text stringlengths 0 1.99k |
|---|
+---------+----+-----+ +--+---------+ |
| | | |
| | | +-------------+ |
| +-----------+----> mapping.txt | |
| | +-------------+ |
| | |
| | above is accessible to developers |
----------+----------------+----------- |
| | below is running on devices |
| | |
+---------+----------------+---------+ |
| APK | | | |
| v v | |
| classes.dex nativelib.so | |
| | | | |
+---------+----------------+---------+ |
| | |
+---------+----------------+---------+ |
| ART | | | |
| +----v-----+ +--v--+ | |
| | dex2oat | | JNI | | |
| | JIT | +-----+ | |
| | + | +----------+ | |
| | AOT----+-----> app.odex | | |
| | | +----------+ | |
| +----------+ | |
+------------------------------------+ |
``` |
--[ 2 - A Bit of the Current State |
> What's in a name? An APK by any other name would smell of Java still. |
---[ 2.1 - Building Android Apps and "Obfuscation" |
While ProGuard is not new, its obfuscation capacities in the Android SDK |
are limited to renaming identifiers of classes, methods, and fields. If an |
app crashes and the stack trace is collected, this renaming would make it |
inconvenient to debug, so a mapping.txt is created for the developer to |
translate the "obfuscated" names back to the original ones. Sadly, we can't |
find this in an APK, and if renaming took place, we can't trust the class |
and method identifiers. |
In some cases, this renaming should not be applied, for example, when |
reflection is used to dynamically refer to a class by its name. This can |
happen when Java/Kotlin code is called from native libraries. Since the NDK |
and D8/R8 are mostly unaware of each other's internals, these names must |
stay the same. Developers can exclude identifiers from renaming with the |
appropriate entries in the ProGuard configuration. |
In addition to ProGuard, the full capabilities of the R8 compiler further |
aggressively optimize the code, which means two things: First, unused (or |
"dead") code is removed from the app. This mainly affects libraries as they |
can provide much more functionality in their precompiled .jar file than an |
app uses. Second, methods can disappear due to inlining. If the compiler |
can verify that a method is only ever called at specific places, it can |
decide not to call the method from these places, but instead include the |
target methods code where it would be called. This reduces the number of |
unique methods (which is limited per DEX file!) and allows for additional |
optimizations. |
While renaming and compiler optimizations are not actual obfuscation, the |
official docs called it such until very recently [4]. Shoutout to whoever |
finally removed the example config of two lines containing two unrelated |
bugs that would stop compilation, it's been bugging us for a couple years. |
---[ 2.2 - Similarity-Calculating Tools |
Some tools for app similarity calculation are unusable when class and |
method identifiers are changed. SimiDroid [5] uses names to match methods |
and then compares their instructions, classifying them as full, partial, or |
non-matches. The ratio of the resulting sets is then used to calculate an |
overall similarity. |
Diffuse [6] also uses method names for matches and could use mapping.txt |
files to account for obfuscation. Unfortunately, only developers have |
those, but we'd like to compare any APKs we can get our hands on, sources |
be damned. |
Dexofuzzy [7] implements a fuzzy hash based on code that is robust against |
small changes but not against structural ones -- eliminating large parts of |
dead library code or inlining many methods results in entirely different |
hashes. |
Finally, Elsim [1] uses Normalized Compression Distance (NCD) to provide a |
"rip-off indicator." It was still available when we started looking at this |
topic but had trouble analyzing bigger apps. In some cases, we had to stop |
the comparison after multiple days without a result. We pushed some |
optimizations, but it still was too slow to analyze modern apps with |
hundreds of thousands of methods. |
Various approaches are described in academia, but since they do not provide |
a PoC, they can Give Time For Others. In practice, the standard Android SDK |
optimizations are indistinguishable from obfuscations for available |
similarity tools. |
---[ 2.3 - Dalvik is the Limit |
The trouble with analyzing Android apps is that we must deal with Dalvik |
bytecode. Since it effectively exists only in the Android ecosystem, any |
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