speaker stringclasses 0
values | text stringlengths 0 890 | context stringclasses 0
values |
|---|---|---|
null | Queen: "Get Over Here Get Over Here Get Over Here Get Ove" | null |
null | Noelle: "I... I..." | null |
null | Queen: "Noelle Are You Listening" | null |
null | Queen: "Let Me If-Then This For You" | null |
null | Queen: "How About: IF You Don't Listen THEN" | null |
null | Queen: "A Certain Bird Might Take A Ride In The Acid River" | null |
null | Noelle: "B... Berdly!?" | null |
null | Noelle: "(That's right, he was just with us...)" | null |
null | Noelle: "(Queen must have captured him when we weren't looking...!?)" | null |
null | Noelle: "(...)" | null |
null | Noelle: "(I... I'm sorry... Kris, Susie... I...)" | null |
null | Noelle: "(I wish I could have stayed with you longer, but...)" | null |
null | Noelle: "(I... I can't let Berdly get hurt, y'know?)" | null |
null | Susie: "..." | null |
null | *Noelle goes over to Queen's side.* | null |
null | Queen: "Don't Be Sad Noelle Honey" | null |
null | Queen: "All That Remains Is The Final Step" | null |
null | *Berdly appears.* | null |
null | Berdly: "My splendorious Queen! There you are!" | null |
null | Berdly: "Sorry, I thought I saw you in a used game store," | null |
null | Berdly: "Oh, Noelle. Are you okay? You look a little funny." | null |
null | Queen: "Okay Plan B" | null |
null | *Queen captures Noelle in a cage.* | null |
null | Berdly: "H-huh!? What are you doing!?" | null |
null | Queen: "I See Now Her Will Must Be Unleashed By Force" | null |
null | Queen: "Perhaps If I Make Her Face Into A Robot One...?" | null |
null | Berdly: "B-but.. you said you wouldn't do that if I..." | null |
null | Queen: "Variable Lying Set To True" | null |
null | Berdly: "We were going to be smart together!!! That's not fair!!!" | null |
null | Queen: "Understood" | null |
null | Queen: "Fairness Activated" | null |
null | *Queen captures everyone except Kris in cages.* | null |
null | Susie: "H-HEY!!!!" | null |
null | Queen: "Good Thing I Calibrated Those Cages" | null |
null | Berdly: "You... you said I could trust you!!" | null |
null | Berdly: "You said you were a GAMER!!!" | null |
null | Queen: "Berdly" | null |
null | Queen: "I Only Play Mobile Games" | null |
null | Berdly: "NOOOOOOOO!!!!!!" | null |
null | Queen: "One Of You Is Going To Help Me With My Plan" | null |
null | Queen: "And It's Going To Be Noelle" | null |
null | Queen: "The Rest Of You" | null |
null | Queen: "Go To Your Rooms" | null |
null | *Queen flies away with the cages.* | null |
null | Ralsei: "Wh... What are you going to do with me?" | null |
null | *Queen drops a glass.* | null |
null | Queen: "Oh Damn" | null |
null | Queen: "You're Still Here" | null |
null | Queen: "I Only Made Four Cages Ha Ha Ha" | null |
null | Queen: "I Literally Don't Know Ha Ha Ha" | null |
null | *Queen flies away with Ralsei.* | null |
null | *(The scene begins in Kris's room in Queen's Mansion. It's not a normal room, but a stylized prison cell in the shape of a giant computer desk. Kris is floating in the center, trapped in a green force beam. Items reflecting his interests are scattered around: "a piano, a book, a calendar. Queen appears on a huge monitor.)*" | null |
null | Queen: "How Do You Like Your New Accommodations" | null |
null | Queen: "As You Can See They Are Perfectly Suited To Your Interests" | null |
null | Queen: "(Which I Gleaned From Your Internet Search History LMAO)" | null |
null | Queen: "I Estimate You Will Have No Desire To Leave" | null |
null | Queen: "Please Tantilize Yourself With Your Surroundings" | null |
null | Queen: "And Wait Patiently While I Dominate The World" | null |
null | Queen: "Toodles" | null |
null | *Queen's image disappears from the screen. A dialogue box from Susie appears, who is obviously in another room.* | null |
null | Susie: "K... Kris? Hey!!" | null |
null | Susie: "Looks like there's some way to communicate between rooms." | null |
null | *Queen reappears on the screen, interrupting Susie.* | null |
null | Queen: "Convenient Isn't It I Really Thought Of Everything" | null |
null | Susie: "Anyway, let's think of some way to get out of here!!" | null |
null | Susie: "Ralsei, you got any ideas...?" | null |
null | Susie: "..." | null |
null | Susie: "Hey... where the hell's Ralsei?" | null |
null | *A high, squeaky scream is heard from somewhere far away.* | null |
null | Susie: "Damn, that soft-yet-tender screaming -" | null |
null | Susie: "Kris, that's gotta be him!!" | null |
null | Susie: "Quick, we gotta think of some way to get out!!" | null |
null | Susie: "Anything you smuggled in that might help us!?" | null |
null | *The player opens Kris's inventory. It contains a Glowshard, a ChocDiamond, a Clubswich, and a ReviveMint. The player reads the descriptions.* | null |
null | **[Item Descriptions]** | null |
null | * **Glowshard: "A shimmering shard. Its value increases each Chapter." | null |
null | * **ChocDiamond: "It's quite small, but some people REALLY like it. +??HP" | null |
null | * **Clubswich: "A sandwich that can be split into 3. Heals 70 HP to the team." | null |
null | * **ReviveMint: "Heals a fallen ally to MAX HP. A minty green crystal." | null |
null | *The player uses the Clubswich. Kris's health is restored to 120/120. Then the player checks stats and equipment.* | null |
null | **[Stats Screen]** | null |
null | * **STATS: "ATK 12, Defense 6, Magic 0, Guts 0." | null |
null | * **SPELLS: "ACT - Do all sorts of things. It isn't magic." | null |
null | *The player changes Kris's equipment. The Wood Blade is replaced with the BounceBlade, the White Ribbon with the Pink Ribbon.* | null |
null | **[Equipment Descriptions]** | null |
null | * **Wood Blade: "A wooden practice blade with a carbon-reinforced core." | null |
null | * **BounceBlade: "A pink saber with a rubber blade. Weak, but increases defense." | null |
null | * **White Ribbon: "A crinkly hair ribbon that slightly increases your defense." | null |
null | * **Pink Ribbon: "A cute hair ribbon that increases the range of the GrazeArea." | null |
null | *The player returns to the game.* | null |
null | Susie: "Hey, Kris... do you hear something...?" | null |
null | Susie: "Sounds like it's coming from your... pocket?" | null |
null | Susie: "Your phone going off or something?" | null |
null | *The player opens the inventory, goes to the Key Items section. There are a Cell Phone and Lancer.* | null |
null | *You tried to call on the Cell Phone.* | null |
null | *Distorted, chaotic music plays.* | null |
null | *It's nothing but garbage noise.* | null |
null | *The player uses the "Lancer" item.* | null |
null | **[Item Description]** | null |
null | * **Lancer: "Hoho! It's me, Lancer! Release me and I will release you!" | null |
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