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to be displayed in a specific aspect ratio, such as 16x9 or 4x3. |
therefore, wrap the VideoPlayer widget in an AspectRatio |
widget to ensure that the video has the correct proportions. |
furthermore, you must display the VideoPlayer widget after the |
_initializeVideoPlayerFuture() completes. use FutureBuilder to |
display a loading spinner until the controller finishes initializing. |
note: initializing the controller does not begin playback. |
<code_start> |
// use a FutureBuilder to display a loading spinner while waiting for the |
// VideoPlayerController to finish initializing. |
FutureBuilder( |
future: _initializeVideoPlayerFuture, |
builder: (context, snapshot) { |
if (snapshot.connectionstate == ConnectionState.done) { |
// if the VideoPlayerController has finished initialization, use |
// the data it provides to limit the aspect ratio of the video. |
return AspectRatio( |
aspectRatio: _controller.value.aspectRatio, |
// use the VideoPlayer widget to display the video. |
child: VideoPlayer(_controller), |
); |
} else { |
// if the VideoPlayerController is still initializing, show a |
// loading spinner. |
return const center( |
child: CircularProgressIndicator(), |
); |
} |
}, |
) |
<code_end> |
<topic_end> |
<topic_start> |
5. play and pause the video |
by default, the video starts in a paused state. to begin playback, |
call the play() method provided by the VideoPlayerController. |
to pause playback, call the pause() method. |
for this example, |
add a FloatingActionButton to your app that displays a play |
or pause icon depending on the situation. |
when the user taps the button, |
play the video if it’s currently paused, |
or pause the video if it’s playing. |
<code_start> |
FloatingActionButton( |
onPressed: () { |
// wrap the play or pause in a call to `setstate`. this ensures the |
// correct icon is shown. |
setState(() { |
// if the video is playing, pause it. |
if (_controller.value.isplaying) { |
_controller.pause(); |
} else { |
// if the video is paused, play it. |
_controller.play(); |
} |
}); |
}, |
// display the correct icon depending on the state of the player. |
child: icon( |
_controller.value.isPlaying ? icons.pause : icons.play_arrow, |
), |
) |
<code_end> |
<topic_end> |
<topic_start> |
complete example |
<code_start> |
import 'dart:async'; |
import 'package:flutter/material.dart'; |
import 'package:video_player/video_player.dart'; |
void main() => runApp(const VideoPlayerApp()); |
class VideoPlayerApp extends StatelessWidget { |
const VideoPlayerApp({super.key}); |
@override |
widget build(BuildContext context) { |
return const MaterialApp( |
title: 'video player demo', |
home: VideoPlayerScreen(), |
); |
} |
} |
class VideoPlayerScreen extends StatefulWidget { |
const VideoPlayerScreen({super.key}); |
@override |
State<VideoPlayerScreen> createState() => _VideoPlayerScreenState(); |
} |
class _VideoPlayerScreenState extends State<VideoPlayerScreen> { |
late VideoPlayerController _controller; |
late future<void> _initializeVideoPlayerFuture; |
@override |
void initState() { |
super.initState(); |
// create and store the VideoPlayerController. the VideoPlayerController |
// offers several different constructors to play videos from assets, files, |
// or the internet. |
_controller = VideoPlayerController.networkUrl( |
uri.parse( |
'https://flutter.github.io/assets-for-api-docs/assets/videos/butterfly.mp4', |
), |
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