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its own FlutterEngine instance. This comes with a
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non-trivial initialization time. The alternative approach
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is to instruct FlutterActivity to use a pre-warmed,
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cached FlutterEngine, which minimizes Flutter’s
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initialization time. That approach is discussed next.<topic_end>
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<topic_start>
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Step 3: (Optional) Use a cached FlutterEngine
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Every FlutterActivity creates its own FlutterEngine
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by default. Each FlutterEngine has a non-trivial
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warm-up time. This means that launching a standard
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FlutterActivity comes with a brief delay before your Flutter
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experience becomes visible. To minimize this delay,
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you can warm up a FlutterEngine before arriving at
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your FlutterActivity, and then you can use
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your pre-warmed FlutterEngine instead.To pre-warm a FlutterEngine, find a reasonable
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location in your app to instantiate a FlutterEngine.
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The following example arbitrarily pre-warms a
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FlutterEngine in the Application class:
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<code_start>public class MyApplication extends Application {
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public FlutterEngine flutterEngine;
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@Override
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public void onCreate() {
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super.onCreate();
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// Instantiate a FlutterEngine.
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flutterEngine = new FlutterEngine(this);
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// Start executing Dart code to pre-warm the FlutterEngine.
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flutterEngine.getDartExecutor().executeDartEntrypoint(
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DartEntrypoint.createDefault()
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);
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// Cache the FlutterEngine to be used by FlutterActivity.
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FlutterEngineCache
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.getInstance()
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.put("my_engine_id", flutterEngine);
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}
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}<code_end>
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<code_start>class MyApplication : Application() {
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lateinit var flutterEngine : FlutterEngine
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override fun onCreate() {
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super.onCreate()
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// Instantiate a FlutterEngine.
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flutterEngine = FlutterEngine(this)
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// Start executing Dart code to pre-warm the FlutterEngine.
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flutterEngine.dartExecutor.executeDartEntrypoint(
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DartExecutor.DartEntrypoint.createDefault()
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)
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// Cache the FlutterEngine to be used by FlutterActivity.
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FlutterEngineCache
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.getInstance()
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.put("my_engine_id", flutterEngine)
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}
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}<code_end>
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The ID passed to the FlutterEngineCache can be whatever you want.
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Make sure that you pass the same ID to any FlutterActivity
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or FlutterFragment that should use the cached FlutterEngine.
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Using FlutterActivity with a cached FlutterEngine
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is discussed next.info Note
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To warm up a FlutterEngine, you must execute a Dart
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entrypoint. Keep in mind that the moment
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executeDartEntrypoint() is invoked,
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your Dart entrypoint method begins executing.
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If your Dart entrypoint invokes runApp()
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to run a Flutter app, then your Flutter app behaves as if it
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were running in a window of zero size until this
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FlutterEngine is attached to a FlutterActivity,
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FlutterFragment, or FlutterView. Make sure that your app
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behaves appropriately between the time you warm it up and
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the time you display Flutter content.With a pre-warmed, cached FlutterEngine, you now need
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to instruct your FlutterActivity to use the cached
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FlutterEngine instead of creating a new one.
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To accomplish this, use FlutterActivity’s withCachedEngine()
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builder:
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<code_start>myButton.addOnClickListener(new OnClickListener() {
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@Override
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public void onClick(View v) {
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startActivity(
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FlutterActivity
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.withCachedEngine("my_engine_id")
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.build(currentActivity)
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);
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}
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});<code_end>
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<code_start>myButton.setOnClickListener {
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startActivity(
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FlutterActivity
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.withCachedEngine("my_engine_id")
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.build(this)
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)
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}<code_end>
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When using the withCachedEngine() factory method,
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pass the same ID that you used when caching the desired
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FlutterEngine.Now, when you launch FlutterActivity,
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there is significantly less delay in
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the display of Flutter content.info Note
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When using a cached FlutterEngine, that FlutterEngine outlives any
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FlutterActivity or FlutterFragment that displays it. Keep in
|
mind that Dart code begins executing as soon as you pre-warm the
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FlutterEngine, and continues executing after the destruction of your
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FlutterActivity/FlutterFragment. To stop executing and clear resources,
|
obtain your FlutterEngine from the FlutterEngineCache and destroy the
|
FlutterEngine with FlutterEngine.destroy().info Note
|
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