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flutter allows you to create apps that self-adapt |
to the device’s screen size and orientation. |
there are two basic approaches to creating flutter |
apps with responsive design: |
other useful widgets and classes for creating a responsive UI: |
<topic_end> |
<topic_start> |
other resources |
for more information, here are a few resources, |
including contributions from the flutter community: |
<topic_end> |
<topic_start> |
creating an adaptive flutter app |
learn more about creating an adaptive flutter app with |
building adaptive apps, written by the gskinner team. |
you might also check out the following episodes |
of the boring show: |
adaptive layouts |
adaptive layouts, part 2 |
for an excellent example of an adaptive app, |
check out flutter folio, a scrapbooking app created |
in collaboration with gskinner and the flutter team: |
the folio source code is also available on GitHub. |
learn more on the gskinner blog. |
<topic_end> |
<topic_start> |
other resources |
you can learn more about creating platform adaptive apps |
in the following resources: |
<topic_end> |
<topic_start> |
creating responsive and adaptive apps |
one of flutter’s primary goals is to create a framework |
that allows you to develop apps from a single codebase |
that look and feel great on any platform. |
this means that your app might appear on screens of |
many different sizes, from a watch, to a foldable |
phone with two screens, to a high def monitor. |
two terms that describe concepts for this |
scenario are adaptive and responsive. ideally, |
you’d want your app to be both but what, |
exactly, does this mean? |
these terms are similar, but they are not the same. |
<topic_end> |
<topic_start> |
the difference between an adaptive and a responsive app |
adaptive and responsive can be viewed as separate |
dimensions of an app: you can have an adaptive app |
that is not responsive, or vice versa. and, of course, |
an app can be both, or neither. |
learn more in the following 5-minute video: |
adaptive vs responsive |
<topic_end> |
<topic_start> |
creating a responsive flutter app |
flutter allows you to create apps that self-adapt |
to the device’s screen size and orientation. |
there are two basic approaches to creating flutter |
apps with responsive design: |
other useful widgets and classes for creating a responsive UI: |
<topic_end> |
<topic_start> |
other resources |
for more information, here are a few resources, |
including contributions from the flutter community: |
<topic_end> |
<topic_start> |
creating an adaptive flutter app |
learn more about creating an adaptive flutter app with |
building adaptive apps, written by the gskinner team. |
you might also check out the following episodes |
of the boring show: |
adaptive layouts |
adaptive layouts, part 2 |
for an excellent example of an adaptive app, |
check out flutter folio, a scrapbooking app created |
in collaboration with gskinner and the flutter team: |
the folio source code is also available on GitHub. |
learn more on the gskinner blog. |
<topic_end> |
<topic_start> |
other resources |
you can learn more about creating platform adaptive apps |
in the following resources: |
<topic_end> |
<topic_start> |
building adaptive apps |
<topic_end> |
<topic_start> |
overview |
flutter provides new opportunities to build apps that can |
run on mobile, desktop, and the web from a single codebase. |
however, with these opportunities, come new challenges. |
you want your app to feel familiar to users, |
adapting to each platform by maximizing usability and |
ensuring a comfortable and seamless experience. |
that is, you need to build apps that are not just |
multiplatform, but are fully platform adaptive. |
there are many considerations for developing platform-adaptive |
apps, but they fall into three major categories: |
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