text stringlengths 1 474 |
|---|
it’s the opposite. The confirmation button is |
placed at the end of the row (right side).This can be easily handled in Flutter using the |
TextDirection property on Row: |
<code_start>TextDirection btnDirection = |
DeviceType.isWindows ? TextDirection.rtl : TextDirection.ltr; |
return Row( |
children: [ |
const Spacer(), |
Row( |
textDirection: btnDirection, |
children: [ |
DialogButton( |
label: 'Cancel', |
onPressed: () => Navigator.pop(context, false), |
), |
DialogButton( |
label: 'Ok', |
onPressed: () => Navigator.pop(context, true), |
), |
], |
), |
], |
);<code_end> |
<topic_end> |
<topic_start>Menu bar |
Another common pattern on desktop apps is the menu bar. |
On Windows and Linux, this menu lives as part of the Chrome title bar, |
whereas on macOS, it’s located along the top of the primary screen.Currently, you can specify custom menu bar entries using |
a prototype plugin, but it’s expected that this functionality will |
eventually be integrated into the main SDK.It’s worth mentioning that on Windows and Linux, |
you can’t combine a custom title bar with a menu bar. |
When you create a custom title bar, |
you’re replacing the native one completely, |
which means you also lose the integrated native menu bar.If you need both a custom title bar and a menu bar, |
you can achieve that by implementing it in Flutter, |
similar to a custom context menu.<topic_end> |
<topic_start>Drag and drop |
One of the core interactions for both touch-based and |
pointer-based inputs is drag and drop. Although this |
interaction is expected for both types of input, |
there are important differences to think about when |
it comes to scrolling lists of draggable items.Generally speaking, touch users expect to see drag handles |
to differentiate draggable areas from scrollable ones, |
or alternatively, to initiate a drag by using a long |
press gesture. This is because scrolling and dragging |
are both sharing a single finger for input.Mouse users have more input options. They can use a wheel |
or scrollbar to scroll, which generally eliminates the need |
for dedicated drag handles. If you look at the macOS |
Finder or Windows Explorer, you’ll see that they work |
this way: you just select an item and start dragging.In Flutter, you can implement drag and drop in many |
ways. Discussing specific implementations is outside |
the scope of this article, but some high level options |
are:Use the Draggable and DragTarget APIs |
directly for a custom look and feel.Hook into onPan gesture events, |
and move an object yourself within a parent Stack.Use one of the pre-made list packages on pub.dev.<topic_end> |
<topic_start> |
Educate yourself on basic usability principles |
Of course, this page doesn’t constitute an exhaustive list |
of the things you might consider. The more operating systems, |
form factors, and input devices you support, |
the more difficult it becomes to spec out every permutation in design.Taking time to learn basic usability principles as a |
developer empowers you to make better decisions, |
reduces back-and-forth iterations with design during production, |
and results in improved productivity with better outcomes.Here are some resources to get you started: |
<topic_end> |
<topic_start>Update the UI based on orientation |
In some situations, |
you want to update the display of an app when the user |
rotates the screen from portrait mode to landscape mode. For example, |
the app might show one item after the next in portrait mode, |
yet put those same items side-by-side in landscape mode.In Flutter, you can build different layouts depending |
on a given Orientation. |
In this example, build a list that displays two columns in |
portrait mode and three columns in landscape mode using the |
following steps:<topic_end> |
<topic_start> |
1. Build a GridView with two columns |
First, create a list of items to work with. |
Rather than using a normal list, |
create a list that displays items in a grid. |
For now, create a grid with two columns. |
<code_start>return GridView.count( |
// A list with 2 columns |
crossAxisCount: 2, |
// ... |
);<code_end> |
To learn more about working with GridViews, |
see the Creating a grid list recipe.<topic_end> |
<topic_start> |
2. Use an OrientationBuilder to change the number of columns |
To determine the app’s current Orientation, use the |
OrientationBuilder widget. |
The OrientationBuilder calculates the current Orientation by |
comparing the width and height available to the parent widget, |
and rebuilds when the size of the parent changes.Using the Orientation, build a list that displays two columns in portrait |
mode, or three columns in landscape mode. |
<code_start>body: OrientationBuilder( |
builder: (context, orientation) { |
return GridView.count( |
// Create a grid with 2 columns in portrait mode, |
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