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11 values
frame_number
int64
26
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float64
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listlengths
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2,900
2900.mp4
What will happen to <object 0>?
{ "a": "It will be cracked", "b": "It will be roasted", "c": "It will be eaten right away", "d": "It will be thrown away" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,572
71.44
50
[ [ 285, 199, 344, 241 ] ]
[ { "counts": "mfd4;c?3M4L3N2N1O2N1O2N101N100O101N100O1000000000O10O100000O2O0O100O101N1O1O2N2N2N2M3M4L5J[il8", "size": [ 512, 910 ] } ]
[ [ 318, 222 ] ]
2,901
2901.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be cleaned", "c": "It will be thrown away", "d": "It will be shattered" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
5,995
119.9
50
[ [ 61, 278, 247, 445 ] ]
[ { "counts": "\\[Y1h0Q?<G7J6J6J5L4K6J5M2M3M4L3M3M4M2M3N2N2M3N2N2M3N1O2N2N1O2N2N1N3O0O2N1O2N1O2N1O1O2N100O2N1O101N1O100O1O2O0O100O100O2N100O100O10000O10O0100O10000O100000O010RMREj0n:WOQEi0o:WOQEi0n:U20O1000O10O10000O10O10O10000O10000O100O100O100O100O100]NlDYNV;f1jDYNW;g1iDYNW;g1hDYNY;g1fDZNZ;U3101N1O1O101N1O1O2WN...
[ [ 135, 388 ] ]
2,902
2902.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be thrown away", "c": "It will be refrigerated", "d": "It will be heated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,022
17.05
59.94006
[ [ 372, 95, 533, 312 ] ]
[ { "counts": "Ydk51m?7J5K3N3L4M2N2M2O2N2M2O1O1O1N2O1O2M102N3M3M1O2N1O1O2N1O1O1O001O1O000000001O2N001O0000001O0O10001O000O100VCQNb;Q2VDWNi;i1VDXNi;j1SDYNm;h1QDYNo;k1mCUNR<m1iCZNT<k2NmMRD5l;LUD5i;KWD9d;H]D;_;EaD>\\;BdDb0X;^OhDe0U;[OlDg0Q;YOoDh0P;XOQEh0n:XOSEh0l:YOTEg0j:ZOWEe0i:\\OXEc0g:^OYEb0f:^OZEb0e:@[E`0d:@\\E`...
[ [ 459, 149 ] ]
2,903
2903.mp4
What will happen to <object 0>?
{ "a": "It will be cut", "b": "It will be eaten right away", "c": "It will be thrown away", "d": "It will be refrigerated" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,011
133.83
29.97003
[ [ 406, 96, 644, 209 ] ]
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[ [ 550, 140 ] ]
2,904
2904.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be refrigerated", "d": "It will be heated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
431
7.19
59.94006
[ [ 180, 271, 442, 483 ] ]
[ { "counts": "Xle23h?7L2M3K5M2O1M3M4N1N2O1O2O000N201N1O2N200O0O2O1O100O10O0CfASOMK\\>n0dASO40^>R1bAnN^>U1_AnN0LY>`1fA`NZ>c1O1O100O3N1N3M3N1O2M3M4M3L5L4K4M6I5Lh0WO4M4L4K:G7J1N3L100N2O10O0100O01O010O10O01N1100O0100O000010O010O01O001O0010O10N2O010O0010O010O100O2O001O001N2O2N2N3L3N7I1O3M1O1N10001O00000O0100000000000...
[ [ 322, 382 ] ]
2,905
2905.mp4
What will happen to <object 0>?
{ "a": "It will be thrown away", "b": "It will be polished", "c": "It will be washed", "d": "It will be smashed" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,066
67.83
59.94006
[ [ 349, 288, 584, 463 ] ]
[ { "counts": "`]]59]?>E;C<]Ob0@`0WObMXC35e2`<b0_O?N2K5L5K5L3L6K110O10O1O1N20001L4N1N2N3N110M3O0N3N2M3N1O2O1N2M3N2N1N3N2O1N2N2N1N3M3O1OVEVM`8h2^G]Ma8a2_GaMa8\\2_GhM_8W2aGkM_8T2`GnM`8Q2_GQNa8l1^GXNb8f1^G\\Nb8b1^G`Nb8^1]GeNc8Y1]GiNb8W1]GkNc8S1\\GPOd8P1YGSOg8l0XGVOh8i0WGYOi8f0TG^Ol8b0RG@n8`0PGBP9?mFCS9=jFFU9;iFGW9:e...
[ [ 475, 388 ] ]
2,906
2906.mp4
What will happen to <object 0>?
{ "a": "It will be cleaned", "b": "It will be heated", "c": "It will be drunk", "d": "It will be thrown away" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,190
23.8
50
[ [ 702, 199, 900, 460 ] ]
[ { "counts": "Vin:171W?0g@1001NP?2o@1OO2NP?2o@1OOS?Ol@3000O2Mj>4RA120OO1Nj>;TAI0O2N2M11P>S1mAPO01ONQ>S1nAPO06R>a1PBTNj=m1UBSNk=m1UBSNg=Q2XBQNf=W2]BfM[=[2eBhMW=Y2iBgM1MP=f2lB\\MS=i2M302M2N:F30O0O0L`ChLn;OaDY3AhLn;O`D`3^;`LaDb3^;^LbDb3F^L[;0eD1:a3E_L\\;OeD29a3D_L];OfD18b3E^L\\;1eD0:a3D_L];0eDO:j3o:XLfDN;j3n:YLfDM=...
[ [ 811, 313 ] ]
2,907
2907.mp4
What will happen to <object 0>?
{ "a": "It will be thrown away", "b": "It will be eaten", "c": "It will be washed", "d": "It will be cut" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
692
13.84
50
[ [ 571, 378, 639, 457 ] ]
[ { "counts": "llY95j?7H3M3J@i@b0V?^Oj@b0U?6N11O010O01O010O00010O10O1O2N1O1N2O1O1O1O2N1B_@61Ke?OZ@21Og?6O01LY@Mh?23Nib[4", "size": [ 512, 910 ] } ]
[ [ 607, 416 ] ]
2,908
2908.mp4
What will happen to <object 0>?
{ "a": "It will be cut", "b": "It will be washed", "c": "It will be thrown away", "d": "It will be cooked" }
[ "A", "D" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
10,655
177.76
59.94006
[ [ 294, 18, 560, 149 ] ]
[ { "counts": "\\bi49f?3M4L3M2N2O1N3N0O2O0O101N10001QAWOd>W1L2M2O0O2O000OYOiAGW>9iAGV>9kAGU>9jAHV>7kAIU>6kAKT>4nAKS>4nALR>4nALQ>4PBKQ>5oAKQ>4PBLo=5QBJP>6PBJP>6oAKQ>4PBLo=5QBKo=5QBJP>5QBKo=4QBLo=5QBK1A^=c0bBLLH_=<eBLKL\\=8jBKI2Z=3mBKI3Y=2mBLI4X=0PCLG6X=NQCLG7W=LSCLF9V=LTCKF9V=LTCKE;V=IUCME:U=JVCLD;V=HWCm0i<SOWCm0h...
[ [ 389, 109 ] ]
2,909
2909.mp4
What will happen to <object 0>?
{ "a": "It will be cleaned", "b": "It will be heated", "c": "It will be demolished", "d": "It will be polished" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,070
17.85
59.94006
[ [ 300, 95, 523, 379 ] ]
[ { "counts": "[We4112W?_1hNj0YOa0@e0]Oa0A>C7K8I3L9H4L3L6L3L2N6J3N3L3N3M2N3M2N2M3N2M3N2N2N101N2N2N2N2O0O2O0O100O2N01N2L301O001N2H7N3N1[NRGhJO_1o8i3RGhJO^1P9i3UGVLk8j3UGVLl8h3YGULg8j3aGnK`8P4fGnJYOh0S9Y4QH]KQ8b4PH^KP8b4PH^Ko7c4SHoJiN4X9l4UHoJbN2Y9o4d1000O1000O100000O10000000001O1N2O002\\FhJQO1S9W5kGkJnN2U9V5iGRKQO...
[ [ 385, 189 ] ]
2,910
2910.mp4
What will happen to <object 0>?
{ "a": "It will be eaten directly", "b": "It will be cooked", "c": "It will be refrigerated", "d": "It will be thrown away" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,533
90.66
50
[ [ 260, 369, 386, 473 ] ]
[ { "counts": "\\]Q47f?8H6L3L5K3M4M2N3L4M2O1O2J`NgAb1X>4N101N3L2M4N1O2N101N1O101N1M3O2N1N201N1O1O101O0O1O100O01000O3N1O0O101N10001O00000001N10000000O10O1O10000O1O1001O0O100O1001N10000O100O10000O101N01000O2O0O1O1O2O0O101N10001O0N3O0O2N1O2N1QNZBc1h=:0O1O2O2M3L3N4K=C3N2N2L5L2O5I5K8GPcW8", "size": [ 512, ...
[ [ 321, 424 ] ]
2,911
2911.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be heated", "d": "It will be refrigerated" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,506
70.12
50
[ [ 415, 96, 607, 320 ] ]
[ { "counts": "[d_6>_?7L5J8H7I6J9mNYN]CS2W<nMgC^2n;cMeC1Me2a<^M]CP3U<`0N1N2O010O0O2O001O001N101O000O2O1O00001O00001O010O010O0100O010O100O10O02OO010O001O0010O010O01O010O001O000010O01O001O0010O01O0010O010O010O010O010O010O10O010O0100O10O01O010O10O10O010O01O01O10O010O00100O010O010O01O001O001O001N101N100O2O0O2N1O2N1O2...
[ [ 499, 203 ] ]
2,912
2912.mp4
What will happen to <object 0>?
{ "a": "It will be heated", "b": "It will be cleaned", "c": "It will be thrown away", "d": "It will be refrigerated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
10,025
200.5
50
[ [ 135, 44, 356, 243 ] ]
[ { "counts": "eT`2>U?g0A9J5L4K4L4L5K5K4L3M4K4M3N3L3M3N2N2M4M2M3N2N2N2M3N1O2N2N2N1O3M2N1O2N1O2N101N101O0O1O101N1O2O0O101N1O101O0O101N100O101N10000O2O000O100O1000000O1000001N1000O01000000000000O1000000000O10000000000O10001O00000O1000000O101O00001O0O101N1010OMREUKn:i4TEVKl:i4601N10001O0O2N1O2N1O2N2O0O2N2O0O101N1O2N...
[ [ 246, 146 ] ]
2,913
2913.mp4
What will happen to <object 0>?
{ "a": "It will be cleaned", "b": "It will be smashed", "c": "It will be used as a container", "d": "It will be thrown away" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,492
58.26
59.94006
[ [ 487, 201, 639, 490 ] ]
[ { "counts": "f^b73i?6D:M4N1O1iN[OSCf0e<BYC?d<FYC;e<G[C:a<J^C6`<L_C6Z<0fC0W<3iCMQ<:nCFl;`0TDAa;i0_DWO];m0cDSOY;Q1gDPOR;V1nDjNm:Z1SEgNi:]1WEcNd:b1\\E_N_:e1aE[NZ:j1fEVNV:n1jERNP:S2QFnMi9W2WFiMd9\\2[FeM[9e2eF\\MU9i2kFWMR9l2nFTMn8P3RGQMk8Q3UGoLh8T3XGlLe8W3[GjLb8X3]GiL_8[3bGdLY8a3gG`Ln7j3RHVLa7X4^HhK]7]4bHdKZ7`4fHaKT...
[ [ 550, 374 ] ]
2,914
2914.mp4
What will happen to <object 0>?
{ "a": "It will be drunk", "b": "It will be thrown away", "c": "It will be refrigerated", "d": "It will be heated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,956
66
59.94006
[ [ 410, 116, 581, 354 ] ]
[ { "counts": "Q[V62c_31UPM0[@Od?331O1O100\\@I_?7`@K^?750000001O001O0000000000000f@Eo><h@D60R?`0l@@T?b0j@^OU?g00Mj@\\OV?d0j@\\OV?d0j@\\OU?h0O100O101N100O10LPAXOP?e06\\Ol@ON5\\?Mi@3W?Mi@4U?Mj@1KL[?3j@1KLf=8dCKjN6\\=6gCEkN83Do<c0PDCnN6OHP=b0RDAnN?OYOk<j0XD^OnNa0c<8^DXOoN8OE^<Q1cDSOSO3OGW<W1gDgNoN38N_<Z1[DdNV<_1jCbN...
[ [ 505, 215 ] ]
2,915
2915.mp4
What will happen to <object 0>?
{ "a": "It will be drunk", "b": "It will be eaten", "c": "It will be refrigerated", "d": "It will be thrown away" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
7,161
119.47
59.94006
[ [ 427, 197, 550, 311 ] ]
[ { "counts": "hfi62n?1L4N3N16HV`1ObPN9[>H^Ac0]>]O_Ak0]>UOaAo0]>RO`AS1^>9N1O2N1O1N2O1N2O1O1N2N101O1O001O001N1O1O1M4N10001N11O000001O000O100001O00000O2O001O001N10000O103M1N10000O1O101N2N100O1O001O2NKZNRBe1n=]NRBa1o=_NQB0M[1S>gNnAM3W1P>mNmAL4T1o=SOlAI8o0m=XOlAH;k0j=^O]B<`=JcB0_=1X1O0100O1O1O10O1O010OO01001O01O1O1N1...
[ [ 482, 253 ] ]
2,916
2916.mp4
What will happen to <object 0>?
{ "a": "It will be drunk directly", "b": "It will be poured into a bowl", "c": "It will be stored under refrigeration", "d": "It will be thrown away" }
[ "B", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
1,738
29
59.94006
[ [ 479, 177, 607, 317 ] ]
[ { "counts": "bg_76g?9D8@n0XOc0\\Oc0D5L2O1O000O2O00000000001O00000000000000000000000000000000000000000000000000000O1010O000000O1001O00000000O10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001O001N?B9G2N1O1O1O001N101N2O1N3N4K=A9I6TOSA8`?K5H\\gf4", "size": [ ...
[ [ 535, 249 ] ]
2,917
2917.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be thrown away", "c": "It will be used for peeling right away", "d": "It will be cleaned" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,677
111.39
59.94006
[ [ 527, 241, 615, 395 ] ]
[ { "counts": "`X^86g?4M4L4K4M4N1N2O0O200O1O01O01O000O2O0fAROh<5UCj0OUOj<3VCh0J\\OGBU=<XCi0H^On<KYCW1EdNo<9YCS1HeNOG2=X<5nCS1HYOZ<FkC5KS1Y<kNgC315OLX<i0iCXOOTO0m0V<f0mCQON\\O5S1j;?TDROM[O60JT1l;>XDSO5[OG1OR1l;?XDSO9c0];:ZDVO6a0_;:YDVO7c0^;7[DVO6e0_;2\\D]O2b0c;OZDW1f;gNZD[1e;fNZD[1e;a1O^M\\Dj0c;SO_DP1];POeDP1Z;oNh...
[ [ 590, 339 ] ]
2,918
2918.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be heated", "c": "It will be washed", "d": "It will be cut" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,876
64.66
59.94006
[ [ 207, 110, 371, 268 ] ]
[ { "counts": "nV[3;b?4eMBoDb0o:IcD<T;^OUCn04oNa0i0\\<8SCQO0M01No0l<ORCQO44MM0\\1j<@VCTO33L`1k<gNVCIO12L1j1n<[NoB62E1j1Q=iNmB\\O1l1R=TNlB11O080i1S>G2O0O10M2N2O2M3N2dNnMhDU2U;oMgDS2Y;mMdDV2\\;kM_DZ2`;gMWDa2i;aMgCn2X<=0010O01O00100O1O010O1O001O1O001O0O100O10O2O0O2O2N000002M2O1N2O00001OO1O1O1O2N001O1O1O100O101O1O2O4...
[ [ 282, 195 ] ]
2,919
2919.mp4
What will happen to <object 0>?
{ "a": "It will be used for containing food right away", "b": "It will be washed", "c": "It will be stored", "d": "It will be polished" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,114
68.64
59.94006
[ [ 432, 132, 507, 193 ] ]
[ { "counts": "odl6a0\\?5K4j@WOR?m0M3N2OO01O1O1O1M3M3O2N1O1O10001N11001N1O0010O0010H\\NRBd1m=^NSBb1l=^NTBb1m=]NTBb1U>O10001NJ`NlA0N_1V>aNlA0N^1`>M3A?L301NMZOo@e0l>AVA;n>B\\A3f>K_A0b>0g0000NOV@1d?O]@1O0k?01000ck^6", "size": [ 512, 910 ] } ]
[ [ 462, 162 ] ]
2,920
2920.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be thrown away", "c": "It will be cleaned", "d": "It will be cracked" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
20,306
338.77
59.94006
[ [ 719, 283, 885, 419 ] ]
[ { "counts": "cjY;5j?3K5K5M2N2N2N2O1M3N1O2N2N1O2M3M3N2M3N1O2M3N1O1N3N100O1O1O1N2O100O1O1O100O1O1O100O100O2O00000001O00010O1O010O1O010O010O10O010O01000O010O10O0010O1000O010O010O0100O010O000001O02N1O1O1_BeM3OR=b2kB`MT=f20100O01O010O00001O001O000O2O001O000WOgBkNY=S1jBkNX=S1jBlNV=R1mBlNT=S1oBkNR=T1nBkNS=T1oBkNR=S1oB...
[ [ 772, 332 ] ]
2,921
2921.mp4
What will happen to <object 0>?
{ "a": "It will be used for containing right awa", "b": "It will be used for heating right away", "c": "It will be thrown away", "d": "It will be cleaned" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
920
15.35
59.94006
[ [ 582, 116, 782, 322 ] ]
[ { "counts": "hfX922000\\?j0B;I2M7H4M3J7I7kBmMU<W2eCmMX<X2fChMX<[2dC`ME5e<_2cCeMHK\\<c2kCbMIK3MP<j2RD^MLJV<l2mCZM0H20d;R3XDVM3H01b;T3YDTM4G21`;c3\\D]Ln;d3QD]L0Oh;f3VD\\L10f;f3YDZL2Oc;c3\\DcL1Ka;b3`DbL0L];d3cDYLO211\\;f3hDZLK0\\;h3iDcLR;_3PE^LKDm:P4XE\\Lm:e3SEPLH7T;k3TEmKH6U;m3XEmKO0^:T4jEmK\\:S4eEnKY:S4gEmKY:S4g...
[ [ 684, 217 ] ]
2,922
2922.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thrown away", "c": "It will be cracked", "d": "It will be washed" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,288
104.9
59.94006
[ [ 673, 160, 730, 237 ] ]
[ { "counts": "kUf:61:V?;L4L2O2N1N3N1O2N2M201N1O2O1O00001O01O001O001O001O0O2O001N1O1O2O0M4L3N3M2M5L3L9EYZl2", "size": [ 512, 910 ] } ]
[ [ 704, 193 ] ]
2,923
2923.mp4
What will happen to <object 0>?
{ "a": "It will be refrigerated", "b": "It will be thrown away", "c": "It will be eaten right away", "d": "It will be cut" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
17,337
289.24
59.94006
[ [ 260, 22, 362, 147 ] ]
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[ [ 325, 68 ] ]
2,924
2924.mp4
What will happen to <object 0>?
{ "a": "Water will be poured into it", "b": "It will be thrown away", "c": "It will be heated", "d": "It will be eaten right away" }
[ "A", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
1,752
36.54
47.952048
[ [ 352, 231, 553, 445 ] ]
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[ [ 457, 416 ] ]
2,925
2925.mp4
What will happen to <object 0>?
{ "a": "It will be refrigerated", "b": "It will be eaten right away", "c": "It will be thrown away", "d": "It will be heated" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
5,900
123.04
47.952048
[ [ 393, 150, 560, 338 ] ]
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[ [ 469, 234 ] ]
2,926
2926.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be torn open", "c": "It will be thrown away", "d": "It will be refrigerated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
2,649
55.24
47.952048
[ [ 581, 55, 736, 265 ] ]
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[ [ 657, 200 ] ]
2,927
2927.mp4
What will happen to <object 0>?
{ "a": "It will be poured", "b": "It will be eaten right away", "c": "It will be stored", "d": "It will be thrown away" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
8,680
144.81
59.94006
[ [ 372, 257, 563, 426 ] ]
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[ [ 424, 346 ] ]
2,928
2928.mp4
What will happen to <object 0>?
{ "a": "It will be cooked", "b": "It will be thrown away", "c": "It will be eaten right away", "d": "It will be heated" }
[ "A", "D" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
260
4.34
59.94006
[ [ 153, 256, 329, 429 ] ]
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[ [ 171, 331 ] ]
2,929
2929.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be preserved", "c": "It will be thrown away", "d": "It will be heated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
11,785
130.94
90
[ [ 338, 169, 509, 322 ] ]
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[ [ 411, 312 ] ]
2,930
2930.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be thawed", "c": "It will be heated", "d": "It will be refrigerated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
618
10.31
59.94006
[ [ 164, 54, 368, 216 ] ]
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[ [ 224, 136 ] ]
2,931
2931.mp4
What will happen to <object 0>?
{ "a": "It will be drunk", "b": "It will be heated", "c": "It will be thrown away", "d": "It will be refrigerated" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
12,760
212.88
59.94006
[ [ 354, 105, 440, 213 ] ]
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[ [ 399, 162 ] ]
2,932
2932.mp4
What will happen to <object 0>?
{ "a": "It will be cleaned", "b": "It will be eaten right away", "c": "The contents will be thrown away", "d": "It will be heated" }
[ "A", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
426
7.11
59.94006
[ [ 366, 244, 608, 483 ] ]
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[ [ 476, 381 ] ]
2,933
2933.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be dried", "c": "It will be heated", "d": "It will be thrown away" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
13,554
226.13
59.94006
[ [ 446, 147, 587, 284 ] ]
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[ [ 503, 223 ] ]
2,934
2934.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be defrosted", "c": "It will be thrown away", "d": "It will be refrigerated" }
[ "B" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
4,546
75.84
59.94006
[ [ 321, 51, 632, 329 ] ]
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[ [ 498, 179 ] ]
2,935
2935.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be defrosted", "c": "It will be skinned", "d": "It will be refrigerated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
14,623
243.96
59.94006
[ [ 268, 75, 555, 406 ] ]
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[ [ 487, 295 ] ]
2,936
2936.mp4
What will happen to <object 0>?
{ "a": "It will be dried", "b": "It will be heated", "c": "It will be smashed", "d": "It will be thrown away" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
2,936
48.98
59.94006
[ [ 400, 146, 590, 349 ] ]
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[ [ 511, 214 ] ]
2,937
2937.mp4
What will happen to <object 0>?
{ "a": "It will be cleaned", "b": "It will be polished", "c": "The waste on it will be thrown away", "d": "The food on it will be eaten" }
[ "A", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
4,772
79.61
59.94006
[ [ 342, 21, 695, 273 ] ]
[ { "counts": "nT\\56h?4L4L3M3N2M3N2M3M3N2N2N1O2M3N2M3N2N3L3M2O2M3O1N2M3M3N2N2N2M2O2N2M3M3N2N2M3N1N3N2N2N1N3N2M3N2M3N1N3M3N2N2N2M3N1O2M3N2M3M3M3N2N1N4L2O2M3N1O2N2M3N2M2O2L4M3N1O2N2M3L4N1O2N2N2M3N1N3M3N2N2N2M2N3N1O3M101N2N2O1L3O2N2O1N1O2N2M2N3O1N10001N1O20N101OO101N100001O1RHUHf7j7ZHVHf7i7[HWHe7h7\\HXHe7g7\\HYHc7g...
[ [ 489, 119 ] ]
2,938
2938.mp4
What will happen to <object 0> if I leave it here for a while?
{ "a": "The temperature will rise", "b": "The temperature will fall", "c": "The temperature will remain stable", "d": null }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
503
8.39
59.94006
[ [ 565, 204, 729, 369 ] ]
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[ [ 648, 284 ] ]
2,939
2939.mp4
What will happen to <object 0>?
{ "a": "It will be heated", "b": "It will be eaten right away", "c": "It will be refrigerated", "d": "It will be thrown away" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
5,821
97.11
59.94006
[ [ 297, 265, 528, 369 ] ]
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[ [ 330, 332 ] ]
2,940
2940.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be cut", "c": "It will be washed", "d": "It will be peeled" }
[ "B", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
9,689
161.64
59.94006
[ [ 315, 210, 447, 318 ] ]
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[ [ 429, 289 ] ]
2,941
2941.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be cut", "c": "It will be peeled", "d": "It will be refrigerated" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
10,149
169.32
59.94006
[ [ 601, 393, 733, 510 ] ]
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[ [ 678, 472 ] ]
2,942
2942.mp4
What will happen to <object 0>?
{ "a": "It will be cut", "b": "It will be washed", "c": "It will be peeled", "d": "It will be refrigerated" }
[ "A", "B" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
4,493
74.96
59.94006
[ [ 819, 179, 894, 243 ] ]
[ { "counts": "\\fl<7e?8K4L2N2N2N2N2M3O1N1O2N1O2N101N101N100O2O000O10001O000000000000000000000000O101O000O100O2O000O2N2O000O2N101N101N2M3O2L4M2N4J6JhY:", "size": [ 512, 910 ] } ]
[ [ 854, 206 ] ]
2,943
2943.mp4
What will happen to <object 0> first?
{ "a": "It will be used for meal", "b": "It will be thrown away", "c": "It will be washed", "d": "It will be dried" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
853
14.23
59.94006
[ [ 393, 152, 490, 307 ] ]
[ { "counts": "YUV61l?7K4L3M4M3M2M2O1O1O3M1O00000100O011N4M100O10O03M3N1N2O0000O101OO0011O0000O11N3N1O1N4j@ZOj>P1O2N1N00010O0001O01O0000000O10001O00O2O0O101N101N1O2N1O1N3N1O2M2O2N3L3N2M3M2N5J^Wg6", "size": [ 512, 910 ] } ]
[ [ 454, 259 ] ]
2,944
2944.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be washed", "c": "It will be thrown away", "d": "It will be heated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,789
63.21
59.94006
[ [ 666, 136, 809, 292 ] ]
[ { "counts": "Yg[:2m?2N3K7L0ZODVAO`00_O:j>MXAM85`>6bAGa>7aAL\\>3cA1^>JcA8]>DgA<V>AYA0d0>Q>BRB`0h>N100O001O001O00000O100000O1PNE[D;c;H\\D8c;I\\D7e;JZD6e;KZD6f;JZD6f;KYD5f;LZD4hNFY<7nD2iNIW<7nD1kNHW<8mD0lNHW<:^DFQO7;JV<:[DHQO5>IW<;WDJPO4b0HY<8SD<E]OW<8QD=H[OW<IVC?f0?NYOU<IYC`0`0`02WOU<IYCb0<`06UOZ<<[Cb0;ROZ<n1dCQN...
[ [ 730, 199 ] ]
2,945
2945.mp4
What will happen to <object 0>?
{ "a": "It will be polished", "b": "It will be smashed", "c": "It will be dried", "d": "It will be washed" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
3,574
59.63
59.94006
[ [ 297, 254, 531, 497 ] ]
[ { "counts": "]Yd43n?NbB<bMDW?i0J7WNSOTDU1g;kNXDX1f;hNYD_1a;aN_D`1b;]N^Dh1i<3N4L4M1N2N4mMfMYF]2c9gMZF\\2^9kMjDGa1_2d9RNlD^OV1d2k9oMnD_OV1c2k9mMoDAU1d2k9gMSEFR1f2h9cMVEIP1h2g9^MWEMQ1g2g9SMWE018o0f2c9oL^E3OO29m0h2b9nL`E1000:m0i2b9kLbE11ON>j0k2c9fLfE06?a0k2c9fLSFa08k2UOdL]:0UFc06n2d9aLhEN4f0=n2f9`LgEL6f0;Q3g9]LQFd0...
[ [ 375, 411 ] ]
2,946
2946.mp4
What will happen to <object 0>?
{ "a": "It will be cleaned", "b": "It will be thrown away", "c": "It will be reused", "d": "It will be torn" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
5,741
95.78
59.94006
[ [ 392, 162, 530, 477 ] ]
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[ [ 458, 398 ] ]
2,947
2947.mp4
What will happen to <object 0> first?
{ "a": "It will be thrown away", "b": "It will be dried", "c": "It will be used as a container", "d": "It will be washed" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
10,773
179.73
59.94006
[ [ 728, 311, 819, 426 ] ]
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[ [ 776, 382 ] ]
2,948
2948.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be thrown away", "c": "It will be heated", "d": "It will be washed" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
2,764
55.28
50
[ [ 473, 164, 719, 352 ] ]
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[ [ 669, 252 ] ]
2,949
2949.mp4
What will happen to <object 0> first?
{ "a": "It will be used for drinking", "b": "It will be washed", "c": "It will be dried", "d": "It will be heated" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
8,487
169.74
50
[ [ 479, 173, 547, 271 ] ]
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[ [ 512, 213 ] ]
2,950
2950.mp4
What will happen to <object 0> first?
{ "a": "It will be heat", "b": "It will be dried", "c": "It will be cleaned", "d": "It will be polished" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
5,263
105.26
50
[ [ 282, 348, 427, 499 ] ]
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[ [ 349, 422 ] ]
2,951
2951.mp4
What will happen to <object 0>?
{ "a": "It will be heated", "b": "It will be thrown away", "c": "It will be refrigerated", "d": "It will be eaten" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
1,266
25.32
50
[ [ 339, 331, 503, 512 ] ]
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[ [ 353, 423 ] ]
2,952
2952.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be peeled", "c": "It will be cut", "d": "It will be thrown away" }
[ "B", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
3,964
66.13
59.94006
[ [ 786, 274, 870, 345 ] ]
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[ [ 824, 306 ] ]
2,953
2953.mp4
What will happen to <object 0> first?
{ "a": "It will be heated", "b": "It will be dried", "c": "It will be washed", "d": "It will be smashed" }
[ "C" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
6,276
104.7
59.94006
[ [ 174, 226, 450, 489 ] ]
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[ [ 345, 361 ] ]
2,954
2954.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be washed", "c": "It will be cut", "d": "It will be thrown away" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
14,431
240.76
59.94006
[ [ 386, 201, 506, 329 ] ]
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[ [ 451, 258 ] ]
2,955
2955.mp4
What will happen to <object 0>?
{ "a": "It will be cut", "b": "It will be washed", "c": "It will be thrown away", "d": "It will be peeled" }
[ "A", "D" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
7,991
159.82
50
[ [ 479, 337, 551, 419 ] ]
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[ [ 506, 375 ] ]
2,956
2956.mp4
What will happen to <object 0>?
{ "a": "It will be washed", "b": "It will be cut", "c": "It will be peeled", "d": "It will be eaten right away" }
[ "B", "C" ]
multi-choice
epic-kitchen
Trajectory and Motion Prediction
12,770
213.05
59.94006
[ [ 346, 238, 469, 339 ] ]
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[ [ 416, 285 ] ]
2,957
2957.mp4
What will happen to <object 0>?
{ "a": "It will be eaten", "b": "It will be washed", "c": "It will be peeled", "d": "It will be thrown away" }
[ "D" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
9,951
166.02
59.94006
[ [ 277, 305, 372, 395 ] ]
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[ [ 327, 348 ] ]
2,958
2958.mp4
What will happen to <object 0>?
{ "a": "It will be drunk", "b": "It will be heated", "c": "It will be washed", "d": "It will be thrown away" }
[ "A" ]
single-choice
epic-kitchen
Trajectory and Motion Prediction
17,509
292.11
59.94006
[ [ 331, 200, 427, 300 ] ]
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[ [ 381, 248 ] ]
2,959
2959.mp4
Are you picking up the <object 0> or putting it down?
{ "a": "Picking up", "b": "Putting down", "c": null, "d": null }
[ "B" ]
true/false
charades
Trajectory and Motion Prediction
638
21.31
29.916667
[ [ 380, 188, 1000, 900 ] ]
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[ [ 552, 514 ] ]
2,960
2960.mp4
If you let go and drop the <object 0>, what will the <object 0> hit first?
{ "a": "Floor", "b": "Toilet", "c": "Washing machine", "d": "Leg" }
[ "D" ]
single-choice
charades
Trajectory and Motion Prediction
297
9.93
29.916667
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[ [ 314, 347 ], [ 314, 347 ] ]
2,961
2961.mp4
What happens if you push the <object 0> forward?
{ "a": "Crash the computer", "b": "The cup will be broken", "c": "Sprinkle the liquid from the cup onto the pool table", "d": "The computer will move forward" }
[ "C" ]
single-choice
charades
Trajectory and Motion Prediction
32
1.07
29.916667
[ [ 18, 738, 516, 1083 ] ]
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[ [ 253, 979 ] ]
2,962
2962.mp4
What will happen if the <object 0> falls down?
{ "a": "Water spills on the leg", "b": "Water will spill on the brown blanket", "c": "It will stain the floor", "d": "Will hit the leg" }
[ "A", "B", "D" ]
multi-choice
charades
Trajectory and Motion Prediction
222
7.44
29.833333
[ [ 432, 1092, 1036, 1760 ] ]
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[ [ 684, 1474 ] ]
2,963
2963.mp4
If you unfold the <object 0>, will it touch the door?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "B" ]
true/false
charades
Trajectory and Motion Prediction
739
24.78
29.833333
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2,964
2964.mp4
Will the <object 0> be taken off or will they be put on?
{ "a": "Taken off", "b": "Put on", "c": null, "d": null }
[ "B" ]
true/false
charades
Trajectory and Motion Prediction
677
22.57
30
[ [ 232, 504, 524, 1020 ] ]
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2,965
2965.mp4
Is the <object 0> most likely to move left or right?
{ "a": "Left", "b": "Right", "c": null, "d": null }
[ "B" ]
true/false
charades
Trajectory and Motion Prediction
155
5.17
30
[ [ 768, 254, 928, 336 ] ]
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[ [ 853, 286 ] ]
2,966
2966.mp4
If you hold <object 0> and keep moving forward, will <object 0> get higher?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
charades
Trajectory and Motion Prediction
159
5.3
30
[ [ 17, 171, 222, 456 ], [ 17, 171, 222, 456 ] ]
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[ [ 125, 371 ], [ 125, 371 ] ]
2,967
2967.mp4
Is the <object 0> being picked up or is it being put down?
{ "a": "Picked up", "b": "Put down", "c": null, "d": null }
[ "A" ]
true/false
charades
Trajectory and Motion Prediction
373
12.43
30
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2,968
2968.mp4
Is the <object 0> being picked up or is it being put down?
{ "a": "Picked up", "b": "Put down", "c": null, "d": null }
[ "B" ]
true/false
charades
Trajectory and Motion Prediction
463
15.43
30
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2,969
2969.mp4
If you push <object 0> forward, what will it break?
{ "a": "Nothing", "b": "Table", "c": "Floor", "d": "Washing machine" }
[ "A" ]
single-choice
charades
Trajectory and Motion Prediction
748
24.93
30
[ [ 10, 202, 490, 1245 ] ]
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[ [ 0, 1079 ] ]
2,970
2970.mp4
Are the <object 0> going to be put on or taken off?
{ "a": "Put on", "b": "Taken off", "c": null, "d": null }
[ "B" ]
true/false
charades
Trajectory and Motion Prediction
265
8.83
30
[ [ 259, 43, 309, 130 ] ]
[ { "counts": "jol1?n68I5L6J3M4L2O2M3N1O1O1O2N2N1O2N1O102M7J6J1O00N2N2N2M3N2O1N3L3O3L2O2M3M3BmIQO53o5c0mI[O:1m5a0WJ_Oj5`0VJ@l5:eIEa0Ol57dIJc0Oj56cIJd00j54ZJLh51h1Oeok0", "size": [ 240, 426 ] } ]
[ [ 281, 81 ] ]
2,971
2971.mp4
Is the <object 0> to be picked up or to be put down?
{ "a": "Picked up", "b": "Put down", "c": null, "d": null }
[ "A" ]
true/false
charades
Trajectory and Motion Prediction
91
3.04
29.97003
[ [ 88, 640, 464, 1168 ] ]
[ { "counts": "SZh64`k1j0@a0@=C;E>B;E<E=Bd0]Oc0\\Og0ZO8H4U[N_Job1e5h\\NeJSc1^5a\\NmJ]c1o6L3M4K7J7I5J6L2M3M1O1O000O100000000000O100000001N10000O100O1O1O100O10000OSbNPGlX1P9ofNWGoX1i8ofNZGoX1f8ofN]GRY1b8lfN`GTY1`8jfNbGVY1]8jfNdGVY1\\8gfNgGYY1X8dfNmG[Y1S8cfNoG]Y1P8afNSH_Y1l7_fNWHaY1i7[fN[HeY1d7ZfN^HfY1a7YfNaHgY1^7Yf...
[ [ 301, 808 ] ]
2,972
2972.mp4
Do you want to take things from this <object 0> or put things in it.
{ "a": "Take things", "b": "Put things", "c": null, "d": null }
[ "A" ]
true/false
charades
Trajectory and Motion Prediction
423
14.1
30
[ [ 143, 5, 491, 244 ] ]
[ { "counts": "QWa151M0O10210ON0O19Od9^3kMi0WO6J1O3M2N1O2N1O1O1O1O2N2N2O0N3N1O2N1O002N001O3M1O1O1O001O1O1O000000001O00001O3M00O11O1O2N00001O2N00001O1O001O1O002N1O1O00002N1O1O001O001O1O00001O1O001O001O001O00001O001O001O001O0000001O001O000000002N00000000000000000000000000000000000000000000000000000000000000O11O0000...
[ [ 266, 90 ] ]
2,973
2973.mp4
If this <object 0> is released, will the cup fall?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "B" ]
true/false
charades
Trajectory and Motion Prediction
314
10.47
30
[ [ 129, 65, 202, 157 ] ]
[ { "counts": "`gl0<`6f0B=M3M2O1N3N1N3M2O1O1N2N1O2N101N10000000000000O10O01O1O1O1O1O2O0^NcJD0Y1_5jNQKR1Q5iNVKS1e5N3M3M2N2N2N2N2N100O100OfNAeK?f5O01eNBdK>\\4AeK?[4AdK`0\\4@dK?f510O1000O1000O01000O10O1000O100O010O100O100O1O100O1O101N3Mj^c1", "size": [ 240, 426 ] } ]
[ [ 145, 116 ] ]
2,974
2974.mp4
If this <object 0> is released, will the cup fall?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
charades
Trajectory and Motion Prediction
450
15
30
[ [ 250, 121, 278, 226 ] ]
[ { "counts": "kWj1;1Fo6c0K4M5K4LO21VJPOQ5S1fJSOZ5o0ZJkN60J4g5o0YJmN60J6g5n0bJSO^5l0aJUO_5k0`JXO_5i0_JXOa5\\1O007Ih0XO5K3M10NaKRM^4n2bKRM^4n23O0\\M_KY2b4:01dKSMT4m29N4ZMYKL5T2j^R1", "size": [ 240, 426 ] } ]
[ [ 266, 151 ] ]
2,975
2975.mp4
If I lay it down <object 0>, what will be displayed on <object 1>?
{ "a": "0", "b": "10", "c": "20", "d": "40" }
[ "C" ]
single-choice
self-recording
State Change Prediction
363
12.1
30
[ [ 777, 18, 1092, 519 ], [ 660, 855, 1041, 993 ] ]
[ { "counts": "UQPk07iP1]1oNc0B`0B=E`0A;D9G?A:H=B`0@:E6L9F9G<E6J3M3L4L5L4L3M5J3N2N3L4M3M2N3M2N2O1N2N3M2N2N1nM[GP[Og8ad0mGX[OU8bd0WHV[Ok7fd0kHdZOY7Xe0f2N2M3O1K4N3O1N2N1O2O1K4O2N101N2O0O2O1N1N3N1O2O0O101N101N100O2O001N100O1O2O000O2O000O101N10000O2O00000O10001O000000000000001O0000000000000000000000000000000000O10000...
[ [ 931, 243 ], [ 773, 920 ] ]
2,976
2976.mp4
What will happen to <object 0>?
{ "a": "The powder inside will pour out", "b": "It will fall on the table", "c": "It will become lighter", "d": "Nothing will happen because there is empty" }
[ "A", "C" ]
multi-choice
ego4d
State Change Prediction
1,559
51.97
30
[ [ 176, 4, 368, 290 ] ]
[ { "counts": "mPR32l?<E5`@^OY?i0L2L5L6J3N2M2O2M5L1N100O1O10O001000N20N1010O1eB]NY<b1gCbNU<_1kCeNP<\\1oCiNm;W1SDkNk;U1TDPOg;Q1YDPOf;o0ZDUOb;k0_DXO^;g0cDZO\\;e0eD]OY;c0gD_OV;a0jDBS;>mDGo:9QEIl:8TEJj:6UEMi:2XE1d:0[E2c:O]E4_:M`E6^:JbE9Z:HfE;W:DiE>V:BiEb0T:^OkEe0S:\\OlEf0R:ZOmEi0Q:WOnEl0P:TOoEo0o9ROnER1P:nNoEU1o9lNoE...
[ [ 286, 121 ] ]
2,977
2977.mp4
If I push down <object 0>, will the table become wet?
{ "a": "Yes", "b": "No", "c": "Maybe", "d": "Not sure" }
[ "B" ]
single-choice
self-recording
State Change Prediction
304
10.14
29.97003
[ [ 792, 255, 1095, 879 ] ]
[ { "counts": "bf[k0771gP1T1ZO7K>B5J7J7WSO`MeM13Mbk0k2oUOkN_i0P2^UO`N[j0c1YUOTOYj0[4J7I3M3M6J6K<C6J9G4L4L7I=C2O1N9H6J8G;F5K5K<Ca0@5K5J6K6J;E7H8I3M7I6J3M7H8I9G7H?l]O\\@Xa0U`0M5K4K100000000O2O00001O00001N10001O1O1O0O2O00000O2O1O001O001O1N101O1O001O0O2O001O00001O001O0O10001O00001O0000001O0O10001O0000001O000O10000000...
[ [ 953, 492 ] ]
2,978
2978.mp4
What will happen to <object 0> afterwards?
{ "a": "It will be clean", "b": "Its surface will be filled with bubbles", "c": "The temperature will increase", "d": "The temperature will decrease" }
[ "A", "C" ]
multi-choice
epic-kitchen
State Change Prediction
1,166
23.32
50
[ [ 400, 240, 511, 396 ] ]
[ { "counts": "h[]69a?7M2N2M2O1O2N1N2O1O100O1000O1000001O0O1O01000000000O1O10ZMWOVFi0`<1O0000O1O10gMYOZEg0g:XOYEh0n<100OO2000N201O000O1O1O100F;G9F:CTN[BV2_=9M3L310000000O010N2000OM\\MlBd2S=410OdMmBl1S=SNVCf1j<XNZCf1f<UNaCi1`<RNfCk1Y=O2N2M2N3M4L2N4K5L3L5L4L5K3L5Kff\\6", "size": [ 512, 910 ] }...
[ [ 479, 304 ] ]
2,979
2979.mp4
What will happen to <object 0>?
{ "a": "The temperature will increase", "b": "The temperature will decrease", "c": "The temperature will remain unchanged", "d": "It may start smoking" }
[ "A", "D" ]
multi-choice
epic-kitchen
State Change Prediction
686
11.44
59.94006
[ [ 544, 234, 794, 442 ] ]
[ { "counts": "oYd8;_?=E9H6K5J5L5K5K4M3L4M3L4M2N3M3M3M2O1N2N3L3O2M2N2N2N100O2N0010O1O001O0100OO2O010O001000O0100O010O10O1000001O0O100000001O1O0O2O001O001O0000001O1O00001ONgC^LW<f30O1O1101N001O0000001O1O10O02N00002N00011N001O1O10O06J3M2N10O01^DcK_;a4aDeKU;d400O1O10O01O100O2PESKj:S5N0001O00010O010O001O000LUEQKn:m43...
[ [ 655, 327 ] ]
2,980
2980.mp4
What will happen to <object 0>?
{ "a": "It will remain stable", "b": "It will be cooked", "c": "It will be eaten directly", "d": "It will be cracked" }
[ "B", "D" ]
multi-choice
epic-kitchen
State Change Prediction
1,102
18.39
59.94006
[ [ 447, 192, 513, 256 ] ]
[ { "counts": "gfS75h?j0XO2O1O000O101O0O1O100O1N3N1N2001O001O00O1N2000O1000LdNcA\\1\\>5O1O0100O1O100O1hNaAJ0P1a>VOcAh0^>XOcAf0^>ZOcAb0b>\\O`A>e>@\\A?f>@ZAOH<\\?Cf@<`?G_@0[?Ng@2OOY?0h@00OY?2f@N3OW?3f@N3OX?1?01O^YY6", "size": [ 512, 910 ] } ]
[ [ 475, 225 ] ]
2,981
2981.mp4
What kind of food will <object 0> be made into?
{ "a": "Fruit tray", "b": "Yogurt", "c": "Milk tea", "d": "Milkshake" }
[ "D" ]
single-choice
epic-kitchen
State Change Prediction
10,095
201.9
50
[ [ 494, 226, 619, 354 ] ]
[ { "counts": "[Xm7h0W?5K5K3M4K4M3K5M2N3L4MVOVBAh==`B_O]=?hBAV=?nB@o<`0SC@l<?UCBh<?ZCAe<?\\CAb<`0^CA`<`0aC@]<`0eC_O[<a0fC_OX<b0iC_OT<b0mC^OR<b0nC@o;a0RD_Om;a0UD^Oi;d0XD[Og;e0ZD[Od;f0\\DZOd;g0\\DYOb;h0^DYOa;g0`DXO`;h0`DYO^;g0cDYO];g0dDYO[;e0gD[OY;d0hD\\OW;d0jD]OU;b0lD^OT;b0lD^OT;a0mD_OR;b0oD]OQ;b0PE^OP;b0PE_Oo:a0Q...
[ [ 574, 256 ] ]
2,982
2982.mp4
How will the state of <object 0> change?
{ "a": "It will become smoother", "b": "It will become harder", "c": "It's temperature will increase", "d": "It will become more curved" }
[ "A", "C", "D" ]
multi-choice
epic-kitchen
State Change Prediction
1,069
17.83
59.94006
[ [ 412, 193, 582, 376 ] ]
[ { "counts": "PhY61e_50\\QL1U_N0^^10ZQO0X@Oa?18O11N0OOU@0i?1W@0001O_?1`@00000000O91O0Y>4^AL10b?46LX@000401OO1h>0TA00Of00Z>1f0O_@000X?1g@0008Oa>0XA000Zo01aPO05O[?1`@0h?0X@Og?1X@2h?NY@00Oe?1Z@1j?21O0O10NO3000T@O11O00O=1^>1UAa00Dk>KTAm0k>8K3M2N5`A_NX>f1hAZNT>i1O104L2N2N1N2N2N2M21O1O000001KfMaB[2_=eMaB1OW2`=hMdBX2a=...
[ [ 479, 286 ] ]
2,983
2983.mp4
What kind of food will <object 0> be made into?
{ "a": "Pizza", "b": "Box lunch", "c": "Stew", "d": "Salad" }
[ "D" ]
single-choice
epic-kitchen
State Change Prediction
7,773
129.68
59.94006
[ [ 342, 4, 560, 169 ] ]
[ { "counts": "`b^53i?7L3L3N3M1O2N2N1O2N2N3M1O2N2M2O2N2N1O2N2M4M2N1O2N2N2O1M3N4L1O1O2N3N0O2L300cBaMX=d2O2N3M1O2N4L2N1O2N3M2N2N1O2N2N2M3N1O2N2N1O2N1N3O0N3N1O2N1N3N1O2N2N101O1O1O001O1O1O1O1O001O001O001O1O1O00001O000000001O00O1000000O100O1O1O1O1O1O1O100N2N2O1O1N2O1O1O1O100O1O1O1O1O1M3O100N200O1N2N2O1O1O1O1O1N2O1O1O1...
[ [ 441, 74 ] ]
2,984
2984.mp4
What kind of food will <object 0> be made into?
{ "a": "Pizza", "b": "Peking duck", "c": "Wrap", "d": "Hamburger" }
[ "C" ]
single-choice
epic-kitchen
State Change Prediction
1,868
31.16
59.94006
[ [ 260, 128, 450, 307 ] ]
[ { "counts": "]W[44k?3O2M2N2O1O1O1N100O2O1N1O100O1O1O100O1O1`MXOfEi0X:XOhEi0V:XOjEh0U:YOkEh0S:YOnEg0P:ZOPFg0o9YOQFh0m9XOTFh0k9YOUFh0j9XOVFi0h9XOXFi0f9YOYFg0g9YOYFh0e9YO[Fg0d9YO]Fh0a9YO_Fh0`9YO_Fg0`9ZO`Fg0_9YOaFg0_9YO`Fi0^9XObFh0^9XObFi0\\9YObFh0^9XObFi0\\9XOdFh0\\9YOcFh0[9YOdFh0\\9XOdFh0\\9YObFi0\\9XOdFh0\\9XOcF...
[ [ 365, 166 ] ]
2,985
2985.mp4
How will the state change if I leave <object 0> here for an hour?
{ "a": "The temperature will rise", "b": "The temperature will fall", "c": "The food inside will burn.", "d": "The water will dry less" }
[ "A", "C", "D" ]
multi-choice
epic-kitchen
State Change Prediction
16,525
275.69
59.94006
[ [ 311, 170, 516, 337 ] ]
[ { "counts": "lWn48f?9H3M4L3M5L2M2O3L3N1O1O4L2N1O1O1O1OgNnAd0R>[ORBc0n=[OVBb0n=ZOUBc0l=]OTBc0l=\\OVBb0j=]OVBd0i=[OYBd0h=[OfA39b0h=\\OkA511:>i=2VBNc=9]BG_==YBPO2b0b=i0ZBcN0d0d=o0\\BoNc=S1_BkN_=X1_BhN_=n1O1O1N10001O001O1O1O1O2N4M2M1O2N2O0WClLe<U32100O2N3N0O2O1N2N2O0O1gC^LT<b3lC^LS<d3lC\\LT<h3O10000O100O101N101O0O1...
[ [ 416, 251 ] ]
2,986
2986.mp4
What will happen to <object 0>?
{ "a": "The temperature will rise", "b": "The temperature will drop", "c": "The temperature will remain stable", "d": "Bubbles may appear in the water" }
[ "A", "D" ]
multi-choice
epic-kitchen
State Change Prediction
1,266
21.12
59.94006
[ [ 28, 128, 214, 324 ] ]
[ { "counts": "mVa0e0S?=G9F9I5J6K6J6L4K4L3N2M3M3N3L3N4K3N2N2M4M2N2N2N2O0O2N2N2N2M3O1N2N2O0O2N2O0O2O0O2N101N2O0O2O1N100O2O0O10001N10000O101O000O10001O0O1000000000001O000O100000000001N100000001O00000O101O0000001O000O10001O00001O00000O2O0000000O2O0O2O001O1MgD^KX;a45O0O2O001N101O1N3N1N101O001N101N2N1O101N101N2N2O1N2O...
[ [ 115, 228 ] ]
2,987
2987.mp4
How will the state of <object 0> change?
{ "a": "It will become smoother", "b": "It will become harder", "c": "It will become loose", "d": "It will become hot" }
[ "A", "C", "D" ]
multi-choice
epic-kitchen
State Change Prediction
6,330
132.01
47.952048
[ [ 135, 248, 338, 446 ] ]
[ { "counts": "^[\\2234N0T?m0E5L5I6L5K3M4L4K4N3K4N3L3N2M3N2M3N1O2M3N1O2M3N2N1N3N2N2N1O2N1O2N1O2O0O2N2N2N1O2O0O2N1O100O2OQMdD[1Z;cNnDY1Q;fNREY1l:hNVEU1k:jNXET1g:lN[ES1e:mN[ES1d:mN^ES1a:mNaElNTOm1Z;WOdEjNTOn1X;XOdEiNUOP2LnMW;Y1SFj0l9VOUFi0j9XO\\Fb0d9]O`F`0_9AbFfN[N10]10bNS;Y1nF0V90mFMR93RGJn86WGEh8;[GCe8=]GAb8?YGgN...
[ [ 183, 387 ] ]
2,988
2988.mp4
What kind of food will <object 0> be made into?
{ "a": "Stew", "b": "Salad", "c": "Noodles", "d": "Macaroni" }
[ "D" ]
single-choice
epic-kitchen
State Change Prediction
8,241
137.49
59.94006
[ [ 487, 207, 712, 420 ] ]
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[ [ 504, 298 ] ]
2,989
2989.mp4
What kind of food will <object 0> be made into?
{ "a": "Porridge", "b": "Macaroni", "c": "Noodles", "d": "Soup" }
[ "B" ]
single-choice
epic-kitchen
State Change Prediction
1,943
21.59
90
[ [ 420, 221, 598, 376 ] ]
[ { "counts": "fhe6=Z?<h@ZOm>Q1I9H5L6K3L3M4L3N3L4LkNjBET=;RCAl<>cCVOZ<k0iCSOV<n0kCSOR<m0PDSOn;m0TDTOi;m0WDTOg;l0\\DSOa;n0bDQOcNHe<W1iDVOU;j0mDVOQ;k0oDWOn:i0TEWOk:i0VEVOi:g0\\EXOc:g0bEUO^:k0dERO]:o0cESOZ:m0hESOV:m0kEUOS:j0nEVOQ:j0RFUOm9i0VFVOPNF];U1cFVOkMFL0e;S1fFVOiMGL0e;R1hFVOkMH\\;S1jFTOjMI[;S1lFSOkMJX;R1oFTOhM...
[ [ 527, 231 ] ]
2,990
2990.mp4
What will happen to <object 0>?
{ "a": "It will be eaten right away", "b": "It will be cooked", "c": "It will be refrigerated", "d": "It will be heated" }
[ "A" ]
single-choice
epic-kitchen
State Change Prediction
3,292
54.92
59.94006
[ [ 211, 51, 469, 268 ] ]
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[ [ 348, 163 ] ]
2,991
2991.mp4
What kind of food will <object 0> be made into?
{ "a": "Fry", "b": "Soap", "c": "Pizza", "d": "Stew" }
[ "D" ]
single-choice
epic-kitchen
State Change Prediction
15,168
303.36
50
[ [ 356, 204, 584, 442 ] ]
[ { "counts": "_iW5120e?9K4N2N2ON3I7N10N101O20N1O2O000O110O10O0100O1000000000000000g@7[>J`A=]>C^Ad0`>>000O10O00001O1O1O001O1O2N1O1O2N2N2N1O2O2M4L00010OO1M4N1O101O0000YC]NS;b1mDaN^O1[:^1XFfNUO2_:Y1\\FKc94^FN`91aF0]91dFO[90fF1X90hF1W9NkF2T9NlF3R9NoF2P9MQG4m8MTG3k8LWG4g8MZG2f8NZG3e8L\\G4c8M^G3a8L`G5_8KbG4]8LdG5[8JfG...
[ [ 457, 399 ] ]
2,992
2992.mp4
What will be taken out of the <object 0> afterwards?
{ "a": "Bread", "b": "Fried chicken", "c": "Not sure", "d": "Chocolate" }
[ "A" ]
single-choice
charades
State Change Prediction
265
8.85
29.916667
[ [ 8, 356, 768, 1036 ] ]
[ { "counts": "Sd0c44eK302Mke1^4PZNeK302Mje1_4PZNfK3N3Mje1n4oYNXK7Hje1_5;4KXOiYNjK9ZO_e1i5:7IEVZNcJie1]5WZNcJhe1^5XZNbJhe1k5OI`ZNTJ\\e1`5\\ZNgJ8K[e1i5=M4NSZN[Jce1e5\\ZN]Jbe1d5_ZNZJbe1f5;01L3011N5L1N1WZNTJ^e1k5<0OO2N23L3N1N1YZNRJ\\e1o5dZNoI]e1Q683N1N10O000001000001N101N4M3L4M00N101O0101N2N2O00O10O010O4M2M2N2O0O2O0...
[ [ 319, 713 ] ]
2,993
2993.mp4
If the <object 0> goes out of home, are there any pets in the house?
{ "a": "Yes", "b": "No", "c": null, "d": null }
[ "A" ]
true/false
charades
State Change Prediction
478
15.98
29.916667
[ [ 40, 660, 400, 1416 ] ]
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[ [ 235, 1076 ] ]
2,994
2994.mp4
What will happen if I enter <object 0>?
{ "a": "The air conditioning will turn on", "b": "Nothing will happen", "c": "It will emit a beep sound", "d": "All options are possible" }
[ "D" ]
single-choice
self-recording
State Change Prediction
386
12.87
30
[ [ 882, 456, 1050, 627 ] ]
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[ [ 965, 544 ] ]
2,995
2995.mp4
What will happen if I enter <object 0>?
{ "a": "The temperature will increase", "b": "The temperature will decrease", "c": "Nothing will happen", "d": "The air conditioning will turn on" }
[ "C" ]
single-choice
self-recording
State Change Prediction
386
12.87
30
[ [ 726, 441, 906, 543 ] ]
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[ [ 816, 497 ] ]
2,996
2996.mp4
What will happen if I enter <object 0>?
{ "a": "The air conditioning will turn on", "b": "The air conditioning will turn off", "c": "The temperature will increase", "d": "Nothing will happen" }
[ "A" ]
single-choice
self-recording
State Change Prediction
235
7.83
30
[ [ 942, 462, 1080, 636 ] ]
[ { "counts": "Pg^o0<YQ15L4J7J6J5L5H9J5L3L3N2M3N2M4M1O2N2O1N1O2N1O2N2N1O2O0O2N101N101N2O0O2N1O2N1O2N2O00000O101O00000000001N10000O1001O000O1000000000000O2O000000001N10000O100O10001N2N2O1N2N2N101N101N1O2N1O2N3M3L2O2N101N2M4M3M3M3M2N2N3M3L3M3M4L7H7I7JgQRl0", "size": [ 1080, 1920 ] } ]
[ [ 1011, 561 ] ]
2,997
2997.mp4
What will happen if I enter <object 0>?
{ "a": "The air conditioning will turn on", "b": "Nothing will happen", "c": "The temperature will increase", "d": "The temperature will decrease" }
[ "B" ]
single-choice
self-recording
State Change Prediction
235
7.83
30
[ [ 846, 555, 1008, 663 ] ]
[ { "counts": "cnal0:[Q16I6K:G5K3M4M2N2O0O2O001O00000000000O10000000000000000000000O10O1000O100F]N^POd1bo0\\N^POd1bo0\\N^POd1lo0O000O1000000000O1000000000O100000000000000000000000000000001O00000O2O00001O001O2N1O2N1N102N1N3N3M1O1O1N2O1O001N3M3M2N3K5LRc;KhXdn0", "size": [ 1080, 1920 ] } ]
[ [ 904, 615 ] ]
2,998
2998.mp4
What will happen if I enter <object 0>?
{ "a": "The air conditioning will turn on", "b": "The air conditioning will turn off", "c": "The temperature will increase", "d": "The temperature will decrease" }
[ "B" ]
single-choice
self-recording
State Change Prediction
243
8.1
30
[ [ 978, 393, 1155, 564 ] ]
[ { "counts": "mToP16[Q1>E7J5K6J6K5K4K4N3L4L4M2M3N2N2N2N2N2N3M2N2N2N2N2O0O2N2N101N2N101N101N101N101N101O000O101O0O1000001N10001O00000O10000000001OO1000000000001O00000O10001O0O101N10000O2O0O101N100O2O0O1O2N2N2O1N2M2O2N2N101N2N2M3N3M2N2N2N3M2M4L4M4L2N4L2L4M3L5K8H;F4CjnN0PWZj0", "size": [ 1080, 1920 ...
[ [ 1060, 477 ] ]
2,999
2999.mp4
What will happen if I enter <object 0>?
{ "a": "The temperature will increaes", "b": "The temperature will decreaes", "c": "The air conditioning will turn on", "d": "The air conditioning will turn off" }
[ "A" ]
single-choice
self-recording
State Change Prediction
243
8.1
30
[ [ 864, 390, 1029, 480 ] ]
[ { "counts": "\\bdm0i0kP1:G5L4L3M3N101N101N10001O00000O1000000000000000000000001O0000000000000000O1000000000000000000000000000000000000000O10001O00001O1OO100O100O1000000O100O100O100O1O1O1O1O1O1N2O1N2O1M3M3N2N2O1N3M2N3M2O2M2N3N2N4JQhVn0", "size": [ 1080, 1920 ] } ]
[ [ 961, 431 ] ]