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using a Navigator and Routes.
A Route is an abstraction for a Page of an app,
and a Navigator is a widget that manages routes.A route roughly maps to a Page.
The navigator works in a similar way to the Xamarin.Forms NavigationPage,
in that it can push() and pop() routes depending on
whether you want to navigate to, or back from, a view.To navigate between pages, you have a couple options:The following example builds a Map.
<code_start>void main() {
runApp(
MaterialApp(
home: const MyAppHome(), // becomes the route named '/'
routes: <String, WidgetBuilder>{
'/a': (context) => const MyPage(title: 'page A'),
'/b': (context) => const MyPage(title: 'page B'),
'/c': (context) => const MyPage(title: 'page C'),
},
),
);
}<code_end>
Navigate to a route by pushing its name to the Navigator.
<code_start>Navigator.of(context).pushNamed('/b');<code_end>
The Navigator is a stack that manages your app’s routes.
Pushing a route to the stack moves to that route.
Popping a route from the stack, returns to the previous route.
This is done by awaiting on the Future returned by push().async/await is very similar to the .NET implementation
and is explained in more detail in Async UI.For example, to start a location route
that lets the user select their location,
you might do the following:
<code_start>Object? coordinates = await Navigator.of(context).pushNamed('/location');<code_end>
And then, inside your ‘location’ route, once the user has selected their
location, pop the stack with the result:
<code_start>Navigator.of(context).pop({'lat': 43.821757, 'long': -79.226392});<code_end>
<topic_end>
<topic_start>
How do I navigate to another app?
In Xamarin.Forms, to send the user to another application,
you use a specific URI scheme, using Device.OpenUrl("mailto://").To implement this functionality in Flutter,
create a native platform integration, or use an existing plugin,
such asurl_launcher, available with many other packages on pub.dev.<topic_end>
<topic_start>
Async UI
<topic_end>
<topic_start>
What is the equivalent of Device.BeginOnMainThread() in Flutter?
Dart has a single-threaded execution model,
with support for Isolates (a way to run Dart codes on another thread),
an event loop, and asynchronous programming.
Unless you spawn an Isolate,
your Dart code runs in the main UI thread
and is driven by an event loop.Dart’s single-threaded model doesn’t mean you need to run everything
as a blocking operation that causes the UI to freeze.
Much like Xamarin.Forms, you need to keep the UI thread free.
You would use async/await to perform tasks,
where you must wait for the response.In Flutter, use the asynchronous facilities that the Dart language provides,
also named async/await, to perform asynchronous work.
This is very similar to C# and should be very easy to use
for any Xamarin.Forms developer.For example, you can run network code without causing the UI to hang by
using async/await and letting Dart do the heavy lifting:
<code_start>Future<void> loadData() async {
final Uri dataURL = Uri.parse(
'https://jsonplaceholder.typicode.com/posts',
);
final http.Response response = await http.get(dataURL);
setState(() {
data = jsonDecode(response.body);
});
}<code_end>
Once the awaited network call is done,
update the UI by calling setState(),
which triggers a rebuild of the widget subtree and updates the data.The following example loads data asynchronously
and displays it in a ListView:
<code_start>import 'dart:convert';
import 'package:flutter/material.dart';
import 'package:http/http.dart' as http;
void main() {
runApp(const SampleApp());
}
class SampleApp extends StatelessWidget {
const SampleApp({super.key});
@override
Widget build(BuildContext context) {
return const MaterialApp(
title: 'Sample App',
home: SampleAppPage(),
);
}
}
class SampleAppPage extends StatefulWidget {
const SampleAppPage({super.key});
@override
State<SampleAppPage> createState() => _SampleAppPageState();
}
class _SampleAppPageState extends State<SampleAppPage> {
List<Map<String, dynamic>> data = <Map<String, dynamic>>[];
@override
void initState() {
super.initState();
loadData();
}
Future<void> loadData() async {
final Uri dataURL = Uri.parse(