text
stringlengths 1
474
|
|---|
_submit();
|
},
|
child: Logo(showBorder: hasFocus),
|
),
|
);<code_end>
|
MouseRegion is also useful for creating custom
|
rollover and hover effects:
|
<code_start>return MouseRegion(
|
onEnter: (_) => setState(() => _isMouseOver = true),
|
onExit: (_) => setState(() => _isMouseOver = false),
|
onHover: (e) => print(e.localPosition),
|
child: Container(
|
height: 500,
|
color: _isMouseOver ? Colors.blue : Colors.black,
|
),
|
);<code_end>
|
<topic_end>
|
<topic_start>
|
Idioms and norms
|
The final area to consider for adaptive apps is platform standards.
|
Each platform has its own idioms and norms;
|
these nominal or de facto standards inform user expectations
|
of how an application should behave. Thanks, in part to the web,
|
users are accustomed to more customized experiences,
|
but reflecting these platform standards can still provide
|
significant benefits:Reduce cognitive load—By matching the user’s
|
existing mental model, accomplishing tasks becomes intuitive,
|
which requires less thinking,
|
boosts productivity, and reduces frustrations.Build trust—Users can become wary or suspicious
|
when applications don’t adhere to their expectations.
|
Conversely, a UI that feels familiar can build user trust
|
and can help improve the perception of quality.
|
This often has the added benefit of better app store
|
ratings—something we can all appreciate!<topic_end>
|
<topic_start>
|
Consider expected behavior on each platform
|
The first step is to spend some time considering what
|
the expected appearance, presentation, or behavior is on this platform.
|
Try to forget any limitations of your current implementation,
|
and just envision the ideal user experience.
|
Work backwards from there.Another way to think about this is to ask,
|
“How would a user of this platform expect to achieve this goal?”
|
Then, try to envision how that would work in your app
|
without any compromises.This can be difficult if you aren’t a regular user of the platform.
|
You might be unaware of the specific idioms and can easily miss
|
them completely. For example, a lifetime Android user is
|
likely unaware of platform conventions on iOS,
|
and the same holds true for macOS, Linux, and Windows.
|
These differences might be subtle to you,
|
but be painfully obvious to an experienced user.<topic_end>
|
<topic_start>Find a platform advocate
|
If possible, assign someone as an advocate for each platform.
|
Ideally, your advocate uses the platform as their primary device,
|
and can offer the perspective of a highly opinionated user.
|
To reduce the number of people, combine roles.
|
Have one advocate for Windows and Android,
|
one for Linux and the web, and one for Mac and iOS.The goal is to have constant, informed feedback so the app
|
feels great on each platform. Advocates should be encouraged
|
to be quite picky, calling out anything they feel differs from
|
typical applications on their device. A simple example is how
|
the default button in a dialog is typically on the left on Mac
|
and Linux, but is on the right on Windows.
|
Details like that are easy to miss if you aren’t using a platform
|
on a regular basis.Important: Advocates don’t need to be developers or
|
even full-time team members. They can be designers,
|
stakeholders, or external testers that are provided
|
with regular builds.<topic_end>
|
<topic_start>Stay unique
|
Conforming to expected behaviors doesn’t mean that your app
|
needs to use default components or styling.
|
Many of the most popular multiplatform apps have very distinct
|
and opinionated UIs including custom buttons, context menus,
|
and title bars.The more you can consolidate styling and behavior across platforms,
|
the easier development and testing will be.
|
The trick is to balance creating a unique experience with a
|
strong identity, while respecting the norms of each platform.<topic_end>
|
<topic_start>
|
Common idioms and norms to consider
|
Take a quick look at a few specific norms and idioms
|
you might want to consider, and how you could approach
|
them in Flutter.<topic_end>
|
<topic_start>Scrollbar appearance and behavior
|
Desktop and mobile users expect scrollbars,
|
but they expect them to behave differently on different platforms.
|
Mobile users expect smaller scrollbars that only appear
|
while scrolling, whereas desktop users generally expect
|
omnipresent, larger scrollbars that they can click or drag.Flutter comes with a built-in Scrollbar widget that already
|
has support for adaptive colors and sizes according to the
|
current platform. The one tweak you might want to make is to
|
toggle alwaysShown when on a desktop platform:
|
<code_start>return Scrollbar(
|
thumbVisibility: DeviceType.isDesktop,
|
controller: _scrollController,
|
child: GridView.count(
|
controller: _scrollController,
|
padding: const EdgeInsets.all(Insets.extraLarge),
|
childAspectRatio: 1,
|
crossAxisCount: colCount,
|
children: listChildren,
|
),
|
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