| """Small Task-E bridge around the TunTunClaw GraspNet API. |
| |
| The GraspNet model predicts grasps in the camera/ROS frame. Task E executes a |
| top-down Piper grasp in world frame, so this adapter intentionally uses |
| GraspNet for the contact centre and jaw yaw, then forces a stable top-down |
| orientation for the Piper gripper. |
| """ |
|
|
| from __future__ import annotations |
|
|
| from dataclasses import dataclass |
| from functools import lru_cache |
| from pathlib import Path |
| import os |
| import sys |
|
|
| import numpy as np |
| import torch |
| from scipy.spatial.transform import Rotation |
|
|
|
|
| REPO_ROOT = Path(__file__).resolve().parents[2] |
| TUNTUN_ROOT = REPO_ROOT / "third_party" / "tuntunclaw" |
| GRASPNET_ROOT = TUNTUN_ROOT / "graspnet-baseline" |
| CHECKPOINT_PATH = TUNTUN_ROOT / "temp" / "logs" / "log_rs" / "checkpoint-rs.tar" |
|
|
|
|
| def _ensure_tuntun_paths() -> None: |
| paths = [ |
| GRASPNET_ROOT / "models", |
| GRASPNET_ROOT / "dataset", |
| GRASPNET_ROOT / "utils", |
| GRASPNET_ROOT / "graspnetAPI", |
| TUNTUN_ROOT / "manipulator_grasp", |
| ] |
| for path in paths: |
| p = str(path) |
| if p not in sys.path: |
| sys.path.insert(0, p) |
|
|
|
|
| @dataclass(frozen=True) |
| class TaskEGrasp: |
| translation_w: np.ndarray |
| quat_wxyz_w: np.ndarray |
| score: float |
| width: float |
| raw_translation_cam: np.ndarray |
|
|
|
|
| def camera_arrays(camera) -> tuple[np.ndarray, np.ndarray, np.ndarray, np.ndarray, np.ndarray]: |
| """Return RGB, depth, K, camera position and ROS-frame quaternion.""" |
| rgb = camera.data.output["rgb"][0].detach().cpu().numpy()[..., :3] |
| depth = camera.data.output["depth"][0].detach().cpu().numpy() |
| if depth.ndim == 3: |
| depth = depth[..., 0] |
| K = camera.data.intrinsic_matrices[0].detach().cpu().numpy() |
| pos_w = camera.data.pos_w[0].detach().cpu().numpy() |
| quat_wxyz_ros = camera.data.quat_w_ros[0].detach().cpu().numpy() |
| return rgb, depth.astype(np.float32), K.astype(np.float32), pos_w.astype(np.float64), quat_wxyz_ros.astype(np.float64) |
|
|
|
|
| def project_world_points_to_image(points_w: np.ndarray, K: np.ndarray, pos_w: np.ndarray, quat_wxyz_ros: np.ndarray) -> np.ndarray: |
| """Project world points into a ROS camera image.""" |
| rot_w_cam = Rotation.from_quat( |
| [quat_wxyz_ros[1], quat_wxyz_ros[2], quat_wxyz_ros[3], quat_wxyz_ros[0]] |
| ).as_matrix() |
| pts_cam = (rot_w_cam.T @ (points_w - pos_w).T).T |
| z = np.clip(pts_cam[:, 2], 1e-6, None) |
| u = K[0, 0] * pts_cam[:, 0] / z + K[0, 2] |
| v = K[1, 1] * pts_cam[:, 1] / z + K[1, 2] |
| return np.stack([u, v, pts_cam[:, 2]], axis=1) |
|
|
|
|
| def oracle_object_mask(env, camera, obj_idx: int, pad_px: int = 24) -> np.ndarray: |
| """Create a temporary ROI mask by projecting the known simulated object bbox. |
| |
| This is for fast grasp primitive debugging. Once the primitive is stable, |
| replace this mask provider with RGB-D segmentation/VLM masks for submission. |
| """ |
| from atec_rl_lab.tasks.task_e.env_cfg import OBJ_HALF_EXTENTS, TABLE_TOP_Z |
|
|
| rgb, depth, K, pos_w, quat_wxyz_ros = camera_arrays(camera) |
| h, w = depth.shape[:2] |
| obj = env.unwrapped.scene.rigid_objects[f"object_{obj_idx}"] |
| center = obj.data.root_pos_w[0].detach().cpu().numpy().astype(np.float64) |
| hx, hy = OBJ_HALF_EXTENTS[f"object_{obj_idx}"] |
| z_lo = TABLE_TOP_Z + 0.005 |
| z_hi = max(center[2] + 0.16, TABLE_TOP_Z + 0.08) |
| corners = np.array( |
| [ |
| [center[0] + sx * hx, center[1] + sy * hy, z] |
| for sx in (-1.0, 1.0) |
| for sy in (-1.0, 1.0) |
| for z in (z_lo, z_hi) |
| ], |
| dtype=np.float64, |
| ) |
| uvz = project_world_points_to_image(corners, K, pos_w, quat_wxyz_ros) |
| valid = uvz[:, 2] > 0.02 |
| mask = np.zeros((h, w), dtype=np.uint8) |
| if not np.any(valid): |
| return mask |
| u = uvz[valid, 0] |
| v = uvz[valid, 1] |
| x1 = int(np.clip(np.floor(u.min()) - pad_px, 0, w - 1)) |
| y1 = int(np.clip(np.floor(v.min()) - pad_px, 0, h - 1)) |
| x2 = int(np.clip(np.ceil(u.max()) + pad_px, 0, w - 1)) |
| y2 = int(np.clip(np.ceil(v.max()) + pad_px, 0, h - 1)) |
| if x2 > x1 and y2 > y1: |
| mask[y1 : y2 + 1, x1 : x2 + 1] = 255 |
| |
| obj_depth = depth[mask > 0] |
| obj_depth = obj_depth[np.isfinite(obj_depth) & (obj_depth > 0.0)] |
| if obj_depth.size: |
| d_min = float(np.percentile(obj_depth, 3)) |
| d_max = float(np.percentile(obj_depth, 70)) |
| mask[(depth < d_min - 0.03) | (depth > d_max + 0.06)] = 0 |
| |
| |
| |
| |
| ys, xs = np.where((mask > 0) & np.isfinite(depth) & (depth > 0.0)) |
| if len(xs) > 0: |
| z = depth[ys, xs].astype(np.float64) |
| x_cam = (xs.astype(np.float64) - float(K[0, 2])) / float(K[0, 0]) * z |
| y_cam = (ys.astype(np.float64) - float(K[1, 2])) / float(K[1, 1]) * z |
| pts_cam = np.stack([x_cam, y_cam, z], axis=1) |
| rot_w_cam = Rotation.from_quat( |
| [quat_wxyz_ros[1], quat_wxyz_ros[2], quat_wxyz_ros[3], quat_wxyz_ros[0]] |
| ).as_matrix() |
| pts_w = (rot_w_cam @ pts_cam.T).T + pos_w |
| keep = ( |
| (pts_w[:, 0] >= center[0] - hx - 0.025) |
| & (pts_w[:, 0] <= center[0] + hx + 0.025) |
| & (pts_w[:, 1] >= center[1] - hy - 0.025) |
| & (pts_w[:, 1] <= center[1] + hy + 0.025) |
| & (pts_w[:, 2] >= TABLE_TOP_Z - 0.010) |
| & (pts_w[:, 2] <= center[2] + 0.180) |
| ) |
| refined = np.zeros_like(mask) |
| refined[ys[keep], xs[keep]] = 255 |
| if np.count_nonzero(refined) > 128: |
| mask = refined |
| return mask |
|
|
|
|
| _BAND_Z_LIMITS = { |
| 1: (0.035, 0.130), |
| 2: (0.020, 0.190), |
| 3: (0.012, 0.095), |
| } |
|
|
|
|
| def rgbd_band_object_mask(camera, obj_idx: int, margin_y: float = 0.045) -> np.ndarray: |
| """Segment a Task-E object from RGB-D using legal scene priors. |
| |
| The official randomizer keeps each object type in a distinct world-Y band. |
| Reconstructing the video camera depth into world coordinates lets us isolate |
| the object without reading simulator object state. This is the intended |
| replacement for ``oracle_object_mask`` in submission-style tests. |
| """ |
| from scripts.act.task_e.config import OBJ_SPAWN_X_MIN, OBJ_SPAWN_X_MAX, OBJ_SPAWN_Y_BANDS |
| from atec_rl_lab.tasks.task_e.env_cfg import TABLE_TOP_Z |
|
|
| rgb, depth, K, pos_w, quat_wxyz_ros = camera_arrays(camera) |
| valid = np.isfinite(depth) & (depth > 0.0) & (depth < 6.0) |
| ys, xs = np.where(valid) |
| mask = np.zeros(depth.shape[:2], dtype=np.uint8) |
| if len(xs) == 0: |
| return mask |
|
|
| z = depth[ys, xs].astype(np.float64) |
| x_cam = (xs.astype(np.float64) - float(K[0, 2])) / float(K[0, 0]) * z |
| y_cam = (ys.astype(np.float64) - float(K[1, 2])) / float(K[1, 1]) * z |
| pts_cam = np.stack([x_cam, y_cam, z], axis=1) |
| rot_w_cam = Rotation.from_quat( |
| [quat_wxyz_ros[1], quat_wxyz_ros[2], quat_wxyz_ros[3], quat_wxyz_ros[0]] |
| ).as_matrix() |
| pts_w = (rot_w_cam @ pts_cam.T).T + pos_w |
|
|
| y0, y1 = OBJ_SPAWN_Y_BANDS[obj_idx] |
| z_min_rel, z_max_rel = _BAND_Z_LIMITS.get(obj_idx, (0.006, 0.24)) |
| rgb_pts = rgb[ys, xs].astype(np.float32) |
| maxc = rgb_pts.max(axis=1) |
| minc = rgb_pts.min(axis=1) |
| sat = maxc - minc |
| non_gray = (sat > 18.0) | (maxc > 170.0) |
| world_keep = ( |
| (pts_w[:, 0] >= OBJ_SPAWN_X_MIN - 0.08) |
| & (pts_w[:, 0] <= OBJ_SPAWN_X_MAX + 0.08) |
| & (pts_w[:, 1] >= y0 - margin_y) |
| & (pts_w[:, 1] <= y1 + margin_y) |
| & (pts_w[:, 2] >= TABLE_TOP_Z + z_min_rel) |
| & (pts_w[:, 2] <= TABLE_TOP_Z + z_max_rel) |
| & non_gray |
| ) |
| mask[ys[world_keep], xs[world_keep]] = 255 |
|
|
| |
| |
| if np.count_nonzero(mask) > 0: |
| yy, xx = np.where(mask > 0) |
| x1, x2 = int(xx.min()), int(xx.max()) |
| y1p, y2p = int(yy.min()), int(yy.max()) |
| roi = np.zeros_like(mask) |
| roi[y1p : y2p + 1, x1 : x2 + 1] = 255 |
| fill_keep = roi[ys, xs] > 0 |
| fill_keep &= ( |
| (pts_w[:, 1] >= y0 - margin_y) |
| & (pts_w[:, 1] <= y1 + margin_y) |
| & (pts_w[:, 2] >= TABLE_TOP_Z + z_min_rel) |
| & (pts_w[:, 2] <= TABLE_TOP_Z + z_max_rel) |
| ) |
| mask[ys[fill_keep], xs[fill_keep]] = 255 |
| return mask |
|
|
|
|
| @lru_cache(maxsize=1) |
| def _load_graspnet_model(): |
| _ensure_tuntun_paths() |
| if not CHECKPOINT_PATH.exists(): |
| raise FileNotFoundError( |
| f"GraspNet checkpoint missing: {CHECKPOINT_PATH}. " |
| "Download official checkpoint-rs.tar there first." |
| ) |
| from graspnet import GraspNet |
|
|
| net = GraspNet( |
| input_feature_dim=0, |
| num_view=300, |
| num_angle=12, |
| num_depth=4, |
| cylinder_radius=0.05, |
| hmin=-0.02, |
| hmax_list=[0.01, 0.02, 0.03, 0.04], |
| is_training=False, |
| ) |
| device = torch.device("cuda:0" if torch.cuda.is_available() else "cpu") |
| net.to(device) |
| checkpoint = torch.load(CHECKPOINT_PATH, map_location=device) |
| net.load_state_dict(checkpoint["model_state_dict"]) |
| net.eval() |
| return net |
|
|
|
|
| def _run_graspnet(rgb: np.ndarray, depth: np.ndarray, mask: np.ndarray, K: np.ndarray): |
| _ensure_tuntun_paths() |
| import open3d as o3d |
| from collision_detector import ModelFreeCollisionDetector |
| from data_utils import CameraInfo, create_point_cloud_from_depth_image |
| from graspnet import pred_decode |
| from graspnetAPI import GraspGroup |
|
|
| color = rgb.astype(np.float32) / 255.0 |
| height, width = depth.shape[:2] |
| camera_info = CameraInfo(width, height, float(K[0, 0]), float(K[1, 1]), float(K[0, 2]), float(K[1, 2]), 1.0) |
| cloud = create_point_cloud_from_depth_image(depth, camera_info, organized=True) |
|
|
| valid = (mask > 0) & np.isfinite(depth) & (depth > 0.0) & (depth < 6.0) |
| cloud_masked = cloud[valid] |
| color_masked = color[valid] |
| if len(cloud_masked) == 0: |
| raise RuntimeError("No valid masked depth points for GraspNet.") |
|
|
| num_point = 5000 |
| if len(cloud_masked) >= num_point: |
| idxs = np.random.choice(len(cloud_masked), num_point, replace=False) |
| else: |
| idxs = np.concatenate( |
| [np.arange(len(cloud_masked)), np.random.choice(len(cloud_masked), num_point - len(cloud_masked), replace=True)] |
| ) |
| cloud_sampled = torch.from_numpy(cloud_masked[idxs][None].astype(np.float32)).to( |
| torch.device("cuda:0" if torch.cuda.is_available() else "cpu") |
| ) |
| end_points = {"point_clouds": cloud_sampled, "cloud_colors": color_masked[idxs]} |
|
|
| net = _load_graspnet_model() |
| with torch.no_grad(): |
| end_points = net(end_points) |
| grasp_preds = pred_decode(end_points) |
|
|
| gg = GraspGroup(grasp_preds[0].detach().cpu().numpy()).nms().sort_by_score() |
| if len(gg) > 128: |
| gg = gg[:128] |
|
|
| cloud_o3d = o3d.geometry.PointCloud() |
| cloud_o3d.points = o3d.utility.Vector3dVector(cloud_masked.astype(np.float32)) |
| cloud_o3d.colors = o3d.utility.Vector3dVector(color_masked.astype(np.float32)) |
| try: |
| detector = ModelFreeCollisionDetector(np.asarray(cloud_o3d.points, dtype=np.float32), voxel_size=0.01) |
| collision_mask = detector.detect(gg, approach_dist=0.05, collision_thresh=0.01) |
| gg = gg[~collision_mask] |
| except Exception as exc: |
| print(f"[graspnet] collision check skipped: {exc}") |
|
|
| gg = gg.sort_by_score() |
| grasps = list(gg) |
| if not grasps: |
| raise RuntimeError("No GraspNet candidates after filtering.") |
| center = np.mean(cloud_masked, axis=0) |
| |
| max_dist = max(np.linalg.norm(g.translation - center) for g in grasps) or 1.0 |
| best = max(grasps, key=lambda g: float(g.score) * 0.1 + (1.0 - np.linalg.norm(g.translation - center) / max_dist) * 0.9) |
| out = GraspGroup() |
| out.add(best) |
| return out |
|
|
|
|
| def _load_graspnet(): |
| _ensure_tuntun_paths() |
| if not CHECKPOINT_PATH.exists(): |
| raise FileNotFoundError( |
| f"GraspNet checkpoint missing: {CHECKPOINT_PATH}. " |
| "Download official checkpoint-rs.tar there first." |
| ) |
| return _run_graspnet |
|
|
|
|
| def infer_grasp_from_camera(camera, mask: np.ndarray) -> TaskEGrasp: |
| """Run TunTunClaw GraspNet and convert the selected grasp to Task-E world pose.""" |
| rgb, depth, _K, pos_w, quat_wxyz_ros = camera_arrays(camera) |
| run_grasp_inference = _load_graspnet() |
| gg = run_grasp_inference(rgb, depth, mask, _K) |
| if len(gg) == 0: |
| raise RuntimeError("GraspNet returned no grasps.") |
| grasp = list(gg)[0] |
|
|
| rot_w_cam = Rotation.from_quat( |
| [quat_wxyz_ros[1], quat_wxyz_ros[2], quat_wxyz_ros[3], quat_wxyz_ros[0]] |
| ).as_matrix() |
| t_cam = np.asarray(grasp.translation, dtype=np.float64) |
| t_w = rot_w_cam @ t_cam + pos_w |
| valid = (mask > 0) & np.isfinite(depth) & (depth > 0.0) & (depth < 6.0) |
| if np.any(valid): |
| ys, xs = np.where(valid) |
| z = depth[ys, xs].astype(np.float64) |
| x = (xs.astype(np.float64) - float(_K[0, 2])) / float(_K[0, 0]) * z |
| y = (ys.astype(np.float64) - float(_K[1, 2])) / float(_K[1, 1]) * z |
| pts_cam = np.stack([x, y, z], axis=1) |
| pts_w = (rot_w_cam @ pts_cam.T).T + pos_w |
| |
| |
| |
| z_gate = float(np.percentile(pts_w[:, 2], 70)) |
| upper = pts_w[pts_w[:, 2] >= z_gate] |
| if len(upper) > 16: |
| |
| |
| |
| t_w[:2] = np.median(upper[:, :2], axis=0) |
| else: |
| t_w[:2] = np.median(pts_w[:, :2], axis=0) |
| t_w[2] = float(np.percentile(pts_w[:, 2], 85)) |
|
|
| |
| |
| |
| R_cam_grasp = np.asarray(grasp.rotation_matrix, dtype=np.float64) |
| jaw_hint_w = rot_w_cam @ R_cam_grasp[:, 1] |
| jaw_xy = np.array([jaw_hint_w[0], jaw_hint_w[1], 0.0], dtype=np.float64) |
| if np.linalg.norm(jaw_xy) < 1e-6: |
| jaw_xy = np.array([0.0, 1.0, 0.0], dtype=np.float64) |
| jaw_xy = jaw_xy / np.linalg.norm(jaw_xy) |
| grip_z = np.array([0.0, 0.0, -1.0], dtype=np.float64) |
| align_x = np.cross(jaw_xy, grip_z) |
| align_x = align_x / max(np.linalg.norm(align_x), 1e-6) |
| jaw_y = np.cross(grip_z, align_x) |
| jaw_y = jaw_y / max(np.linalg.norm(jaw_y), 1e-6) |
| R_w_tool = np.stack([align_x, jaw_y, grip_z], axis=1) |
| quat_xyzw = Rotation.from_matrix(R_w_tool).as_quat() |
| quat_wxyz = np.array([quat_xyzw[3], quat_xyzw[0], quat_xyzw[1], quat_xyzw[2]], dtype=np.float64) |
|
|
| return TaskEGrasp( |
| translation_w=t_w.astype(np.float64), |
| quat_wxyz_w=quat_wxyz, |
| score=float(grasp.score), |
| width=float(grasp.width), |
| raw_translation_cam=t_cam, |
| ) |
|
|
|
|
| def quat_wxyz_to_torch(quat_wxyz: np.ndarray, device: str) -> torch.Tensor: |
| return torch.tensor([quat_wxyz], dtype=torch.float32, device=device) |
|
|
|
|
| def pos_to_torch(pos: np.ndarray, device: str) -> torch.Tensor: |
| return torch.tensor([pos], dtype=torch.float32, device=device) |
|
|