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--[ 1 - A Bit of History |
> And you may find yourself inside an Android Runtime. |
> And you may ask yourself - Well ... How did I get here? |
It's 2008. The HTC Dream has just been released with a whopping 528 MHz |
Processor and 192Mb of RAM. Java was chosen to be the language used to |
program Android apps. People know Java. People already programmed apps for |
mobile devices in Java ME, so it was brought to Android. Instead of using |
the stack-based Java Virtual Machine (JVM), the register-based Dalvik |
Virtual Machine (DVM) found its way into Android. The dalvikvm executable |
aimed at having a smaller memory footprint than the jvm, and Dalvik |
bytecode is easy to transpile from Java bytecode. It differs in some |
specifications that surely will not come back to bite us `:)`. |
For app developers this meant they could write Java code using the Android |
Software Development Kit (SDK) that would take the Java source code, |
compile it with a Java compiler like javac to Java bytecode, run Java-based |
plugins for optimizations and obfuscations (such as ProGuard), and then |
invoke the Dalvik compiler dx to create Dalvik Executable (.dex) files. The |
popular plugin ProGuard renamed method and class identifiers, creating a |
mapping.txt file that the developer can use to make sense of error |
information, such as stack traces. The .dex files were bundled in an |
Android Package (APK) zip, which in turn was distributed to devices, where |
the dalvikvm interprets the apps' code. Android provided a |
re-implementation of standard Java libraries, which also kept some lawyers |
busy. |
```txt |
+-------------+ +-------------+ |
| source.java | | library.jar | |
++------------+ ++------------+ |
| | |
+v--------------+ | +-------------+ |
| tools to +--+----> mapping.txt | |
| obfuscate and | | +-------------+ |
| optimize | | |
++--------------+ | |
| | |
+v--------------+ | |
| javac | | |
++--------------+ | |
| | |
+v-----------------v-+ |
| dx | |
+---------+----------+ |
| |
| above is accessible to developers |
----------+---------------------------- |
| below is running on devices |
| |
+---------+--------------------------+ |
| APK | | |
| v | |
| classes.dex | |
| | | |
+---------+--------------------------+ |
| |
+---------+--------------------------+ |
| | | |
| +----v-----+ | |
| | dalvikvm | | |
| +----+-----+ | |
+------------------------------------+ |
``` |
It's 2010. The Nexus One puts a 1Ghz processor, 512MB of RAM, and 512MB |
Storage into people's pockets. Apps need to go fast, and the dalvikvm |
implemented Just-In-Time (JIT) compilation of Dalvik to machine code. |
Another executable, dexopt, prepares an app's DEX code for this by saving |
it as an ODEX file, containing optimized DEX code. |
For some code, this is not fast enough. The Native Development Kit (NDK) |
allows developers to include libraries written in C and C++ in their apps. |
The Java Native Interface (JNI) allows this code to be called, allowing |
bundling of optimized libraries. |
```txt |
+-------------+ +-------------+ |
| source.java | | library.jar | |
++------------+ ++------------+ |
| | |
+v--------------+ | +-------------+ |
| tools to +--+----> mapping.txt | |
| obfuscate and | | +-------------+ |
| optimize | | |
++--------------+ | |
| | |
+v--------------+ | +------------+ |
| javac | | | source.cpp | |
++--------------+ | ++-----------+ |
| | | |
+v-----------------v-+ +v-----------+ |
| dx | | NDK | |
+---------+----------+ +--+---------+ |
| | |
| | above is accessible to developers |
----------+----------------+----------- |
| | below is running on devices |
| | |
+---------+----------------+---------+ |
| APK | | | |
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