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<code_start> |
return scrollbar( |
thumbVisibility: DeviceType.isDesktop, |
controller: _scrollController, |
child: GridView.count( |
controller: _scrollController, |
padding: const EdgeInsets.all(Insets.extraLarge), |
childAspectRatio: 1, |
crossAxisCount: colCount, |
children: listChildren, |
), |
); |
<code_end> |
this subtle attention to detail can make your app feel more |
comfortable on a given platform. |
<topic_end> |
<topic_start> |
multi-select |
dealing with multi-select within a list is another area |
with subtle differences across platforms: |
<code_start> |
static bool get isSpanSelectModifierDown => |
isKeyDown({LogicalKeyboardKey.shiftLeft, LogicalKeyboardKey.shiftRight}); |
<code_end> |
to perform a platform-aware check for control or command, |
you can write something like this: |
<code_start> |
static bool get isMultiSelectModifierDown { |
bool isDown = false; |
if (platform.ismacos) { |
isDown = isKeyDown( |
{logicalkeyboardkey.metaleft, LogicalKeyboardKey.metaRight}, |
); |
} else { |
isDown = isKeyDown( |
{logicalkeyboardkey.controlleft, LogicalKeyboardKey.controlRight}, |
); |
} |
return isDown; |
} |
<code_end> |
a final consideration for keyboard users is the select all action. |
if you have a large list of items of selectable items, |
many of your keyboard users will expect that they can use |
Control+A to select all the items. |
<topic_end> |
<topic_start> |
touch devices |
on touch devices, multi-selection is typically simplified, |
with the expected behavior being similar to having the |
isMultiSelectModifier down on the desktop. |
you can select or deselect items using a single tap, |
and will usually have a button to select all or |
clear the current selection. |
how you handle multi-selection on different devices depends |
on your specific use cases, but the important thing is to |
make sure that you’re offering each platform the best |
interaction model possible. |
<topic_end> |
<topic_start> |
selectable text |
a common expectation on the web (and to a lesser extent desktop) |
is that most visible text can be selected with the mouse cursor. |
when text is not selectable, |
users on the web tend to have an adverse reaction. |
luckily, this is easy to support with the SelectableText widget: |
<code_start> |
return const SelectableText('Select me!'); |
<code_end> |
to support rich text, then use TextSpan: |
<code_start> |
return const SelectableText.rich( |
TextSpan( |
children: [ |
TextSpan(text: 'hello'), |
TextSpan(text: 'bold', style: TextStyle(fontWeight: FontWeight.bold)), |
], |
), |
); |
<code_end> |
<topic_end> |
<topic_start> |
title bars |
on modern desktop applications, it’s common to customize |
the title bar of your app window, adding a logo for |
stronger branding or contextual controls to help save |
vertical space in your main UI. |
this isn’t supported directly in flutter, but you can use the |
bits_dojo package to disable the native title bars, |
and replace them with your own. |
this package lets you add whatever widgets you want to the |
TitleBar because it uses pure flutter widgets under the hood. |
this makes it easy to adapt the title bar as you navigate |
to different sections of the app. |
<topic_end> |
<topic_start> |
context menus and tooltips |
on desktop, there are several interactions that |
manifest as a widget shown in an overlay, |
but with differences in how they’re triggered, dismissed, |
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