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Flutter comes with a beautiful, built-in implementation of Material Design,
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which handles much of the styling and theming needs
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that you would typically do.Xamarin.Forms does have a global ResourceDictionary
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where you can share styles across your app.
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Alternatively, there is Theme support currently in preview.In Flutter, you declare themes in the top level widget.To take full advantage of Material Components in your app,
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you can declare a top level widget MaterialApp
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as the entry point to your application.
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MaterialApp is a convenience widget
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that wraps a number of widgets that are commonly required
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for applications implementing Material Design.
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It builds upon a WidgetsApp by adding Material-specific functionality.You can also use a WidgetsApp as your app widget,
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which provides some of the same functionality,
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but is not as rich as MaterialApp.To customize the colors and styles of any child components,
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pass a ThemeData object to the MaterialApp widget.
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For example, in the following code,
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the color scheme from seed is set to deepPurple and text selection color is red.
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<code_start>class SampleApp extends StatelessWidget {
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/// This widget is the root of your application.
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const SampleApp({super.key});
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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title: 'Sample App',
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theme: ThemeData(
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colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
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textSelectionTheme:
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const TextSelectionThemeData(selectionColor: Colors.red),
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),
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home: const SampleAppPage(),
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);
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}
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}<code_end>
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<topic_end>
|
<topic_start>
|
Databases and local storage
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<topic_end>
|
<topic_start>
|
How do I access shared preferences or UserDefaults?
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Xamarin.Forms developers will likely be familiar with the
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Xam.Plugins.Settings plugin.In Flutter, access equivalent functionality using the
|
shared_preferences plugin. This plugin wraps the
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functionality of both UserDefaults and the Android
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equivalent, SharedPreferences.<topic_end>
|
<topic_start>
|
How do I access SQLite in Flutter?
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In Xamarin.Forms most applications would use the sqlite-net-pcl
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plugin to access SQLite databases.In Flutter, on macOS, Android, and iOS,
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access this functionality using the
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sqflite plugin.<topic_end>
|
<topic_start>
|
Debugging
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<topic_end>
|
<topic_start>
|
What tools can I use to debug my app in Flutter?
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Use the DevTools suite for debugging Flutter or Dart apps.DevTools includes support for profiling, examining the heap,
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inspecting the widget tree, logging diagnostics, debugging,
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observing executed lines of code,
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debugging memory leaks and memory fragmentation.
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For more information, see the DevTools documentation.<topic_end>
|
<topic_start>
|
Notifications
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<topic_end>
|
<topic_start>
|
How do I set up push notifications?
|
In Android, you use Firebase Cloud Messaging to set up
|
push notifications for your app.In Flutter, access this functionality using the
|
firebase_messaging plugin.
|
For more information on using the Firebase Cloud Messaging API, see the
|
firebase_messaging plugin documentation.
|
<topic_end>
|
<topic_start>Introduction to declarative UI
|
This introduction describes the conceptual difference between the
|
declarative style used by Flutter, and the imperative style used by
|
many other UI frameworks.<topic_end>
|
<topic_start>
|
Why a declarative UI?
|
Frameworks from Win32 to web to Android and iOS typically use an imperative
|
style of UI programming. This might be the style you’re most familiar
|
with—where you manually construct a full-functioned UI entity,
|
such as a UIView or equivalent, and later mutate it using methods and
|
setters when the UI changes.In order to lighten the burden on developers from having to program how to
|
transition between various UI states, Flutter, by contrast,
|
lets the developer describe the current UI state and leaves the
|
transitioning to the framework.This, however, requires a slight shift in thinking for how to manipulate UI.<topic_end>
|
<topic_start>
|
How to change UI in a declarative framework
|
Consider a simplified example below:In the imperative style, you would typically go to ViewB’s owner
|
and retrieve the instance b using selectors or with findViewById or similar,
|
and invoke mutations on it (and implicitly invalidate it). For example:You might also need to replicate this configuration in the constructor of
|
ViewB since the source of truth for the UI might outlive instance b itself.In the declarative style, view configurations (such as Flutter’s Widgets)
|
are immutable and are only lightweight “blueprints”. To change the UI,
|
a widget triggers a rebuild on itself (most commonly by calling setState()
|
on StatefulWidgets in Flutter) and constructs a new Widget subtree.
|
<code_start>// Declarative style
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return ViewB(
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color: red,
|
child: const ViewC(),
|
);<code_end>
|
Here, rather than mutating an old instance b when the UI changes,
|
Flutter constructs new Widget instances. The framework manages many of the
|
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