text stringlengths 1 474 |
|---|
runApp(const MaterialApp(home: DemoApp())); |
} |
class DemoApp extends StatelessWidget { |
const DemoApp({super.key}); |
@override |
Widget build(BuildContext context) => const Scaffold(body: Signature()); |
} |
class Signature extends StatefulWidget { |
const Signature({super.key}); |
@override |
SignatureState createState() => SignatureState(); |
} |
class SignatureState extends State<Signature> { |
List<Offset?> _points = <Offset?>[]; |
void _onPanUpdate(DragUpdateDetails details) { |
setState(() { |
final RenderBox referenceBox = context.findRenderObject() as RenderBox; |
final Offset localPosition = referenceBox.globalToLocal( |
details.globalPosition, |
); |
_points = List.from(_points)..add(localPosition); |
}); |
} |
@override |
Widget build(BuildContext context) { |
return GestureDetector( |
onPanUpdate: _onPanUpdate, |
onPanEnd: (details) => _points.add(null), |
child: CustomPaint( |
painter: SignaturePainter(_points), |
size: Size.infinite, |
), |
); |
} |
} |
class SignaturePainter extends CustomPainter { |
const SignaturePainter(this.points); |
final List<Offset?> points; |
@override |
void paint(Canvas canvas, Size size) { |
final Paint paint = Paint() |
..color = Colors.black |
..strokeCap = StrokeCap.round |
..strokeWidth = 5; |
for (int i = 0; i < points.length - 1; i++) { |
if (points[i] != null && points[i + 1] != null) { |
canvas.drawLine(points[i]!, points[i + 1]!, paint); |
} |
} |
} |
@override |
bool shouldRepaint(SignaturePainter oldDelegate) => |
oldDelegate.points != points; |
}<code_end> |
<topic_end> |
<topic_start> |
Where is the widget’s opacity? |
On Xamarin.Forms, all VisualElements have an Opacity. |
In Flutter, you need to wrap a widget in an |
Opacity widget to accomplish this.<topic_end> |
<topic_start> |
How do I build custom widgets? |
In Xamarin.Forms, you typically subclass VisualElement, |
or use a pre-existing VisualElement, to override and |
implement methods that achieve the desired behavior.In Flutter, build a custom widget by composing |
smaller widgets (instead of extending them). |
It is somewhat similar to implementing a custom control |
based off a Grid with numerous VisualElements added in, |
while extending with custom logic.For example, how do you build a CustomButton |
that takes a label in the constructor? |
Create a CustomButton that composes a ElevatedButton |
with a label, rather than by extending ElevatedButton: |
<code_start>class CustomButton extends StatelessWidget { |
const CustomButton(this.label, {super.key}); |
final String label; |
@override |
Widget build(BuildContext context) { |
return ElevatedButton( |
onPressed: () {}, |
child: Text(label), |
); |
} |
}<code_end> |
Then use CustomButton, just as you’d use any other Flutter widget: |
<code_start>@override |
Widget build(BuildContext context) { |
return const Center( |
child: CustomButton('Hello'), |
); |
}<code_end> |
<topic_end> |
<topic_start> |
Navigation |
<topic_end> |
<topic_start> |
How do I navigate between pages? |
In Xamarin.Forms, the NavigationPage class |
provides a hierarchical navigation experience |
where the user is able to navigate through pages, |
forwards and backwards.Flutter has a similar implementation, |
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