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import numpy as np
import torch
from isaaclab.envs import ManagerBasedRLEnv
from atec_rl_lab.utils import CartesianController
from atec_rl_lab.tasks.task_e.env_cfg import (
TABLE_CENTER_X, TABLE_CENTER_Y, TABLE_TOP_Z,
BASKET_CENTER_X, BASKET_CENTER_Y,
)
from .config import (
ACTION_SCALE,
EE_BODY_NAME,
GRIPPER_OPEN_POS, GRIPPER_CLOSE_POS,
OBJ_GRIPPER_CLOSE_POS,
RETRACT_POS_X, RETRACT_POS_Y, CARRY_Z,
DEFAULT_PLACE_QUAT_W,
BASKET_IN_X, BASKET_IN_Y,
OBJ_SPAWN_X_MIN, OBJ_SPAWN_X_MAX, OBJ_SPAWN_Z, OBJ_SPAWN_Y_BANDS,
OBJ_HALF_EXTENTS, OBJ_BBOX_MARGIN, OBJ_GRASP_CENTER_OFFSETS,
OBJ_FINGER_CENTER_SERVO_STATES, OBJ_FINGER_CENTER_SERVO_GAIN,
OBJ_FINGER_CENTER_SERVO_MAX_XY, OBJ_FINGER_CENTER_SERVO_TARGET_Z,
OBJ_FINGER_CENTER_SERVO_MAX_Z,
WARMUP_STEPS, SETTLE_STEPS,
)
from .state_machine import PickPlaceStateMachine
def _rerandomize_objects(env: ManagerBasedRLEnv, rng: np.random.Generator) -> None:
"""Place each object randomly with AABB-based overlap rejection."""
placed: dict[int, tuple[float, float]] = {} # obj_idx -> (x, y)
for obj_idx in [1, 2, 3]:
obj = env.unwrapped.scene.rigid_objects[f"object_{obj_idx}"]
y_min, y_max = OBJ_SPAWN_Y_BANDS[obj_idx]
hx, hy = OBJ_HALF_EXTENTS[obj_idx]
x = y = None
for _ in range(200):
cx = float(rng.uniform(OBJ_SPAWN_X_MIN, OBJ_SPAWN_X_MAX))
cy = float(rng.uniform(y_min, y_max))
# AABB overlap check against all already-placed objects
ok = all(
abs(cx - px) >= hx + OBJ_HALF_EXTENTS[pi][0] + OBJ_BBOX_MARGIN or
abs(cy - py) >= hy + OBJ_HALF_EXTENTS[pi][1] + OBJ_BBOX_MARGIN
for pi, (px, py) in placed.items()
)
if ok:
x, y = cx, cy
break
if x is None: # fallback: band centre
x = (OBJ_SPAWN_X_MIN + OBJ_SPAWN_X_MAX) / 2.0
y = (y_min + y_max) / 2.0
placed[obj_idx] = (x, y)
state = obj.data.default_root_state[0:1].clone()
state[0, 0] = x
state[0, 1] = y
state[0, 2] = OBJ_SPAWN_Z
state[0, 7:] = 0.0 # zero velocities
obj.write_root_state_to_sim(state)
env.unwrapped.scene.write_data_to_sim()
env.unwrapped.sim.forward()
_BASKET_MAX_Z = TABLE_TOP_Z + 0.15 # keep aligned with Task-E reward/termination bounds
def check_objects_in_basket(env: ManagerBasedRLEnv, pick_objects: list[int]) -> bool:
"""Return True only if every picked object is inside the basket region and settled."""
for obj_idx in pick_objects:
pos = env.unwrapped.scene.rigid_objects[f"object_{obj_idx}"].data.root_pos_w[0]
if (abs(pos[0].item() - BASKET_CENTER_X) > BASKET_IN_X or
abs(pos[1].item() - BASKET_CENTER_Y) > BASKET_IN_Y or
pos[2].item() > _BASKET_MAX_Z):
return False
return True
def basket_status_lines(env: ManagerBasedRLEnv, pick_objects: list[int]) -> list[str]:
"""Return compact debug lines for picked objects against basket bounds."""
lines = []
for obj_idx in pick_objects:
pos = env.unwrapped.scene.rigid_objects[f"object_{obj_idx}"].data.root_pos_w[0]
dx = pos[0].item() - BASKET_CENTER_X
dy = pos[1].item() - BASKET_CENTER_Y
z = pos[2].item()
inside = abs(dx) <= BASKET_IN_X and abs(dy) <= BASKET_IN_Y and TABLE_TOP_Z <= z <= _BASKET_MAX_Z
lines.append(
f"object_{obj_idx}: pos=({pos[0].item():.3f},{pos[1].item():.3f},{z:.3f}) "
f"d=({dx:+.3f},{dy:+.3f}) inside={inside}"
)
return lines
def collect_one_demo(
env: ManagerBasedRLEnv,
robot,
ik_ctrl: CartesianController,
arm_ids: list[int],
gripper_ids: list[int],
pick_objects: list[int],
device: str,
default_jpos: torch.Tensor,
rng: np.random.Generator,
camera=None,
trace: bool = False,
abort_failed_lift: bool = False,
) -> dict | None:
"""Run one full episode and return recorded data, or None on early termination.
Returns a dict with keys:
qpos (T, 8) absolute joint positions
qvel (T, 8) joint velocities
ee_pos (T, 3) end-effector position (world frame)
ee_quat (T, 4) end-effector quaternion (w,x,y,z)
action (T, 8) env action = (joint_target - default_jpos) / ACTION_SCALE
frames (T, H, W, 3) RGB uint8 — only present when camera is given
"""
env.reset()
robot.write_joint_state_to_sim(
robot.data.default_joint_pos,
torch.zeros_like(robot.data.default_joint_vel),
)
_rerandomize_objects(env, rng) # write new object positions to sim + sim.forward()
default_jpos = robot.data.default_joint_pos.clone()
ee_home = torch.tensor([[RETRACT_POS_X, RETRACT_POS_Y, CARRY_Z]],
dtype=torch.float32, device=device)
eq_home = torch.tensor([DEFAULT_PLACE_QUAT_W], dtype=torch.float32, device=device)
g_open = torch.tensor([GRIPPER_OPEN_POS], dtype=torch.float32, device=device)
robot.update(dt=env.unwrapped.physics_dt)
ik_ctrl.reset()
# Warm-up: drive arm to HOME position (not recorded)
for _ in range(WARMUP_STEPS):
_step_to(env, robot, ik_ctrl, arm_ids, gripper_ids,
ee_home, eq_home, g_open, default_jpos)
# Pre-compute grasp quaternions from actual object orientations after reset
sm = PickPlaceStateMachine(pick_objects, device)
for obj_idx in pick_objects:
obj_quat = env.unwrapped.scene.rigid_objects[f"object_{obj_idx}"] \
.data.root_state_w[0, 3:7]
sm.set_grasp_quat(obj_idx, obj_quat)
# Settle
for _ in range(SETTLE_STEPS):
_step_to(env, robot, ik_ctrl, arm_ids, gripper_ids,
ee_home, eq_home, g_open, default_jpos)
ik_ctrl.reset()
# ---- Recording loop ---- #
qpos_buf, qvel_buf, ee_pos_buf, ee_quat_buf, action_buf = [], [], [], [], []
frames_buf = [] if camera is not None else None
trace_stats: dict[str, dict] | None = {} if trace else None
ee_body_idx = None
finger_body_indices: tuple[int, int] | None = None
ee_body_ids, _ = robot.find_bodies(EE_BODY_NAME)
if len(ee_body_ids) > 0:
ee_body_idx = int(ee_body_ids[0])
link7_ids, _ = robot.find_bodies("link7")
link8_ids, _ = robot.find_bodies("link8")
if len(link7_ids) > 0 and len(link8_ids) > 0:
finger_body_indices = (int(link7_ids[0]), int(link8_ids[0]))
def _finger_center() -> torch.Tensor | None:
if finger_body_indices is None:
return None
f0 = robot.data.body_pos_w[0, finger_body_indices[0], :3].detach()
f1 = robot.data.body_pos_w[0, finger_body_indices[1], :3].detach()
return 0.5 * (f0 + f1)
def _servo_target_to_fingers(
state_name: str,
obj_key: str,
obj_pos: torch.Tensor,
ee_pos_des: torch.Tensor,
) -> torch.Tensor:
obj_idx = int(obj_key.rsplit("_", 1)[1])
if state_name not in OBJ_FINGER_CENTER_SERVO_STATES.get(obj_idx, ()):
return ee_pos_des
finger_center = _finger_center()
if finger_center is None:
return ee_pos_des
grasp_offset = torch.tensor(
OBJ_GRASP_CENTER_OFFSETS.get(obj_idx, (0.0, 0.0, 0.0)),
dtype=torch.float32,
device=device,
)
grasp_center = obj_pos + grasp_offset if obj_idx == 1 else obj_pos
xy_error = finger_center[:2] - grasp_center[:2]
err_norm = torch.linalg.norm(xy_error)
if err_norm.item() > 0.18:
return ee_pos_des
gain = OBJ_FINGER_CENTER_SERVO_GAIN.get(obj_idx, 0.85)
correction = -xy_error * gain
max_xy = OBJ_FINGER_CENTER_SERVO_MAX_XY.get(obj_idx, 0.08)
corr_norm = torch.linalg.norm(correction).clamp(min=1e-6)
if corr_norm.item() > max_xy:
correction = correction / corr_norm * max_xy
ee_pos_des = ee_pos_des.clone()
ee_pos_des[:2] = ee_pos_des[:2] + correction
if state_name in ("REACH", "CLOSE") and obj_idx in OBJ_FINGER_CENTER_SERVO_TARGET_Z:
target_rel_z = OBJ_FINGER_CENTER_SERVO_TARGET_Z[obj_idx]
z_error = target_rel_z - float((finger_center[2] - obj_pos[2]).item())
max_z = OBJ_FINGER_CENTER_SERVO_MAX_Z.get(obj_idx, 0.02)
z_correction = min(0.0, max(-max_z, z_error * gain))
ee_pos_des[2] = ee_pos_des[2] + z_correction
return ee_pos_des
def _update_trace(state_name: str, obj_key: str, obj_pos: torch.Tensor) -> None:
if trace_stats is None:
return
obj_idx = int(obj_key.rsplit("_", 1)[1])
grasp_offset = torch.tensor(
OBJ_GRASP_CENTER_OFFSETS.get(obj_idx, (0.0, 0.0, 0.0)),
dtype=torch.float32,
device=device,
)
grasp_center = obj_pos + grasp_offset if obj_idx == 1 else obj_pos
if ee_body_idx is not None:
ee_pos = robot.data.body_pos_w[0, ee_body_idx, :3].detach()
else:
ee_pos = ik_ctrl.ee_pos_w[0].detach()
finger_center_dist = None
finger_body_gap = None
if finger_body_indices is not None:
f0 = robot.data.body_pos_w[0, finger_body_indices[0], :3].detach()
f1 = robot.data.body_pos_w[0, finger_body_indices[1], :3].detach()
finger_center = 0.5 * (f0 + f1)
finger_center_dist = float(torch.linalg.norm(grasp_center - finger_center).item())
finger_body_gap = float(torch.linalg.norm(f0 - f1).item())
finger_center_vec = [float(v) for v in (finger_center - grasp_center).detach().cpu().tolist()]
else:
finger_center_vec = None
gripper_jpos = robot.data.joint_pos[0, gripper_ids].detach()
gripper_gap = abs(float(gripper_jpos[0].item() - gripper_jpos[1].item()))
ee_dist = float(torch.linalg.norm(obj_pos - ee_pos).item())
ee_vec = [float(v) for v in (ee_pos - obj_pos).detach().cpu().tolist()]
obj_pos_cpu = [float(v) for v in obj_pos.detach().cpu().tolist()]
obj_stats = trace_stats.setdefault(
obj_key,
{
"initial_pos": obj_pos_cpu,
"final_pos": obj_pos_cpu,
"max_z": obj_pos_cpu[2],
"min_ee_dist": ee_dist,
"min_ee_vec": ee_vec,
"min_gripper_gap": gripper_gap,
"min_finger_center_dist": finger_center_dist if finger_center_dist is not None else 999.0,
"min_finger_center_vec": finger_center_vec if finger_center_vec is not None else None,
"min_finger_body_gap": finger_body_gap if finger_body_gap is not None else 999.0,
"states": {},
},
)
obj_stats["final_pos"] = obj_pos_cpu
obj_stats["max_z"] = max(float(obj_stats["max_z"]), obj_pos_cpu[2])
if ee_dist < float(obj_stats["min_ee_dist"]):
obj_stats["min_ee_dist"] = ee_dist
obj_stats["min_ee_vec"] = ee_vec
obj_stats["min_gripper_gap"] = min(float(obj_stats["min_gripper_gap"]), gripper_gap)
if finger_center_dist is not None:
if finger_center_dist < float(obj_stats["min_finger_center_dist"]):
obj_stats["min_finger_center_dist"] = finger_center_dist
obj_stats["min_finger_center_vec"] = finger_center_vec
if finger_body_gap is not None:
obj_stats["min_finger_body_gap"] = min(float(obj_stats["min_finger_body_gap"]), finger_body_gap)
st = obj_stats["states"].setdefault(
state_name,
{
"steps": 0,
"start_pos": obj_pos_cpu,
"end_pos": obj_pos_cpu,
"max_z": obj_pos_cpu[2],
"min_ee_dist": ee_dist,
"min_ee_vec": ee_vec,
"min_gripper_gap": gripper_gap,
"min_finger_center_dist": finger_center_dist if finger_center_dist is not None else 999.0,
"min_finger_center_vec": finger_center_vec if finger_center_vec is not None else None,
"min_finger_body_gap": finger_body_gap if finger_body_gap is not None else 999.0,
},
)
st["steps"] += 1
st["end_pos"] = obj_pos_cpu
st["max_z"] = max(float(st["max_z"]), obj_pos_cpu[2])
if ee_dist < float(st["min_ee_dist"]):
st["min_ee_dist"] = ee_dist
st["min_ee_vec"] = ee_vec
st["min_gripper_gap"] = min(float(st["min_gripper_gap"]), gripper_gap)
if finger_center_dist is not None:
if finger_center_dist < float(st["min_finger_center_dist"]):
st["min_finger_center_dist"] = finger_center_dist
st["min_finger_center_vec"] = finger_center_vec
if finger_body_gap is not None:
st["min_finger_body_gap"] = min(float(st["min_finger_body_gap"]), finger_body_gap)
def _gripper_target_values(obj_key: str, gripper_cmd: str) -> list[float]:
if gripper_cmd == "open":
return GRIPPER_OPEN_POS
obj_idx = int(obj_key.rsplit("_", 1)[1])
return OBJ_GRIPPER_CLOSE_POS.get(obj_idx, GRIPPER_CLOSE_POS)
while not sm.done:
state_name = sm.state
obj_key = sm.current_object_key
obj_pos_w = env.unwrapped.scene.rigid_objects[sm.current_object_key] \
.data.root_pos_w[0].clone()
ee_pos_des, ee_quat_des, gripper_cmd = sm.tick(obj_pos_w)
ee_pos_des = _servo_target_to_fingers(state_name, obj_key, obj_pos_w, ee_pos_des)
arm_jpos_des = ik_ctrl.compute(ee_pos_des.unsqueeze(0), ee_quat_des.unsqueeze(0))
gripper_vals = _gripper_target_values(obj_key, gripper_cmd)
gripper_target = torch.tensor([gripper_vals], dtype=torch.float32, device=device)
full_target = robot.data.joint_pos.clone()
full_target[:, arm_ids] = arm_jpos_des
full_target[:, gripper_ids] = gripper_target
env_action = (full_target - default_jpos) / ACTION_SCALE
# Record BEFORE stepping (obs at time t, action at time t)
qpos_buf.append(robot.data.joint_pos[0].cpu().numpy())
qvel_buf.append(robot.data.joint_vel[0].cpu().numpy())
ee_pos_buf.append(ik_ctrl.ee_pos_w[0].cpu().numpy())
ee_quat_buf.append(ik_ctrl.ee_quat_w[0].cpu().numpy())
action_buf.append(env_action[0].cpu().numpy())
if frames_buf is not None:
rgba = camera.data.output["rgb"][0].cpu().numpy()
frames_buf.append(rgba[:, :, :3])
_update_trace(state_name, obj_key, obj_pos_w)
_, _, terminated, truncated, _ = env.step(env_action)
if abort_failed_lift and state_name == "LIFT" and sm.state != "LIFT":
final_obj_pos = env.unwrapped.scene.rigid_objects[obj_key].data.root_pos_w[0]
lift_gain = float((final_obj_pos[2] - obj_pos_w[2]).item())
trace_gain = None
if trace_stats is not None and obj_key in trace_stats:
obj_stats = trace_stats[obj_key]
trace_gain = float(obj_stats["max_z"] - obj_stats["initial_pos"][2])
effective_gain = max(lift_gain, trace_gain if trace_gain is not None else lift_gain)
if effective_gain < 0.035:
print(
f"[WARN] {obj_key} failed lift gate "
f"(z_gain={effective_gain:.3f}) - aborting attempt."
)
return None
if terminated.any() or truncated.any():
if check_objects_in_basket(env, pick_objects):
print("[INFO] Episode ended after basket success; keeping demo.")
break
print("[WARN] Episode ended early — skipping demo.")
return None
result = {
"qpos": np.stack(qpos_buf),
"qvel": np.stack(qvel_buf),
"ee_pos": np.stack(ee_pos_buf),
"ee_quat": np.stack(ee_quat_buf),
"action": np.stack(action_buf),
}
if frames_buf is not None:
result["frames"] = np.stack(frames_buf)
if trace_stats is not None:
for obj_idx in pick_objects:
obj_key = f"object_{obj_idx}"
if obj_key not in trace_stats:
continue
final_pos = env.unwrapped.scene.rigid_objects[obj_key].data.root_pos_w[0]
final_pos_cpu = [float(v) for v in final_pos.detach().cpu().tolist()]
obj_stats = trace_stats[obj_key]
obj_stats["final_pos"] = final_pos_cpu
obj_stats["z_gain"] = float(obj_stats["max_z"] - obj_stats["initial_pos"][2])
obj_stats["lifted"] = bool(obj_stats["z_gain"] >= 0.035)
obj_stats["reward_lifted"] = bool(obj_stats["max_z"] >= TABLE_TOP_Z + 0.15)
obj_stats["basket_inside"] = check_objects_in_basket(env, [obj_idx])
result["trace"] = trace_stats
return result
# ------------------------------------------------------------------ #
# Internal helper
# ------------------------------------------------------------------ #
def _step_to(env, robot, ik_ctrl, arm_ids, gripper_ids,
ee_pos, ee_quat, gripper_target, default_jpos):
"""Single IK step toward a target pose (utility used during warm-up/settle)."""
arm_des = ik_ctrl.compute(ee_pos, ee_quat)
tgt = robot.data.joint_pos.clone()
tgt[:, arm_ids] = arm_des
tgt[:, gripper_ids] = gripper_target
env.step((tgt - default_jpos) / ACTION_SCALE)
robot.update(dt=env.unwrapped.physics_dt)
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