text stringlengths 1 474 |
|---|
_submit(); |
}, |
child: Logo(showBorder: hasFocus), |
), |
);<code_end> |
MouseRegion is also useful for creating custom |
rollover and hover effects: |
<code_start>return MouseRegion( |
onEnter: (_) => setState(() => _isMouseOver = true), |
onExit: (_) => setState(() => _isMouseOver = false), |
onHover: (e) => print(e.localPosition), |
child: Container( |
height: 500, |
color: _isMouseOver ? Colors.blue : Colors.black, |
), |
);<code_end> |
<topic_end> |
<topic_start> |
Idioms and norms |
The final area to consider for adaptive apps is platform standards. |
Each platform has its own idioms and norms; |
these nominal or de facto standards inform user expectations |
of how an application should behave. Thanks, in part to the web, |
users are accustomed to more customized experiences, |
but reflecting these platform standards can still provide |
significant benefits:Reduce cognitive load—By matching the user’s |
existing mental model, accomplishing tasks becomes intuitive, |
which requires less thinking, |
boosts productivity, and reduces frustrations.Build trust—Users can become wary or suspicious |
when applications don’t adhere to their expectations. |
Conversely, a UI that feels familiar can build user trust |
and can help improve the perception of quality. |
This often has the added benefit of better app store |
ratings—something we can all appreciate!<topic_end> |
<topic_start> |
Consider expected behavior on each platform |
The first step is to spend some time considering what |
the expected appearance, presentation, or behavior is on this platform. |
Try to forget any limitations of your current implementation, |
and just envision the ideal user experience. |
Work backwards from there.Another way to think about this is to ask, |
“How would a user of this platform expect to achieve this goal?” |
Then, try to envision how that would work in your app |
without any compromises.This can be difficult if you aren’t a regular user of the platform. |
You might be unaware of the specific idioms and can easily miss |
them completely. For example, a lifetime Android user is |
likely unaware of platform conventions on iOS, |
and the same holds true for macOS, Linux, and Windows. |
These differences might be subtle to you, |
but be painfully obvious to an experienced user.<topic_end> |
<topic_start>Find a platform advocate |
If possible, assign someone as an advocate for each platform. |
Ideally, your advocate uses the platform as their primary device, |
and can offer the perspective of a highly opinionated user. |
To reduce the number of people, combine roles. |
Have one advocate for Windows and Android, |
one for Linux and the web, and one for Mac and iOS.The goal is to have constant, informed feedback so the app |
feels great on each platform. Advocates should be encouraged |
to be quite picky, calling out anything they feel differs from |
typical applications on their device. A simple example is how |
the default button in a dialog is typically on the left on Mac |
and Linux, but is on the right on Windows. |
Details like that are easy to miss if you aren’t using a platform |
on a regular basis.Important: Advocates don’t need to be developers or |
even full-time team members. They can be designers, |
stakeholders, or external testers that are provided |
with regular builds.<topic_end> |
<topic_start>Stay unique |
Conforming to expected behaviors doesn’t mean that your app |
needs to use default components or styling. |
Many of the most popular multiplatform apps have very distinct |
and opinionated UIs including custom buttons, context menus, |
and title bars.The more you can consolidate styling and behavior across platforms, |
the easier development and testing will be. |
The trick is to balance creating a unique experience with a |
strong identity, while respecting the norms of each platform.<topic_end> |
<topic_start> |
Common idioms and norms to consider |
Take a quick look at a few specific norms and idioms |
you might want to consider, and how you could approach |
them in Flutter.<topic_end> |
<topic_start>Scrollbar appearance and behavior |
Desktop and mobile users expect scrollbars, |
but they expect them to behave differently on different platforms. |
Mobile users expect smaller scrollbars that only appear |
while scrolling, whereas desktop users generally expect |
omnipresent, larger scrollbars that they can click or drag.Flutter comes with a built-in Scrollbar widget that already |
has support for adaptive colors and sizes according to the |
current platform. The one tweak you might want to make is to |
toggle alwaysShown when on a desktop platform: |
<code_start>return Scrollbar( |
thumbVisibility: DeviceType.isDesktop, |
controller: _scrollController, |
child: GridView.count( |
controller: _scrollController, |
padding: const EdgeInsets.all(Insets.extraLarge), |
childAspectRatio: 1, |
crossAxisCount: colCount, |
children: listChildren, |
), |
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