
[ [ 459, 438 ] ]
2,862
2862.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be used for cooking", "c": "It will be washed", "d": "It will be thrown away" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
13,175
219.8
59.94006
[ [ 453, 329, 546, 438 ] ]
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[ [ 500, 377 ] ]
2,863
2863.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be washed", "d": "It will be cooked" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,643
27.41
59.94006
[ [ 376, 315, 615, 507 ] ]
[ { "counts": "SnR69d?6L6I4L7J3L4L3O3L5K5K6J6H8J5L2M1O10000O100001oMfBZ1[=aNeBC80M[1X=dNcB01001e0Z1l=01O1O00001O001O001O00001O0000001O00000000001O000000000000000000N2N2N200O10000N2O1O1O1O100N2O1N2L4N2O1N2O1O1O1O1O1O1O1N2M3O1O1N2L4O1L4001O1O00L4OImB_MW=]27M4N1O1L4N300M3M2O2M3L4O2N1M3L5L3M4M3L3O2L3N3M3M3K:GaRa02`m^...
[ [ 450, 511 ] ]
2,864
2864.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be cooked", "d": "It will be stored" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,680
61.39
59.94006
[ [ 300, 320, 464, 499 ] ]
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[ [ 397, 435 ] ]
2,865
2865.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be eaten right away", "c": "It will be further cooked", "d": "It will be thrown away" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,846
80.85
59.94006
[ [ 550, 183, 699, 304 ] ]
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[ [ 651, 233 ] ]
2,866
2866.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be thrown away", "c": "It will be drunk", "d": "It will be heated" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
7,964
159.28
50
[ [ 274, 238, 541, 486 ] ]
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[ [ 407, 357 ] ]
2,867
2867.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be drunk", "c": "It will be thrown away", "d": "It will be heated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
10,742
214.84
50
[ [ 154, 54, 470, 241 ] ]
[ { "counts": "`Si2<c?1A`0H8E>E8O3K4M3N3L4M2N2M3N1N2O1O2M2O1O1O1O1O1O1O1O1O1O1O1O1O001O001O001O000000001O1N100010O01O00001O0000001O001OgNbCjM3P1[<T1RDdNo;Y1UDfNj;X1ZDfNg;S1bDjN_;T1dDjN`;Q1hD_NhN1a<Z1m1N200M3M301N2O0O5L1O001O10O2O3M00O0101N2O1hAnN^=T1YBZOa=e1M3N0O2N2O2M3N0O2O0O1O100O1O100O10O01O100O100O1O100O100O1...
[ [ 335, 167 ] ]
2,868
2868.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be thrown away", "c": "It will be drunk", "d": "It will be eaten right away" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,146
102.54
59.94006
[ [ 372, 311, 553, 507 ] ]
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[ [ 473, 407 ] ]
2,869
2869.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be washed", "c": "It will be drunk", "d": "It will be thrown away" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
753
12.56
59.94006
[ [ 516, 304, 617, 403 ] ]
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[ [ 565, 349 ] ]
2,870
2870.mp4
What will happen to <object 0>?
{ "a": "It will be drunk right away", "b": "It will be washed", "c": "It will be heated", "d": "It will be thrown away" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,757
29.31
59.94006
[ [ 403, 281, 497, 396 ] ]
[ { "counts": "Rj]6?^?8H6K4L4L4L4M3M2N3M3M2N3M3M2O1N2N2O1N2O0O2O001N101O0O1000001N100000000000O1000001O0O100O2O0O101N100O2O0O101N2N101O0O2O1N101O1O1N2M4M2N3L4M3G[AROi>g0\\AXOg>b0]A\\Og>>jQ73ScU6", "size": [ 512, 910 ] } ]
[ [ 448, 331 ] ]
2,871
2871.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be further cooked", "c": "It will be thrown away", "d": "It will be washed" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
2,241
37.39
59.94006
[ [ 537, 301, 665, 430 ] ]
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[ [ 590, 362 ] ]
2,872
2872.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be further cooked", "c": "It will be thrown away", "d": "It will be refrigerated for preservation." }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
14,230
237.4
59.94006
[ [ 413, 177, 635, 381 ] ]
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[ [ 615, 259 ] ]
2,873
2873.mp4
What will happen to <object 0>?
{ "a": "It will be drunk", "b": "It will be thrown away", "c": "It will be washed", "d": "It will be refrigerated" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
5,516
92.03
59.94006
[ [ 447, 270, 703, 423 ] ]
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[ [ 628, 331 ] ]
2,874
2874.mp4
What will happen to <object 0>?
{ "a": "It will be drunk right away", "b": "It will be thrown away", "c": "It will be refrigerated", "d": "It will be heated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,087
68.18
59.94006
[ [ 423, 193, 732, 449 ] ]
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[ [ 491, 371 ] ]
2,875
2875.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be stored", "c": "It will be thrown away", "d": "It will be used for cutting foods" }
[ "B", "D" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
2,958
59.16
50
[ [ 255, 142, 400, 359 ] ]
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[ [ 357, 299 ] ]
2,876
2876.mp4
What will happen to <object 0> right away?
{ "a": "It will be washed", "b": "It will be stored", "c": "It will be thrown away", "d": "It will be heated" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,324
86.48
50
[ [ 440, 163, 654, 376 ] ]
[ { "counts": "YkS79d?4N2M3M3N2N1O1O1O1O1O1N20OO1010O0001O000000O2O0O10O1O1O1O01000O010O010O010000O01O1O1O10ObMZOeEf0U:M]E3a:3\\EMb:8[EHd:>VEBi:e0REZOn:j0nDWOQ;n0lDQOS;S1iDmNW;V1gDiNY;Z1eDfNZ;_1aDaN^;c1`D\\N`;g1^DYNb;j1[DVNe;m1WDTNh;P2UDPNk;S3OO1O1O1000000O2O0O1O2O01O0010O01O01001N1O101O0O2O0O10YNUDZOj;f0VDZOi;g0...
[ [ 577, 206 ] ]
2,877
2877.mp4
What will happen to <object 0> right away?
{ "a": "It will continue to be heated", "b": "It will be poured into a bowl", "c": "It will be thrown away", "d": "It will be frozen" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
13,964
279.28
50
[ [ 415, 180, 602, 376 ] ]
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[ [ 515, 265 ] ]
2,878
2878.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be refrigerated", "c": "It will be thrown away", "d": "It will be cut" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
428
7.14
59.94006
[ [ 767, 347, 870, 470 ] ]
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[ [ 803, 395 ] ]
2,879
2879.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be juiced", "c": "It will be thrown away", "d": "It will be washed" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
7,379
123.11
59.94006
[ [ 408, 243, 527, 359 ] ]
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[ [ 486, 300 ] ]
2,880
2880.mp4
What will happen to <object 0> first?
{ "a": "It will be washed", "b": "It will be thrown away", "c": "It will be used for storing", "d": "It will be heated" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,284
54.79
59.94006
[ [ 433, 254, 649, 482 ] ]
[ { "counts": "d[j61o?2[@2R?1j@4P?Hl@427Q?d0l@POk>U1M4^OhNnA10Y1o=iNmA21W1Q>e0H4K4M3N2M3N2L4N2N1N2N3N2N1N3L4N1\\OfLaD[3[;QMVDC2_3f;f0O010O100000000O100O1O1O1_DgKY;[4gDeKW;]4iDdKU;]4kDcKn:0QE^42aKl:f4UEYKk:g47001O1N0nDWKo:i4QEXKn:h4QEYKo:g4REXKm:j4^EUKW:k4hEWKW:i4hEXKX:h4iEWKV:j4jEVKU:k4lETKT:l4lETKT:l4`000000O10O...
[ [ 521, 359 ] ]
2,881
2881.mp4
What will happen to <object 0> first?
{ "a": "It will be washed", "b": "It will be polished", "c": "It will be thrown away", "d": "It will be heated" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
2,325
38.79
59.94006
[ [ 98, 349, 294, 507 ] ]
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[ [ 195, 412 ] ]
2,882
2882.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be thrown away", "c": "It will be washed", "d": "It will be torn" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
5,917
98.72
59.94006
[ [ 436, 209, 568, 338 ] ]
[ { "counts": "agn66i?4M2M2N4M1O3L3N2M3N2N3L3N1O2N1N3N2N1O2M2O2N1O0O3N1O1O2M2O1O1N2O1O1O1N3N1N101O2M2O1N2O1O0O2O1O1O0O2O1O001O001N10001OjMRCZ1n<dNYCW1g<hN\\CW1b<iNaCU1_<kNaCU1_<kNbCT1^<lNbCT1^<lNcCS1^<lNdCS1[<mNfCR1Z<nNfCR1[<mNfCR1Z<oNeCQ1[<oNfCP1[<oNfCP1[<POdCP1]<POcCo0^<POcCo0^<QObCn0_<QObCn0`<QO`Cn0d<oN]Co0g<m...
[ [ 478, 256 ] ]
2,883
2883.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be thrown away", "c": "It will be polished", "d": "It will be placed back" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
11,110
185.35
59.94006
[ [ 356, 392, 470, 499 ] ]
[ { "counts": "anb5:b?6M2M3M3M3N1O1O2N1O2M2N3N1N3N1O2N1O1O1O001000O01O0000O2O00001O1O0O2O10O01O1O10O000010O1O10O010O1O1N2@`0O1O10000O101fBQNa<o1]CSNb<o1[CSNd<o1YCSNf<o1WCSNi<n1SCUNl<`2O100000O3N1O1O1N2O1O1O3L3N3M2N9G3M1N101O1O001N101O1N101N2O001N2O0O2N2O1N2O1N1O2N3M3M2N3M3L4L4K7HjQl6", "size": [ 512, ...
[ [ 440, 456 ] ]
2,884
2884.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be added to the dish", "d": "It will be properly preserved" }
[ "C", "D" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
9,776
163.1
59.94006
[ [ 479, 214, 598, 347 ] ]
[ { "counts": "ZYm7220c??[Oc0E:J4L6K4L3N2N2M3N1O3L2O2N101N1O1O100O2N100O100O010O10000O0100O100O00100O10000O100O1000000000001O000O10001O000O2O00001N101O001O1O0O1O2O1NYBnMc=P2^BTN_=k1aBVN_=i1aBRNM2b=i1bBTN01^=j1bBVN03\\=f1dBXNM6_=c1_BhN`=m1O0001O1UO_BbN09b=e0aBVONHOO0>c=b0eBTO3NJ2`=h0aCSOlN1e=e0d1I8H\\Wm4", "si...
[ [ 550, 282 ] ]
2,885
2885.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be used as seasoning", "c": "It will be thrown away", "d": "It will be refrigerated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,939
65.72
59.94006
[ [ 288, 287, 356, 378 ] ]
[ { "counts": "ZZb442Nd?a0E4M4L4K5K3N2N2N2O<C3M1O1O1O001O1O1O01N20O01O1O1O10OO2O1O100O10000O100O100O100O2N1O1O100O2N101O1N2O1O1N3N1O2M3L4L6ImUg8", "size": [ 512, 910 ] } ]
[ [ 323, 332 ] ]
2,886
2886.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be cracked", "c": "It will be thrown away", "d": "It will be properly preserved" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
8,380
139.81
59.94006
[ [ 385, 430, 453, 504 ] ]
[ { "counts": "jol56h?2O1J6M3N200O1O1M3O1O1O1O1L4N2GRO]AQ1`>9M3N200O1N2O1O100ON3O001J501000O011O00004cA^NS>g11IlAaNU>_1kAaNU>_1lA`NT>`1lAaNS>`1lAaNS>_1nA`NS>^1mAcNS>]1mAbNT>^1lAaNU>^1lAbNT>^1mA`NT>`1oAaNm=_1SBaNm=_1;O01O1cA`NY>g1M1N01O001O1O002N001lNjA<X>YOTBd0e>O1O2N2N3M3M9CY`T7", "size": [ 512, ...
[ [ 418, 475 ] ]
2,887
2887.mp4
What will happen to <object 0>?
{ "a": "It will be eaten or drunk right away", "b": "It will be heated right away", "c": "It will be thrown away", "d": "It will be beaten into liquid" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
11,901
198.55
59.94006
[ [ 391, 233, 523, 375 ] ]
[ { "counts": "RYV671Ja?b0G9G7J5K6K4L4M3L3N3L3N2N3L3N2N2N2N1O3M2N2N2N101N2N1O2O1N2NiN[CUOe<d0eCZOY<c0lC\\OT<a0oC_OP<a0QD@m;`0UD@j;?WDAi;?WDAh;?YDBf;=[DCd;>]DAc;>^DC`;>`DB`;=aDD^;<bDD];<dDD\\;;eDE[;;jD@V;`0kD@S;`0nD@R;`0oD_OQ;a0PE^OP;b0RE\\Om:d0VE[Oi:e0XEZOh:f0YEYOg:g0[EWOe:h0^EVOb:j0_EUOa:k0aESO_:l0cESO]:m0dERO\\...
[ [ 455, 255 ] ]
2,888
2888.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be washed", "d": "It will be cut" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
8,175
136.39
59.94006
[ [ 400, 214, 557, 295 ] ]
[ { "counts": "fW\\67d?9H7K3M3N4L2O2N0O2O1N2M3O1N101N101O000O1000O100O1O10000O100O1O100O100O1O100O100O2O0O10O02O0OoAoNV=P1gBTOX=k0hBWOW=i0iBWOW=i0hBXOW=i0iBXOV=h0iBYOW=f0iB[OW=e0iB[OW=e0hB\\OX=c0iB]OW=c0iB]OW=b0iB_OW=a0iB_OW=a0gBAY=`0eBA[=?dBB\\=?bBB^=?`BB`=f0WBZOi=_10000000000000O10000O1000000O10000O1000000O1000...
[ [ 501, 253 ] ]
2,889
2889.mp4
What will happen to <object 0>?
{ "a": "It will be thrown away", "b": "It will be eaten directly", "c": "It will be further cooked", "d": "It will be refrigerated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,462
107.81
59.94006
[ [ 305, 240, 595, 504 ] ]
[ { "counts": "kki45=:[>MdA;o=KQB;e=JYB=\\=HdB<V=FjB=o<GQC>f<FZC<a<G_C;\\<HdC<U<GkC;Q<GnC=m;ESD=i;EWD=d;F\\D<`;F`D<\\;FdD=X;DhD=U;EkD=Q;EnD>o:CQE?k:CUE>i:CWE?f:BZE?c:C]E?`:AaEa0\\:@dE\\N3U1U:a0iEPN=^1h9b0lEnM`0`1`9a0TFjMb0d1X9?aG@]8?fGBV8?mG@P8`0TH_Oj7>SFnMW2b1c7a0cH^O[7c0fH]OX7d0mHXOP7j0UISOh6n0ZIQOd6P1^InNa6S1a...
[ [ 515, 511 ] ]
2,890
2890.mp4
What will happend to <object 0>?
{ "a": "It will be thrown away", "b": "It will be eaten directly", "c": "It will be cracked", "d": "It will be refrigerated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
7,798
130.1
59.94006
[ [ 352, 156, 459, 263 ] ]
[ { "counts": "YU]51oo50o_J1001Oe`:3U_E4M3PAGU>;hALT>5iAMW>4gANU>9cAK[>o0N1O2O0000001O0O10001N100O10000O2O0O10001O0000O100000001N100O1O1O1N3N1O1O1O1N3N1O2M3M3M4L7H<@VZ\\7", "size": [ 512, 910 ] } ]
[ [ 412, 195 ] ]
2,891
2891.mp4
What will happend to <object 0>?
{ "a": "The container will be washed", "b": "The contents will be eaten", "c": "The contents will be thrown away", "d": "The container will be thrown away" }
[ "A", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
14,794
246.81
59.94006
[ [ 341, 0, 520, 113 ] ]
[ { "counts": "Z`b52P12b>b0E7I5L4L3N3M2N1O4M4L2MAkAVOk=BYBY11SO]=CcB1MY16TO_=C[BX18UOa=j0aBWO]=g0eB[OX=e0jB[OP=f0TCZOh<i0YCXOc<j0^CXOa<g0`CXOa<f0aCZO^<^OiBU1i0]O^<f0bC[O[<g0fCXOY<j0gCVOX<j0hCVOX<j0iCUOW<k0iCVOU<k0kCVOT<j0lCVOT<k0lCUOS<k0mCUOS<8RCEk03S<5XCEe08Q<2[CFd08Q<1\\CGc08Q<0^CH`08R<N`CJ?8P<MbCK?7o;MdCK=8o;J...
[ [ 444, 0 ] ]
2,892
2892.mp4
What will happen to <object 0>?
{ "a": "It will be eaten directly", "b": "It will be thrown away", "c": "It will be refrigerated", "d": "It will be cracked" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
2,812
46.91
59.94006
[ [ 557, 328, 621, 406 ] ]
[ { "counts": "S[l8?^?;G4L4L1O2N3L3O1N2N2O0O1O2N101O0O1O10O01O100O101O01O003M100O001O1O0010O0001O00000O20O001O01O1N5dNbAi0KVOP??QABX?:<Eed`4", "size": [ 512, 910 ] } ]
[ [ 592, 365 ] ]
2,893
2893.mp4
What will happen to <object 0>?
{ "a": "It will be drunk", "b": "It will be poured into a pot", "c": "It will be thrown away", "d": "It will be washed later" }
[ "B", "D" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
4,552
75.94
59.94006
[ [ 682, 155, 799, 294 ] ]
[ { "counts": "XVh:3h?;G5L5RAYO\\>j0aAXO]>j0aAYO\\>j0bAWO]>k0`AVO13o=f1L2N2M2O2N1N2NQNdB]1[=aNiB^1U=bNnB]1P=eNoB\\1P=eNnB]1P=fNnBZ1R=hNjB[1U=i0O0010O0010O01O100O1O1O1O00O2O000O2O0O2O00000O2O00000O1000O100000000O10000O100O100O1O1O1O1O2M2O1O1O2N1N3N1O2N1O2N2N1O1N3M3N2N2O1N1O2N2M3N3M2N2O2M2M5J6I;C]Ym1", "size": ...
[ [ 742, 221 ] ]
2,894
2894.mp4
What will happen to <object 0>?
{ "a": "It will be cracked", "b": "It will be thrown away", "c": "It will be eaten", "d": "It will be refrigerated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,504
25.09
59.94006
[ [ 557, 338, 628, 416 ] ]
[ { "counts": "kkl8:a?8I4L5K5M2O1O1O1O10000O101O0O2O00001O0O2O1O001O001N101O1O000010O0^NdAa1]>010O0101N1O1O0000001O1N5K2O0O1O01O02N1O2N1O001O102J4I9L7G\\dZ4", "size": [ 512, 910 ] } ]
[ [ 593, 375 ] ]
2,895
2895.mp4
What will happen to <object 0>?
{ "a": "It will be stored directly", "b": "It will be washed", "c": "It will be thrown away", "d": "It will be shattered" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,097
18.3
59.94006
[ [ 493, 291, 719, 500 ] ]
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2,896
2896.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be cut later", "c": "It will be peeled", "d": "It will be washed" }
[ "B", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
408
8.16
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2,897
2897.mp4
What will happen to <object 0>?
{ "a": "It will be hung up right away", "b": "It will be cleaned", "c": "It will be thrown away", "d": "It will be polished" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
744
14.88
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2,898
2898.mp4
What will happen to <object 0>?
{ "a": "It will be thrown away", "b": "It will be eaten right away", "c": "It will be refrigerated", "d": "It will be heated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,469
129.38
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2,899
2899.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be stored under refrigeration", "d": "It will be cut" }
[ "C", "D" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
424
8.48
50
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