text stringlengths 1 372 |
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7.2 |
now open the build phases tab. press the + sign |
and select new run script phase. |
drag that new phase to below the dependencies phase. |
expand the new phase and add this line to the script content: |
uncheck based on dependency analysis. |
in other words, |
the same as the main app target’s build phases. |
this ensures that your flutter dart code is compiled |
when running the app clip target. |
7.3 |
press the + sign and select new run script phase again. |
leave it as the last phase. |
this time, add: |
uncheck based on dependency analysis. |
in other words, |
the same as the main app target’s build phases. |
this ensures that your flutter app and engine are embedded |
into the app clip bundle. |
<topic_end> |
<topic_start> |
step 8 - integrate plugins |
8.1 |
open the podfile for your flutter project |
or add-to-app host project. |
for full-Flutter apps, replace the following section: |
with: |
at the top of the file, |
also uncomment platform :ios, '12.0' and set the |
version to the lowest of the two target’s iOS |
deployment target. |
for add-to-app, add to: |
with: |
8.2 |
from the command line, |
enter your flutter project directory |
and then install the pod: |
<topic_end> |
<topic_start> |
run |
you can now run your app clip target from xcode by |
selecting your app clip target from the scheme drop-down, |
selecting an iOS 16 or higher device and pressing run. |
to test launching an app clip from the beginning, |
also consult apple’s doc on |
testing your app clip’s launch experience. |
<topic_end> |
<topic_start> |
debugging, hot reload |
unfortunately flutter attach cannot auto-discover |
the flutter session in an app clip due to |
networking permission restrictions. |
in order to debug your app clip and use functionalities |
like hot reload, you must look for the observatory URI |
from the console output in xcode after running. |
you must then copy and paste it back into the |
flutter attach command to connect. |
for example: |
<topic_end> |
<topic_start> |
adding iOS app extensions |
iOS app extensions allow you to expand functionality |
outside your app. your app could appear as a home screen widget, |
or you can make portions of your app available within other apps. |
to learn more about app extensions, check out |
apple’s documentation. |
info note |
if you experience a build error when building an |
iOS app that includes an app extension, be |
aware that there is an open bug. the workaround |
involves changing the order of the build process. |
for more information, check out |
issue #9690 and issue #135056. |
<topic_end> |
<topic_start> |
how do you add an app extension to your flutter app? |
to add an app extension to your flutter app, |
add the extension point target to your xcode project. |
in xcode, select file -> new -> target from the menu bar. |
to learn how to add a home screen widget to your iOS device, |
check out the |
adding a home screen widget to your flutter app |
codelab. |
<topic_end> |
<topic_start> |
how do flutter apps interact with app extensions? |
flutter apps interact with app extensions using the same |
techniques as UIKit or SwiftUI apps. |
the containing app and the app extension don’t communicate directly. |
the containing app might not be running while the device user |
interacts with the extension. |
the app and your extension can read and write to |
shared resources or use higher-level APIs |
to communicate with each other. |
<topic_end> |
<topic_start> |
using higher-level APIs |
some extensions have APIs. for example, |
the core spotlight framework indexes your app, |
allowing users to search from spotlight and safari. |
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