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the destination route. the overlay is now empty. |
the destination hero appears in its final position |
in the destination route. |
the source hero is restored to its route. |
popping the route performs the same process, |
animating the hero back to its size |
and location in the source route. |
<topic_end> |
<topic_start> |
essential classes |
the examples in this guide use the following classes to |
implement hero animations: |
<topic_end> |
<topic_start> |
standard hero animations |
<topic_end> |
<topic_start> |
what's the point? |
standard hero animation code |
each of the following examples demonstrates flying an image from one |
route to another. this guide describes the first example. |
<topic_end> |
<topic_start> |
what’s going on? |
flying an image from one route to another is easy to implement |
using flutter’s hero widget. when using MaterialPageRoute |
to specify the new route, the image flies along a curved path, |
as described by the material design motion spec. |
create a new flutter example and |
update it using the files from the hero_animation. |
to run the example: |
<topic_end> |
<topic_start> |
PhotoHero class |
the custom PhotoHero class maintains the hero, |
and its size, image, and behavior when tapped. |
the PhotoHero builds the following widget tree: |
here’s the code: |
key information: |
<topic_end> |
<topic_start> |
HeroAnimation class |
the HeroAnimation class creates the source and destination |
PhotoHeroes, and sets up the transition. |
here’s the code: |
key information: |
<topic_end> |
<topic_start> |
radial hero animations |
<topic_end> |
<topic_start> |
what's the point? |
flying a hero from one route to another as it transforms |
from a circular shape to a rectangular shape is a slick |
effect that you can implement using hero widgets. |
to accomplish this, the code animates the intersection of |
two clip shapes: a circle and a square. |
throughout the animation, the circle clip (and the image) |
scales from minRadius to maxRadius, while the square |
clip maintains constant size. at the same time, |
the image flies from its position in the source route to its |
position in the destination route. for visual examples |
of this transition, see radial transformation |
in the material motion spec. |
this animation might seem complex (and it is), but you can customize the |
provided example to your needs. the heavy lifting is done for you. |
radial hero animation code |
each of the following examples demonstrates a radial hero animation. |
this guide describes the first example. |
pro tip: |
the radial hero animation involves intersecting a round shape with |
a square shape. this can be hard to see, even when slowing |
the animation with timeDilation, so you might consider enabling |
the debugPaintSizeEnabled flag during development. |
<topic_end> |
<topic_start> |
what’s going on? |
the following diagram shows the clipped image at the beginning |
(t = 0.0), and the end (t = 1.0) of the animation. |
the blue gradient (representing the image), indicates where the clip |
shapes intersect. at the beginning of the transition, |
the result of the intersection is a circular clip (clipoval). |
during the transformation, the ClipOval scales from minRadius |
to maxRadius while the ClipRect maintains a constant size. |
at the end of the transition the intersection of the circular and |
rectangular clips yield a rectangle that’s the same size as the hero |
widget. in other words, at the end of the transition the image is no |
longer clipped. |
create a new flutter example and |
update it using the files from the |
radial_hero_animation GitHub directory. |
to run the example: |
<topic_end> |
<topic_start> |
photo class |
the photo class builds the widget tree that holds the image: |
key information: |
<topic_end> |
<topic_start> |
RadialExpansion class |
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