speaker
stringclasses
0 values
text
stringlengths
0
890
context
stringclasses
0 values
null
*Lancer jumps out of Kris's pocket.*
null
null
Lancer: "Because I missed you!! Ha ha ha!!"
null
null
Susie: "Lancer!? That you!? I thought you ditched us!!"
null
null
Lancer: "No!! I love ditches but I would never ditch you!!"
null
null
Lancer: "I was simply relaxing in Kris's spacious Pants Hole."
null
null
Susie: "Uhh, "pocket.""
null
null
Lancer: "Yes!! And I saw it all!!"
null
null
Lancer: "Pants. Lint. Various Items."
null
null
Lancer: "A wild Mom put you in some Shock Cages."
null
null
Susie: "Hahah, yeah. We're trapped, so, uh..."
null
null
Susie: "Hey, wait didja see us on the roller coaster!?"
null
null
Lancer: "Yes!!! It was amazing!! My first coaster ride!!!"
null
null
Lancer: "Ha ha!! I love getting nauseous with friends!!"
null
null
*Lancer starts to vibrate and glow.*
null
null
Susie: "Hey you should probably, uh, free us."
null
null
Lancer: "Oh right!! Yes!!"
null
null
Lancer: "You can always rely on a friendly Me..."
null
null
Lancer: "To make you free!!!"
null
null
*Lancer runs to the computer and starts randomly mashing the keyboard.*
null
null
Lancer: "Haha!! I have no idea how to use this!!"
null
null
Lancer: "Request... new item for room?? That sounds good."
null
null
Lancer: "Item request: Shovel."
null
null
Lancer: "Quantity: Let's say... 999."
null
null
*The red text "QUANTITY OVERLOAD" appears on the monitor. The force beam holding Kris deactivates. Kris lands on a green hoverboard.*
null
null
Lancer: "Hoho!! It worked!!"
null
null
Lancer: "Let's go, blue person!!"
null
null
*Lancer jumps onto Kris's shoulders. The player can now move freely around the room.*
null
null
*Kris examines the items in the room, which turn out to be the results of his internet searches.*
null
null
* *(From search query: "video game piano tutorial)*"
null
null
*You tried to use the communicator.*
null
null
Susie: "Kris!? The hell are you doing!?"
null
null
Susie: "Huh? Trying to fit your head inside? Yeah, me too."
null
null
Susie: "HEY!! WE DON'T HAVE TIME FOR THIS!!"
null
null
* *(From search query: "how many gumballs in gumball machine)*"
null
null
* *(From search query: "sharpest kitchen knife jello)*"
null
null
* *(From search query: "how to use magic)*"
null
null
* *(From search query: "summer vacation college when.)*"
null
null
* *(From search query: "video game piano tutoriel)*"
null
null
*Kris leaves the room.*
null
null
*Kris, Susie, and Lancer reunite in the guest hall, filled with purple doors with a bat symbol.*
null
null
Susie: "Kris, hey!!!"
null
null
Susie: "Man... Lancer...! You're the best, dude!"
null
null
*Susie gives Lancer a big hug.*
null
null
Susie: "C'mon, Noelle and Ralsei are waiting!!"
null
null
Lancer: "Yes...! Let's put the pedal on the medal!!"
null
null
Lancer: "Cough... cough*"
null
null
Susie: "...?"
null
null
Susie: "Hey, Lancer, you OK?"
null
null
Lancer: "I... I'm fine! Just..."
null
null
Lancer: "Cold..."
null
null
*Lancer falls to the floor and turns to stone.*
null
null
Susie: "H... hey, what the hell!?"
null
null
Susie: "Hey, are you OK, dude...? Here, lemme help..."
null
null
*Susie tries to use "UltimateHeal", but nothing happens.*
null
null
Lancer: "... th-thanks, Susie... but..."
null
null
Susie: "D... darn, it's not strong enough, huh..."
null
null
Susie: "Quick, Kris, let's find Ralsei! Maybe he can heal him!"
null
null
*Berdly appears.*
null
null
Berdly: "Y-you two aren't going to leave without ME, are you!?"
null
null
Susie: "Uhhh... yeah we are."
null
null
Berdly: "But Noelle -- my damsel in distress -- she must be..."
null
null
Berdly: "... in distress! And if I cannot help her, then...!"
null
null
Susie: "Okay FINE you can come if you shut up."
null
null
*Berdly joins the party. Kris examines the doors.*
null
null
*You respected the Gamer's Code. No screen peeking.*
null
null
*It's wallpapered with the pink cat ad from the city. It's animated, too.*
null
null
*... it's just a basketball court.*
null
null
*You opened the door with your eyes closed. You saw nothing.*
null
null
*The team enters the next room.*
null
null
*The room is a stage with a shadow puzzle. Susie and Berdly take positions on the sides.*
null
null
Susie: "Looks like a puzzle."
null
null
Susie: "... think, uh, YOU can do it, Kris?"
null
null
Berdly: "Calm your skinless, boneless, thighs everyone."
null
null
Berdly: "I'LL think of a solution!"
null
null
Susie: "Kris, just ignore him."
null
null
Susie: "I'll just be over here where I can't hear you."
null
null
Berdly: "And I'll be here, away from your IQ-debuffing aura!"
null
null
Lancer: "If only Lesser Dad was here to help!"
null
null
Susie: "Uh, you mean like, a genius?"
null
null
Lancer: "No, he's more like a sad clown."
null
null
*Kris successfully solves the puzzle, forming a face from the shadows.*
null
null
Susie: "Yeah!! We got it!!"
null
null
Berdly: "Wh... What!? Hey, wait a second --"
null
null
Berdly: "How'd you... How'd you solve it without me!?"
null
null
Susie: "Hahaha!! Kris figured it out before you!! Jealous?"
null
null
Berdly: "Well I..."
null
null
Berdly: "I knew the answer, I just wanted to see Kris try, first!"
null
null
Berdly: "It's called SUSPENSE, Susan!! DRAMATIC, suspense!!"
null
null
Susie: "Then YOU do the next one."
null
null
Berdly: "Fine! I will!"
null
null
Susie: "(Also my name's not Susan?)"
null
null
*The team moves to the next room with a more complex puzzle.*
null
null
Berdly: "Ha. Child's play. Couldn't you give me a harder one?"
null
null
Berdly: "For example, if anyone had a 4x4 Puzzle Cube..."
null
null
Susie: "Just tell us the solution."
null
null
Berdly: "Well..."
null
null
Berdly: "First, you..."
null
null
Berdly: "..."
null
null
Berdly: "You align the shadows... with the lines on the floor."
null
null
Susie: "Alright. What do we move first."
null